BotA - r3 - 270bc - Veqryn .vs. Funcioneta

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 cavalrys, 17 slingerss and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                3 slingerss moved from Sardis to Pessinus
                1 cavalry, 1 hoplite and 4 slingerss moved from Sardis to Attalia
                3 slingerss moved from Sardis to Pergamum
                2 slingerss moved from Sardis to Attalia
                1 slingers moved from Larissa to Dodona
                      GreekCityStates take Dodona from Macedonia
                1 archer moved from Rhodos to SZ 68
                1 archer and 1 bireme moved from SZ 68 to SZ 69
                1 archer moved from SZ 69 to Sardis

    Combat - GreekCityStates
                Battle in Pergamum
                    GreekCityStates attack with 3 slingerss
                    Macedonia defend with 1 peltasts
                        GreekCityStates roll dice for 3 slingerss in Pergamum, round 1 :  0/3 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 1 :  0/1 hits
                        GreekCityStates roll dice for 3 slingerss in Pergamum, round 2 :  0/3 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 2 :  1/1 hits
                        1 slingers owned by the GreekCityStates lost in Pergamum
                        GreekCityStates roll dice for 2 slingerss in Pergamum, round 3 :  0/2 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 3 :  0/1 hits
                        GreekCityStates roll dice for 2 slingerss in Pergamum, round 4 :  0/2 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 4 :  0/1 hits
                        GreekCityStates roll dice for 2 slingerss in Pergamum, round 5 :  0/2 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 5 :  0/1 hits
                        GreekCityStates roll dice for 2 slingerss in Pergamum, round 6 :  0/2 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 6 :  1/1 hits
                        1 slingers owned by the GreekCityStates lost in Pergamum
                        GreekCityStates roll dice for 1 slingers in Pergamum, round 7 :  0/1 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 7 :  0/1 hits
                        GreekCityStates roll dice for 1 slingers in Pergamum, round 8 :  0/1 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 8 :  1/1 hits
                        1 slingers owned by the GreekCityStates lost in Pergamum
                    Macedonia win with 1 peltasts remaining. Battle score for attacker is -6
                    Casualties for GreekCityStates: 3 slingerss
                Battle in Pessinus
                    GreekCityStates attack with 3 slingerss
                    Seleucid defend with 1 peltasts
                        GreekCityStates roll dice for 3 slingerss in Pessinus, round 1 :  0/3 hits
                        Seleucid roll dice for 1 peltasts in Pessinus, round 1 :  0/1 hits
                        GreekCityStates roll dice for 3 slingerss in Pessinus, round 2 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Pessinus, round 2 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Pessinus
                    GreekCityStates win, taking Pessinus from Seleucid with 3 slingerss remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Attalia
                    GreekCityStates attack with 1 cavalry, 1 hoplite and 6 slingerss
                    Seleucid defend with 1 hoplite and 4 peltastss
                        GreekCityStates roll dice for 1 cavalry, 1 hoplite and 6 slingerss in Attalia, round 1 :  3/8 hits
                        Seleucid roll dice for 1 hoplite and 4 peltastss in Attalia, round 1 :  1/5 hits
                        1 slingers owned by the GreekCityStates and 3 peltastss owned by the Seleucid lost in Attalia
                        GreekCityStates roll dice for 1 cavalry, 1 hoplite and 5 slingerss in Attalia, round 2 :  3/7 hits
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Attalia, round 2 :  0/2 hits
                        1 hoplite owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Attalia
                    GreekCityStates win, taking Attalia from Seleucid with 1 cavalry, 1 hoplite and 5 slingerss remaining. Battle score for attacker is 11
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Seleucid: 1 hoplite and 4 peltastss

    Non Combat Move - GreekCityStates
                1 slingers moved from Athens to SZ 69
                1 slingers moved from SZ 69 to Sardis
                1 slingers moved from Larissa to Delphi
                2 hoplites and 8 slingerss moved from Athens to Delphi
                4 slingerss moved from Corinth to Athens
                6 slingerss moved from Sparta to Corinth

