• Agree with the latter statement.


  • even if the U.S builds all bombers, it doesn’t matter beacuse Japan still wins by taking India on turn 4. Even if the US strategic bombs the crap outta Japan and takes away all their VP’s, There’s no way that any of the allies can either take Japan or take back India. This game is way heavily slanted towards Japan, thats why i always play Europe. I’ve been thinking about ways to combine AAP & AAP, and for the axis to win they have to take 2 capitals (getting the VP’S win for Japan counts as a capital) and The allies have to take Germany and Japan. Tell me what you think about this setup


  • iran would hook into india and siberia would hook into northern china too. maybe there would be a panama canal so pacific units could get the atalntic. These are kinda the basic rules i’ve thought of. Plz tell me if you have any rules you can think of


  • even if the U.S builds all bombers, it doesn’t matter beacuse Japan still wins by taking India on turn 4. Even if the US strategic bombs the crap outta Japan and takes away all their VP’s, There’s no way that any of the allies can either take Japan or take back India. This game is way heavily slanted towards Japan, thats why i always play Europe. I’ve been thinking about ways to combine AAP & AAP, and for the axis to win they have to take 2 capitals (getting the VP’S win for Japan counts as a capital) and The allies have to take Germany and Japan. Tell me what you think about this setup

    That’s why you knock out the fleet with your air first, so Japan can’t get anything on land. Read my ENTIRE post.


  • but their fleet is over by india. The US has no islands that their bombers can fly to and attack japan’s fleet with and then land on. japan has already occupied all the islands that bombers could reach their fleet with by turn 2,3 or 4 or whatever


  • besides even if the US can attck japan’s fleet they just puts hits on the bb’s (which get repaired so the hits are useless) and maybe a destroyer if they have to


  • but what do you think about the combining boards idea?


  • whoohoo i finally got a name now! :D anyways how does that idea about combining boards sound


  • If you send some of the ships that take japans carrier fleet via anchors to N. Austrailia and consolidate with the Brownies, there is a somewhat sizeable flotilla lurking around the important areas of interest for Japan. If you keep a few boats at Pearl and place your purchase there, there will be another sizeable squad. This crew can then head towards Japan/Phillipeans. You box in the Japaneese, US to the northeast and combined with the Brownies around Austrailia and the B.S. and carrier combo to the west. This will force the Japaneese to engage at multiple locations and times weakening and open to the U.S. third wave.


  • The Americans can land on British Islands, or they can land in China/India if they must. It is entirly possible. Also, the most BB’s I’ve seen in one Japanesse fleet is 4. With 6 ftrs and 4 bmrs, thats about 5 or 6 hits. That’s death right off the bat. So you’ve already begun to hit the fleet on the first round. Not to mention it’s a suiside attack (considering the 70 US income) so you’ll have more hits. The fleet just gets hit too hard. And if it isn’t, do it again.

    There are uncountable British islands you can hop around on in that game and pick off Japanesse ships. And I have a question. Did you TRY this startegy or are you just speculating. 'Cause I’ve had it done to me and it works.


  • by the time you can actually bomb japan’s fleet over on the far west side of the board w/ american/british bombers(approx. turn3) japan is just about to win on the next turn anyway, so they lose hits on 3 or 4bb’s and maybe lose 1 or 2 destroyers. the next turn japan invades india, so there are no other chances for the allied airplanes to attack again on the japanese fleet.

    and about the idea of consolidating britain’s fleet down by australia, i’ve tried this before and it doesn’t work. i even tried bringing an american carrier w/ 2 planes in to reinforce it, but japan attcks w/ the whole navy + like 10 fighters and both bombers. hits on the bb’s, maybe losing a few subs and MAYBE a destroyer. and how exactly would america be able to get 6 fighters and 4 bombers over to the japanese fleet on turn 1?! (the 3 carriers i take as far away from hawaii as i can, the fighters attack pearl, and then land back on the carriers 3 spaces away from hawaii. the only thing that can attack my 3 carriers, 6 planes, and 1 or 2 destroyers are 1 bomber, maybe a fighter as well) on the second japanese turn i fly the 6 planes to formosa or frenchindochina or whereever they can reach, and i delay the US fleet from getting to japan until turn 4 by using CAP’s and subs. i am almost convinced that japan is invincible when you take everything you possibly can to india (and clear up the british navy on the way)+ take everything you possibly can from china too, w/out the entire front collapsing. You attack on turn 4 w/ approx. 18 men, 3 tanks, 13 or 14 fighters, 2 or 3 bombers, at least 3 or 4 artillery, and you bombard w/ 3 or 4 bb’s and w/ however many destroyers you have left. the most india can muster is about 20 men (even if china senda men down to help)

    and yes, i have tried(or had tried against me)several times all the startegies i am talking about. how else would i know if these things work or not?


  • not to discount your experiences or anything, but I don’t think we’ve ever had a game play out quite the way you describe it. Japan does win its fair share of the time, but usually is very weakened and just edges out a victory before the US fleet gets to the home island. The allies have won their share of games, too. My allied strategy is usually very aggressive, take your losses and keep building, the Japanese cannot keep up.


