It is true though, when the newer version of +3 hit, Jen was raging about axis being underpowered.
You got the wrong version. I said in +2 the Axis were incredibly under-powered and I still maintain that the Axis in 2nd version of Alpha need a 24 IPC bid to achieve parity.
Her axis still did not evolve. Nothing wrong with sea lion bluff and following through when it can work, but most of your games will be just that, a sea lion bluff, UK does not need to fly every available unit in like before, just needs to keep 4 fighters in it and that is it (since she does 109 instead 110, the medit fleet and that fleet can merge in 92 instead of sinking 97).
In most of my games I win with the Axis in version 3 of Alpha due to the fact that India and England will fall every round unless the allies ditch every other position on the board (save USA Coast) to stop it - in which case, the Axis can walk all over the map.
Calcutta, makes 21 income when japan waits for round 2 DOW. daz pretty good. You can do india round 3, but it forces japan to skip dutch islands to hold shan state now. Then when you do smack india, japan loses so much air.
IF grandma grew testicles, would she be grandpa? I fail to see the relavance of if statements. No, Japan does not have to skip anything, a NB and AB in Southern China gives Japan the option of the WHOLE DEI on round 3 AND landings in Australia, the AB gives plenty of cover fire. India is cocooned out of the way, Australia’s castraded if they move their fighters over, and America’s a paper tiger since they had to dedicate everything to Japan (which means literally nothing to liberate England with, which still cannot be defended in Alpha 3.)
If I am rushing for calcutta, I am going to do Japan 1 DOW. Take it down on round 4 (severely limit income to UK pac, prevent anzac fighters from flying in, and  you get a fully loaded 6 transport drop).
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Thank you! Now I can attack with impunity and America cannot do squat. This is the route I LOVE to see the Allies take! I salivate at the thought of the Allies cutting their own throats by DOWing Japan on round 1!!! Oh hellz ya, you just KNOW my Japanese tanks are going to be rolling into the Caucasus on Round 8!
this is why jen is getting screwed. she still does 109 over 110, Â so italy has to deal with that much more stuff. sea lion on G3 won’t work.
I dont need SZ 110. I’d rather England have NO CHANCE to defend itself, than a slightly decent shot at it. I have NEVER seen Sea Lion fail in Alpha 3 (pre-Krieghund of course) and at worst saw the Germans win with all but 2 planes and with only one armor left. Even still, that game rocked since Calcutta also fell HARD leaving the Japanese and Germans without any England to worry about.
Calcutta round 3 leads to more losses now and it delays dutch islands at the same time.
If you land in Calcutta because the allies were smart enough not to take the bait, then yes, you have a 1 round delay on the DEI. That’s okay, I have India which means there is no threat in the SE Asian area AND an NO. A worthy trade to say the least.
This is why Jen plays the older version instead of the newer one and always plays axis. In that version I usually took allies with +4 inf on uk.
I play the older version because I dont have the newer version. However, without England Crush, I don’t think there’s a chance for the Axis to win. Perhaps Krieghund moved things in such a way as to even things out while still keeping England alive. I don’t know. However, I will adamantly state that it is clear, beyond any illusion of a doubt that England crush works everytime either by costing the allies position or by crushing England.