A new G40 online TripleA tournament is getting setup.
XPAD-01 Unterhund-505/47 (Axis) v. The Long Dark Tea Time of the Soul
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 unit repaired.
1 armour and 1 mech_infantry moved from Korea to Ulaanbaatar
1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry and 3 mech_infantrys moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 bomber moved from Japan to Kwangsi
2 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi
3 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from Chahar to Hopei
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 1 artillery and 3 infantry; Chinese defend with 1 artillery and 4 infantry
AA guns fire in Kwangsi : 0/4 hits
Japanese roll dice for 1 battleship in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 1 : 4/14 hits
Chinese roll dice for 2 aaGuns, 2 artilleries and 7 infantry in Kwangsi, round 1 : 2/9 hits
2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Kwangsi
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 4/12 hits
Chinese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 2 : 3/7 hits
2 infantry owned by the British , 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 2/9 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 0/3 hits
1 infantry owned by the British and 1 artillery owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/9 hits
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 6 infantry
Casualties for British: 2 aaGuns, 1 artillery and 3 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 1 : 2/8 hits
Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 1 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits
1 artillery owned by the Chinese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 aaGun moved from Shantung to Kiangsu
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
2 carriers moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Ulaanbaatar to Yakut S.S.R.
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to KwangtungPlace Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 artillery and 3 mech_infantrys
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag, 1 mech_infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hopei : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 artillery and 4 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 tactical_bomber
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship and 4 transports
35 Sea Zone : 1 flag, 1 cruiser
20 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 tactical_bombers
6 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 37
Japanese : 54 / 60
Americans : 50 / 70
Chinese : 9 / 19
British : 31 / 30
UK_Pacific : 13 / 17
Italians : 17 / 22
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 22 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 22 times
6 was rolled 26 times
Average roll : 3.686
Median : 4.000
Variance : 0.592
Standard Deviation : 0.769
Total rolls : 121Japanese Combat
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.778
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 81Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.594
Median : 3.500
Variance : 0.129
Standard Deviation : 0.359
Total rolls : 32 -
This game is moving quickly now. If we can get 1-2 turns per day, we can get through several more turns in a short time.
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My partner is out of town at some conference for work. He was going to try to take his turn late yesterday after work, but no dice, it appears. I wanted to avoid this at all possible to allow him a chance to learn the game, but considering time and how busy he is right now, I’m going to have to take the US turn for him.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Midway to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 fighter in 6 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 106 Sea Zone
4 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 fighter moved from 6 Sea Zone to Soviet Far East
1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 tactical_bomber placed in Eastern United States
1 battleship, 1 destroyer and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 fighter and 1 mech_infantry
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber
9 Sea Zone : 1 flag, 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
106 Sea Zone : 1 flag, 1 carrier, 4 destroyers and 1 fighter
101 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 37
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 19
British : 31 / 30
UK_Pacific : 13 / 17
Italians : 17 / 22
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Hunan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Hopei, round 1 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
1 infantry placed in Kweichow
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Chinese undo move 5.
1 infantry placed in Suiyuyan
Chinese undo move 5.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery, 1 fighter and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 37
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 15
British : 31 / 30
UK_Pacific : 13 / 17
Italians : 17 / 22
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Combat Move - British
1 armour moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Kenya to Belgian CongoCombat - British
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 3 mech_infantrys
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in Kwangsi, round 1 : 0/4 hits
2 mech_infantrys owned by the Japanese lost in Kwangsi
2 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the British retreated to Yunnan
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
1 armour moved from India to Yunnan
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 artilleries moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 fighter moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from 98 Sea Zone to Egypt
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from British Columbia to AlaskaPlace Units - British
1 armour and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,1,4,4
British collect 31 PUs (2 lost to blockades); end with 32 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 2 armour, 1 artillery, 1 fighter and 4 infantry
Burma : 1 flag, 1 artillery and 3 infantry
British Columbia : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 harbour and 2 infantry
Malaya : 1 flag, 1 aaGun, 1 harbour and 2 infantry
Alaska : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour and 1 factory_minor
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 2 artilleries and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Iraq : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 37
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 15
British : 33 / 32
UK_Pacific : 13 / 0
Italians : 15 / 22
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 37
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 15
British : 33 / 32
UK_Pacific : 13 / 12
Italians : 15 / 22
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 artillery moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern France to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from BritishCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers, 2 cruisers and 2 transports
French defend with 1 destroyer
Italians roll dice for 2 bombers, 2 cruisers and 2 transports in 98 Sea Zone, round 1 : 4/4 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 2 bombers, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 1 : 2/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 bombers moved from 98 Sea Zone to Greece
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Greece
1 artillery and 6 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Algeria to GreecePlace Units - Italians
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 harbour
South West Africa : 1 flag, 1 artillery and 1 infantry
Rhodesia : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Romania : 1 flag, 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 fighter and 6 infantry
97 Sea Zone : 1 flag, 3 transports
