L13 G40 Ziggurat (Axis) vs Fortress (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Novosibirsk to Vologda
                10 infantry moved from Novosibirsk to Samara
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                3 fighters moved from Russia to Tambov
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 infantry in Tambov, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 10 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 10 infantry in Samara, round 1 :  2/10 hits
                        Germans roll dice for 1 armour in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                3 fighters moved from Tambov to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ethiopia: 1 armour
                EDIT: Adding units owned by Russians to Egypt: 1 armour
                EDIT: Turning off Edit Mode
                9 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Russia : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 4 fighters, 76 infantry and 1 tactical_bomber
        Vologda : 1 flag, 1 infantry
        Samara : 1 flag, 2 aaGuns and 9 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 74
        Russians : 16 / 22
        Japanese : 64 / 71
        Americans : 50 / 66
        Chinese : 6 / 8
        British : 28 / 29
        UK_Pacific : 6 / 6
        Italians : 26 / 36
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.882
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17


  • The French Fighter didn’t want to move for the Russians. Something about the inferiority of Russian vodka…

    french_fighter.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by French from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by French to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 mech_infantry moved from Shan State to Burma
                3 mech_infantrys moved from Yunnan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 tactical_bomber moved from Jehol to Shensi
                3 fighters moved from Jehol to Shensi
                2 tactical_bombers moved from Hunan to Shensi
                1 mech_infantry moved from French Indo China to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from French Indo China to Burma
                1 fighter moved from Hunan to Burma
                1 tactical_bomber moved from Hunan to Burma
                3 bombers moved from Hunan to Shensi
                1 tactical_bomber moved from Hunan to Shensi

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shensi
                    Japanese attack with 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in Shensi, round 1 :  7/13 hits
                        Chinese roll dice for 5 infantry in Shensi, round 1 :  2/5 hits
                        5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 5 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Shan State to Yunnan
                1 armour moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter moved from Burma to Hunan
                1 tactical_bomber moved from Burma to Hunan
                3 bombers moved from Shensi to Hunan
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Shensi to Kweichow
                2 tactical_bombers moved from 35 Sea Zone to Hunan
                2 fighters moved from 35 Sea Zone to Hunan
                1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Siberia to Amur

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 bomber and 3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 2 armour and 3 mech_infantrys
        Suiyuyan : 1 flag, 3 infantry
        Kweichow : 1 flag, 3 fighters and 1 tactical_bomber
        Hunan : 1 flag, 1 airfield, 3 bombers, 3 fighters and 6 tactical_bombers
        Hopei : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 aaGun
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 11 submarines and 3 transports
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag, 1 infantry
        8 Sea Zone : 1 flag, 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 1 flag, 1 destroyer
        55 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 51 / 74
        Russians : 15 / 22
        Japanese : 69 / 75
        Americans : 50 / 66
        Chinese : 3 / 8
        British : 28 / 29
        UK_Pacific : 5 / 6
        Italians : 26 / 36
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Downloaded it. Trying to re-familiarize myself with what the heck is going on in this game. I’m going to get some turns done today after I figure out which end is up.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 64 Sea Zone to 101 Sea Zone
                1 submarine moved from 64 Sea Zone to 101 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                5 submarines moved from 26 Sea Zone to 54 Sea Zone
                3 carriers, 1 cruiser, 2 destroyers and 10 submarines moved from 63 Sea Zone to 54 Sea Zone
                6 fighters moved from Queensland to 54 Sea Zone
                1 bomber moved from Wake Island to 54 Sea Zone
                1 bomber moved from Western United States to 101 Sea Zone
                1 bomber moved from Midway to 8 Sea Zone
                1 bomber moved from British Columbia to 101 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 15 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 15 submarines in 54 Sea Zone, round 1 :  6/15 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Neutral with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 15 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 101 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 101 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 101 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 101 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                        Americans roll dice for 1 submarine in 101 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 101 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                    Americans win, taking 101 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                1 bomber moved from 101 Sea Zone to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 bomber moved from 101 Sea Zone to Eastern United States
                7 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to Eastern United States
                1 tactical_bomber moved from Western United States to Eastern United States
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery, 1 bomber and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from 8 Sea Zone to Wake Island

