Team Imhotep (Axis) vs The Headless Neds (Allies) : the Rematch

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 3 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 56 / 66
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 31 / 22
        UK_Pacific : 6 / 10
        Italians : 11 / 40
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • oh well Antholin, forgot to mention to you that carrs don’t have to move until non-combat…  Kind of important, I’ll take the blame on that one since I recomended that move.  Sorry.

    Will post later today, hopefully sooner than later.

  • '11

    Thats fine, as I wanted to bring as much with me as possible for the assault. And I think we made out pretty well against the Kamikaze strikes.

  • '10

    Yeah, we were very surprised to have the chance to use kamis.
    Every surface warship could have been moved on NCM since Kamis can’t target transports.

    But indeed, to loose only 2 planes is a lucky result considering 3 ACs were targeted.

  • '11

    Oh well, live and learn. I dread the thought if the Kamikaze pilots had more Sake in their systems. Then all would have been truly lost. Game on sirs.


  • Hey, I’m not sure what to say.  I double checked this time with Kreighund on HGD site, since I was wrong before.  He clarified that technically it is illegal to make noncombat move during combat except in volatile seazones and therefore you cannot trigger kamikazes with non-combat units…

    Technically he could have brought the bombarding ships, and technicallty this isn’t a tournament game, but I thought I would straighten out the rules for us newbies to tripleA.

    Shall I just continue on?  I’m content with whatever and am truly not trying to be a rules-monger.  I just want to be ready on this platform for our next round of torunament.

  • '10

    Here is what i propose : edit the game, and get that AC and 2 planes back.
    If we happen to have the possibility of using kamis again,  we’ll roll them with the forum’s dicey and edit the results.


  • Thanks Axisplaya - for my part, I’ve never seen that rule have to be adjudicated before, and I learned something new from it.


  • It will probably bite us later with those kamikazes…

    here is edited map.

  • '10

    UK is up !


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                EDIT: 1 infantry moved from Italian Somaliland to 76 Sea Zone
                EDIT: 1 artillery moved from Italian Somaliland to 76 Sea Zone
                EDIT: 2 destroyers moved from 81 Sea Zone to 76 Sea Zone
                EDIT: 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                EDIT: 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                EDIT: 3 infantry moved from Persia to Iraq
                EDIT: 1 artillery moved from Trans-Jordan to Iraq
                EDIT: 1 armour moved from Egypt to Iraq
                EDIT: 1 infantry moved from Burma to Shan State
                EDIT: 1 artillery moved from Burma to Yunnan
                EDIT: 1 mech_infantry moved from India to Yunnan
                EDIT: 1 mech_infantry moved from India to Shan State
                EDIT: 1 fighter moved from India to Shan State
                EDIT: 1 tactical_bomber moved from India to Shan State
                EDIT: 1 fighter moved from India to Yunnan
                EDIT: British undo move 12.
                EDIT: 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                EDIT: 1 destroyer moved from 88 Sea Zone to 103 Sea Zone
                EDIT: 1 mech_infantry moved from United Kingdom to Eire
                    EDIT: British takes Eire from Germans

    Combat - British
                EDIT: Battle in Shan State
                    EDIT: British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    EDIT: Japanese defend with 1 artillery
                    EDIT: 1 artillery owned by the Japanese lost in Shan State
                    EDIT: UK_Pacific takes Shan State from Japanese
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                EDIT: Battle in Iraq
                    EDIT: British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    EDIT: Neutral_Axis defend with 3 infantry
                    EDIT: 3 infantry owned by the Neutral_Axis lost in Iraq
                    EDIT: British takes Iraq from Neutral_Axis
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 9
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 9
                EDIT: Battle in Yunnan
                    EDIT: British attack with 1 artillery, 1 fighter and 1 mech_infantry
                    EDIT: Japanese defend with 1 infantry
                    EDIT: 1 infantry owned by the Japanese lost in Yunnan
                    EDIT: Chinese takes Yunnan from Japanese
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
                EDIT: Battle in 103 Sea Zone
                    EDIT: British attack with 1 destroyer
                    EDIT: Germans defend with 1 submarine
                    EDIT: 1 submarine owned by the Germans lost in 103 Sea Zone
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                EDIT: Recording Battle Statistics

