L13 G40 Ziggurat (Axis) vs Fortress (Allies+9)


  • No issues, that makes complete sense. I’m probably going to bail as soon as the carrier gets tipped, so totally understand. Though, if you have more than two hits left after round 1 I’m gonna be severely ticked. I just try to do as much ahead of time as possible because of my inconvenient schedule. I’m buying at least 1 bomber and 2 german subs in the med. Not going to let you keep Italy down without a tremendous fight. Those are the absolute best kind :).


  • In my exuberance I forgot to save the file before attacking. I got 7 hits in 97, you have one thing left. What shall it be? I bought 1 bomber, 2 subs, 1 tank, 1 mech, 7 inf, 3 art. Attacking normandy (2 tanks 1 mech) and yugo (4 tanks 4 inf). Your massive 97 stack saved Russia for a turn… :(.


  • Please leave the British Cruiser alive. I’d like a 50% chance to take out another German plane in Round 2. And I sacrificed a live chicken to the dice gods to make sure I get some fair dice on the defending rolls  :wink:


  • God damn your chicken!!!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                2 bombers moved from Western Germany to 97 Sea Zone
                2 fighters moved from Holland Belgium to 97 Sea Zone
                3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from 112 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                1 armour moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                4 armour moved from France to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 1 :  7/11 hits
                        British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 1 :  5/7 hits
                        1 cruiser owned by the French , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 destroyer owned by the French , 1 carrier owned by the British , 4 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                        Germans roll dice for 2 bombers and 4 tactical_bombers in 97 Sea Zone, round 2 :  2/6 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                    Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 fighters and 2 tactical_bombers
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 3 :  1/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    French win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 4 armour and 4 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 4 armour and 4 infantry in Yugoslavia, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  3/5 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    1 infantry owned by the Germans and 4 armour owned by the Germans retreated to Romania
                    Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from 97 Sea Zone to Southern Italy
                3 tactical_bombers moved from 97 Sea Zone to Southern Italy
                3 armour moved from Slovakia Hungary to Romania
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
                3 artilleries and 7 infantry placed in Germany
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 40 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Slovakia Hungary : 1 flag, 2 artilleries and 6 infantry
        Western Germany : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Romania : 1 flag, 7 armour and 1 infantry
        Poland : 1 flag, 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 flag, 3 artilleries, 1 factory_major and 7 infantry
        Holland Belgium : 1 flag, 2 aaGuns
        Southern Italy : 1 flag, 2 bombers and 3 tactical_bombers
        112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        93 Sea Zone : 1 flag, 3 submarines
        Bulgaria : 1 flag, 4 infantry
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 55
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 20 / 20
        Italians : 10 / 2
        ANZAC : 10 / 14
        French : 11 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • I was a little worried, though. I wasn’t sure if it would work, as I sacrificed it in the microwave. I can’t stand the sight of blood. Not since that day over Macho Grande.


  • Well, good job. Now all my pilots are so shell-shocked they all have drinking problems!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 artillery and 6 infantry moved from Western Ukraine to Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                1 armour moved from Belarus to Rostov
                1 mech_infantry moved from Belarus to Rostov
                2 aaGuns and 7 infantry moved from Belarus to Novgorod
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 6 infantry
        Amur : 1 flag, 2 aaGuns and 12 infantry
        Bryansk : 1 flag, 5 infantry
        Rostov : 1 flag, 1 armour and 1 mech_infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor and 14 infantry
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 armour
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 55
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 20 / 20
        Italians : 10 / 2
        ANZAC : 10 / 14
        French : 11 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • I’m probably not going to be able to come back from that, but ah well. That’s what makes the game so unpredictable. May you forever be blessed with 6’s :P.