    Place Units - GreekCityStates
                1 trireme placed in SZ 69
                2 cavalrys and 5 slingerss placed in Sardis
                6 slingerss placed in Athens
                6 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 58 PUs; end with 58 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 6 slingerss
        Larissa : 1 flag
        Corinth : 1 flag, 6 slingerss
        Pessinus : 1 flag, 3 slingerss
        Athens : 1 city and 10 slingerss
        Delphi : 3 archers, 10 hoplites and 13 slingerss
        SZ 69 : 7 biremes and 5 triremes
        Sardis : 1 flag, 2 archers, 2 cavalrys, 1 city, 5 hoplites and 6 slingerss
        Messana : 5 hoplites and 4 slingerss
        Dodona : 1 flag, 1 slingers
        Attalia : 1 flag, 1 cavalry, 1 hoplite and 5 slingerss

    Production/PUs Summary :

    Carthage : 77 / 83
        RomanRepublic : 72 / 72
        GreekCityStates : 58 / 58
        Macedonia : 26 / 38
        Egypt : 47 / 63
        Seleucid : 36 / 56
        Parthia : 79 / 79
        Numidia : 31 / 31

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.259
            Median : 3.000
            Variance : 0.264
            Standard Deviation : 0.514
            Total rolls : 54

    Macedonia Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    GreekCityStates Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.297
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Seleucid Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

  • Customizer

    freaking pergamum again!    :cry:


  • Puagh… again the freaking TripleA error… I’ll send you the map by email, Vegryn  :|

    And yes, Pergamun is getting odd …

  • Customizer

    actually it is a problem with the forum (this website) not triplea

    he may have run out of space again…

    i’m getting the uploader folder full error too


    Game History

    Round :6

    Purchase Units - Egypt
                Egypt buy 3 archers, 5 axemen, 8 spearmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Egypt
                4 biremes and 4 triremes moved from SZ 60 to SZ 61
                6 axemen moved from Jerusalem to Sidon

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 6 axemen
                    Seleucid defend with 1 hoplite and 4 peltastss
                        Egypt roll dice for 6 axemen in Sidon, round 1 :  3/6 hits
                        Seleucid roll dice for 1 hoplite and 4 peltastss in Sidon, round 1 :  0/5 hits
                        3 peltastss owned by the Seleucid lost in Sidon
                        Egypt roll dice for 6 axemen in Sidon, round 2 :  2/6 hits
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Sidon, round 2 :  2/2 hits
                        1 hoplite owned by the Seleucid , 2 axemen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
                    Egypt win, taking Sidon from Seleucid with 4 axemen remaining. Battle score for attacker is 7
                    Casualties for Egypt: 2 axemen
                    Casualties for Seleucid: 1 hoplite and 4 peltastss
                Battle in SZ 61
                    Egypt attack with 4 biremes and 4 triremes
                    Seleucid defend with 5 biremes and 3 triremes
                        Egypt roll dice for 4 biremes and 4 triremes in SZ 61, round 1 :  3/8 hits
                        Seleucid roll dice for 5 biremes and 3 triremes in SZ 61, round 1 :  3/8 hits
                        3 biremes owned by the Seleucid and 3 biremes owned by the Egypt lost in SZ 61
                        Egypt roll dice for 1 bireme and 4 triremes in SZ 61, round 2 :  0/5 hits
                        Seleucid roll dice for 2 biremes and 3 triremes in SZ 61, round 2 :  4/5 hits
                        3 triremes owned by the Egypt and 1 bireme owned by the Egypt lost in SZ 61
                    1 trireme owned by the Egypt retreated to SZ 60
                    Seleucid win with 2 biremes and 3 triremes remaining. Battle score for attacker is -43
                    Casualties for Egypt: 4 biremes and 3 triremes
                    Casualties for Seleucid: 3 biremes

    Non Combat Move - Egypt
                1 spearman moved from Jerusalem to Bostra
                4 chariots moved from Pharan to Jerusalem
                2 chariots moved from Pharan to Alexandria
                1 archer, 1 chariot and 7 spearmen moved from Alexandria to Paraetonium

    Place Units - Egypt
                1 trireme placed in SZ 59
                3 archers and 6 spearmen placed in Alexandria
                5 axemen and 2 spearmen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 56 PUs; end with 56 PUs total

    Territory Summary for Egypt :

    Jerusalem : 3 archers, 5 axemen, 4 chariots, 1 city and 2 spearmen
        Alexandria : 3 archers, 2 chariots, 1 city and 6 spearmen
        Petra : 1 flag
        Salamis : 3 archers, 3 axemen and 5 spearmen
        SZ 60 : 1 trireme
        Bostra : 1 flag, 1 spearman
        SZ 59 : 2 triremes
        Paraetonium : 1 flag, 1 archer, 11 axemen, 1 chariot and 12 spearmen
        Sidon : 4 axemen
        Aelana : 1 flag

