@Daaras Hope all is well, USA/China/UK are up.
Jercules (Axis) vs. ??? (Moscow in 5–can it be done?)
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Retreat from Yugo to Romania.
I’m going to assume those Moscow fighters are meant to intercept (obviously, let me know if this is wrong).
MOSCOW DOGFIGHT
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Rolls: 2@1; Total Hits: 12@1: (1, 3)
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MOSCOW AA
Rolls: 1@1; Total Hits: 01@1: (5)
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MOSCOW DAMAGE
Rolls: 1@6; Total Hits: 11@6: (6)+ 2
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So 8 damage.
Normandy
Rolls: 4@2 1@3 1@4; Total Hits: 44@2: (2, 5, 3, 2)1@3: (2)1@4: (1)
Rolls: 3@2; Total Hits: 03@2: (4, 3, 6)
SZ114
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 3)2@4: (5, 4)
Rolls: 1@3; Total Hits: 01@3: (4)
BALTIC
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (3, 5)2@3: (3, 5)2@4: (5, 4)
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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NC
-Poland, Hungary units and Moscow bomber to EP
-tank from EP activates Bulgaria
-Normandy air to WG
-all other air to Romania
-2 inf. from WG to PolandPLACE
-upgrade Romania
-2 bombers in ROM
-1 transport in sz100COLLECTS
14 + 55 - convoyCONVOY
Rolls: 2@3; Total Hits: 12@3: (1, 4)
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Germany collects 68 IPCs.
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Just so you know, Romania is only a retreat option if an attacking unit passed through it to get to YUGO. Sending infantry from HUN does not accomplish that. You could have sent an EPL tank though if you want to roll/move one to make it to YUGO.
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That’s what I did. 5 tanks in EP; 2 take BEL and NUk, one activates BUL, and one blitzes thru Romania (3 remaining in EP).
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“-1 tank from EP (thru ROM), France mechs & tanks, 2 inf. (Hungary) vs. Yugo”
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Whoops, I misremembered the number of tanks you started with on France. Next time I’ll actually read the CM :lol:
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I am not sure if this is the right way to go with the Soviet buy. Moscow won’t hold if it can’t mobilize anything though, so fighters might result in more defenders in the short term.
USSR2
Buy (29/36)
3 inf
2 figCM:
NUKR
1 tank bry blitz in and back to bryBEL
1 tank bry blitz in and back to brySUKR
1 inf, 1 tact bry
2 fig rusA
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (1)2@3: (5, 1)1@4: (4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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sukr twol
NCM:
2 fig, sukr >> rus
1 tact sukr >> bry
1 inf npr >> cpr (activate 2 inf)
6 inf yak >> yen
1 inf dza >> yen
2 inf olg >> tim
12 inf, 2 aa bury >> yak
1 inf ula >> yak
2 inf buy >> cmo
11 inf, 3 art, 2 aa nov >> arch
5 inf rus >> bry
1 inf ros >> bry
2 mech bry >> rusMobilize:
3 inf vol
2 fig rusCollect 33 IPC (40 total)
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I’m surprised these SBR rules haven’t been fixed. Interceptors ought to fire @2, seems a simple enough adjustment to me.
JAPAN 2 - 47
PURCHASES
-2 transports, 2 tanks (26)
-save 21COMBAT
-KWA air vs. SZE
-Hunan units, 1 mech, sz36 air vs. Yunnan
-1 inf. takes HOP, BUY, SAK, BURY, ULA (that’s right, all those places… with a SINGLE INFANTRY! OH YEAH!!!)
-2 inf. take FIC
-1 inf., 1 art. takes SUI
-ANHWE units take KWESZE
Rolls: 4@3 5@4; Total Hits: 84@3: (1, 3, 4, 2)5@4: (2, 4, 2, 1, 3)
Rolls: 5@2 1@4; Total Hits: 35@2: (2, 5, 2, 4, 5)1@4: (2)
YUNNAN
Rolls: 2@1 2@2 3@3 3@4; Total Hits: 32@1: (5, 6)2@2: (6, 2)3@3: (5, 4, 6)3@4: (2, 2, 5)
Rolls: 6@2; Total Hits: 36@2: (6, 2, 5, 5, 2, 1)
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3 f. lost in SZE.
Yunnan
Rolls: 1@2 3@3 3@4; Total Hits: 41@2: (2)3@3: (4, 6, 2)3@4: (2, 3, 5)
Rolls: 3@2; Total Hits: 13@2: (2, 6, 6)
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NC
-Yunnan air back to carriers
-2 bombers to Romania
-rest of SZE air to KWA; Japan air to KWA
-1 inf. (SFE), 1 art. (AMUR) to Japan
-1 inf. (Amur), 1 aa (Korea) to Japan
-1 inf., 1 art. (Japan), 1 inf., 1 tank (Korea) to KWAPLACE
-2 trans in sz6; 2 tanks in JapanCOLLECTS
21 + 39 = 60 IPCs -
US2
Buy (52/52)
1 sub
1 dest
2 fig
2 trans
1 artNCM:
1 sub, 1 dest, 1 cru, 1 bsh, 1 carrier, 2 fig sz26 >> sz54
3 inf, 1 art haw load 2x trans sz26 >> sz54
1 dest, 2 carrier sz10 >> sz26
1 cru sz11 >> sz26
1 fig gua >> sz26
1 trans sz11 >> sz26 unload haw
1 fig eus >> sz26
1 tact haw >> sz26Mobilize:
1 sub, 1 trans sz10
1 fig wus
1 dest, 1 trans sz101
1 art, 1 fig eusCollect 52 IPC
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China 2
Buy (0/15)
NCM:
2 inf she >> tsiCollect 6 + 6 = 12 IPC (27 total)
UK2
UKE Buy (33/33)
3 inf
1 art
1 tank
2 transUKP Buy (21/21)
1 inf
3 mech
1 tankCM:
SUD
1 inf, 1 art, 1 tank egyIRQ
1 inf, 1 art saf load 2x trans sz71 >> sz80
1 bsh sz79 >> sz80 bombard
1 cru sz76 >> sz80 bombard
1 mech, 1 fig, 1 tact egy -
SUD
A 1 inf, 1 art, 1 tank
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 6)1@3: (1)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 3)
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SUD r2
A 1 inf, 1 art, 1 tank
Rolls: 2@2 1@3; Total Hits: 32@2: (1, 2)1@3: (2)
D 1 art
Rolls: 1@2; Total Hits: 11@2: (2)
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IRQ
A 1 inf, 1 art, 1 mech, 1 fig, 1 tact, 1 cru, 1 bsh
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 21@1: (3)2@2: (4, 5)2@3: (3, 5)2@4: (1, 5)
D 3 inf
Rolls: 3@2; Total Hits: 03@2: (3, 5, 5)