  • next time i play pacific, i think i’m gonna use a new strategy. w/ the aussies i’m gonna build an aircraft carrier, and give the extra 12$ to india and they will but 3 tanks and 4 men to prepare for an offensive in asia…
    second turn w/ india i build all infantry, and w/ the aussies i’ll build transports to take my men on the mainland to take back some IPC rich islands


  • and about the idea of consolidating britain’s fleet down by australia, i’ve tried this before and it doesn’t work. i even tried bringing an american carrier w/ 2 planes in to reinforce it, but japan attcks w/ the whole navy + like 10 fighters and both bombers. hits on the bb’s, maybe losing a few subs and MAYBE a destroyer. and how exactly would america be able to get 6 fighters and 4 bombers over to the japanese fleet on turn 1?! (the 3 carriers i take as far away from hawaii as i can, the fighters attack pearl, and then land back on the carriers 3 spaces away from hawaii. the only thing that can attack my 3 carriers, 6 planes, and 1 or 2 destroyers are 1 bomber, maybe a fighter as well) on the second japanese turn i fly the 6 planes to formosa or frenchindochina or whereever they can reach, and i delay the US fleet from getting to japan until turn 4 by using CAP’s and subs. i am almost convinced that japan is invincible when you take everything you possibly can to india (and clear up the british navy on the way)+ take everything you possibly can from china too, w/out the entire front collapsing. You attack on turn 4 w/ approx. 18 men, 3 tanks, 13 or 14 fighters, 2 or 3 bombers, at least 3 or 4 artillery, and you bombard w/ 3 or 4 bb’s and w/ however many destroyers you have left. the most india can muster is about 20 men (even if china senda men down to help)

    If they attack the fleet in Australia, your bombers can land on Australia, and therefore be in exelent striking position. Also, if Japan’s fleet is at Australia, that mean his trns are not protect going for india, which mean you can hit them. Also, if they are south, they get no covering fire.


  • if japan can just keep the aussies under wrap while delaying the ameicans w/ subs, they have a good chance of winning w/ the VP win. the 2 turns before america attacks you just build all infantry, so you’ll have about 20 -25 infantry there to defend japan along with all your subs defending the sea of japan which might take out a tranny or two


  • Japan always wins? Actually I have only seen three games won by Japan now. AAP is a question of time and tempo. Of course India is the best chance for Japan. But remember, a single Inf. or Sub. blocks the move of the whole Japanes fleet or ground troups. And that is what England has to do: blocking japanes movement and cost japan tempo!
    For America 5 bombers is the best choice in the first turn. Form Hawai they can reach new south wales the next turn and set the japanes fleet under havy pressure. Remeber, america can affort to waste them all in one attack.
    When India is secured, australia regaining power at sea and the american task forces are build up. The best tactic for Japan could be to concentrate its fighters in the centre of the pacific and doing kind of guirillia attacks on the australian and american fleet. It will be close and japan can earn it 22 victory points just one or two rounds befor it will be invaded. Hope that helps

    Martin R. Krause


  • @StrongBad1988:

    next time i play pacific, i think i’m gonna use a new strategy. w/ the aussies i’m gonna build an aircraft carrier, and give the extra 12$ to india and they will but 3 tanks and 4 men to prepare for an offensive in asia…
    second turn w/ india i build all infantry, and w/ the aussies i’ll build transports to take my men on the mainland to take back some IPC rich islands

    you have described exactly what I generally do with Australia’s first turn, but I would suggest two things: One, instead of 4 inf, get 3 artillary. And second, remember to put the fighter in New Soutn Wales on combat air patrol at the start of your turn so that it can land on your brand new carrier at the start of your next turn!


  • if japan can just keep the aussies under wrap while delaying the ameicans w/ subs, they have a good chance of winning w/ the VP win. the 2 turns before america attacks you just build all infantry, so you’ll have about 20 -25 infantry there to defend japan along with all your subs defending the sea of japan which might take out a tranny or two

    You’re not attacking Japan, you are also building all planes, so subs don’t help. Also, you never have to invade Japan. If you take out his fleet with you’re Air Force, he can’t move and if you land in China, you can controll the Sea of Japan. This means you can take the islands and mainland territories dropping the Japanesse income to 9 and forcing a loss. Also, with US bmbs in China, you can SBR all of Japan’s VPs away, so you have as much time as you need.


  • dude, it takes forever to get trannys to china, especially if you’re buying bombers for the first turn or two. by then japan will only need like 5 more VP’s, and if the japanese player isnt a retard they will have at least like 5 (of the original 16; 'aint a huge sacrafice) fighters in japan ready to defend against SBR’s anyway. the best strategy for the allies is to have america go after the homeland of japan while india clings on to asia and the aussies take out japan’s fleet and takes back the IPC rich islands.


  • dude, it takes forever to get trannys to china

    You’ve definatly not reading something right. Why would you bring trannies to China in my Strat? Also, have you tried this yet? Or are you speculating?

    Plus that would be 5 less ftrs against India, and America can always build more, they got a crazy income. Let the UK do all the Island hopping.

Suggested Topics

  • 4
  • 5
  • 9
  • 20
  • 21
  • 1
  • 5
  • 23
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.3k

Users

39.8k

Topics

1.7m

Posts