    Production/PUs Summary :

    Carthage : 77 / 83
        RomanRepublic : 69 / 72
        GreekCityStates : 52 / 58
        Macedonia : 35 / 37
        Egypt : 56 / 56
        Seleucid : 27 / 56
        Parthia : 79 / 79
        Numidia : 31 / 31

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.244
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 45

    Egypt Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 4.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Seleucid Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.050
            Median : 2.500
            Variance : 1.368
            Standard Deviation : 1.170
            Total rolls : 20

  • Customizer

    i don’t mind, say, losing a few extra units, or even losing close battles by a hairs breadth,

    but getting 0/5 hits, then you getting 4/5, and basically completely altering the whole naval dynamic in the region by so badly losing a 75% win battle…. is why i hate dice 
    (mind you, 25% chance to lose assumes you do not ever retreat… if you retreat at the first sign that the chance to win goes below 50%, then you shouldn’t ever get crushed so badly)


  • Whoa!  :-o Totally unexpected, pal

    Mmmm… probably you’re right. Revised, Anniversary and G40 are a thing, because they where tested for dice playing, and those games have aircraft, that changes the strafing dinamic. This map, lacking air units, probably is best suited for LL. This is my first 270 BC game, but I noticed this anyway, so I agree with you

    Well, the good news are that, since Yoshi acepted a draw in our friendly epic-scale G40 game, and Narushima surrended in our NWO game, this is my only TripleA game currently active, so I’ll probably can play at least one round each day (well, tomorrow probably not, I have a Warhammer 40000 game). I’ll try playing more quickly from now  :-)


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - Seleucid
                Seleucid buy 4 cataphracts, 2 legionaires and 10 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 biremes and 3 triremes moved from SZ 61 to SZ 60
                2 peltastss moved from Damascus to Emesa
                2 legionaires and 2 peltastss moved from Antioch to Emesa
                1 peltasts moved from Antioch to Emesa
                4 cataphracts and 14 cavalrys moved from Damascus to Sidon
                5 cavalrys moved from Tarsus to Sidon
                10 hoplites and 8 peltastss moved from Antioch to Edessa
                2 peltastss moved from Antioch to Sidon

    Combat - Seleucid
                Battle in SZ 60
                    Seleucid attack with 2 biremes and 3 triremes
                    Egypt defend with 1 trireme
                    Seleucid win with 2 biremes and 3 triremes remaining. Battle score for attacker is 12
                    Casualties for Egypt: 1 trireme
                Battle in Emesa
                    Seleucid attack with 2 legionaires and 5 peltastss
                    Parthia defend with 2 cavalrys and 1 spearman
                    Seleucid win, taking Emesa from Parthia with 2 legionaires and 1 peltasts remaining. Battle score for attacker is 3
                    Casualties for Seleucid: 4 peltastss
                    Casualties for Parthia: 2 cavalrys and 1 spearman
                Battle in Sidon
                    Seleucid attack with 4 cataphracts, 19 cavalrys and 2 peltastss
                    Egypt defend with 4 axemen
                    Seleucid win, taking Sidon from Egypt with 4 cataphracts, 19 cavalrys and 1 peltasts remaining. Battle score for attacker is 10
                    Casualties for Egypt: 4 axemen
                    Casualties for Seleucid: 1 peltasts
                Battle in Edessa
                    Seleucid attack with 10 hoplites and 8 peltastss
                    Parthia defend with 2 cavalrys, 1 city and 1 spearman
                    Seleucid win, taking Edessa from Parthia with 10 hoplites and 7 peltastss remaining. Battle score for attacker is 9
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 2 cavalrys and 1 spearman

    Non Combat Move - Seleucid
                1 peltasts moved from Antioch to Damascus
                1 peltasts moved from Antioch to Tarsus
                1 peltasts moved from Antioch to Tarsus
                3 hoplites and 3 peltastss moved from Antioch to Edessa

    Place Units - Seleucid
                4 cataphracts and 1 peltasts placed in Tarsus
                2 legionaires and 9 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 45 PUs; end with 45 PUs total

    Territory Summary for Seleucid :

