I just checked - a lot of past opponents had Yahoo email addresses. Apparently those work.
13L G40 Fortress ( Allies 7 Bid ) Vs Randmacts ( Axis )
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from New Zealand to Hawaiian IslandsPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag, 1 artillery, 1 fighter and 3 infantry
New Guinea : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 fighters
46 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 flag, 1 cruiser
63 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 72
Chinese : 11 / 17
British : 26 / 33
UK_Pacific : 14 / 16
Italians : 16 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 tactical_bomber
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 1 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomberNon Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 36 / 68
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 72
Chinese : 11 / 17
British : 26 / 33
UK_Pacific : 14 / 16
Italians : 16 / 8
ANZAC : 10 / 15
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 8 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
2 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
4 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
4 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 cruiser and 1 transport
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Holland Belgium
Germans attack with 4 fighters, 4 infantry and 2 tactical_bombers
French defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from French with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 3 armour, 5 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Greece to Bulgaria
5 infantry moved from Yugoslavia to Bulgaria
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 96 Sea Zone to Southern Italy
2 bombers moved from 96 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
4 armour moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
3 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 armour moved from France to Germany
1 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
3 artilleries moved from France to Western Germany
1 infantry moved from Norway to Finland
1 artillery moved from Norway to FinlandPlace Units - Germans
3 infantry placed in France
8 artilleries and 2 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,3,3,5
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Belarus
3 artilleries moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Novgorod
2 aaGuns moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Amur : 1 flag, 2 aaGuns and 12 infantry
Belarus : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 artillery and 3 infantry
Bessarabia : 1 flag, 4 artilleries and 8 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 4 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 armour
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 72
Chinese : 11 / 17
British : 26 / 33
UK_Pacific : 14 / 16
Italians : 16 / 8
ANZAC : 10 / 15
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to Malaya
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Kiangsi to Yunnan
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Kiangsi to Hunan
3 tactical_bombers moved from Kiangsi to Hunan
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to Hunan
1 submarine moved from 35 Sea Zone to 46 Sea Zone
3 fighters moved from Kiangsi to Hunan
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 6 infantry moved from Jehol to ChaharCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Chahar
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Yunnan
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in CelebesNon Combat Move - Japanese
2 fighters moved from Malaya to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 aaGun moved from Jehol to Shantung
6 fighters moved from Hunan to Kwangsi
5 tactical_bombers moved from Hunan to Kwangsi
2 bombers moved from Yunnan to Kiangsu
2 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
3 armour placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 46 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 46 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
New Guinea : 1 flag, 1 artillery and 3 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Midway : 1 flag, 1 airfield
46 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Central United States : 1 flag, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
French Guiana : 1 flag, 1 bomber
86 Sea Zone : 1 flag, 1 cruiser and 1 transport
101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 4 transports
Brazil : 1 flag, 1 armour and 3 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 76
Chinese : 8 / 17
British : 26 / 33
UK_Pacific : 7 / 16
Italians : 16 / 8
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 3 infantry
Kweichow : 1 flag, 1 infantry
Szechwan : 1 flag, 3 artilleries, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 37 / 37
Japanese : 46 / 47
Americans : 52 / 76
Chinese : 9 / 17
British : 26 / 33
UK_Pacific : 7 / 16
Italians : 16 / 8
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 battleship moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to MalayaCombat - British
Battle in 44 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Malaya to Burma
3 aaGuns, 1 artillery and 9 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 armour moved from Tobruk to Egypt
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
2 artilleries moved from Tobruk to Alexandria
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Tanganyika Territory to Egypt
1 tactical_bomber moved from Tanganyika Territory to Egypt
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 83 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from 106 Sea Zone to QuebecPlace Units - British
1 airfield and 1 factory_minor placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Siam : 1 flag, 1 infantry
Burma : 1 flag, 3 aaGuns, 1 artillery, 1 fighter and 11 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 battleship
43 Sea Zone : 1 flag, 1 destroyer
West India : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 flag, 2 artilleries
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 2 infantry
Tobruk : 1 flag
106 Sea Zone : 1 flag, 2 destroyers and 2 transports
86 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 transport