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 artillery, 1 bomber and 1 infantry
        Wake Island : 1 flag, 1 airfield and 1 bomber
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 flag, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 destroyer and 8 submarines
        8 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 15 submarines and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        United Kingdom : 1 flag, 3 bombers
        101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 5 transports
        110 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 51 / 74
        Russians : 15 / 22
        Japanese : 69 / 75
        Americans : 50 / 72
        Chinese : 3 / 8
        British : 28 / 29
        UK_Pacific : 5 / 6
        Italians : 26 / 36
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.903
            Median : 4.000
            Variance : 1.367
            Standard Deviation : 1.169
            Total rolls : 31

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.962
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 74
        Russians : 15 / 22
        Japanese : 69 / 75
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 28 / 29
        UK_Pacific : 5 / 6
        Italians : 26 / 36
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.903
            Median : 4.000
            Variance : 1.367
            Standard Deviation : 1.169
            Total rolls : 31

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.962
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                3 infantry moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 4 fighters and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 4 fighters and 5 infantry in Holland Belgium, round 1 :  4/9 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 4 fighters and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 1 :  1/1 hits
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  2/5 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Burma
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 fighter and 3 infantry in Burma, round 1 :  1/4 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to India
                2 artilleries and 9 infantry moved from Tobruk to Alexandria
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from Holland Belgium to United Kingdom
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,1,4,6
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Territory Summary for British :

    Burma : 1 flag, 2 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 1 infantry
        Iceland : 1 flag, 1 airfield and 1 harbour
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag, 2 artilleries and 9 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 aaGun and 9 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        110 Sea Zone : 1 flag, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 48 / 74
        Russians : 15 / 22
        Japanese : 68 / 75
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 32 / 31
        UK_Pacific : 6 / 0
        Italians : 25 / 36
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 15 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.784
            Median : 4.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 74

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.400
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.409
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.962
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 48 / 74
        Russians : 15 / 22
        Japanese : 68 / 75
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 32 / 31
        UK_Pacific : 6 / 6
        Italians : 25 / 36
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 15 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.784
            Median : 4.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 74

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.400
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.409
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.962
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Syria to Iraq
                1 artillery moved from Syria to Iraq
                1 armour moved from Caucasus to Persia
                      Italians take Northwest Persia from Russians
                      Italians take Persia from Russians
                1 armour moved from Caucasus to Iraq
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 fighter moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Iraq, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Iraq, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Iraq
                    Italians win, taking Iraq from Russians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from Iraq to 98 Sea Zone
                1 fighter moved from Iraq to Caucasus
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Ukraine to Caucasus
                2 infantry moved from Ukraine to Bryansk

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy
                3 infantry placed in Ukraine
                Italians undo move 3.
                2 infantry placed in Southern Italy
                1 infantry placed in Ukraine
                Italians undo move 4.
                Italians undo move 3.
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 artilleries and 2 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_major and 4 infantry
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Caucasus : 1 flag, 1 armour and 1 fighter
        95 Sea Zone : 1 flag, 1 destroyer and 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery and 1 infantry
        92 Sea Zone : 1 flag, 3 submarines
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 48 / 74
        Russians : 11 / 22
        Japanese : 68 / 75
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 30 / 46
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    India : 1 flag, 1 fighter
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 artillery and 5 infantry
        54 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 48 / 74
        Russians : 11 / 22
        Japanese : 68 / 75
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 30 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 48 / 74
        Russians : 11 / 22
        Japanese : 68 / 75
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 30 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 71 PUs;
                Germans buy 6 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries, 1 bomber, 2 fighters and 5 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Vologda
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 tactical_bomber moved from Bryansk to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Vologda, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 4 artilleries, 1 bomber, 2 fighters and 5 infantry
                    British defend with 1 aaGun and 9 infantry
                        AA guns fire in Holland Belgium :  0/3 hits
                        Germans roll dice for 4 artilleries, 1 bomber, 2 fighters and 5 infantry in Holland Belgium, round 1 :  6/12 hits
                        British roll dice for 1 aaGun and 9 infantry in Holland Belgium, round 1 :  1/9 hits
                        5 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Holland Belgium
                        Germans roll dice for 4 artilleries, 1 bomber, 2 fighters and 4 infantry in Holland Belgium, round 2 :  6/11 hits
                        British roll dice for 4 infantry in Holland Belgium, round 2 :  4/4 hits
                        4 infantry owned by the British and 4 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 aaGun and 9 infantry