    Melitene : 1 flag
        Damascus : 1 peltasts
        Edessa : 1 city, 13 hoplites and 10 peltastss
        Tavium : 1 flag
        Antioch : 1 city, 2 legionaires and 9 peltastss
        SZ 60 : 2 biremes and 3 triremes
        Tarsus : 4 cataphracts, 1 city, 3 hoplites and 3 peltastss
        Sidon : 1 flag, 4 cataphracts, 19 cavalrys and 1 peltasts
        Emesa : 2 legionaires and 1 peltasts

    Production/PUs Summary :

    Carthage : 77 / 83
        RomanRepublic : 69 / 72
        GreekCityStates : 52 / 58
        Macedonia : 35 / 37
        Egypt : 47 / 56
        Seleucid : 45 / 45
        Parthia : 70 / 79
        Numidia : 31 / 31

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - Parthia
                Parthia buy 2 archers, 11 cavalrys and 9 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 cavalry and 1 spearman moved from Palmyra to Damascus
                1 spearman moved from Hatra to Emesa
                1 archer moved from Palmyra to Hatra
                1 archer and 9 spearmen moved from Seleucia to Hatra
                1 horsearcher moved from Persepolis to Hatra
                1 horsearcher moved from Jerusalem to Hatra
                4 cavalrys moved from Persepolis to Seleucia
                1 horsearcher moved from Jerusalem to Hatra
                8 archers, 5 cataphracts, 7 cavalrys, 3 horsearchers and 27 spearmen moved from Palmyra to Emesa
                2 cataphracts and 2 cavalrys moved from Seleucia to Emesa

    Combat - Parthia
                Battle in Damascus
                    Parthia attack with 1 cavalry and 1 spearman
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 1 cavalry and 1 spearman in Damascus, round 1 :  1/2 hits
                        Seleucid roll dice for 1 peltasts in Damascus, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Damascus
                    Parthia win, taking Damascus from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Emesa
                    Parthia attack with 8 archers, 7 cataphracts, 9 cavalrys, 3 horsearchers and 28 spearmen
                    Seleucid defend with 2 legionaires and 1 peltasts
                        Parthia roll dice for 8 archers, 7 cataphracts, 9 cavalrys, 3 horsearchers and 28 spearmen in Emesa, round 1 :  20/55 hits
                        Seleucid roll dice for 2 legionaires and 1 peltasts in Emesa, round 1 :  2/3 hits
                        2 cavalrys owned by the Parthia , 1 peltasts owned by the Seleucid and 2 legionaires owned by the Seleucid lost in Emesa
                    Parthia win, taking Emesa from Seleucid with 8 archers, 7 cataphracts, 7 cavalrys, 3 horsearchers and 28 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 2 legionaires and 1 peltasts
                    Casualties for Parthia: 2 cavalrys

    Non Combat Move - Parthia
                5 horsearchers moved from Jerusalem to Emesa

    Place Units - Parthia
                2 archers and 3 spearmen placed in Hatra
                4 cavalrys and 6 spearmen placed in Seleucia
                7 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 79 PUs; end with 79 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Damascus : 1 flag, 1 cavalry and 1 spearman
        Babylon : 1 flag
        Ninive : 1 flag
        SZ 86 : 1 bireme
        Hatra : 1 flag, 4 archers, 1 city, 3 horsearchers and 12 spearmen
        Vologesia : 1 flag
        Palmyra : 1 flag
        Seleucia : 1 flag, 8 cavalrys, 1 city and 6 spearmen
        Gazaca : 1 flag
        Emesa : 1 flag, 8 archers, 7 cataphracts, 7 cavalrys, 8 horsearchers and 28 spearmen
        Teredon : 1 flag
        Persepolis : 7 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 77 / 83
        RomanRepublic : 69 / 72
        GreekCityStates : 52 / 58
        Macedonia : 35 / 37
        Egypt : 47 / 56
        Seleucid : 36 / 45
        Parthia : 79 / 79
        Numidia : 31 / 31

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.246
            Median : 3.000
            Variance : 0.983
            Standard Deviation : 0.992
            Total rolls : 61

    Seleucid Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Parthia Combat
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.263
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 57


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - Numidia
                Numidia buy 7 cavalrys and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                4 spearmen moved from Lilybaeum to Syracuse

    Combat - Numidia
                Battle in Syracuse
                    Numidia attack with 4 spearmen
                    RomanRepublic defend with 2 legionaires
                    Numidia win, taking Syracuse from GreekCityStates with 1 spearman remaining. Battle score for attacker is -1
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for Numidia: 3 spearmen