98 Sea Zone : 1 flag, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 37
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 15
British : 31 / 32
UK_Pacific : 13 / 12
Italians : 17 / 28
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Malaya
2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 flag, 1 destroyer and 2 transports
62 Sea Zone : 1 flag, 2 destroyers
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 37
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 15
British : 31 / 32
UK_Pacific : 13 / 12
Italians : 17 / 28
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Scotland : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 37
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 15
British : 31 / 32
UK_Pacific : 13 / 12
Italians : 17 / 28
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 10 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
3 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
15 infantry moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 20 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 20 infantry and 4 mech_infantrys in Eastern Poland, round 1 : 5/25 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 10 infantry in Finland, round 1 : 4/12 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
1 aaGun moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
5 infantry moved from Germany to Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
6 armour, 5 artilleries and 9 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western Germany
2 aaGuns moved from Southern France to France
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandPlace Units - Germans
1 transport placed in 93 Sea Zone
1 transport placed in 112 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Western Germany
4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Romania : 1 flag, 1 aaGun, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Poland : 1 flag, 5 infantry
Germany : 1 flag, 1 factory_major, 4 infantry and 1 mech_infantry
Norway : 1 flag, 2 infantry
Baltic States : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 aaGuns, 7 armour, 5 artilleries, 29 infantry and 7 mech_infantrys
Bessarabia : 1 flag, 3 infantry
112 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
125 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier and 2 tactical_bombers
Finland : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
105 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 45 / 50
Russians : 29 / 37
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 15
British : 31 / 32
UK_Pacific : 13 / 12
Italians : 17 / 28
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Nice work guys. If you can get Russia in, I’m ready for Japan tonight.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
1 artillery moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Karelia to Finland
7 infantry moved from Karelia to Finland
1 armour moved from Karelia to Finland
1 tactical_bomber moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 artillery moved from Belarus to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/6 hits
Germans roll dice for 3 infantry in Bessarabia, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 armour, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 9 infantry
AA guns fire in Finland : 1/2 hits
1 fighter owned by the Russians lost in Finland
Russians roll dice for 2 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Finland, round 1 : 4/11 hits
Germans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Finland, round 1 : 5/11 hits
5 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Finland
Russians roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits
Germans roll dice for 2 artilleries and 6 infantry in Finland, round 2 : 3/8 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
Russians roll dice for 2 armour and 1 tactical_bomber in Finland, round 3 : 1/3 hits
Germans roll dice for 2 artilleries and 3 infantry in Finland, round 3 : 3/5 hits
1 tactical_bomber owned by the Russians , 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -32
Casualties for Germans: 1 aaGun and 7 infantry
Casualties for Russians: 2 armour, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomberNon Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
3 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
6 infantry moved from Bryansk to Ukraine
10 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Urals
3 infantry moved from Timguska to Urals
2 mech_infantrys moved from Belarus to Smolensk
2 armour moved from Belarus to Smolensk
7 infantry moved from Belarus to Smolensk
2 aaGuns moved from Belarus to SmolenskPlace Units - Russians
1 mech_infantry placed in Russia
1 armour placed in Novgorod
Russians undo move 1.
1 mech_infantry placed in Novgorod
Russians undo move 2.
Russians undo move 1.
1 armour and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 2 artilleries and 2 infantry
Bryansk : 1 flag, 1 infantry
Urals : 1 flag, 1 armour and 5 infantry
Bessarabia : 1 flag, 1 artillery and 2 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 5 infantry and 1 mech_infantry
Ukraine : 1 flag, 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 2 aaGuns, 2 armour, 7 infantry and 2 mech_infantrys
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 30 / 30
Japanese : 54 / 60
Americans : 50 / 71
Chinese : 9 / 15
British : 31 / 32
UK_Pacific : 13 / 12
Italians : 17 / 28
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Ulaanbaatar to Suiyuyan
Japanese take Central Mongolia from Russians
1 tactical_bomber moved from Yakut S.S.R. to Suiyuyan
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
2 bombers moved from Kwangtung to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 1 : 2/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Shensi to Anhwe
1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Siberia to AmurPlace Units - Japanese
2 infantry and 2 mech_infantrys placed in Japan
1 airfield placed in Kwangsi
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Chahar: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Shensi : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag, 2 bombers, 1 fighter and 2 tactical_bombers
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 artillery and 2 infantry
Amur : 1 flag, 1 artillery
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
41 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 carrier and 1 fighter
36 Sea Zone : 1 flag, 1 carrier, 1 tactical_bomber and 2 transports
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 1 flag, 3 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 44 / 50
Russians : 28 / 30
Japanese : 60 / 66
Americans : 50 / 71
Chinese : 5 / 15
British : 31 / 32
UK_Pacific : 13 / 12
Italians : 17 / 28
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I hated to do that to you, partner. But, I moved Japan in case our opponents could get here and move before you got back.
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Ah, man, I was ready to go.
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Sorry about that. You don’t normally post until later at night so I made an assumption. Incorrectly, though. Won’t happen again.
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Lately, I’ve had more free time. This weekend however, I may not. I’ll check on my phone where we are in the game and if R6 doesn’t sync up with my schedule, I’ll let you know.
Sorry about that. You don’t normally post until later at night so I made an assumption. Incorrectly, though. Won’t happen again.
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watching the pace VERY closely
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Ah, yeah I had assumed he would’ve posted late at night so I made the mistake of not checking it. I’ll give my partner a call. I believe he is back from his trip.
As we’ve reached the deadline, I’d rather not end the game especially since it has been going at a good clip.
Depending on pressure from higher, I propose we go at it as best as we can this weekend. Then pending that, figure things out from there. If that’s ok with Garg.