98 Sea Zone : 1 flag, 1 carrier and 2 cruisersProduction/PUs Summary :
Germans : 43 / 49
Russians : 37 / 37
Japanese : 42 / 47
Americans : 52 / 76
Chinese : 9 / 17
British : 26 / 26
UK_Pacific : 11 / 1
Italians : 16 / 8
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,1,2,3,6,2,3,6
UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs total
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
44 Sea Zone : 1 flag
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 49
Russians : 37 / 37
Japanese : 42 / 47
Americans : 52 / 76
Chinese : 9 / 17
British : 26 / 26
UK_Pacific : 11 / 7
Italians : 16 / 8
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.474
Median : 3.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.769
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.769
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13British Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 fighter moved from South Australia to JavaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 artillery and 3 infantry
Hawaiian Islands : 1 flag, 2 fighters
Java : 1 flag, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Anglo Egyptian Sudan : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 37 / 37
Japanese : 42 / 47
Americans : 52 / 76
Chinese : 9 / 17
British : 26 / 26
UK_Pacific : 11 / 7
Italians : 17 / 20
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Morocco
1 infantry moved from French Central Africa to Nigeria
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Nigeria : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 fighter and 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 49
Russians : 37 / 37
Japanese : 42 / 47
Americans : 52 / 76
Chinese : 9 / 17
British : 26 / 26
UK_Pacific : 11 / 7
Italians : 17 / 20
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser, 3 submarines and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 artilleries and 15 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 fighters moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser
Germans win with 2 bombers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
4 fighters moved from 114 Sea Zone to Germany
2 tactical_bombers moved from 114 Sea Zone to Germany
2 infantry moved from Germany to Poland
1 aaGun moved from Poland to Eastern Poland
8 artilleries moved from Germany to Poland
2 tactical_bombers moved from Bulgaria to Germany
5 infantry moved from Bulgaria to Romania
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
7 infantry moved from Western Germany to Germany
3 artilleries moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 armour moved from Normandy Bordeaux to Western Germany
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from 114 Sea Zone to Western GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
Submerge orders for 114?
-
yes submerge the subs please
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Novgorod to 114 Sea Zone
2 fighters moved from Novgorod to 114 Sea Zone
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in 114 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser, 3 submarines and 1 transport
3 submarines owned by the Germans Submerged
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
1 transport owned by the Germans lost in 114 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Russians: 1 submarine
Battle in Karelia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Karelia, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 fighters moved from 114 Sea Zone to Novgorod
1 tactical_bomber moved from 114 Sea Zone to Novgorod
4 artilleries and 8 infantry moved from Bessarabia to Ukraine
1 armour moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 artillery and 3 infantry moved from Bryansk to Smolensk
6 infantry moved from Russia to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Timguska : 1 flag, 6 infantry
Buryatia : 1 flag, 2 aaGuns and 12 infantry
Karelia : 1 flag, 1 infantry
Rostov : 1 flag, 1 armour
Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor and 15 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
Smolensk : 1 flag, 2 artilleries, 10 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 37 / 42
Japanese : 42 / 47
Americans : 52 / 76
Chinese : 9 / 17
British : 26 / 26
UK_Pacific : 11 / 7
Italians : 17 / 20
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.357
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Germans Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 5 times
Average roll : 3.700
Median : 4.000
Variance : 2.444
Standard Deviation : 1.563
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 5 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 37 Sea Zone to 44 Sea Zone
6 fighters moved from Kwangsi to 43 Sea Zone
7 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kiangsu to Kweichow
2 infantry moved from Hunan to YunnanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport
British defend with 1 battleship
Japanese win, taking 44 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 7 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 6 fighters
British defend with 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
5 fighters moved from 43 Sea Zone to Kwangsi
7 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Shantung to Kiangsu
3 armour moved from Kiangsu to Hunan
2 bombers moved from Kweichow to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 46 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from French Guiana to GibraltarPlace Units - Americans
1 carrier and 3 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield, 3 fighters and 1 tactical_bomber
23 Sea Zone : 1 flag, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines
10 Sea Zone : 1 flag, 1 carrier and 3 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
86 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 45 / 50
Russians : 37 / 42
Japanese : 46 / 46
Americans : 52 / 76
Chinese : 5 / 17
British : 26 / 26
UK_Pacific : 11 / 7
Italians : 17 / 20
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 infantry
Szechwan : 1 flag, 3 artilleries, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 37 / 42
Japanese : 44 / 46
Americans : 52 / 76
Chinese : 7 / 15
British : 26 / 26
UK_Pacific : 11 / 7
Italians : 17 / 20
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.087
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17