    Non Combat Move - Numidia
                1 spearman moved from Paliurus to Siwa
                4 spearmen moved from Berenice to Siwa
                4 cavalrys moved from Leptis Magna to Siwa
                3 cavalrys moved from Cyrene to Siwa
                1 spearman moved from Cyrene to Paliurus
                7 cavalrys moved from Zama to Thenae
                1 archer, 2 spearmen and 3 swordmen moved from Auzia to Cirta

    Place Units - Numidia
                3 cavalrys and 1 spearman placed in Cyrene
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 37 PUs; end with 37 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siwa : 23 cavalrys, 7 spearmen and 2 swordmen
        Siga : 1 flag
        Thenae : 7 cavalrys
        Cartenna : 1 flag
        Caralis : 2 archers and 1 spearman
        Sabrata : 1 flag
        Banasa : 1 flag
        Cyrene : 1 flag, 3 cavalrys, 1 city and 1 spearman
        Syracuse : 1 flag, 1 spearman
        Auzia : 1 flag
        SZ 33 : 2 biremes
        Cirta : 1 archer, 2 spearmen and 3 swordmen
        Leptis Magna : 4 cavalrys and 1 city
        Paliurus : 1 spearman
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 77 / 83
        RomanRepublic : 69 / 72
        GreekCityStates : 46 / 58
        Macedonia : 35 / 37
        Egypt : 47 / 56
        Seleucid : 36 / 45
        Parthia : 79 / 79
        Numidia : 37 / 37


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - Carthage
                Carthage buy 4 cavalrys, 1 city, 2 spearmen, 5 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 bireme moved from SZ 20 to SZ 21
                1 spearman moved from Aleria to SZ 21
                1 spearman moved from SZ 21 to Genua
                      Carthage take Genua from RomanRepublic

    Combat - Carthage

    Non Combat Move - Carthage
                5 spearmen and 1 swordman moved from Carthago to SZ 32
                5 spearmen, 1 swordman and 2 triremes moved from SZ 32 to SZ 33
                5 spearmen and 1 swordman moved from SZ 33 to Lilybaeum
                1 bireme moved from SZ 20 to SZ 21
                1 spearman moved from Aleria to SZ 21
                1 spearman moved from SZ 21 to Massilia
                2 spearmen and 1 swordman moved from Narbo to Massilia
                4 cavalrys moved from Barcino to Massilia

    Place Units - Carthage
                1 city placed in Massilia
                4 cavalrys placed in Barcino
                1 trireme placed in SZ 32
                4 swordmen and 1 warelephant placed in Lilybaeum
                2 spearmen and 1 swordman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 81 PUs; end with 81 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 4 cavalrys and 1 city
        Thenae : 1 flag
        Tolosa : 1 flag
        Tarraco : 1 flag
        Castulo : 1 flag
        Narbo : 1 flag
        Massilia : 1 flag, 4 cavalrys, 1 city, 3 spearmen and 8 swordmen
        Carthago : 1 city, 2 spearmen and 1 swordman
        SZ 33 : 3 biremes and 14 triremes
        SZ 32 : 1 trireme
        SZ 21 : 2 biremes
        Lilybaeum : 1 city, 4 hoplites, 27 spearmen, 26 swordmen and 5 warelephants
        Genua : 1 flag, 1 spearman
        Valentia : 1 flag

    Production/PUs Summary :

    Carthage : 81 / 81
        RomanRepublic : 65 / 72
        GreekCityStates : 46 / 58
        Macedonia : 35 / 37
        Egypt : 47 / 56
        Seleucid : 36 / 45
        Parthia : 79 / 79
        Numidia : 37 / 37

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 biremes, 4 cavalrys, 5 legionaires and 5 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 velites moved from Arretium to Genua
                1 cavalry moved from Roma to Genua
                2 legionaires and 1 velites moved from Messana to Syracuse
                30 velitess moved from Messana to SZ 34
                30 velitess moved from SZ 34 to Capua
                1 velites moved from Capua to Tarentum
                4 velitess moved from Capua to Roma
                7 velitess moved from Roma to Arretium
                1 ballista and 1 velites moved from Apollonia to Pella
                1 velites moved from Apollonia to Pella
                2 ballistas, 3 cavalrys, 16 legionaires and 1 velites moved from Apollonia to Dodona
                1 bireme moved from SZ 45 to SZ 44
                1 cavalry moved from Dodona to Larissa
                1 legionaire moved from Delphi to Larissa
                2 velitess moved from Delphi to Dodona