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Slovakia Hungary to Western Germany
                2 bombers moved from Bryansk to Western Germany
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                3 aaGuns moved from Bryansk to Rostov
                11 artilleries and 26 infantry moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Rostov
                2 tactical_bombers moved from Bryansk to Rostov
                18 armour and 7 mech_infantrys moved from Bryansk to Caucasus
                1 tactical_bomber moved from Vologda to Novgorod
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 armour moved from Novgorod to Nenetsia
                1 submarine moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Volgograd

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Germany : 1 flag, 1 factory_major
        Holland Belgium : 1 flag, 4 artilleries
        Northern Italy : 1 flag, 4 artilleries and 4 infantry
        Karelia : 1 flag
        Rostov : 1 flag, 3 aaGuns, 11 artilleries, 1 fighter, 26 infantry and 2 tactical_bombers
        Nenetsia : 1 flag, 3 armour
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Caucasus : 1 flag, 18 armour and 7 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        95 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        98 Sea Zone : 1 flag
        Finland : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 7 / 22
        Japanese : 68 / 75
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 28 / 31
        UK_Pacific : 6 / 6
        Italians : 30 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Russia to Vologda
                3 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    retreated to Vologda
                    Germans win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                        Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 1 :  2/7 hits
                        Germans roll dice for 3 armour in Volgograd, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                3 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                4 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Russia : 1 flag, 6 aaGuns, 1 airfield, 2 armour, 22 artilleries, 1 factory_major, 4 fighters, 82 infantry and 1 tactical_bomber
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 9 / 12
        Japanese : 68 / 75
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 28 / 31
        UK_Pacific : 6 / 6
        Italians : 30 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.867
            Median : 4.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Szechwan to Shensi
                2 mech_infantrys moved from Shensi to Tsinghai
                3 bombers moved from Hunan to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                2 armour and 2 mech_infantrys moved from Yunnan to Burma
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                3 fighters and 3 tactical_bombers moved from Hunan to Burma
                3 fighters and 1 tactical_bomber moved from Kweichow to Burma
                2 infantry moved from Suiyuyan to Kansu

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 bombers and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 bombers and 2 mech_infantrys in Tsinghai, round 1 :  3/5 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 1 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 4 armour, 6 fighters, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 4 armour, 6 fighters, 3 mech_infantrys and 4 tactical_bombers in Burma, round 1 :  11/17 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 6 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Amur to Korea
                1 aaGun moved from Chahar to Jehol
                3 tactical_bombers moved from Hunan to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                4 tactical_bombers moved from Burma to Hunan
                6 fighters moved from Burma to Hunan
                3 bombers moved from Tsinghai to Hunan
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 bomber moved from Japan to Hunan

    Place Units - Japanese
                3 armour placed in French Indo China
                3 destroyers placed in 20 Sea Zone
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Korea : 1 flag, 1 infantry
        Japan : 1 flag, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 aaGun
        Shensi : 1 flag
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 airfield, 4 bombers, 6 fighters and 4 tactical_bombers
        Kansu : 1 flag, 3 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 4 armour and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        Olgiy : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 12 submarines, 3 tactical_bombers and 3 transports
        Dzavhan : 1 flag
        20 Sea Zone : 1 flag, 3 destroyers
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        55 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 8 / 12
        Japanese : 73 / 78
        Americans : 50 / 72
        Chinese : 0 / 5
        British : 28 / 31
        UK_Pacific : 5 / 6
        Italians : 30 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 2 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                3 bombers moved from United Kingdom to Holland Belgium
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Wake Island to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Gibraltar from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Holland Belgium
                    Americans attack with 3 bombers, 2 fighters and 2 tactical_bombers
                    Germans defend with 4 artilleries
                        Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Holland Belgium, round 1 :  5/7 hits
                        Germans roll dice for 4 artilleries in Holland Belgium, round 1 :  1/4 hits
                        1 tactical_bomber owned by the Americans and 4 artilleries owned by the Germans lost in Holland Belgium
                    Americans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 artilleries
                    Casualties for Americans: 1 tactical_bomber

