@Alsch91:
Oh please.
If Germany’s dropping that kind of force in northern Russia and buying 10 transports on G2, Russia will be making all sorts of bank in Europe. � Stacked up in Hungary/Romania, with planes and mobile forces falling back to stem your advance from the north.
You may think, however, one forgets, Russia doesn’t have that much to begin with while Germany easily has 170 IPC on the first three rounds (Compared to 90 IPC for Russia). Â Meanwhile, a gelded England is still rebuilding and not threatening, America’s way too far away to field more than a single transport - maybe two for harrassment. Â Italy’s mostly unopposed in Africa - usually is when England think’s its getting invaded.
I find Russia is usually crushed to at least 2 or 3 territories before Germany has to move units to block the British/Americans.
And yes, as I mentioned earlier, Japan’s sending it all against Russia and to hell with America. Â America will still have to dedicate about 5 rounds to the Pacific (7 if they split) and that’s 5 (7) rounds of no harrassment to Germany. Â IF the goal is win on the Europe map, what does it matter what you do or dont have in the Pacific? Â Hell, I might (MIGHT) even recommend not taking any of the DEI so America cannot get them either. Â
As for Calcutta, anyone stupid enough to let them make more than 17 is an obvious ametuer at the game. Â Sorry, but seriously, other than the first round or two, there’s no legitimate reason they shouldn’t be down to max 12 IPC a round. Â Why don’t you have 2 or 3 submarines CRDing them with a moderately good Japanese fleet in the DEI? Â I mean common, it’s not THAT hard. Â Hell, Larry gave you everything you needed at the start of the game, you dont even need to build anything! Â (You should, but you dont HAVE TOO.)
Only thing that should push Japan back is America, and the only reason you allow that is so they are not investing in the Atlantic. Â Remember, your goal is to win on Europe, not Pacific. Â That means there is only one VC on the Pacific map you have to care about: Tokyo. Â Everything else is tertiary at best. Â Even China can be mostly left alone once your army is past them, fine, let them liberate. Â Better still, INVITE the Vodka swilling bastards into Manchuria, you have any idea how helpful that is to Germany? Â 18 less hits, 36 less punch PER ROUND on the attack on Moscow!
I think your problem is you are still stuck in this globalization strategy of Classic, Revised and Anniversary and are not thinking in the mono-board mindset the Axis really need to win in 1940. Â Who cares what you have on the board you dont want to win on, hell, even avoiding taking things works out on that board. Â There have been plenty of games where I ignored Africa because I wanted to win in the Pacific. Â America couldn’t get the French or British territories there because I never took them, so they quickly lost the money needed to stop Germany AND Japan. Â Likewise, lull the Americans into thinking an easy win (there’s no way they are taking Tokyo before round 10, even if you do nothing to stop them but build for a couple rounds there) meanwhile, strip them of what they need to stop Germany from winning. Â
Stop thinking mono-laterally. Â This is a two sided campaign, you need EITHER Germany OR Japan, you do not need both.