    Non Combat Move - British
                EDIT: 1 infantry moved from Scotland to United Kingdom
                EDIT: 1 transport moved from 82 Sea Zone to 71 Sea Zone
                EDIT: 2 infantry moved from Union of South Africa to Rhodesia
                EDIT: 1 mech_infantry moved from Union of South Africa to Belgian Congo
                EDIT: 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                EDIT: 1 infantry moved from Italian Somaliland to Ethiopia
                EDIT: 1 bomber moved from Iraq to India
                EDIT: 2 fighters moved from Iraq to Egypt
                EDIT: 1 tactical_bomber moved from Iraq to Egypt
                EDIT: 4 infantry moved from India to Burma
                EDIT: 1 mech_infantry moved from India to Burma
                EDIT: 1 tactical_bomber moved from Shan State to India
                EDIT: 1 fighter moved from Shan State to India
                EDIT: 1 fighter moved from Yunnan to India
                EDIT: 1 aaGun moved from India to Burma
                EDIT: 1 aaGun moved from India to Burma
                EDIT: 1 battleship moved from 33 Sea Zone to 17 Sea Zone
                EDIT: Turning off Edit Mode

    Place Units - British
                1 factory_minor placed in Persia
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
                    Some units change owners in territory India


  • oops, had edit mode on, but I don’t think it affected anything.  All moves were legal.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 armour moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Algeria to Libya
                1 armour moved from Germany to Poland
                2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Slovakia Hungary to Poland

    Place Units - Italians
                1 carrier, 1 destroyer and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • Hi. Looks like a great game you have going. Am new to site, so apologies in advance if I don’t know the etiquette, but want to play a game of Alpha 3 AA with auto roller…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to Iwo Jima
                1 fighter moved from Caroline Islands to Iwo Jima
                1 fighter moved from Caroline Islands to Queensland
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Egypt
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '10

    @bobgordon303:

    Hi. Looks like a great game you have going. Am new to site, so apologies in advance if I don’t know the etiquette, but want to play a game of Alpha 3 AA with auto roller…

    Hello, and welcome here.

    To get started, first go there and follow the instructions : http://www.axisandallies.org/forums/index.php?topic=27127.0

    If the program is new to you, play bit on local mode to learn how to use it.

    Then, once you’re ready, go there : http://www.axisandallies.org/forums/index.php?board=52.0

    And start a thread to ask for an oponent. Won’t be long before you get one !

    Cheers.


  • Infrastructure - you are also France  :-D

    Bob - welcome!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                Giving bonus movement to units
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                2 bombers and 2 fighters moved from Southern Italy to Eastern Poland
                3 artilleries moved from Morocco to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to 103 Sea Zone
                1 tactical_bomber moved from Gibraltar to 103 Sea Zone
                1 fighter moved from 91 Sea Zone to Eire
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                      Germans take Scotland from British
                2 artilleries and 1 infantry moved from 109 Sea Zone to Eire

    Combat - Germans
                Battle in Eire
                    Germans attack with 2 artilleries, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Eire from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                    Germans win with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 8 infantry
                    retreated to Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 7 infantry
                Battle in 103 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from 103 Sea Zone to 109 Sea Zone
                1 fighter moved from Eire to 109 Sea Zone
                1 tactical_bomber moved from 103 Sea Zone to Gibraltar
                1 fighter moved from Libya to Southern Italy
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                2 bombers moved from Eastern Poland to Western Germany
                1 aaGun moved from Slovakia Hungary to Romania
                2 aaGuns moved from Germany to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                3 infantry moved from Bulgaria to Romania
                9 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                5 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                2 armour moved from Western Germany to Slovakia Hungary
                4 infantry moved from Poland to Slovakia Hungary
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 118 Sea Zone to 119 Sea Zone
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 fighter moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                3 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

Suggested Topics

  • 1
  • 54
  • 70
  • 28
  • 39
  • 42
  • 121
  • 271
Axis & Allies Boardgaming Custom Painted Miniatures

221

Online

17.3k

Users

39.8k

Topics

1.7m

Posts