XDAP-02: Creature Commandos vs Team Third Floor!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                6 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 fighter moved from Formosa to Hunan
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Hunan to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kweichow to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 fighter moved from Japan to Amur
                1 fighter moved from Japan to Amur
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone

    Airborne Attack Move - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                6 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 fighter moved from Formosa to Hunan
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Hunan to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kweichow to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 fighter moved from Japan to Amur
                1 fighter moved from Japan to Amur
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone

    Airborne Attack Move - Japanese

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 :  1/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 1 :  2/5 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 4 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 6 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 1 :  3/14 hits
                        Russians roll dice for 6 infantry in Amur, round 1 :  3/6 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 :  8/11 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 6 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 22 Sea Zone
                2 carriers moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                1 battleship, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Manchuria
                1 tactical_bomber moved from Anhwe to Jehol
                1 fighter moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Amur to Manchuria
                4 fighters moved from Amur to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 fighter
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 fighter
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 2 tactical_bombers
        Jehol : 1 flag, 1 tactical_bomber
        Okinawa : 1 flag, 1 fighter and 1 infantry
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun, 5 fighters, 4 infantry and 2 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 2 artilleries and 6 infantry
        Amur : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        22 Sea Zone : 1 flag, 1 transport
        19 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
        17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        6 Sea Zone : 1 flag, 2 infantry and 1 transport

    Production/PUs Summary :

    Germans : 40 / 68
        Russians : 36 / 39
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 17 times
            Average roll : 3.575
            Median : 3.000
            Variance : 1.153
            Standard Deviation : 1.074
            Total rolls : 73

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.596
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 52

    Russians Combat
                1 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from Hawaiian Islands to Wake Island
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                3 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Szechwan to Hunan
                2 infantry moved from Kweichow to Hunan
                6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • Hey Guys,

    I’m not sure how your first-round game went, but ours got cut short due to the time it took. I’d like to try to hurry it a bit just to make sure that doesn’t happen again!

  • TripleA

    hi guys,

    this just a friendly reminder that it is the half way mark of the 2nd round which finishes october 31st.

    kind regards,


  • Cheers. If Gazza doesn’t put his move in by tomorrow, I’ll take over for him. - MIR


  • Okay, Gazza’s officially off the team. My call.

    Scramble orders?

    UK Scramble.tsvg


  • Go ahead and scramble both ftrs to sz 97.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Iraq
                1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 2 submarines
                    Germans win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 destroyer and 1 transport
                    Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 cruiser
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 battleship
                    Germans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 fighter moved from Iraq to Syria
                1 tactical_bomber moved from 97 Sea Zone to Syria
                1 tactical_bomber moved from Iraq to Syria
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 infantry moved from Burma to Shan State
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from Burma to Malaya
                3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour and 2 infantry moved from Albania to Greece
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 bomber moved from Northern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 1 :  0/1 hits
                        Italians roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 1 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 2 :  1/6 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  2/2 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber and 1 infantry in Greece, round 3 :  2/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  4/8 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Tobruk
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Tobruk : 1 flag, 1 bomber
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Libya : 1 flag, 1 artillery and 1 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Greece : 1 flag, 2 armour and 1 infantry
        99 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        98 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 40 / 68
        Russians : 36 / 39
        Japanese : 30 / 41
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 14 / 13
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.088
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral_Allies Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.040
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Western Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 flag, 2 fighters
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        54 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 40 / 68
        Russians : 36 / 39
        Japanese : 30 / 41
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Go ahead with France too, mate. She’s your problem now :wink:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 5,6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing Technology Improved Artillery Support for Germans
                EDIT: Turning off Edit Mode
                Germans buy 3 armour, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                2 bombers moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 fighter moved from Western Germany to 92 Sea Zone
                1 armour moved from Southern France to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery and 2 tactical_bombers
                    French defend with 1 artillery
                        Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Holland Belgium, round 1 :  0/4 hits
                        French roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 armour and 2 tactical_bombers in Holland Belgium, round 2 :  0/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 tactical_bombers in Holland Belgium, round 3 :  1/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 :  3/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the French , 1 tactical_bomber owned by the Germans , 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 bombers moved from 92 Sea Zone to France
                1 battleship moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                1 submarine moved from 106 Sea Zone to 90 Sea Zone
                2 armour moved from France to Greater Southern Germany
                1 armour moved from Southern France to Greater Southern Germany
                2 artilleries moved from Germany to Poland
                1 infantry moved from Germany to Poland
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from Normandy Bordeaux to 93 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                1 transport placed in 93 Sea Zone
                1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 armour placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
        Greater Southern Germany : 1 flag, 3 armour
        Slovakia Hungary : 1 flag, 2 artilleries and 7 infantry
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Romania : 1 flag, 4 armour and 7 infantry
        Poland : 1 flag, 5 artilleries and 15 infantry
        Germany : 1 flag, 3 aaGuns, 3 armour and 1 factory_major
        Norway : 1 flag, 1 armour and 1 infantry
        Denmark : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 1 armour and 1 artillery
        112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
        119 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        90 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 36 / 39
        Japanese : 30 / 41
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.630
            Median : 5.000
            Variance : 2.038
            Standard Deviation : 1.428
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.944
            Median : 5.000
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18

    French Combat
                1 was rolled 3 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6


  • OK, I need to explain that last turn a little bit. I got into it and changed my mind about what I wanted to purchase. Since the first time through I failed to get any tech on my rolls, I took it away when I got it in my second turn. I believe that it takes away all the tech tokens when I successfully rolled, and I figured I would just forfeit those, since it was my mistake. If you guys have any concerns about what I did, let me know and we can talk about it. In other news, the turn seemed to go pretty well for you guys; it was pretty dang costly for Germany.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Sakha to Amur
                1 artillery moved from Sakha to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Jehol
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Bessarabia to Ukraine
                4 infantry moved from Novgorod to Baltic States
                1 fighter moved from Bryansk to Novgorod
                1 mech_infantry moved from Belarus to Baltic States
                1 armour moved from Belarus to Baltic States
                1 infantry moved from Caucasus to Kazakhstan
                6 infantry moved from Russia to Bryansk
                3 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Bryansk to Baltic States
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Jehol
                    Russians attack with 2 infantry
                    Japanese defend with 1 tactical_bomber
                        Russians roll dice for 2 infantry in Jehol, round 1 :  1/2 hits
                        Japanese roll dice for 1 tactical_bomber in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 1 artillery and 13 infantry
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery and 13 infantry in Amur, round 1 :  2/14 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 1 artillery and 11 infantry in Amur, round 2 :  3/12 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Sakha to Amur
                1 aaGun moved from Sakha to Amur
                1 fighter moved from Novgorod to Baltic States

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Jehol : 1 flag, 1 infantry
        Kansu : 1 flag, 2 infantry
        Amur : 1 flag, 2 aaGuns, 1 artillery and 10 infantry
        Kazakhstan : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Bryansk : 1 flag, 1 artillery and 6 infantry
        Vyborg : 1 flag, 3 infantry
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 11 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 28 / 41
        Americans : 52 / 53
        Chinese : 10 / 15
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    at the current pace of your game it looks like you will not finish the game by the end of the month or even get far enough for Garg to make an informed decision in declaring a winner.

    i suggest you try to co-ordinate a time that all can meet to play live in the triplea lobby and finish or get a several rounds in.


  • Nah, we’re not gonna do that.

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