• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                1 infantry moved from 86 Sea Zone to Brazil
                1 battleship moved from 92 Sea Zone to 86 Sea Zone
                1 cruiser moved from 92 Sea Zone to 86 Sea Zone
                1 bomber moved from Italian Somaliland to 79 Sea Zone
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 armour and 2 mech_infantrys moved from Northern Italy to Denmark
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Yugoslavia to Poland
                1 destroyer and 1 submarine moved from 92 Sea Zone to 89 Sea Zone

    Combat - Italians
                Battle in 79 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 89 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 89 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 89 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 89 Sea Zone
                    Italians win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 80 Sea Zone
                    Italians attack with 1 cruiser
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser in 80 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Italians lost in 80 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 cruiser
                Battle in Cyprus
                Battle in Denmark
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Denmark, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Denmark, round 1 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Denmark
                        Italians roll dice for 1 armour and 1 mech_infantry in Denmark, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Denmark
                    Italians win, taking Cyprus from British, taking Denmark from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Poland
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Poland, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Poland
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Syria
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Belgian Congo
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 1 :  0/3 hits
                        British roll dice for 2 infantry in Belgian Congo, round 1 :  0/2 hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 :  2/3 hits
                        British roll dice for 2 infantry in Belgian Congo, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Brazil
                    Italians attack with 1 artillery and 1 infantry
                    Neutral_Allies defend with 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Brazil, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Brazil, round 1 :  2/2 hits
                        Neutral_Allies roll dice for 3 infantry in Brazil, round 1 :  3/3 hits
                        3 infantry owned by the Neutral_Allies , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Brazil
                    Neutral_Allies win with no units remaining. Battle score for attacker is 2
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Romania to Bessarabia
                1 aaGun and 3 infantry moved from Yugoslavia to Romania
                1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery moved from Ethiopia to Kenya
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from 79 Sea Zone to Kenya

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 armour, 1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2
                Italians collect 25 PUs (1 lost to blockades); end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from Western Australia to New South Wales
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 fighter and 2 infantry in New South Wales, round 1 :  1/3 hits
                        Japanese roll dice for 2 infantry in New South Wales, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in New South Wales
                        ANZAC roll dice for 1 fighter and 2 infantry in New South Wales, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New South Wales, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New South Wales
                    ANZAC win, taking New South Wales from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Western Australia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2,2
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        Northern Territory : 1 flag, 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 1 flag, 1 fighter
        Sumatra : 1 flag
        63 Sea Zone : 1 flag, 1 cruiser
        79 Sea Zone : 1 flag, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 36 / 45
        Japanese : 44 / 72
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 24 / 17
        UK_Pacific : 13 / 10
        Italians : 26 / 42
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 70 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        71 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 36 / 45
        Japanese : 44 / 72
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 24 / 17
        UK_Pacific : 13 / 10
        Italians : 26 / 42
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries moved from Norway to 125 Sea Zone
                2 infantry moved from Norway to 125 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                3 artilleries and 3 infantry moved from 127 Sea Zone to Archangel
                1 fighter moved from 125 Sea Zone to Archangel
                1 carrier moved from 125 Sea Zone to 127 Sea Zone
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 armour moved from Germany to Poland
                      Germans take Poland from Russians
                1 armour moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                4 armour and 11 infantry moved from Eastern Poland to Baltic States
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                    Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 9 armour and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 9 armour and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 artilleries, 1 fighter and 3 infantry
                    Russians defend with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
                    Casualties for Russians: 1 fighter, 1 infantry and 2 tactical_bombers

    Non Combat Move - Germans
                1 carrier moved from 125 Sea Zone to 127 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 battleship moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Germany to Poland
                7 infantry moved from Germany to Poland
                5 infantry moved from Western Germany to Germany
                3 armour moved from Romania to Baltic States
                2 infantry moved from Bulgaria to Romania