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 2 legionaires and 1 velites
                    Numidia defend with 1 spearman
                    RomanRepublic win, taking Syracuse from Numidia with 2 legionaires remaining. Battle score for attacker is 0
                    Casualties for Numidia: 1 spearman
                    Casualties for RomanRepublic: 1 velites
                Battle in Genua
                    RomanRepublic attack with 1 cavalry and 1 velites
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Genua from Carthage with 1 cavalry and 1 velites remaining. Battle score for attacker is 3
                    Casualties for Carthage: 1 spearman
                Battle in Pella
                    RomanRepublic attack with 1 ballista and 2 velitess
                    Macedonia defend with 1 peltasts
                    RomanRepublic win, taking Pella from Macedonia with 1 ballista and 2 velitess remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Larissa
                    RomanRepublic attack with 1 cavalry and 1 legionaire
                    Macedonia defend with 1 peltasts
                    RomanRepublic win, taking Larissa from Macedonia with 1 cavalry and 1 legionaire remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                3 biremes placed in SZ 34
                4 cavalrys, 1 legionaire and 3 velitess placed in Patavium
                4 legionaires and 2 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 78 PUs; end with 78 PUs total

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Combat Move - GreekCityStates
                2 archers, 1 cavalry, 5 hoplites and 6 slingerss moved from Sardis to Pergamum
                1 slingers moved from Pessinus to Tavium
                      GreekCityStates take Tavium from Seleucid
                1 cavalry, 1 hoplite and 5 slingerss moved from Attalia to Sardis
                1 slingers moved from Pessinus to Attalia
                4 slingerss moved from Athens to SZ 69
                4 slingerss moved from SZ 69 to Sardis
                6 slingerss moved from Athens to Delphi
                3 archers, 10 hoplites and 13 slingerss moved from Delphi to Dodona
                6 slingerss moved from Corinth to Athens
                6 slingerss moved from Sparta to Corinth

    Combat - GreekCityStates
                Battle in Pergamum
                    GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 6 slingerss
                    Macedonia defend with 1 peltasts
                        GreekCityStates roll dice for 2 archers, 1 cavalry, 5 hoplites and 6 slingerss in Pergamum, round 1 :  3/14 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 1 :  0/1 hits
                        1 peltasts owned by the Macedonia lost in Pergamum
                    GreekCityStates win, taking Pergamum from Macedonia with 2 archers, 1 cavalry, 5 hoplites and 6 slingerss remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts

    Non Combat Move - GreekCityStates
                5 hoplites and 4 slingerss moved from Messana to SZ 34

    Place Units - GreekCityStates
                2 triremes placed in SZ 69
                2 archers, 1 cavalry and 4 slingerss placed in Sardis
                5 slingerss placed in Athens
                1 cavalry placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 62 PUs; end with 62 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 cavalry and 1 city
        Corinth : 1 flag, 6 slingerss
        Pergamum : 2 archers, 1 cavalry, 5 hoplites and 6 slingerss
        Pessinus : 1 flag, 1 slingers
        Tavium : 1 flag, 1 slingers
        Athens : 1 city and 11 slingerss
        Delphi : 6 slingerss
        SZ 69 : 7 biremes and 7 triremes
        Sardis : 1 flag, 2 archers, 3 cavalrys, 1 city, 1 hoplite and 13 slingerss
        SZ 34 : 5 hoplites and 4 slingerss
        Dodona : 1 flag, 3 archers, 10 hoplites and 14 slingerss
        Attalia : 1 flag, 1 slingers

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 78 / 78
        GreekCityStates : 62 / 62
        Macedonia : 20 / 37
        Egypt : 47 / 56
        Seleucid : 32 / 45
        Parthia : 79 / 79
        Numidia : 31 / 37

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.214
            Standard Deviation : 0.463
            Total rolls : 15

    Macedonia Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    GreekCityStates Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - Macedonia
                Macedonia buy 2 biremes and 11 peltastss; Remaining resources: 1 PUs;

    Combat Move - Macedonia
                3 peltastss and 2 swordmen moved from Thessalonica to Pella
                3 peltastss and 1 swordman moved from Thessalonica to Larissa

