13L G40 Boldfresh vs. Jeff28 (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 3 infantry and 3 submarines; Remaining resources: 3 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
                1 bomber moved from Syria to Tanganyika Territory
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 armour moved from Belgian Congo to Tanganyika Territory
                1 fighter moved from Syria to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour moved from Anglo Egyptian Sudan to Kenya

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kenya, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Kenya
                        British roll dice for 1 armour and 1 artillery in Kenya, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kenya
                    British win, taking Kenya from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tanganyika Territory, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Tanganyika Territory, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 80 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 80 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 80 Sea Zone to Persia
                3 aaGuns, 1 artillery and 13 infantry moved from Eastern Persia to Persia
                4 fighters and 2 tactical_bombers moved from Syria to Egypt
                2 armour moved from Anglo Egyptian Sudan to Rhodesia
                1 bomber moved from Tanganyika Territory to Rhodesia

    Place Units - British
                3 submarines placed in 81 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                British collect 30 PUs (2 lost to blockades); end with 33 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Kenya : 1 armour and 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 2 armour and 1 bomber
        Tanganyika Territory : 1 armour
        Algeria : 1 flag
        Ethiopia : 1 flag, 1 artillery and 2 infantry
        Caucasus : 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 1 transport
        Persia : 1 flag, 3 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 13 infantry and 2 mech_infantrys
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 21 / 28
        Japanese : 52 / 66
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 14 / 12
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    I6


  • I’m getting an error message when I try to open the Italy file.

    Can you repost?

  • '12

    sometimes that happens when i’m loading the file from my mobile internet.  here it is again.

  • '12

    this should work


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Malaya
                Battle in Java

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 cruiser and 2 destroyers
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 2 destroyers
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 transport
        26 Sea Zone : 1 fighter
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 21 / 28
        Japanese : 45 / 66
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 14 / 9
        ANZAC : 20 / 34
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 21 / 28
        Japanese : 45 / 66
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 14 / 9
        ANZAC : 20 / 34
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    turn coming.  need intercept orders over moscow.

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 mech_infantry moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                2 armour and 1 mech_infantry moved from Tambov to Rostov
                8 armour and 8 mech_infantrys moved from Volgograd to Caucasus
                2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                8 artilleries and 11 infantry moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                3 artilleries, 1 infantry and 9 mech_infantrys moved from Ukraine to Rostov
                2 bombers moved from Western Germany to United Kingdom

  • '12

    intercept over london or moscow?


  • Send up all the planes everywhere.

    –Jeff

  • '12

    @Jeff28:

    Send up all the planes everywhere.

    –Jeff

    ok, let’s roll some dice!!!

  • '12

    heh, so far you have hit 3/3.  now let’s see what the air battles bring!


  • come on AA guns!

  • '12

    well, you shot down 2 over russia.  one in the air battle and one by aa fire.

  • '12

    incredible!  you shot another down over london.  very nice round for you there.


  • Luck is my main strategy.

    –Jeff

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 mech_infantry moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                2 armour and 1 mech_infantry moved from Tambov to Rostov
                8 armour and 8 mech_infantrys moved from Volgograd to Caucasus
                2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                8 artilleries and 11 infantry moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                3 artilleries, 1 infantry and 9 mech_infantrys moved from Ukraine to Rostov
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in Belarus
                    Germans attack with 11 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 11 artilleries and 11 infantry in Belarus, round 1 :  6/22 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 11 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 8 armour and 8 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 8 armour and 8 mech_infantrys in Caucasus, round 1 :  7/16 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 2 armour, 3 artilleries, 1 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 10 mech_infantrys in Rostov, round 1 :  4/16 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 3 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                        Defenders Fire,  :  1/3 hits
                        Attackers Fire,  :  0/4 hits
                        1 fighter owned by the Germans lost in Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/3 hits
                    1 tactical_bomber killed by AA guns
                    Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  1/1 hits
                        Attackers Fire,  :  0/2 hits
                        1 bomber owned by the Germans lost in United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                6 mech_infantrys moved from Slovakia Hungary to Belarus
                1 infantry moved from Ukraine to Bryansk
                1 armour and 16 mech_infantrys moved from Yugoslavia to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Novgorod to Archangel
                2 tactical_bombers moved from Southern Italy to Ukraine
                2 bombers moved from Russia to Ukraine

    Place Units - Germans
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                10 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
        Germany : 10 armour and 1 factory_major
        Southern Italy : 1 aaGun and 1 tactical_bomber
        Belarus : 1 flag, 11 artilleries, 10 infantry and 6 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 2 armour, 3 artilleries and 10 mech_infantrys
        Vyborg : 1 flag
        Archangel : 2 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag, 1 armour and 21 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 2 bombers, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 flag, 8 armour and 7 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 76
        Russians : 13 / 28
        Japanese : 45 / 66
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 14 / 9
        ANZAC : 20 / 34
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 19 times
                5 was rolled 8 times
                6 was rolled 14 times
            Average roll : 3.410
            Median : 4.000
            Variance : 1.247
            Standard Deviation : 1.117
            Total rolls : 78

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 15 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3.587
            Median : 4.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 63

    British Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.273
            Median : 2.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

  • '12

    @Jeff28:

    Luck is my main strategy.

    –Jeff

    well, it worked well that time.  geez!

  • '12

    send my other tac from southern italy to ukraine as well please.

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