@VictoryFirst sub will fight and be first casualty
Team Imhotep (Axis) vs The Headless Neds (Allies) : the Rematch
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Please, put the 2 Italian fighters in Wgermany before you play Anzac and France.
Thanks
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from Java to 45 Sea Zone
2 fighters moved from Java to 55 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Recording Battle StatisticsNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 55 Sea Zone to South Australia
1 fighter moved from 45 Sea Zone to South Australia
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 53 Sea Zone
1 destroyer moved from 53 Sea Zone to 49 Sea Zone
1 cruiser and 3 submarines moved from 42 Sea Zone to 61 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 42 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to South Australia
1 aaGun moved from 61 Sea Zone to South Australia
1 destroyer moved from 62 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Germans
Germans buy 2 artilleries, 3 destroyers, 9 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter moved from Western Germany to Denmark
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
2 infantry moved from Bulgaria to Greece
9 fighters and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
2 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Sweden
1 tactical_bomber moved from Western Germany to DenmarkCombat - Germans
Battle in 125 Sea Zone
Germans attack with 9 fighters and 1 tactical_bomber
Americans defend with 2 transports
Germans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Germans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Greece
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Greece from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sweden
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
1 bomber owned by the Germans retreated
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Sweden to Western Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
9 fighters and 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
8 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Vologda to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Rostov to Ukraine
1 artillery and 1 infantry moved from France to Western Germany
1 artillery moved from Portugal to Spain
2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Belarus to NovgorodPlace Units - Germans
3 destroyers and 4 submarines placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
2 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs -
Hi guys,
I figured you wouldn’t scramble on this one in sz125
However, I may be mistaken. Just let me know, we’ll roll dice and edit the map.
Have a nice sunday -
Your assumption was correct!
Those ships were in a one-way trip…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Combat Move - Russians
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to RostovCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Japanese
Japanese buy 5 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
9 fighters and 3 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 bombers moved from Shan State to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
9 fighters and 3 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour moved from Amur to 5 Sea Zone
2 armour and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour moved from 6 Sea Zone to Japan
1 artillery and 4 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 armour moved from Shensi to Yunnan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Kansu to Sikang
2 bombers moved from 44 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan State
2 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs (10 lost to blockades); end with 56 PUs total -
Team Imhotep - do you intercept in Ukraine?
As an aside, throughout this game this platform has not delivered the +2 damage for bombers in strategic raids… we’ve played by the same rules all along, so to this point, we can call it even. Going forward, should we add +2 to bombing runs, per the rules we’re using for this game, or should we deal with it as-is?
Opinions?
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Hi,
No interception.
I don’t see any problem adding 2 to SBRs henceforth.
Go Pats -
An important game today! I think Indy will put up a good fight, but will lose 34 - 24, or thereabouts.
With the +2s, we’ll have to let each other know to subtract IPCs from our totals, if we choose to repair damage. So for example, if I were to roll a 3 in Volgograd, it would actually be a 5. On Germany’s turn, if they wanted to repair all of it, they could subtract 2 from their IPCs and repair 3 damage.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 harbour, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from Scotland to Denmark
6 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from Turkey to Volgograd
2 bombers moved from Turkey to Ukraine
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Americans take Soviet Far East from JapaneseCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Ukraine
1 bomber killed by AA guns
Bombing raid in Ukraine causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Denmark
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Denmark from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Denmark to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Volgograd to Caucasus
1 aaGun and 4 infantry moved from Iraq to Turkey
1 infantry moved from India to West India
2 fighters moved from India to 41 Sea Zone
2 fighters moved from 41 Sea Zone to Java
2 infantry moved from South Australia to 61 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 61 Sea Zone to 42 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
2 fighters moved from 10 Sea Zone to Western United States
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Central United States to Western United States
1 submarine moved from 89 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Turkey
2 transports moved from 10 Sea Zone to 11 Sea Zone
2 transports moved from 11 Sea Zone to 64 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
2 submarines moved from 90 Sea Zone to 91 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
2 transports moved from 119 Sea Zone to 123 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
2 transports moved from 119 Sea Zone to 117 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 119 Sea Zone
4 infantry moved from 119 Sea Zone to Scotland
2 infantry moved from Norway to Finland
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 3 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour and 3 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to 117 Sea Zone
1 fighter moved from 117 Sea Zone to Iceland
2 transports moved from 64 Sea Zone to 89 Sea ZonePlace Units - Americans
1 carrier placed in 112 Sea Zone
2 mech_infantrys placed in Norway
1 harbour placed in Norway
2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Eastern United States
3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
Ok fellas - 6 damage (natural roll of 6) in Ukraine, but lost a bomber :(
5 damage (rolled a natural 3) in Volgograd.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Combat Move - British
Giving bonus movement to units
2 infantry moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 infantry moved from Caucasus to Kazakhstan
5 fighters and 1 tactical_bomber moved from India to Kazakhstan
1 infantry moved from Finland to Karelia
British take Karelia from GermansCombat - British
Battle in Greece
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Greece from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
British win with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Greece to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Iraq to Turkey
3 mech_infantrys moved from West India to Persia
4 aaGuns, 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from India to West India
1 fighter moved from Anglo Egyptian Sudan to Turkey
1 artillery and 1 infantry moved from Angola to Belgian Congo
1 aaGun and 3 infantry moved from Morocco to Algeria
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from Scotland to United KingdomPlace Units - British
1 harbour placed in Iceland
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 47 PUs (2 lost to blockades); end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Place Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Western Germany to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Greece from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Italians win with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Greece to Western Germany
1 fighter moved from Greece to Southern Italy
1 aaGun and 1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - ANZAC
ANZAC buy 1 harbour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 62 Sea Zone to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: ANZAC player Changing ownership of Queensland from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 armour moved from New South Wales to Northern Territory
2 fighters moved from New South Wales to 42 Sea Zone
1 armour moved from South Australia to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 transport moved from 61 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
3 fighters moved from South Australia to Java
1 cruiser moved from 61 Sea Zone to 42 Sea Zone
3 submarines moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Uruguay to Brazil
1 infantry moved from India to West IndiaPlace Units - ANZAC
1 harbour placed in Java
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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darn elusive japanese. “sooo hard to hit…”