    Non Combat Move - Americans
                3 bombers moved from Holland Belgium to United Kingdom
                2 carriers moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Holland Belgium to 91 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 8 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 bomber moved from 46 Sea Zone to Wake Island
                1 bomber moved from 55 Sea Zone to Queensland

    Place Units - Americans
                2 artilleries and 1 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 artillery, 1 bomber and 1 infantry
        Wake Island : 1 flag, 1 airfield and 1 bomber
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 flag, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        46 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 destroyer and 4 submarines
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 21 submarines and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        United Kingdom : 1 flag, 4 bombers
        86 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 8 / 12
        Japanese : 73 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 28 / 31
        UK_Pacific : 5 / 6
        Italians : 30 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.421
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 8 / 12
        Japanese : 73 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 28 / 31
        UK_Pacific : 5 / 6
        Italians : 30 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.421
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - British
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 armour, 2 artilleries, 1 fighter and 3 infantry moved from India to Burma
                1 bomber moved from India to Iraq
                1 bomber moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 4 armour and 2 mech_infantrys
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Burma, round 1 :  4/7 hits
                        Japanese roll dice for 4 armour and 2 mech_infantrys in Burma, round 1 :  2/6 hits
                        2 infantry owned by the British , 2 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Burma
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 2 armour in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Japanese: 4 armour and 2 mech_infantrys
                    Casualties for British: 3 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys
                    Italians defend with 2 artilleries and 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Trans-Jordan, round 1 :  2/6 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 :  0/4 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Trans-Jordan, round 2 :  5/6 hits
                        Italians roll dice for 2 artilleries in Trans-Jordan, round 2 :  0/2 hits
                        2 artilleries owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Iraq, round 1 :  1/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 1 :  3/4 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Burma to India
                2 armour moved from Egypt to Trans-Jordan
                2 artilleries and 9 infantry moved from Alexandria to Egypt
                3 aaGuns moved from India to Burma
                3 fighters moved from United Kingdom to Gibraltar
                1 aaGun, 1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour, 2 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour and 4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,6,1,6,2
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Territory Summary for British :

    Burma : 1 flag, 3 aaGuns, 1 armour and 2 artilleries
        India : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Iceland : 1 flag, 1 airfield and 1 harbour
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
        Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 fighters, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 8 / 12
        Japanese : 72 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 6 / 0
        Italians : 29 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 20 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 86

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 2.828
            Median : 2.000
            Variance : 1.679
            Standard Deviation : 1.296
            Total rolls : 29

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 8 / 12
        Japanese : 72 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 6 / 6
        Italians : 29 / 46
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 20 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 86

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 2.828
            Median : 2.000
            Variance : 1.679
            Standard Deviation : 1.296
            Total rolls : 29

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Persia to West India
                      Italians take Eastern Persia from British
                      Italians take West India from UK_Pacific
                1 fighter moved from Caucasus to 80 Sea Zone
                1 bomber moved from Southern Italy to 80 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 80 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Italians lost in 80 Sea Zone
                        1 transport owned by the British lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 80 Sea Zone to Iraq
                1 armour moved from Caucasus to Iraq
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                3 infantry moved from Ukraine to Rostov
                3 aaGuns moved from Northern Italy to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                3 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Bryansk to Rostov

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                3 infantry placed in Ukraine
                1 artillery placed in Northern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    West India : 1 flag, 1 armour
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 4 artilleries and 1 factory_major
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 4 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        95 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines and 4 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour and 1 bomber
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 8 / 12
        Japanese : 72 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 4 / 6
        Italians : 31 / 42
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I know you’re not waiting on earth-shattering moves from me, but I just didn’t have a chance today to look at the file I downloaded.  Sorry  :-(

    I don’t think I’m going to have a chance to get on tonight - tomorrow morning perhaps?

    I normally like to play fast (hence the 4-7 games going on at any one time) but these last 4-5 days I feel like a slacker. Again, sorry.

Suggested Topics

  • 25
  • 51
  • 37
  • 103
  • 33
  • 136
  • 165
  • 163
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.4k

Users

39.9k

Topics

1.7m

Posts