Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4


  • Anzac 2

    16 IPCs

    2 DD (16)

    save 0

    No combat

    Non-coms

    1 Inf Alx to Egy
    1 TT SZ 42 to SZ 45, take
    1 Inf Jav to Dgu (activate)
    1 DD, 1 CA SZ 62 to SZ 54

    Place

    2 DD SZ 62

    Collect

    14 IPCs

    4 Spoox vs Alsch 02dAllies.AAM


  • Italy turn 2

    –>Purchase & repair

    purchase: 1 CV (16) = 16
    save 3 ipc

    –>Combat movement

    Syr: 1 INF, 1 ART --> Irq (activate)
    Tob: 1 ARM --> Alx (walk in, blitz to Tob)
    Tob: 1 Mech --> Tun (walk in)
    Gre: 1 INF, 1 ART --> TT --> Alg
    Sita: 1 Fig, 1 TacB --> Alg (land z95)
    z93: 1 BB, 1 CA --> bombard Alg
    Sita: 2 INF --> TT --> Gib (walk in)
    Sita: 1 INF --> TT --> Mor (walk in)

    –>Combat

    Alg
    A:
    bombard
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
    round 1
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 2)1@3: (4)1@4: (1)
    D:
    DiceRolls: 3@2; Total Hits: 23@2: (2, 3, 1)


  • doh

    Alg holds wlo 3 INF, Italy loses 1 INF, 1 ART

    –>NCM

    z93: 1 CA, 1 DD --> z92
    z94: 1 DD --> z92
    z97: 1 DD --> z92
    Sita: 1 Fig --> Syr
    Sfr: 1 ARM, 2 INF, 1 ART --> Nita

    –>Placement

    z95: 1 CV

    –>Income

    territories: 21
    no’s: 5 + 5 + 2
    saved: 3
    total: 36

    4 Spoox vs Alsch 02eItaly.AAM


  • France 2

    DoW on Japan

    1 Inf Fca to Fea
    1 DD SZ 58 to SZ 37

    You can skip France from now on.

    4 Spoox vs Alsch 02zF.AAM


  • Germany turn 3

    –>Purchase & repair

    purchase: 10 ART (40) + 4 INF (12) = 52
    save 0 ipc

    –>Combat movement

    I think attacking both your fleet and the UK itself will be a bit too much of stretching my supporting air units, it would fail probably, so I’m going to attempt the invasion via z109

    z112: 1 BB, 1 CA, 1 CV --> z109
    Fra: 1 Fig --> z109 (land z109)
    Wgr: 13 INF, 5 ART, 5 ARM, 1 Mech -->TT --> Uk
    z112: 1 TacB --> Uk (land Wfr)
    Fra: 1 bomber, 4 TacB, 2 Fig --> Uk (land Wfr, bomber land Fra, 1 Fig land z109)
    z112: 1 SS --> z104
    Wgr: 1 Fig --> z104 (land Wfr)
    z108: 1 SS --> z91
    Wgr: 1 Fig --> z91 (land Gib)
    DOW Russia
    Fin: 5 INF --> Kar (walk in)
    Rom: 1 ARM --> Epl (blitz Rom)

    need scramble orders for z109 : 1 BB, 1 CA, 1 CV, 1 Fig vs 3 possible Fighters

    see map

    4 Spoox vs Alsch 03aG.AAM


  • Scramble 1 French Fig, 2 UK Fig SZ 109.


  • z109
    A:
    DiceRolls: 2@3 1@4; Total Hits: 32@3: (2, 1)1@4: (4)
    D:
    DiceRolls: 3@4; Total Hits: 13@4: (3, 5, 6)

    z104
    A:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    z91
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • z109 damage BB
    z104 twol
    z91 twlo 1 SS

    Can the CA and BB still bombard now?


  • hmmm, I guess not anyways, can’t look it up here at work but it seems logical that they can’t bombard now.

