• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery and 22 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Smolensk
                2 armour moved from Novgorod to Smolensk
                3 artilleries moved from Belarus to Smolensk
                6 infantry moved from Belarus to Smolensk
                4 armour moved from Baltic States to Smolensk
                3 infantry moved from Romania to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                2 armour moved from Poland to Eastern Poland
                1 mech_infantry moved from Poland to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                3 infantry moved from Baltic States to Eastern Poland

    Airborne Attack Move - Germans
                1 infantry moved from Novgorod to Smolensk
                2 infantry moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 cruiser and 3 destroyers
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 cruiser and 3 destroyers in 125 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Scotland
                    Germans attack with 1 infantry
                    British defend with 1 aaGun and 1 airfield
                        1 aaGun owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 aaGun
                Battle in Eastern Poland
                    Germans attack with 6 armour, 1 artillery, 9 infantry and 1 mech_infantry
                    Russians defend with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
                        Germans roll dice for 6 armour, 1 artillery, 9 infantry and 1 mech_infantry in Eastern Poland, round 1 :  3/17 hits
                        Russians roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Eastern Poland, round 1 :  3/14 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 6 armour, 1 artillery, 6 infantry and 1 mech_infantry in Eastern Poland, round 2 :  4/14 hits
                        Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Eastern Poland, round 2 :  3/11 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 3 :  5/11 hits
                        Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Eastern Poland, round 3 :  3/7 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 6 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 4 :  4/8 hits
                        Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 :  1/2 hits
                        1 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 armour and 1 artillery remaining. Battle score for attacker is 16
                    Casualties for Germans: 9 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 7 armour, 3 artilleries and 7 infantry
                    Russians defend with 1 aaGun, 1 artillery and 16 infantry
                        AA guns fire in Smolensk :  0/1 hits
                        Germans roll dice for 7 armour, 3 artilleries and 7 infantry in Smolensk, round 1 :  9/17 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 16 infantry in Smolensk, round 1 :  7/17 hits
                        8 infantry owned by the Russians , 7 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                        Germans roll dice for 7 armour and 3 artilleries in Smolensk, round 2 :  7/10 hits
                        Russians roll dice for 1 artillery and 8 infantry in Smolensk, round 2 :  3/9 hits
                        7 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Smolensk
                        Germans roll dice for 7 armour in Smolensk, round 3 :  5/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  2/2 hits
                        1 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 5 armour remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 armour, 3 artilleries and 7 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 16 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Smolensk
                2 artilleries moved from Novgorod to Archangel
                1 aaGun moved from Baltic States to Novgorod
                1 infantry moved from Finland to Karelia
                2 armour moved from United Kingdom to 110 Sea Zone
                2 armour and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                2 armour moved from 125 Sea Zone to Norway
                2 aaGuns moved from Normandy Bordeaux to France
                3 fighters moved from Normandy Bordeaux to Western Germany
                5 tactical_bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in United Kingdom
                3 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 infantry
                EDIT: Adding units owned by Germans to Poland: 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in France
                10 infantry placed in Germany
                2 armour and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 2 and gets 0 hits

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                3 infantry moved from Suiyuyan to Hopei

    Non Combat Move - Russians

    Place Units - Russians
                1 armour and 2 infantry placed in Ukraine
                2 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kiangsu to Korea
                1 infantry moved from Queensland to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                4 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Japan to 3 Sea Zone
                3 infantry moved from Siberia to Soviet Far East
                1 bomber moved from Japan to Soviet Far East
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from 6 Sea Zone to Korea
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Japan to 3 Sea Zone
                1 bomber moved from Kwangsi to Shan State
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from French Indo China to Shan State
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Airborne Attack Move - Japanese
                2 infantry moved from Japan to Korea

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 bombers in 3 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 3 Sea Zone
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Philippines
                Battle in Yunnan
                    Japanese attack with 4 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Philippines from Americans, taking Yunnan from Chinese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 bomber and 3 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Soviet Far East, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 bomber and 3 infantry in Soviet Far East, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 4 infantry
                    British defend with 2 armour and 3 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 bomber and 4 infantry in Shan State, round 1 :  1/5 hits
                        UK_Pacific roll dice for 2 armour and 3 infantry in Shan State, round 1 :  3/5 hits
                        2 infantry owned by the British and 3 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 2 armour and 1 infantry in Shan State, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 :  0/2 hits
                        UK_Pacific roll dice for 2 armour in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 4 :  1/2 hits
                        UK_Pacific roll dice for 2 armour in Shan State, round 4 :  0/2 hits
                        1 armour owned by the British lost in Shan State
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 5 :  0/2 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 5 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 6 :  1/2 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 6 :  0/1 hits
                        1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 armour and 3 infantry
                Battle in Korea
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry; Americans defend with 4 fighters
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 1 :  5/10 hits
                        Russians roll dice for 4 fighters and 3 infantry in Korea, round 1 :  2/7 hits
                        3 infantry owned by the Russians , 2 fighters owned by the Americans and 2 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 :  2/8 hits
                        Russians roll dice for 2 fighters in Korea, round 2 :  2/2 hits
                        2 fighters owned by the Americans and 2 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Americans: 4 fighters

    Non Combat Move - Japanese
                2 fighters moved from Korea to 6 Sea Zone
                2 tactical_bombers moved from Korea to 6 Sea Zone
                1 bomber moved from Soviet Far East to Japan
                2 bombers moved from 3 Sea Zone to Siberia
                2 aaGuns moved from Jehol to Buyant-Uhaa
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 battleship moved from 63 Sea Zone to 30 Sea Zone
                2 carriers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Marshall Islands to Hawaiian Islands
                1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                1 bomber moved from Shan State to Borneo

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                6 infantry placed in Japan
                3 infantry placed in French Indo China
                1 armour and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 bomber, 1 cruiser, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 3 artilleries, 1 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from 110 Sea Zone to United Kingdom
                1 armour moved from 110 Sea Zone to United Kingdom
                1 carrier moved from 101 Sea Zone to 108 Sea Zone
                2 fighters moved from Eastern United States to 108 Sea Zone
                1 battleship moved from 101 Sea Zone to 108 Sea Zone
                2 bombers moved from British Guiana to New Brunswick Nova Scotia

    Combat - Americans
                Battle in United Kingdom
                    Americans attack with 1 armour, 3 artilleries and 1 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 :  1/2 hits
                        Americans roll dice for 1 armour, 3 artilleries and 1 infantry in United Kingdom, round 1 :  2/5 hits
                        Germans roll dice for 1 artillery and 4 infantry in United Kingdom, round 1 :  2/5 hits
                        1 artillery owned by the Americans , 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                        Americans roll dice for 1 armour and 2 artilleries in United Kingdom, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 armour, 1 bomber and 2 infantry placed in Eastern United States
                1 battleship, 1 cruiser and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                4 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kansu to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 armour moved from Egypt to Ethiopia
                      British take Anglo Egyptian Sudan from Italians
                      British take Ethiopia from Italians
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                2 destroyers moved from 79 Sea Zone to 39 Sea Zone
                1 cruiser moved from 71 Sea Zone to 79 Sea Zone
                1 battleship moved from 72 Sea Zone to 79 Sea Zone
                1 fighter moved from 76 Sea Zone to Union of South Africa
                1 fighter moved from 76 Sea Zone to India
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                2 fighters moved from Malaya to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan

    Airborne Attack Move - British
                1 infantry moved from India to Yunnan
                1 infantry moved from India to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 4 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  0/6 hits
                        Japanese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/5 hits
                        Japanese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        1 infantry owned by the British , 4 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to Malaya
                1 tactical_bomber moved from Yunnan to Siam

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4,6,5,5
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Rhodesia to Union of South Africa
                2 infantry moved from Rhodesia to Union of South Africa
                1 infantry moved from Nigeria to French Central Africa
                      Italians take French Central Africa from French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 artillery and 3 infantry moved from Iraq to Persia
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                3 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Western Ukraine to Rostov
                      Italians take Bryansk from Russians
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 artillery and 3 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Persia, round 1 :  3/4 hits
                        Neutral_Allies roll dice for 2 infantry in Persia, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Persia
                    Italians win, taking Persia from Neutral_Allies with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Gibraltar
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 3 fighters and 5 infantry
                    British defend with 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 5 infantry in Egypt, round 1 :  4/10 hits
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 1 :  2/7 hits
                        4 infantry owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 2 :  5/8 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Gibraltar from British, taking Egypt from British with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Union of South Africa
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Union of South Africa, round 1 :  0/3 hits
                        British roll dice for 1 fighter and 2 infantry in Union of South Africa, round 1 :  1/3 hits
                        1 infantry owned by the Italians lost in Union of South Africa
                    1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Rhodesia
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Greece
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour, 1 artillery and 3 infantry moved from Romania to Bessarabia
                1 infantry moved from Southern France to Normandy Bordeaux

    Place Units - Italians
                1 factory_minor placed in Iraq
                2 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - ANZAC
                1 cruiser moved from 67 Sea Zone to 87 Sea Zone
                1 fighter moved from Malaya to Western Australia

    Non Combat Move - ANZAC

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 22 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 125 Sea Zone to 110 Sea Zone
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                3 fighters moved from Western Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to United Kingdom
                2 artilleries moved from Archangel to Vologda
                2 armour moved from Norway to 125 Sea Zone
                2 armour and 2 transports moved from 125 Sea Zone to 127 Sea Zone
                2 armour moved from 127 Sea Zone to Nenetsia
                6 armour moved from Eastern Poland to Ukraine
                5 armour moved from Smolensk to Ukraine

    Airborne Attack Move - Germans
                2 infantry moved from Western Germany to United Kingdom
                2 infantry moved from France to United Kingdom
                2 infantry moved from Novgorod to Vologda

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 4 transports
                        Germans roll dice for 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 1 :  3/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 transports in 110 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 2 destroyers owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 :  1/7 hits
                        Americans roll dice for 1 battleship and 4 transports in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        4 transports owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 42
                    Casualties for Germans: 2 destroyers and 1 fighter
                    Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 4 transports
                Battle in Nenetsia
                Battle in United Kingdom
                    Germans attack with 1 armour, 5 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour and 2 artilleries
                        Germans roll dice for 1 armour, 5 infantry and 2 tactical_bombers in United Kingdom, round 1 :  5/8 hits
                        British roll dice for 1 armour and 2 artilleries in United Kingdom, round 1 :  1/3 hits
                        2 artilleries owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in United Kingdom
                    Germans captures 21PUs while taking British capital
                    Germans win, taking Nenetsia from Russians, taking United Kingdom from British with 1 armour, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 2 artilleries
                Battle in Vologda
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour and 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 1 :  1/4 hits
                        Russians roll dice for 1 armour and 2 infantry in Vologda, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Vologda, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                    Russians win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Ukraine
                    Germans attack with 11 armour
                    Russians defend with 1 aaGun, 1 armour, 1 factory_minor and 10 infantry
                        Germans roll dice for 11 armour in Ukraine, round 1 :  6/11 hits
                        Russians roll dice for 1 aaGun, 1 armour and 10 infantry in Ukraine, round 1 :  3/11 hits
                        5 infantry owned by the Russians , 3 armour owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 8 armour in Ukraine, round 2 :  7/8 hits
                        Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 :  2/6 hits
                        5 infantry owned by the Russians , 1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is 10
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 1 aaGun, 1 armour and 10 infantry

    Non Combat Move - Germans
                1 armour moved from Novgorod to Nenetsia
                1 artillery moved from Eastern Poland to Belarus
                3 aaGuns moved from Smolensk to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Karelia to Novgorod
                3 infantry moved from Poland to Eastern Poland
                10 infantry moved from Germany to Poland
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 infantry moved from Southern France to Normandy Bordeaux
                2 aaGuns moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Germany
                3 infantry placed in France
                3 infantry placed in Southern France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 3 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Russia to Vologda
                4 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                6 infantry moved from Russia to Tambov
                1 infantry moved from Hopei to Chahar
                2 infantry moved from Hopei to Kweichow

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 fighter placed in Russia
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Heavy Bomber

    Activate Technology - Japanese
                Japanese activating Heavy Bomber

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 artillery moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from 19 Sea Zone to Shantung
                1 armour moved from Kwangtung to Kiangsu
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                2 destroyers moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Northern Territory to Western Australia
                1 battleship moved from 30 Sea Zone to 33 Sea Zone
                2 bombers moved from Siberia to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                2 fighters moved from 6 Sea Zone to Kiangsu
                1 bomber moved from Borneo to Western Australia
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                2 destroyers moved from 35 Sea Zone to 20 Sea Zone