  • I’ll cash in those 6’s when it’s time to play a tech game  :wink:

    Almost the EXACT opposite went down in my game against Hank13 - actually that’s why I didn’t do Tobruk “and” Taranto against you - it was my turn to be shell-shocked in that game. I was 99.4% to win at least one of those 2 battles and over 75% to win both. I. Got. Smoked. Uphill both ways in the snow from there, now – and it’s only a matter of time until Africa is one giant Italian colony… So blame the dice on him – the dice gods needed to make be whole again after that one.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 8 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                5 tactical_bombers moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Szechwan
                8 fighters moved from Kwangsi to Szechwan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in New Britain
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking New Britain from ANZAC, taking 37 Sea Zone from Neutral with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 1 :  0/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        2 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  0/2 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 :  0/2 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery in Kwangtung, round 4 :  1/1 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 1 artillery in Kwangtung, round 5 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Philippines, round 1 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 8 infantry
                        Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Szechwan, round 1 :  8/15 hits
                        Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 1 :  3/9 hits
                        8 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 2 :  8/12 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 fighters
                    Casualties for Chinese: 1 fighter and 8 infantry

    Non Combat Move - Japanese
                3 fighters moved from 36 Sea Zone to Japan
                2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to Hunan
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                2 destroyers moved from 36 Sea Zone to 43 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Hunan

    Place Units - Japanese
                1 airfield placed in Hunan
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 artillery
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Manchuria : 1 flag, 1 aaGun and 10 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 airfield, 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        45 Sea Zone : 1 flag, 1 submarine
        47 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 tactical_bombers and 3 transports
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 48 / 56
        Americans : 50 / 55
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 13 / 20
        Italians : 10 / 2
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • Yikes, that battle in Hong Kong nearly gave me a conniption fit. This game should come with a surgeon general’s warning…. At least that air battle went how I expected. I probably would’ve conceded if that was another Taranto :P. And damn you for that move to SZ7, made me buy an airfield out in the middle of nowhere :P.


  • I know you can capture it right back, but the loss of 1 turn of builds and the IPC loot makes it worth a try.

    Failure will be very costly, but I don’t think it’ll be fatal. I guess we’ll find out. It kills me to possibly be throwing away my Europe gains, but dang this is a fun move. I haven’t played Axis in like a month and I need some offense; all this running away all the time has Robin’s minstrel singing in my ear…

    In any case, kamikaze and scramble orders please.

    I just looked at the computer screen for 10 minutes without hitting “post”. This is very unlike me to do. Sigh. Oh well, here goes…  :-o

    Aaaand I just added another piece to the battle. No sense going down with chambered rounds… Kamikazes always hit against me so I added a little meat to the grinder.

    japan orders.tsvg


  • Hmmm, it never even occurred to me that you’d go for that… No scramble, I’ll chance it on the invade. Go AA guns! Kamikaze orders: 1 for each hit point. 1 on both cruisers and destroyers, 2 on the battleship please. Good luck. I love these fun battles :).


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Midway to Japan
                1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 7 Sea Zone to Japan
                2 fighters moved from Midway to Japan
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 47 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 47 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Japan
                    Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
                        AA guns fire in Japan :  1/5 hits
                        1 fighter owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Japan, round 1 :  4/8 hits
                        Japanese roll dice for 3 aaGuns, 4 fighters and 2 infantry in Japan, round 1 :  4/6 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese , 3 aaGuns owned by the Japanese and 3 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Japan, round 2 :  3/4 hits
                        Japanese roll dice for 4 fighters and 1 infantry in Japan, round 2 :  3/5 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in Japan
                        Americans roll dice for 1 artillery in Japan, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters in Japan, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery in Japan, round 4 :  0/1 hits
                        Japanese roll dice for 2 fighters in Japan, round 4 :  1/2 hits
                        1 artillery owned by the Americans lost in Japan
                    Japanese win with 2 fighters remaining. Battle score for attacker is -25
                    Casualties for Japanese: 3 aaGuns, 2 fighters and 2 infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 carrier moved from 7 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway

    Place Units - Americans
                2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield and 1 fighter
        45 Sea Zone : 1 flag, 1 destroyer
        47 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 fighter and 2 transports
        25 Sea Zone : 1 flag, 1 carrier and 2 fighters
        6 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
        Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 48 / 56
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 13 / 20
        Italians : 10 / 2
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.756
            Median : 4.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 4.036
            Median : 4.500
            Variance : 0.963
            Standard Deviation : 0.981
            Total rolls : 28