    Place Units - Germans
                4 armour, 2 infantry and 4 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Archangel to 127 Sea Zone
                1 fighter moved from Russia to 127 Sea Zone
                1 tactical_bomber moved from Russia to 127 Sea Zone
                1 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                10 infantry moved from Ukraine to Western Ukraine
                4 artilleries moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 4 artilleries and 10 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 4 artilleries and 10 infantry in Western Ukraine, round 1 :  4/14 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in 127 Sea Zone
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 2 carriers, 1 cruiser and 3 transports
                        Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 2 carriers owned by the Germans
                        Germans roll dice for 2 carriers, 1 cruiser and 3 transports in 127 Sea Zone, round 1 :  2/3 hits
                        2 fighters owned by the Russians lost in 127 Sea Zone
                        Russians roll dice for 1 tactical_bomber in 127 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 carriers, 1 cruiser and 3 transports in 127 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Russians lost in 127 Sea Zone
                    Germans win with 2 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is -31
                    Casualties for Russians: 2 fighters and 1 tactical_bomber

    Non Combat Move - Russians
                10 infantry moved from Novgorod to Archangel
                5 artilleries moved from Novgorod to Archangel
                2 aaGuns moved from Novgorod to Archangel
                2 aaGuns moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Novgorod
                Russians undo move 1.
                2 armour placed in Ukraine
                Russians undo move 2.
                1 armour placed in Ukraine
                2 infantry placed in Ukraine
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 18 infantry
        Archangel : 1 flag, 2 aaGuns, 5 artilleries and 10 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 8 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 5 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 4 artilleries and 9 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        113 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
        Finland : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 42
        Japanese : 44 / 72
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 24 / 17
        UK_Pacific : 13 / 10
        Italians : 26 / 42
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Kiangsu to Chahar
                2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Korea to Manchuria
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                3 tactical_bombers moved from 39 Sea Zone to India
                3 fighters moved from 39 Sea Zone to India
                1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 bomber moved from Siam to India
                1 armour moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Hopei

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 46
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                Battle in Philippines
                Battle in Sumatra
                Battle in Borneo
                Battle in Celebes
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Philippines from Americans, taking Sumatra from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Suiyuyan from Chinese with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Chahar
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in India
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with 2 fighters remaining. Battle score for attacker is -44
                    Casualties for Japanese: 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                    Casualties for British: 3 aaGuns, 1 armour, 2 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 cruisers, 1 destroyer and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
                1 fighter and 1 tactical_bomber moved from Siam to Anhwe
                2 infantry moved from Yunnan to Kweichow
                1 aaGun moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 artillery moved from Korea to Manchuria
                5 infantry moved from Korea to Manchuria
                3 infantry moved from Korea to Manchuria
                2 fighters moved from Jehol to Manchuria
                2 tactical_bombers moved from Jehol to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 armour placed in Kiangsu
                1 artillery, 2 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 fighter, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 armour moved from 4 Sea Zone to Soviet Far East
                1 fighter moved from Mexico to 10 Sea Zone
                2 cruisers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 11 Sea Zone to 26 Sea Zone
                2 fighters moved from 11 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 11 Sea Zone to 89 Sea Zone
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 carrier moved from 28 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                3 submarines moved from 28 Sea Zone to 26 Sea Zone
                1 fighter moved from 28 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
                3 submarines moved from 11 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Guam
                1 fighter moved from Queensland to Dutch New Guinea

    Combat - Americans
                Battle in Soviet Far East
                Battle in 89 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 submarine in 89 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 89 Sea Zone
                    Americans win, taking Soviet Far East from Japanese, taking 89 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans

    Place Units - Americans
                1 armour and 1 fighter placed in Western United States
                1 carrier, 4 submarines and 3 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield and 1 bomber
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 1 armour and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 fighter
        26 Sea Zone : 1 flag, 2 aaGuns, 1 artillery, 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 3 infantry, 7 submarines, 1 tactical_bomber and 3 transports
        15 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 carrier, 4 submarines and 3 transports
        4 Sea Zone : 1 flag, 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        89 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 42
        Japanese : 63 / 69
        Americans : 50 / 70
        Chinese : 3 / 6
        British : 24 / 17
        UK_Pacific : 6 / 10
        Italians : 26 / 42
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Hopei to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Tsinghai : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 42
        Japanese : 62 / 69
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 24 / 17
        UK_Pacific : 6 / 10
        Italians : 26 / 42
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                4 submarines moved from 106 Sea Zone to 102 Sea Zone
                1 cruiser moved from 106 Sea Zone to 102 Sea Zone
                1 cruiser moved from 102 Sea Zone to 91 Sea Zone
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 destroyer moved from 80 Sea Zone to 75 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                3 infantry moved from Eastern Persia to West India
                3 infantry moved from Burma to India

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 1 fighter and 1 harbour
                        British roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Italians roll dice for 1 fighter in Gibraltar, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - British
                1 bomber moved from Gibraltar to French West Africa

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5,3
                British collect 22 PUs (2 lost to blockades); end with 22 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 3 aaGuns and 6 infantry
        India : 1 flag, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        West India : 1 flag, 3 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 armour and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        French West Africa : 1 flag, 1 bomber
        75 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag, 1 transport
        102 Sea Zone : 1 flag, 4 submarines
        Eastern Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 flag, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 42
        Japanese : 60 / 69
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 24 / 22
        UK_Pacific : 7 / 1
        Italians : 26 / 42
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,4,1
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 42
        Japanese : 60 / 69
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 24 / 22
        UK_Pacific : 7 / 6
        Italians : 26 / 42
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 89 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Italians buy 7 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 106 Sea Zone
                1 armour and 1 mech_infantry moved from Denmark to Germany
                1 armour moved from Belgian Congo to Union of South Africa
                      Italians take Rhodesia from British
                      Italians take Union of South Africa from British
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 bomber moved from Kenya to 79 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from British Somaliland to Ethiopia

    Combat - Italians
                Battle in 79 Sea Zone
                    Italians attack with 1 bomber
                    ANZAC defend with 1 infantry and 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 infantry and 1 transport
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship and 1 cruiser
                    British defend with 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 106 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in French Equatorial Africa
                    Italians attack with 1 armour and 1 artillery
                    French defend with 1 infantry
                    Italians win, taking French Equatorial Africa from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from Romania to Eastern Poland
                1 aaGun, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
                2 armour moved from Northern Italy to Romania
                1 artillery moved from Cyprus to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Northwest Persia
                1 armour moved from Syria to Northwest Persia
                1 infantry moved from Syria to Iraq
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 bomber moved from 79 Sea Zone to Ethiopia
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 armour placed in Egypt
                4 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        Northern Territory : 1 flag, 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Western Australia : 1 flag, 1 fighter
        63 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 42
        Japanese : 60 / 69
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 18 / 22
        UK_Pacific : 7 / 6
        Italians : 33 / 54
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        76 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 42
        Japanese : 60 / 69
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 18 / 22
        UK_Pacific : 7 / 6
        Italians : 33 / 54
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Baltic States to Belarus
                12 armour and 10 infantry moved from Baltic States to Novgorod
                1 cruiser moved from 127 Sea Zone to 125 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 12 armour, 1 artillery and 10 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 12 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun and 7 infantry moved from Poland to Eastern Poland
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun and 7 infantry moved from Germany to Poland
                2 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                1 artillery moved from Finland to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 armour moved from Ukraine to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Russia to Bryansk
                6 infantry moved from Russia to Smolensk
                4 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Bryansk, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 6 infantry in Smolensk, round 1 :  0/6 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 6 infantry in Smolensk, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour and 4 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 4 infantry in Bessarabia, round 1 :  3/5 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Korea
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Korea, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Korea, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Korea, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        Russians roll dice for 4 infantry in Korea, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 4 infantry
        Amur : 1 flag, 2 aaGuns and 14 infantry
        Norway : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 armour and 2 infantry
        Archangel : 1 flag, 2 aaGuns, 5 artilleries and 10 infantry
        Bessarabia : 1 flag, 1 armour and 4 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 4 artilleries and 9 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Smolensk : 1 flag, 5 infantry
        115 Sea Zone : 1 flag, 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 38 / 41
        Japanese : 57 / 69
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 18 / 22
        UK_Pacific : 7 / 6
        Italians : 33 / 54
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 1 destroyer, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 armour moved from 56 Sea Zone to Western Australia
                1 cruiser moved from 55 Sea Zone to 56 Sea Zone
                1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 armour moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 55 Sea Zone to 62 Sea Zone
                1 cruiser moved from 55 Sea Zone to 56 Sea Zone
                1 fighter moved from Japan to 4 Sea Zone
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Sakha to Amur
                1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from Anhwe to Amur
                1 fighter moved from Anhwe to Yunnan

