@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO
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i tell ya, i have no idea how the brits took that
per - 4 inf, 3 ftr vs. 4 arm
Rolls: 4@1 3@3; Total Hits: 14@1: (3, 2, 5, 1)3@3: (4, 5, 5)
Rolls: 4@3; Total Hits: 24@3: (5, 3, 1, 5) -
my bad luck is beyond legendary
per2
Rolls: 2@1 3@3; Total Hits: 42@1: (1, 4)3@3: (1, 2, 2)
Rolls: 3@3; Total Hits: 33@3: (2, 3, 1) -
i don’t even know what to say, that was a serious kick in the nuts.
per cleared, brits lose 5 units to clear 4 (1 chance in eight of losing a fighter on that roll, guess i just need to be happy i cleared per the way that went)
NC
z39 - des (z51)
z3 - 2 trn, des, 3 acc (z5)
euk - 4 ftr (z5)
epl - inf (bst)
kaz - aa (rus)collect 36, has 36
whatever, this game is getting out of hand with the bad dice now. guess the allies as a whole were discombobulated and disheartened by the loss of london… :| LET’S hope they get some makeup dice soon!v :-P
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italy 7
purchase
4 inf, rtl, arm… spend $21, save $4combat
blk (arm)
inf, rtl, arm ger
ftr sz14dice…
blk
inf/rtl @ 2, arm/ftr @ 3
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (2, 4)
vs
arm @ 3
Rolls: 1@3; Total Hits: 01@3: (5) -
lots of bullet-riddled dead folks… we can really hit those dead guys. they don’t move, and they don’t shoot back… makes it easier. even troy could choot 'em…
noncombat
ftr blk > sz34 to land on ita cv
3 inf ita > per via 2 trn sz14 > sz34
cv, ca, dd sz14 > sz34
ftr jap cv > ita cv
inf, arm lib > egydeployment
4 inf, rtl, arm > itacollect
$25 + $4 saved = $29okay,… anxious to see where all that “made in the USA” metallurgy is headed… :lol:
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USA7 - with 49 buys trn, des, 2 ftr, acc
CM
nze () - inf (z44)
NC
aus - art, aa (z51), 2 bom (sol), 2 bom (wus)
z39 - sub, 2 trn, 13 des, 2 acc, 4 ftr (z51), trn, 2 des, acc, 2 ftr (z30)
z52 - sub (z56)
wak - 2 ftr (wus)
cau - 2 ftr (z3)place all z56
collect 48, has 48
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germany 8
purchase
6 inf, rtl, 2 arm, ftr… spend $42, save $27combat
bul (inf)
5 inf, 2 rtl, 8 arm polepl (inf)
2 inf pol
2 ftr gerbst (inf)
2 inf, 2 ftr polfeq ( )
arm cngwaf ( )
arm cng thru feq -
bst
2 inf @ 1, 2 ftr @ 3
Rolls: 2@1 2@3; Total Hits: 22@1: (6, 1)2@3: (2, 5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1) -
bst taken w/ loss of inf
epl
2 inf @ 1, 2 ftr @ 3
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 2)2@3: (1, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (5) -
epl taken w/out loss
bul
3 inf @ 1, 2 inf/2 rtl @ 2, 8 arm @ 3
Rolls: 3@1 4@2 8@3; Total Hits: 53@1: (6, 2, 2)4@2: (6, 3, 1, 5)8@3: (6, 3, 5, 1, 3, 2, 4, 4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1) -
bul taken w/ loss of inf
noncombat
inf pol > bul
2 ftr epl > pol
2 ftr bst > pol
ftr pol > ger
8 inf, rtl ger > poldeployment
6 inf, rtl, 2 arm, ftr > gercollect
$37 + $27 saved = $64 -
R8 - with 39 buys 10 inf, save 9
CM
eve () - inf (nov)
epl (2 inf) - 2 inf (euk), bom (cau)
per (3 inf) - 11 arm (cau), 3 arm (nov)combat:
epl - 2 inf, bom vs. 2 inf
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 3)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
epl2
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 4)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4) -
epl twol
per - 16 arm vs. 3 inf
Rolls: 16@3; Total Hits: 916@3: (5, 4, 3, 3, 1, 5, 3, 3, 6, 2, 2, 2, 6, 4, 6, 1)
Rolls: 3@2; Total Hits: 23@2: (1, 1, 4)i think i’m owed three misses here :|
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nope two hits instead :roll:
per twlo 2 arm
NC
cau - 10 inf, 2 art (euk), 3 inf (rus), bom (epl)
nov - 2 inf, aa (rus), inf, art (chi), bom (epl)
rus - aa (euk)
z42 - sub (z25)the UK sub in z25 was covered by a box on the UK turn, i intended to move it to z42 as well - let me know if you object.
place 4 inf (cau)
place 6 inf (rus)collect 25, has 34
let me see if you can take any of my CAPITALS this turn…. hmmmmmmmmmmmmmm well, i don’t THINK so. but right now i’m pretty much completely missing simple moves (see my game with OBG for further encouragement) :wink: i gave up the UK TWO STRAIGHT TURNS at 48 and 50 ipc to the germans each time. incredible and incredibly stupid.
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the dice are hating on me something FIERCE and at the same time i’m making mistakes (mistakes are no doubt related to the dice crushing me). that’s how it so often goes for me. i think the first chink in the armor came with JWW defended in back to back battles at 0.1% and 6% for a combined two battles of upper 0.06% odds in BIG BATTLES. my head is still spinning, yet it is a game i should still win, but i think it put me on tilt and now i’m missing big things like leaving the UK open to 1 infantry. :mrgreen:
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japan 8
purchase
2 inf, arm, 3 ftr, cv, dd… .spend $63, save $2combat
chi ( )
inf siknoncombat
arm fic > ind
inf, rtl jap > bry via trn sz36 > sz62
inf, bmb fic > bur
2 arm chi > bur
4 ftr sz36 > ind
cv, 5 trn sz34 > sz37
cv, 4 ftr, 2 bb, 4 cv, 8 ss, 2 dd sz36 > sz37
ss sz38 > sz37
dd sz36 > sz38
dd sz34 > sz31
ftr jap > sz62deployment
2 inf, arm > ind
2 ftr > sz37
ftr, cv, dd > sz62collect
$61 + $2 saved = $63 -
uk flag on car disappeared - will replace.
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oops, sorry. i was thinking about moving there but decided not to. make the NO box is still checked for britain.
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oops, sorry. i was thinking about moving there but decided not to. make sure the NO box is still checked for britain.
:wink: