Infrastructure vs Antholin 2nd edition rules

  • '11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 30 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 17
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '11

    So, I believe this is a 1st. Scramble orders for defense of a French offensive in SZ95?

    F1scramble.tsvg


  • Yeah, I seem to start all our games out with some pretty bad luck.
    Yes Scramble.

  • '11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - French
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    French attack with 1 cruiser
                    Italians defend with 1 destroyer, 1 fighter and 1 transport
                        French roll dice for 1 cruiser in 95 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 95 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the French lost in 95 Sea Zone
                    Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        Syria : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 30 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 17
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '11

    And so ends the proud French Navy,  :cry:.


  • Do you scramble or intercept off/in London?

  • '11

    Negative scramble on both sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 infantry and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Romania to Greece

    Combat - Germans
                Battle in Scotland
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 6 infantry in Greece, round 1 :  1/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 6 infantry in Greece, round 2 :  4/9 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 :  2/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                3 fighters moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                2 artilleries moved from France to Western Germany
                5 armour moved from France to Western Germany
                1 aaGun moved from France to Holland Belgium
                1 aaGun moved from France to Normandy Bordeaux
                9 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 infantry moved from Finland to Norway
                2 artilleries and 3 infantry moved from Romania to Bulgaria
                2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                1 infantry moved from Finland to Norway
                4 infantry moved from Finland to Norway

    Place Units - Germans
                1 infantry placed in Western Germany
                9 transports placed in 112 Sea Zone
                Germans undo move 2.
                9 transports placed in 113 Sea Zone
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
                EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 infantry placed in Germany
                9 transports placed in 113 Sea Zone
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                9 transports placed in 113 Sea Zone
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • made a minor edit because I was 99% sure of a move I made.  I brought the extra ftr to the potential naval battle off London so that I could leave my destroyer behind.  Let me know if it affected anything you would have done…


  • bump

  • '11

    Wow, that is a lot of transports. It appears I have already made a fatal mistake with Britain. And so early. Thats a new record for me.

  • '11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Samara to Kazakhstan
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun, 1 artillery and 10 infantry moved from Baltic States to Novgorod
                1 armour moved from Bryansk to Novgorod
                1 mech_infantry moved from Bryansk to Novgorod
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sakha : 1 aaGun and 6 infantry
        Yenisey : 6 infantry
        Kazakhstan : 1 aaGun and 3 infantry
        Buryatia : 1 aaGun and 6 infantry
        Belarus : 3 mech_infantrys
        Baltic States : 1 infantry
        Bryansk : 1 mech_infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry, 1 mech_infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • scram sz21?


  • bump

  • '11

    Negative.

  • '11

    Still negative on scramble. It is looking good for Britain. I’ll have to brush up on my history of the British Empire, but I don’t believe their commanders did this badly so early on. Your move sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Guam
                1 carrier moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Siam to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 2 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 1 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in Guam
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Guam, round 1 :  2/3 hits
                        Americans roll dice for 1 fighter in Guam, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
                    Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 1 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  4/8 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  3/3 hits
                        3 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Guam to 21 Sea Zone
                1 fighter moved from 23 Sea Zone to Japan
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 23 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Hopei to Kwangsi
                1 bomber moved from Suiyuyan to Anhwe
                2 artilleries moved from Anhwe to Hunan
                2 infantry moved from Jehol to Chahar
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 armour and 1 infantry moved from Korea to Manchuria
                1 armour moved from Manchuria to Jehol

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

  • '11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Western United States to Eastern United States
                1 aaGun moved from Eastern United States to Quebec
                1 aaGun moved from Central United States to Eastern United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters and 4 transports
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Quebec : 1 aaGun
        101 Sea Zone : 2 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 47 / 47
        Americans : 50 / 70
        Chinese : 5 / 8
        British : 28 / 33
        UK_Pacific : 7 / 17
        Italians : 16 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Kansu
                5 infantry moved from Shensi to Tsinghai
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Hopei : 2 infantry
        Tsinghai : 1 fighter and 7 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 47
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 28 / 33
        UK_Pacific : 7 / 17
        Italians : 16 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
                1 artillery and 3 infantry moved from Persia to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq

    Combat - British
                Battle in Kenya
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 :  4/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Kenya to Egypt
                1 tactical_bomber moved from Kenya to Egypt
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone

    Place Units - British
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2,5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,4,2,2,1,5
                British collect 24 PUs (9 lost to blockades); end with 24 PUs total

    Territory Summary for British :

    India : 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 10 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Kenya : 1 infantry and 1 mech_infantry
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
        Tanganyika Territory : 2 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship and 1 destroyer
        86 Sea Zone : 1 transport
        Iraq : 1 flag, 1 artillery and 3 infantry
        81 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 2 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 47
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 33 / 24
        UK_Pacific : 7 / 1
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Neutral_Axis Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.182
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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