    Combat - Japanese
                Battle in 4 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Western Australia
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 2 cruisers in Western Australia, round 1 :  2/2 hits
                        ANZAC roll dice for 1 fighter in Western Australia, round 1 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 fighter in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in Yunnan, round 5 :  1/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Guam
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 airfield and 1 bomber
                        Japanese roll dice for 1 armour and 1 infantry in Guam, round 1 :  2/2 hits
                        Americans roll dice for 1 bomber in Guam, round 1 :  0/1 hits
                        1 bomber owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Shan State
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 1 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 3 fighters, 11 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 14 infantry
                        AA guns fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 2 fighters, 11 infantry and 3 tactical_bombers in Amur, round 1 :  9/18 hits
                        Russians roll dice for 2 aaGuns and 14 infantry in Amur, round 1 :  6/14 hits
                        7 infantry owned by the Russians , 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in Amur, round 2 :  4/12 hits
                        Russians roll dice for 7 infantry in Amur, round 2 :  0/7 hits
                        4 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in Amur, round 3 :  8/12 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 fighter and 7 infantry
                    Casualties for Russians: 2 aaGuns and 14 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 aaGuns moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Amur to Japan
                1 tactical_bomber moved from Amur to Siberia
                1 fighter moved from 4 Sea Zone to Siberia
                2 armour moved from Kiangsu to Jehol
                1 fighter moved from Yunnan to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 armour placed in Kwangtung
                3 armour placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs



  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                2 artilleries and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 15 Sea Zone to 5 Sea Zone
                7 submarines moved from 26 Sea Zone to 33 Sea Zone
                4 submarines moved from 10 Sea Zone to 89 Sea Zone
                3 carriers moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 cruisers moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers moved from 26 Sea Zone to 33 Sea Zone
                5 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 31 Sea Zone
                2 fighters moved from 26 Sea Zone to 31 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship in Caroline Islands, round 1 :  0/1 hits
                        Americans roll dice for 1 infantry in Caroline Islands, round 1 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 :  0/1 hits
                        Americans roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  1/1 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun
                    Casualties for Americans: 1 infantry
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                3 artilleries moved from 4 Sea Zone to Soviet Far East

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 armour, 3 artilleries, 1 fighter and 3 infantry placed in Western United States
                1 artillery placed in Eastern United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 1 armour, 3 artilleries and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 fighter
        33 Sea Zone : 1 flag, 1 aaGun, 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 7 submarines, 1 tactical_bomber and 1 transport
        31 Sea Zone : 1 flag, 1 carrier and 2 fighters
        26 Sea Zone : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 2 transports
        10 Sea Zone : 1 flag, 1 transport
        4 Sea Zone : 1 flag, 3 transports
        5 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        89 Sea Zone : 1 flag, 1 cruiser and 5 submarines
        101 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 36 / 41
        Japanese : 64 / 69
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 18 / 22
        UK_Pacific : 6 / 6
        Italians : 33 / 54
        ANZAC : 9 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kansu, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 7 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 36 / 41
        Japanese : 64 / 69
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 18 / 22
        UK_Pacific : 6 / 6
        Italians : 33 / 54
        ANZAC : 9 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                6 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                3 infantry moved from West India to India
                1 submarine moved from 102 Sea Zone to 108 Sea Zone
                2 submarines moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 102 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters and 6 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 6 infantry in Shan State, round 1 :  3/8 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                3 aaGuns moved from Burma to Shan State

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
                British collect 16 PUs (2 lost to blockades); end with 16 PUs total

    Territory Summary for British :

    Shan State : 1 flag, 3 aaGuns and 5 infantry
        India : 1 flag, 1 airfield, 2 fighters, 1 harbour and 9 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 armour and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        French West Africa : 1 flag, 1 bomber
        108 Sea Zone : 1 flag, 1 submarine
        104 Sea Zone : 1 flag, 1 submarine
        75 Sea Zone : 1 flag, 1 destroyer
        109 Sea Zone : 1 flag, 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        101 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 36 / 41
        Japanese : 63 / 69
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 18 / 16
        UK_Pacific : 7 / 0
        Italians : 33 / 54
        ANZAC : 9 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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