• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 unit repaired.
                1 fighter moved from Malta to 99 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 cruiser, 2 destroyers and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                2 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                2 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 fighter moved from Malta to Alexandria
                1 tactical_bomber moved from Malta to Alexandria
                2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                1 carrier moved from 109 Sea Zone to 112 Sea Zone
                2 battleships moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 44 Sea Zone
                    British attack with 1 battleship and 1 transport
                    Japanese defend with 1 carrier and 1 transport
                        British roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    British win, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier and 1 transport
                Battle in 112 Sea Zone
                    British attack with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 1 transport
                    Germans defend with 1 battleship, 1 destroyer and 2 submarines
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 112 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship and 1 destroyer in 112 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 submarine owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 112 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 battleship and 1 destroyer in 112 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Germans , 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 battleship, 1 destroyer and 2 submarines
                Battle in Norway
                Battle in Kwangsi
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  0/4 hits
                        3 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Norway from Germans, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Celebes
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
                    British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 2 cruisers in Alexandria, round 1 :  0/2 hits
                        British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 1 :  1/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  1/6 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  4/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  2/5 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Alexandria, round 3 :  2/4 hits
                        Italians roll dice for 1 armour in Alexandria, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from 99 Sea Zone to Egypt
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Kwangsi to Hunan
                2 fighters moved from Kwangsi to Hunan
                1 aaGun and 4 infantry moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Persia

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 artilleries, 1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 5 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Tunisia to Algeria
                1 artillery moved from Tunisia to Algeria
                1 bomber moved from Northern Italy to Algeria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 4 submarines
                    British defend with 2 cruisers, 2 destroyers and 2 transports
                        Italians roll dice for 4 submarines in 98 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 1 :  3/4 hits
                        3 submarines owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -4
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 4 submarines
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Algeria, round 1 :  2/4 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 91 Sea Zone to 64 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Denmark
                1 armour moved from Holland Belgium to Denmark
                4 infantry moved from Finland to Norway
                1 bomber moved from Germany to Norway
                1 fighter moved from Western Germany to Norway
                1 armour moved from Germany to Denmark
                3 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                6 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 armour moved from Germany to Baltic States
                11 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                3 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 armour and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 3 infantry in Denmark, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Denmark, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Denmark
                    Germans win, taking Denmark from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Karelia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Karelia, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 infantry in Karelia, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Karelia, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Karelia, round 6 :  1/1 hits
                        Russians roll dice for 1 infantry in Karelia, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 11 infantry in Bessarabia, round 1 :  1/13 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 3 infantry in Baltic States, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 bomber, 1 fighter and 4 infantry
                    French defend with 2 infantry; British defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Norway, round 1 :  2/6 hits
                        British roll dice for 4 infantry in Norway, round 1 :  0/4 hits
                        2 infantry owned by the British lost in Norway
                        Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Norway, round 2 :  0/6 hits
                        British roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Norway, round 3 :  2/6 hits
                        British roll dice for 2 infantry in Norway, round 3 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Norway to Holland Belgium
                1 bomber moved from Norway to Poland

    Place Units - Germans
                2 infantry placed in Normandy Bordeaux
                1 armour, 4 infantry and 2 mech_infantrys placed in Western Germany
                Germans undo move 1.
                2 infantry placed in Western Germany
                3 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 6 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Dzavhan to Ulaanbaatar
                4 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 armour and 2 infantry
                        Russians roll dice for 1 cruiser in Baltic States, round 1 :  0/1 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 :  1/4 hits
                        Germans roll dice for 2 armour and 2 infantry in Baltic States, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 2 armour and 1 infantry in Baltic States, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Baltic States
                    1 artillery retreated to Novgorod
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 :  1/3 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Iraq
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 1 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 aaGun moved from Western Ukraine to Ukraine
                2 artilleries moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Belarus to Novgorod
                4 infantry moved from Bryansk to Ukraine
                9 infantry moved from Russia to Bryansk
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                3 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                4 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Chahar to Anhwe
                1 fighter moved from Japan to Anhwe
                1 bomber moved from Korea to Kweichow
                1 bomber moved from Japan to Amur

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 battleship and 1 transport
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 44 Sea Zone
                    British win, taking Burma from UK_Pacific with 1 transport remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 battleship
                Battle in Sumatra
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Sumatra from Dutch, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber
                    Chinese defend with 1 fighter
                        Japanese roll dice for 1 bomber in Kweichow, round 1 :  1/1 hits
                        Chinese roll dice for 1 fighter in Kweichow, round 1 :  1/1 hits
                        1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Kweichow
                    Chinese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber
                    Casualties for Chinese: 1 fighter
                Battle in Amur
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Amur, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 bomber and 1 infantry in Amur, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Amur to Korea
                1 fighter moved from Anhwe to Chahar
                1 fighter moved from Japan to Chahar

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                1 factory_minor placed in Korea
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Research Technology - Americans
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Queensland to 38 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone

    Combat - Americans
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 38 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 45 Sea Zone
                    Americans attack with 1 battleship and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Queensland to 26 Sea Zone
                2 battleships, 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                4 infantry moved from Johnston Island to 30 Sea Zone
                4 mech_infantrys moved from Johnston Island to 30 Sea Zone
                1 armour moved from Johnston Island to 30 Sea Zone
                1 armour, 4 infantry, 4 mech_infantrys and 5 transports moved from 30 Sea Zone to 54 Sea Zone
                4 infantry moved from 54 Sea Zone to Queensland
                4 mech_infantrys moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 bomber moved from 38 Sea Zone to India

