12L - '41 - GM2 - Botider (axis) vs. Ol' Blood&Guts (allies +9), -tech, +NO

  • 2007 AAR League

    i’ll give you the benefit of the doubt on this second roll. if you roll a 2 or less, we’ll say the dd survived, if you roll a 3 or less (and my ss misses), we’ll say the ca survived…

    sz12
    ss @ 2, ftr @ 3, bmb @ 4
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (1)1@4: (6)
    vs
    ca @ 3
    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • 2007 AAR League

    sz12 cleared w/out loss

    sz9
    ss @ 2
    DiceRolls: 10@2; Total Hits: 510@2: (5, 2, 5, 6, 2, 2, 1, 5, 5, 1)
    vs
    dd @ 2
    DiceRolls: 10@2; Total Hits: 310@2: (1, 2, 6, 3, 3, 1, 4, 6, 5, 3)

  • 2007 AAR League

    ss lost…
    well, sometimes you just don’t get good dice. this may not be a very long game after all.

    noncombat
    ftr ukra > pol
    ftr epl > pol
    ftr, bmb sz12 > lib
    inf alg > lib
    ftr sz6 > pol
    2 inf, rtl ger > pol
    arm fra > pol
    2 inf nwy > fin

    deployment
    7 inf, 2 arm > ger

    collect
    $45

    Botider_vs_OBG_Gm2 _01aGer.AAM


  • @Botider:

    i’ll give you the benefit of the doubt on this second roll. if you roll a 2 or less, we’ll say the dd survived, if you roll a 3 or less (and my ss misses), we’ll say the ca survived…

    thanks for doing that, but you can always assume I will lose the dd in that case  :-)


  • Rus1-Buy: 5 inf, 3 arm…save 0

    CM
    1. 5inf art Kar => Fin 4inf
    2. 2inf Bel/inf Euk => Epl art
    3. 4inf Cau/art Euk => Ukr 2inf art

    Fin
    A-5inf art
    DiceRolls: 3@1 2@2; Total Hits: 13@1: (6, 4, 3)2@2: (1, 4)
    D-4inf
    DiceRolls: 4@2; Total Hits: 04@2: (3, 3, 4, 5)


  • Fin
    A-5inf art
    DiceRolls: 3@1 2@2; Total Hits: 13@1: (6, 2, 2)2@2: (5, 2)
    D-3inf
    DiceRolls: 3@2; Total Hits: 03@2: (6, 6, 4)


  • must be a pea shootin’ contest  :roll:

    Fin
    A-5inf art
    DiceRolls: 3@1 2@2; Total Hits: 03@1: (3, 2, 3)2@2: (4, 4)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)


  • I just realized I have had one infantry not shooting! He shall be executed for sleeping on duty!  :x

    Fin
    A-4inf art
    DiceRolls: 3@1 2@2; Total Hits: 03@1: (5, 2, 3)2@2: (3, 4)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • Fin
    A-3inf art
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (4, 4)2@2: (3, 1)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)


  • Fin
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (6, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Fin
    A-inf art
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Fin twlo 4inf

    Epl
    A-3inf
    DiceRolls: 3@1; Total Hits: 23@1: (1, 6, 1)
    D-art
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Epl lwlo inf

    Ukr
    A-4inf art
    DiceRolls: 3@1 2@2; Total Hits: 33@1: (1, 6, 1)2@2: (5, 2)
    D-2inf art
    DiceRolls: 3@2; Total Hits: 23@2: (6, 2, 2)

    Sounded reveille to make sure all report for duty  8-)


  • Hey it worked!

    Ukr lwlo 2inf

    NCM
    2inf Kaz => Cau
    inf Arc => Bel
    inf Eve => Ura
    inf Yak => Eve
    2inf Stc/2inf Far => Yak
    3inf Bry => Stc
    2inf Nov => Rus
    3inf art Rus => Arc

    Mobilize
    2inf 2arm in Cau
    3inf arm in Rus

    Collect: 36

    Botider_vs_OBG_Gm2 _01bRus.AAM

  • 2007 AAR League

    the furhrer sends message of panic to tojo… “you gotta hurry”  … and so, yamamoto goes to work. :wink:


    japan 1


    purchase
    ic…spend $15, save $2

    combat
    kwa
    inf, rtl jap via trn sz62 > sz61
    ftr jap

    phi
    inf, rtl aboard trn sz61 > sz50
    inf car / inf oki via trn sz51 > sz60 > sz50

    sum
    2 inf car is via trn sz51 > sz38

    bor
    2 inf aboard trn sz61 > sz49

    yun
    3 inf fic
    ftr man
    ftr for

    sz50
    ca, bb sz61

    sz35
    2 ftr sz61

    sz56
    2 ftr sz57

    sz53
    dd sz51
    2 ftr sz57

    pretty basic… really can’t take a lot of risks. let’s hope for some good dice…

  • 2007 AAR League

    we’ll start on the seas since at least one land battle depends on sea outcome…

    sz50
    ca @ 3, bb @ 4
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (1)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    sz50 cleared

    sz35
    2 ftr @ 3
    DiceRolls: 2@3; Total Hits: 12@3: (4, 1)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 2007 AAR League

    good shot… sz35 cleared w/ loss of ftr

    sz56
    2 ftr @ 3
    DiceRolls: 2@3; Total Hits: 02@3: (4, 4)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    whiff…

    sz56
    2 ftr @ 3
    DiceRolls: 2@3; Total Hits: 02@3: (4, 4)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 2007 AAR League

    ftr lost…

    sz56
    ftr @ 3
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (6)

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