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 flag, 2 infantry
        Sikang : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 47 / 56
        Americans : 50 / 70
        Chinese : 6 / 6
        British : 29 / 34
        UK_Pacific : 13 / 20
        Italians : 10 / 2
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.298
            Standard Deviation : 0.546
            Total rolls : 48

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.036
            Standard Deviation : 1.018
            Total rolls : 29

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 battleship moved from 38 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Ethiopia to British Somaliland
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to British Somaliland

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in British Somaliland
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in British Somaliland, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 1 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                3 aaGuns and 4 infantry moved from Burma to India
                3 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from British Somaliland to Ethiopia
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Eastern Persia to West India

    Place Units - British
                1 bomber placed in United Kingdom
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 1 artillery and 2 infantry
        Shan State : 1 flag, 3 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 7 infantry
        Malaya : 1 flag, 1 harbour
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 battleship
        West India : 1 flag, 1 infantry
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        British Somaliland : 1 flag, 1 mech_infantry
        Alexandria : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 3 infantry
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 tactical_bomber
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 46 / 56
        Americans : 50 / 70
        Chinese : 7 / 6
        British : 29 / 36
        UK_Pacific : 13 / 2
        Italians : 10 / 2
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.463
            Median : 3.000
            Variance : 0.924
            Standard Deviation : 0.961
            Total rolls : 67

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 4.061
            Median : 5.000
            Variance : 1.719
            Standard Deviation : 1.311
            Total rolls : 33

    British Combat
                1 was rolled 5 times
                3 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.615
            Median : 3.000
            Variance : 2.917
            Standard Deviation : 1.708
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Celebes : 1 flag
        42 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 37 / 37
        Japanese : 46 / 56
        Americans : 50 / 70
        Chinese : 7 / 6
        British : 29 / 36
        UK_Pacific : 13 / 13
        Italians : 10 / 2
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 14 times
                3 was rolled 21 times
                4 was rolled 9 times
                5 was rolled 27 times
                6 was rolled 17 times
            Average roll : 3.654
            Median : 4.000
            Variance : 1.845
            Standard Deviation : 1.358
            Total rolls : 104

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 4.029
            Median : 5.000
            Variance : 1.971
            Standard Deviation : 1.404
            Total rolls : 35

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 4.029
            Median : 5.000
            Variance : 1.971
            Standard Deviation : 1.404
            Total rolls : 35

    British Combat
                1 was rolled 5 times
                3 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.615
            Median : 3.000
            Variance : 2.917
            Standard Deviation : 1.708
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                1 armour moved from Romania to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 armour moved from Slovakia Hungary to Baltic States
                1 artillery moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Greece
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Neutral_Allies defend with 3 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Yugoslavia, round 1 :  0/4 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 1 :  1/3 hits
                        1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 :  2/3 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 :  2/3 hits
                        2 infantry owned by the Neutral_Allies , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia
                    retreated to Yugoslavia
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Greece
                    Italians attack with 1 bomber and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Greece, round 1 :  1/4 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 bomber and 3 infantry in Greece, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 bomber and 2 infantry in Greece, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 bomber and 1 infantry in Greece, round 4 :  1/2 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Yugoslavia to Southern Italy
                1 bomber moved from Greece to Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Southern France : 1 flag, 1 aaGun
        France : 1 flag, 1 aaGun
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 artillery and 2 infantry
        Northern Italy : 1 flag, 1 factory_major
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Baltic States : 1 flag, 2 armour
        Eastern Poland : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 35 / 37
        Japanese : 46 / 56
        Americans : 50 / 70
        Chinese : 7 / 6
        British : 29 / 36
        UK_Pacific : 13 / 13
        Italians : 13 / 20
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • I’m sorry about your Japan invasion :(. I actually wanted you to succeed because I didn’t want to be left off the hook for missing the fact that 2 planes could reach from midway. That was a really dumb oversight. On the other hand, looks like we might actually have a good game now :P. If only I could do a damn thing against those dumb neutrals :(.

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