    Airborne Attack Move - Japanese
                2 infantry moved from Japan to Kiangsu

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
                    British defend with 1 cruiser and 3 destroyers
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 cruisers and 2 destroyers in 39 Sea Zone, round 1 :  4/5 hits
                        British roll dice for 1 cruiser and 3 destroyers in 39 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the British and 3 destroyers owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 36
                    Casualties for British: 1 cruiser and 3 destroyers
                Battle in Kiangsu
                    Japanese attack with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Kiangsu, round 1 :  3/9 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Shantung, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Shantung, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Western Australia
                    Japanese attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 bomber and 2 infantry in Western Australia, round 1 :  1/4 hits
                        ANZAC roll dice for 1 fighter in Western Australia, round 1 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                1 bomber moved from Western Australia to Queensland
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kiangsu to 20 Sea Zone
                1 fighter moved from Kiangsu to 20 Sea Zone
                2 tactical_bombers moved from Kiangsu to 20 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                3 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Japan to Kwangtung
                2 aaGuns moved from Buyant-Uhaa to Manchuria
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 bombers moved from Shantung to Kiangsu
                2 bombers moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 factory_minor placed in Korea
                1 artillery and 2 infantry placed in French Indo China
                3 armour placed in Kwangtung
                2 armour and 4 infantry placed in Japan
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 108 Sea Zone to 91 Sea Zone
                1 carrier moved from 108 Sea Zone to 91 Sea Zone
                2 fighters moved from 108 Sea Zone to 91 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 armour moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from British Guiana to Gibraltar
                2 bombers moved from New Brunswick Nova Scotia to Iceland
                1 bomber moved from Eastern United States to 123 Sea Zone
                1 bomber moved from 123 Sea Zone to Iceland

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 1 :  3/3 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Gibraltar to British Guiana
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                7 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 armour moved from Ethiopia to Belgian Congo
                      British take Kenya from Italians
                      British take Belgian Congo from Italians
                2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 battleship moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from Siam to 39 Sea Zone
                2 fighters moved from Malaya to 39 Sea Zone
                1 infantry moved from Shan State to Siam
                2 infantry moved from India to West India
                1 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 2 transports in 39 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 battleship, 2 cruisers and 2 destroyers in 39 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Japanese , 2 fighters owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 battleship and 2 cruisers in 39 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the British , 2 cruisers owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser and 2 transports in 39 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship in 39 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British lost in 39 Sea Zone
                        British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 battleship in 39 Sea Zone, round 4 :  0/1 hits
                        1 battleship owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Japanese with 1 battleship and 2 transports remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
                    Casualties for British: 1 cruiser, 3 fighters and 1 tactical_bomber

    Non Combat Move - British
                1 carrier moved from 76 Sea Zone to 79 Sea Zone

    Turn Complete - British


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 armour


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Egypt to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                3 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Trans-Jordan to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 artillery moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                3 infantry moved from Persia to Eastern Persia
                1 infantry moved from Normandy Bordeaux to Southern France
                6 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Greece to Volgograd
                1 armour moved from Rostov to Volgograd
                1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk
                1 infantry moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 artillery moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 1 :  0/2 hits
                        British roll dice for 1 armour in Belgian Congo, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                        British roll dice for 1 armour in Belgian Congo, round 2 :  0/1 hits
                        1 armour owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Bryansk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 armour in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Volgograd
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 1 armour and 1 bomber in Volgograd, round 1 :  2/2 hits
                        Russians roll dice for 3 infantry in Volgograd, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Volgograd
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 bomber
                Battle in Gibraltar
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 2 armour, 1 harbour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 :  1/4 hits
                        Americans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 1 :  2/5 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Americans roll dice for 2 armour and 1 mech_infantry in Gibraltar, round 2 :  2/3 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Southern Italy
                1 artillery moved from Northern Italy to Southern France

    Place Units - Italians
                3 armour placed in Iraq
                2 armour, 3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 37 PUs; end with 38 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - ANZAC
                1 cruiser moved from 87 Sea Zone to 91 Sea Zone

    Non Combat Move - ANZAC

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to French Central Africa
                      French take French Central Africa from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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