    UK

    AA gunfire

    bomber
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    TacB
    DiceRolls: 5@1; Total Hits: 15@1: (1, 4, 5, 2, 4)

    Fighter
    DiceRolls: 2@1; Total Hits: 02@1: (4, 4)


  • lose 1 TacB

    UK round 1
    A:
    DiceRolls: 9@1 10@2 7@3 5@4; Total Hits: 159@1: (6, 1, 5, 1, 4, 6, 1, 3, 6)10@2: (6, 5, 6, 5, 1, 5, 1, 2, 2, 2)7@3: (6, 5, 1, 2, 3, 4, 6)5@4: (1, 4, 5, 3, 4)
    D:
    DiceRolls: 23@2 2@4; Total Hits: 923@2: (4, 3, 3, 5, 6, 2, 5, 3, 2, 4, 2, 2, 3, 2, 6, 3, 4, 2, 5, 4, 1, 5, 6)2@4: (3, 2)


  • UK round 2
    A:
    DiceRolls: 10@2 7@3 5@4; Total Hits: 1110@2: (3, 2, 6, 1, 6, 5, 5, 2, 5, 4)7@3: (2, 3, 3, 4, 2, 4, 4)5@4: (3, 2, 6, 3, 1)
    D:
    DiceRolls: 8@2 2@4; Total Hits: 78@2: (1, 2, 2, 2, 2, 2, 6, 5)2@4: (5, 3)


  • UK twlo 1 TacB, 13 INF, 1 Mech, 3 ART

    –>NCM

    Nor: 1 INF --> Fin
    Rom: 1 INF --> Yugo

    –>Placement

    Ger: 10 ART
    Wger: 4 INF

    –>Income

    once again, I’m at work and it just won’t show me the income and total ipc value tables, no matter what I try. I’ll update it later at home.

    4 Spoox vs Alsch 03aG.AAM


  • No problem, I can get it.

    R3

    49 IPCs

    5 Inf (15)
    1 Art (4)
    3 Arm (18)
    1 Strat (12)

    save 0


  • Oh and Germany collects

    49 + 10 NO - 2 + 29 plunder = 86 IPCs

    Combat

    2 Inf, 1 Art Nov to Kar
    2 Fig, 1 Tac Rus to Kar

    1 Inf Bel to Epl (mt)


  • Epl lwol

    Kar

    Attack (2 Inf, 1 Art, 2 Fig, 1 Tac)
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (3)2@2: (4, 1)1@3: (2)1@4: (1)

    Defense (5 Inf)
    DiceRolls: 5@2; Total Hits: 25@2: (4, 2, 1, 4, 5)


  • Retreat to Nov

    Non-coms

    2 Fig, 1 Tac Kar to Nov
    20 Inf, 3 Art, 1 AA gun Bel to Epl
    9 Inf, 1 Art Nukr to Epl
    3 Art Sukr to Nukr
    8 Inf Bry to Nukr
    2 Mech, 2 Arm Bry to Bel
    5 Inf Rus to Bry
    1 AA gun Bel to Smo
    6 Inf Yen to Tim
    5 Inf Yak to Yen
    1 Inf Yak to Bury

    Place

    2 Inf, 1 Art Nov
    3 Inf Sukr
    3 Arm, 1 Strat Rus

    Collect

    35 IPCs

    4 Spoox vs Alsch 03bR.AAM


  • I think you collect 40 ipc’s, you get the sz125, Archangel unoccupied NO

    Jap turn later


  • Ah excellent catch, thanks.
    Updated.

    4 Spoox vs Alsch 03bR.AAM


  • I forgot to roll for the second fighter in Karelia -
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • Alright so no change.

Suggested Topics

  • 24
  • 132
  • 41
  • 14
  • 2
  • 50
  • 108
  • 82
Axis & Allies Boardgaming Custom Painted Miniatures

78

Online

17.3k

Users

39.9k

Topics

1.7m

Posts