    Combat - Macedonia
                Battle in Larissa
                    Macedonia attack with 3 peltastss and 1 swordman
                    RomanRepublic defend with 1 cavalry and 1 legionaire
                    Macedonia win, taking Larissa from RomanRepublic with 2 peltastss and 1 swordman remaining. Battle score for attacker is 6
                    Casualties for Macedonia: 1 peltasts
                    Casualties for RomanRepublic: 1 cavalry and 1 legionaire
                Battle in Pella
                    Macedonia attack with 3 peltastss and 2 swordmen
                    RomanRepublic defend with 1 ballista and 2 velitess
                    Macedonia win, taking Pella from RomanRepublic with 1 swordman remaining. Battle score for attacker is 1
                    Casualties for Macedonia: 3 peltastss and 1 swordman
                    Casualties for RomanRepublic: 1 ballista and 2 velitess

    Non Combat Move - Macedonia
                5 peltastss moved from Byzantium to Thessalonica

    Place Units - Macedonia
                6 peltastss placed in Thessalonica
                2 biremes placed in SZ 70
                5 peltastss placed in Byzantium

    Turn Complete - Macedonia
                Macedonia collect 29 PUs; end with 30 PUs total

    Territory Summary for Macedonia :

    Pella : 1 swordman
        Thessalonica : 1 city, 19 hoplites, 26 peltastss and 6 swordmen
        Larissa : 2 peltastss and 1 swordman
        Byzantium : 1 flag, 1 city and 5 peltastss
        SZ 70 : 12 biremes and 2 triremes
        Odessus : 1 flag

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 69 / 78
        GreekCityStates : 62 / 62
        Macedonia : 29 / 30
        Egypt : 47 / 56
        Seleucid : 32 / 45
        Parthia : 79 / 79
        Numidia : 31 / 37

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - Egypt
                Egypt buy 1 archer and 16 spearmen; Remaining resources: 4 PUs;

    Combat Move - Egypt
                1 spearman moved from Bostra to Jerusalem
                3 archers, 2 chariots and 6 spearmen moved from Alexandria to Paraetonium
                2 triremes moved from SZ 59 to SZ 58

    Non Combat Move - Egypt

    Place Units - Egypt
                1 archer and 7 spearmen placed in Jerusalem
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 51 PUs total

  • Customizer

    I’m a little surprised you didn’t attack the Romans big stack in sicily.

    I didn’t plan far enough ahead to have that one or two extra roman units there that I needed to have the chance be less than 50/50.  (I haven’t known what in heck to do with the romans all game, to be honest.)
    I figured you behind a conservative player, and the fact that you could see that I could only add a couple more units this round (thereby giving you much much better odds if you waited 1 round) would mean you would wait to attack.  And I’m glad you did wait.

    But I think the far better move for you would have been to do a 1 round attack and see if your odds improved.  If improved a lot, keep going with the attack (you could end up with 20+ units left or something).  If the odds still stay around 50/50 or less, then retreat.  Your elephants absorb some hits, so the damage is limited from your strafe (and my damage is limited too).

    Considering the other theaters do not look so good for you, this was a chance to use lucky dice to bring the game back for you….


  • I forgot that you could escape with your navy, just that


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - Seleucid
                Seleucid buy 5 cavalrys and 12 peltastss; Remaining resources: 1 PUs;

    Combat Move - Seleucid
                1 bireme moved from SZ 60 to SZ 61
                1 peltasts moved from Antioch to SZ 61
                1 peltasts moved from SZ 61 to Attalia
                1 peltasts moved from Tarsus to Attalia
                1 peltasts moved from Tarsus to Attalia
                3 hoplites and 1 peltasts moved from Tarsus to Tavium
                1 legionaire and 3 peltastss moved from Antioch to Damascus

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 1 legionaire and 3 peltastss
                    Parthia defend with 1 cavalry and 1 spearman
                    3 peltastss owned by the Seleucid and 1 legionaire owned by the Seleucid retreated to Antioch
                    Parthia win with 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Parthia: 1 cavalry
                Battle in Tavium
                    Seleucid attack with 3 hoplites and 1 peltasts
                    GreekCityStates defend with 1 slingers
                    Seleucid win, taking Tavium from GreekCityStates with 3 hoplites and 1 peltasts remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Attalia
                    Seleucid attack with 3 peltastss
                    GreekCityStates defend with 1 slingers
                    Seleucid win, taking Attalia from GreekCityStates with 1 peltasts remaining. Battle score for attacker is -2
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Seleucid: 2 peltastss

    Non Combat Move - Seleucid
                1 peltasts moved from Sidon to SZ 60
                1 bireme, 1 peltasts and 3 triremes moved from SZ 60 to SZ 62
                4 cataphracts and 19 cavalrys moved from Sidon to Antioch
                13 hoplites and 10 peltastss moved from Edessa to Antioch
                4 cataphracts moved from Tarsus to Antioch

    Place Units - Seleucid
                1 peltasts placed in Edessa
                5 cavalrys placed in Tarsus
                11 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 39 PUs; end with 40 PUs total

    Territory Summary for Seleucid :

    Melitene : 1 flag
        Edessa : 1 city and 1 peltasts
        Tavium : 1 flag, 3 hoplites and 1 peltasts
        Antioch : 8 cataphracts, 19 cavalrys, 1 city, 13 hoplites, 2 legionaires and 29 peltastss
        SZ 61 : 1 bireme
        SZ 62 : 1 bireme, 1 peltasts and 3 triremes
        Tarsus : 5 cavalrys and 1 city
        Sidon : 1 flag
        Attalia : 1 peltasts

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 69 / 78
        GreekCityStates : 55 / 62
        Macedonia : 29 / 30
        Egypt : 47 / 51
        Seleucid : 39 / 40
        Parthia : 79 / 79
        Numidia : 31 / 37

  • Customizer

    I was planning on escaping a lot earlier, either when your fleet forced me to, or when your land forced me to.  But since you did just enough of both for me to keep up, I didn’t have to until now.  I actually planned to withdraw 2 round ago, but wanted to stay in order to keep Greece’s income up.  I also made sure to send romans to their deaths since I knew my transports could not take all of them back.

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - Parthia
                Parthia buy 10 cavalrys, 4 horsearchers and 5 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Damascus to Emesa
                8 archers, 7 cataphracts, 7 cavalrys, 8 horsearchers and 28 spearmen moved from Emesa to Edessa
                4 archers, 3 horsearchers and 12 spearmen moved from Hatra to Edessa
                8 cavalrys moved from Seleucia to Edessa
                6 spearmen moved from Seleucia to Hatra
                7 cavalrys moved from Persepolis to Seleucia

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 12 archers, 7 cataphracts, 15 cavalrys, 11 horsearchers and 40 spearmen
                    Seleucid defend with 1 city and 1 peltasts
                        Parthia roll dice for 12 archers, 7 cataphracts, 15 cavalrys, 11 horsearchers and 40 spearmen in Edessa, round 1 :  17/85 hits
                        Seleucid roll dice for 1 peltasts in Edessa, round 1 :  1/1 hits
                        1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Edessa
                    Parthia win, taking Edessa from Seleucid with 12 archers, 7 cataphracts, 15 cavalrys, 11 horsearchers and 39 spearmen remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Parthia

    Place Units - Parthia
                5 spearmen placed in Hatra
                10 cavalrys placed in Seleucia
                4 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 84 PUs; end with 84 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Damascus : 1 flag
        Edessa : 1 flag, 12 archers, 7 cataphracts, 15 cavalrys, 1 city, 11 horsearchers and 39 spearmen
        Babylon : 1 flag
        Ninive : 1 flag
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 city and 11 spearmen
        Vologesia : 1 flag
        Palmyra : 1 flag
        Seleucia : 1 flag, 17 cavalrys and 1 city
        Gazaca : 1 flag
        Emesa : 1 flag, 1 spearman
        Teredon : 1 flag
        Persepolis : 1 city and 4 horsearchers

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 69 / 78
        GreekCityStates : 55 / 62
        Macedonia : 29 / 30
        Egypt : 47 / 51
        Seleucid : 34 / 40
        Parthia : 84 / 84
        Numidia : 31 / 37

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.651
            Median : 4.000
            Variance : 0.282
            Standard Deviation : 0.531
            Total rolls : 86

    Seleucid Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Parthia Combat
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.682
            Median : 4.000
            Variance : 0.274
            Standard Deviation : 0.523
            Total rolls : 85


  • @Veqryn:

    I was planning on escaping a lot earlier, either when your fleet forced me to, or when your land forced me to.  But since you did just enough of both for me to keep up, I didn’t have to until now.  I actually planned to withdraw 2 round ago, but wanted to stay in order to keep Greece’s income up.  I also made sure to send romans to their deaths since I knew my transports could not take all of them back.

    Mmm… good tactic. I guess that I should had built the Macedonian and Seleucid 2nd cities in places less in the way of enemy attacks. Probably the best idea was build Seleucid cities north of Anatolia…

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