    Place Units - Americans
                1 destroyer and 3 submarines placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 artilleries and 5 infantry moved from Hunan to Anhwe
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 1 :  1/9 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Kenya
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                2 cruisers moved from 98 Sea Zone to 72 Sea Zone
                1 artillery moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Persia to Iraq
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                3 infantry moved from Malaya to Shan State
                5 infantry moved from India to Burma
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from Yunnan to Burma
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Hunan to Burma
                1 fighter moved from Hunan to Burma
                1 fighter moved from Hunan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 6 infantry
                    Japanese defend with 4 infantry
                        British roll dice for 1 fighter and 6 infantry in Shan State, round 1 :  0/7 hits
                        Japanese roll dice for 4 infantry in Shan State, round 1 :  1/4 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 5 infantry in Shan State, round 2 :  0/6 hits
                        Japanese roll dice for 4 infantry in Shan State, round 2 :  1/4 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 4 infantry in Shan State, round 3 :  1/5 hits
                        Japanese roll dice for 4 infantry in Shan State, round 3 :  4/4 hits
                        4 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    retreated to Shan State
                    Japanese win with 3 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 6 infantry
                Battle in Burma
                    British attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Burma, round 1 :  2/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Burma, round 1 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 3 infantry
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 1 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Borneo
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 battleship in Normandy Bordeaux, round 1 :  1/1 hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 fighter
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/4 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 fighter in Holland Belgium, round 1 :  0/3 hits
                        1 armour owned by the Germans , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 armour, 1 artillery and 1 fighter

    Non Combat Move - British
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 fighter moved from Shan State to India
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Kwangsi to Yunnan
                1 aaGun moved from India to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 3 infantry
                    Some Units in Kwangtung change ownership: 1 harbour


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Morocco, round 1 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Morocco, round 2 :  1/4 hits
                        French roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Ethiopia to Italian Somaliland
                      ANZAC take Italian Somaliland from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                1 cruiser moved from 64 Sea Zone to 50 Sea Zone

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Denmark to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Norway to Finland
                1 infantry moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Novgorod
                1 bomber moved from Poland to Novgorod
                4 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 infantry moved from Bessarabia to Romania
                2 artilleries moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Finland, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                        Germans roll dice for 3 infantry in Finland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 bomber and 1 infantry
                    Russians defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
                        AA guns fire in Novgorod :  0/1 hits
                        Germans roll dice for 2 armour, 1 bomber and 1 infantry in Novgorod, round 1 :  2/4 hits
                        Russians roll dice for 3 aaGuns and 4 artilleries in Novgorod, round 1 :  2/4 hits
                        1 infantry owned by the Germans , 1 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 1 armour and 1 bomber in Novgorod, round 2 :  1/2 hits
                        Russians roll dice for 1 aaGun and 4 artilleries in Novgorod, round 2 :  2/4 hits
                        1 bomber owned by the Germans , 1 armour owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Russians win with 4 artilleries remaining. Battle score for attacker is -15
                    Casualties for Germans: 2 armour, 1 bomber and 1 infantry
                    Casualties for Russians: 3 aaGuns
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans

    Place Units - Germans
                2 armour, 6 infantry and 1 mech_infantry placed in Germany
                3 infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                5 artilleries and 7 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
                3 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Poland
                3 artilleries moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                    Germans defend with 7 infantry
                        Russians roll dice for 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Bessarabia, round 1 :  5/14 hits
                        Germans roll dice for 7 infantry in Bessarabia, round 1 :  2/7 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/12 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 :  4/10 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 infantry
                Battle in Poland
                Battle in Baltic States
                    Russians attack with 3 artilleries and 1 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 3 artilleries and 1 infantry in Baltic States, round 1 :  2/4 hits
                        Germans roll dice for 4 infantry in Baltic States, round 1 :  0/4 hits
                        2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 3 artilleries and 1 infantry in Baltic States, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Russians win, taking Poland from Germans, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                6 mech_infantrys moved from Russia to Belarus
                1 aaGun moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Bryansk to Western Ukraine
                8 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                6 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 infantry moved from Chahar to Buyant-Uhaa
                2 fighters moved from Chahar to Buyant-Uhaa
                1 infantry moved from Amur to Buryatia
                1 bomber moved from Korea to Buryatia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier, 2 fighters and 6 submarines
                    Americans defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 6 submarines in 26 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 26 Sea Zone, round 1 :  3/8 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 submarines in 26 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  5/7 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 26 Sea Zone, round 3 :  0/3 hits
                        1 fighter owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 battleship and 1 destroyer in 26 Sea Zone, round 4 :  2/2 hits
                        1 battleship owned by the Americans and 2 fighters owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking Soviet Far East from Russians with 1 destroyer remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 carrier, 2 fighters and 6 submarines
                    Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Battle in Buyant-Uhaa
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Buyant-Uhaa, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Buryatia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Buryatia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Buryatia to Korea
                2 fighters moved from Buyant-Uhaa to Korea
                2 tactical_bombers moved from Siam to Shan State
                4 fighters moved from Siam to Shan State

    Place Units - Japanese
                1 armour and 2 infantry placed in Korea
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 31 PUs total


  • I figured thats the kinda order youd have done?

  • TripleA

    http://www.axisandallies.org/forums/index.php?topic=29339.15

    I am trying to get djenson to promote someone to moderator to delete triple a uploads from the site to create space.

    Since TripA files save history, it would be okay for many old triple a games 2011 and under to have all but the last page/upload deleted. Also triple a games which are recorded as complete in league could have all but the last page deleted.

    Please like my suggestion.

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