I found the example I was thinking of and it’s specifically using a British destroyer to move into a zone with Japanese transports and then using ANZAC to declare war on Japan which prevented the transports from picking up units in that sea zone. So thats how they got around that niche case where being the aggressor lets you pick up in a hostile sea zone. All the other rules around transports on pp 15, 32-33 say friendly sea zone only.
12L - Botider (allies +11) vs EB (axis) game 2
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Sui twol
Hup
Rolls: 3@1; Total Hits: 03@1: (2, 6, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Hup rd2
Rolls: 3@1; Total Hits: 13@1: (1, 4, 2)
Rolls: 1@2; Total Hits: 11@2: (2) -
Hup twlo 1inf
Yun
Rolls: 3@1 2@3; Total Hits: 03@1: (6, 4, 4)2@3: (4, 4)
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2) -
Yun rd2
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 2)2@3: (5, 1)
Rolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6) -
Yun twlo 2inf
sz35
Rolls: 2@3; Total Hits: 22@3: (2, 1)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz35 cwol
sz56
Rolls: 2@3; Total Hits: 12@3: (2, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
sz56 cwlo 1ftr
sz53
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 6)
Rolls: 1@4; Total Hits: 01@4: (6) -
sz53
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (6, 1)
Rolls: 1@4; Total Hits: 11@4: (2) -
sz53 cwlo 1dd
Noncombat
2ftr Yun - FIC
1ftr Kwa - FIC
1ftr sz56 - sz62
1ac sz57 - sz62
2ftr sz53 - sz60
1ac sz57 - sz60
2ftr sz35 - sz37
1ac sz61 - sz37Build
1dd 1trn sz62Collect
31 + 10 + 2 saved = 43 -
not sure where that map came from… it didn’t show russia’s move or your placement. try this one…
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england 1
purchase
3 inf, rtl, cv, trn, dd… spend $42, save $1combat
fra ( )
inf eng via trn sz2 > sz7sz5 (ca, trn)
2 ftr, bmb engdice…
sz5
2 ftr @ 3, bmb @ 4
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 2)1@4: (5)
vs
ca @ 3
Rolls: 1@3; Total Hits: 01@3: (6) -
sz5 cleared w/out loss
fra taken w/out oppositionnoncombat
2 ftr sz5 > sz7
bmb sz5 > rus
arm eca > eng… trn sz9 > sz7
bb, ss sz2 > sz7
ca sz12 > sz7
ftr egy > cau
3 inf, rtl, aa ind > per
rtl, 2 arm egy > sud
2 inf egy > trj
2 inf saf > rho
inf bur > ind
inf, rtl aus board trn sz41 > sz45deployment
3 inf, rtl > eng
cv, trn, dd > sz7collect
$50 + $1 saved = $51 -
Italy1
Purchase
10 buys 2inf 1artCombat
Cau - 1inf Lib 1arm Ita via 1trn sz14 to sz15, 1bb 1cru sz14
Fra - 1inf 1art 1ftr Ita
Egy - 1inf LibCau
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (4)2@3: (1, 2)1@4: (1)
Rolls: 11@2 3@3 1@4; Total Hits: 611@2: (4, 4, 3, 6, 1, 2, 6, 1, 5, 5, 4)3@3: (2, 2, 4)1@4: (3)
:aaa 11 @ -
Cau hwlo 1inf 1arm
Fra
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 2)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2) -
Fra twlo 1inf
Noncombat
1ftr Fra - Ita
1cru sz14 - sz16
2inf 1arm Blk - ItaBuild
2inf 1art ItaCollect
12 + 5 = 17 -
us 1 / china 1*
purchase
2 inf, arm, cv, dd, trn… spend $40
*spawns 2 infcombat
us has none*kia ( )
inf fuknoncombat
cv, dd, ftr sz44 > sz56
ftr haw > sz56
inf ala > wca
inf cus > wca
inf wus > wca
bmb wus > eng
bmb eus > eng
ftr wus > sz10
ftr eus > sz10deployment
cv, trn > sz10
dd > sz56
2 inf > eus
arm > wus
*2 inf > chicollect
$48 -
Ger2
Purchase
45 buys 2ftr 7inf 1artCombat
Cau - 3arm 3inf 1art Ukr, 3arm EPl, 1inf 1arm LIb via 1trn sz14 to sz16, 1bmb GerCau AA
Rolls: 1@1; Total Hits: 01@1: (5) -
Cau
Rolls: 3@1 2@2 7@3 1@4; Total Hits: 63@1: (4, 1, 1)2@2: (6, 5)7@3: (3, 5, 4, 5, 1, 6, 1)1@4: (4)
Rolls: 8@2 3@3 1@4; Total Hits: 48@2: (6, 5, 3, 6, 3, 4, 1, 2)3@3: (6, 6, 3)1@4: (4) -
Cau rd2
Rolls: 1@2 7@3 1@4; Total Hits: 41@2: (3)7@3: (3, 4, 1, 4, 5, 6, 2)1@4: (1)
Rolls: 2@2 3@3 1@4; Total Hits: 02@2: (4, 6)3@3: (6, 5, 5)1@4: (6) -
Cau rd3
Rolls: 1@2 7@3 1@4; Total Hits: 71@2: (2)7@3: (4, 2, 2, 1, 1, 2, 6)1@4: (2)
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (3)