It’s rare to see dice that bad, wow 🤯
Booger (Allies) vs Alsch (Axis) Alpha 2
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Combat
2 Inf, 1 Art Eth to Sud (mt)
1 Inf Iso to Ken (mt)
3 Inf, 1 Art, 1 Arm Tob to Alx
1 Inf, 1 Art Lib to Tun
1 Mech Tob to Tun2 Inf, 1 Art, 1 Arm Nita to Sfr
1 SS, 1 DD SZ 95 to SZ 93
1 Fig, 1 Tac Nita to SZ 931 DD, 1 CA SZ 95 to SZ 94
1 Fig Sita to SZ 941 TT SZ 95 to SZ 97, take
2 Inf Sita to Gre
1 Arm Alb to Gre
2 TT SZ 97 take
3 Inf Sita, 1 Art Nita to Gre -
Sud twol
Ken twolAlx
Attack (3 Inf, 1 Art, 1 Arm)
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 5)2@2: (1, 2)1@3: (4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
Tun
Attack (1 Inf, 1 Art, 1 Mech)
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (4, 5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Sfr
Attack (2 Inf, 1 Art, 1 Arm)
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (3)2@2: (1, 1)1@3: (2)
Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
SZ 93
Attack (1 SS, 1 DD, 1 Fig, 1 Tac)
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 2)1@3: (5)1@4: (6)
Defense (1 DD, 1 CA)
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)
SZ 94
Attack (1 DD, 1 CA, 1 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (6, 1)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)
Gre
Attack (5 Inf, 1 Art, 1 Arm, 1 CA, 1 BB)
Rolls: 4@1 2@2 2@3 1@4; Total Hits: 54@1: (2, 5, 4, 5)2@2: (2, 2)2@3: (3, 2)1@4: (4)
Defense (4 Inf)
Rolls: 4@2; Total Hits: 24@2: (1, 5, 2, 4)
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Alx twol
Sfr twlo 1 Inf
Gre twlo 2 Inf
SZ 94 cwolTun R2
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Rolls: 1@2; Total Hits: 11@2: (2)
SZ 93
I’ll assume you lose the CA.
Attack (1 DD, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (2)1@4: (4)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)
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Damn dice.
Retreat from Tun
SZ 93 cwlo 1 SS
Non-coms
1 Fig SZ 94 to Sita
1 Fig, 1 Tac SZ 93 to Sita
2 Inf Alb to Yugo
1 Inf Sita to NitaPlace
1 Mech Nita
Collect
17 + 5 NO - 1 + 6 leftover = 27 IPCs
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I’m pretty sure France can’t affect Germany’s turn, so I’ll go ahead with Germany.
You can move France’s units with Russia’s turn.G2
70 IPCs
repair BB SZ 112
12 Inf (36)
5 Art (20)
1 SS (6)
1 DD (8)save 0
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Combat
1 SS SZ 112 to SZ 110
2 Fig, 3 Tac Wgr to SZ 110
1 Fig Sita to SZ 110I’ll assume no scramble in SZ 110, let me know if that’s wrong and I’ll fix it.
1 Fig, 1 Tac SZ 112 to SZ 104
1 Strat Wgr to SZ 104
1 Tac Wgr to SZ 104 -
SZ 110
Attack (1 SS, 3 Fig, 3 Tac)
Rolls: 1@2 3@3 3@4; Total Hits: 51@2: (4)3@3: (2, 1, 5)3@4: (1, 4, 1)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 104
Attack (1 Fig, 2 Tac, 1 Strat)
Rolls: 2@3 2@4; Total Hits: 32@3: (1, 2)2@4: (6, 2)
Defense (1 BB)
Rolls: 1@4; Total Hits: 11@4: (4)
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SZ 110 cwol
SZ 104 cwlo 1 FigNon-coms
1 Tac SZ 104 to Hol
1 Strat SZ 104 to Wgr
1 Tac SZ 104 to SZ 112
1 Fig SZ 110 to SZ 112
2 Fig, 3 Tac SZ 110 to Wgr
1 Fig Sita to Alx
5 Inf, 2 Art, 3 Arm Yugo to Rom
5 Inf Bul to Rom
2 Inf, 1 Art Nor to Fin
3 TT SZ 112 take
2 Inf Wfr; 1 Inf, 2 Art Wgr; 1 Inf Ger to Nor
3 Art Fra to Wgr
2 Arm Wfr to Wgr
3 Arm Fra to Ger
13 Inf Ger to HunPlace
5 Inf, 5 Art Ger
7 Inf Wgr
1 SS, 1 DD SZ 112Collect
41 + 10 NO = 51 IPCs
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France -
NonCom
inf from Fwa to Fca
inf from Syr to Trj
inf from Tun to AlgRussia to follow
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Cash = 51
Purchase:
2 DD = 16 (35)
1fgt = 10 (25)
1 mech = 4 (21)
7 inf = 21 (0)Combat:
NoneNonCombat:
BB from sz115 to sz114
2 inf from Epl to Bal
5 inf from Bel to Bal
2 inf from Vyb to Nod
3 inf from Kar to Nod
Inf and art from Bel to Nod
3 inf from Suk to Nuk
2 inf from Bes to Nuk
Inf and art from Bsk to Nuk
2 inf from Rosto Suk
2 inf from Rus to Sam
2 mech from Bsk to Sam
Tac from Rus to NodPlacement:
DD sz127
DD sz115
Fgt Rus
Mech Rus
1 inf Nod
3 inf Suk
3 inf RusCollect:
IPC’s = 36
NO = 0
Saved = 0
Cash = 36 -
J2
45 IPCs
1 mIC (12)
1 Naval Base (15)
3 SS (18)save 0
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Combat
1 Arm Amu to Sib (mt) blitz to Sfe (mt)
1 Art Amu to Sak (mt)
1 Arm Amu to Bury (mt)
1 Inf Cha to Sui (mt)
1 Inf Cha to Hop (mt)
6 Inf, 3 Art Anh to Kwe (mt)
2 Art Hun to Kwe3 Inf Hun to Yun
1 Inf, 6 Fig, 5 Tac, 2 Strat Kwa to Yun
1 Fig Jeh to Yun -
Sib twol
Sfe twol
Sak twol
Bury twol
Sui twol
Hop twol
Kwe twolYun
Attack (4 Inf, 7 Fig, 5 Tac, 2 Strat)
Rolls: 4@1 7@3 7@4; Total Hits: 84@1: (4, 3, 6, 1)7@3: (5, 6, 1, 3, 3, 5, 1)7@4: (5, 5, 6, 6, 3, 4, 1)
Defense (5 Inf)
Rolls: 5@2; Total Hits: 15@2: (2, 5, 3, 3, 4)
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Yun twlo 1 Inf
Non-coms
7 Fig, 5 Tac, 2 Strat Yun to Kwa
1 AA gun Amu to Bury
2 TT, 1 SS, 1 DD SZ 6 to SZ 33
1 SS, 2 DD, 1 CA, 2 CV, 2 Fig, 2 Tac, 2 TT SZ 6 to SZ 36, take
3 Inf, 1 Art Jap to Kwa
1 CA, 2 BB, 2 TT SZ 5 to SZ 6Place
1 mIC Man
1 Naval Base Hai
3 SS SZ 6Collect
38 + 10 NO = 48 IPCs
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USA
Cash = 52
Purchase:
Carrier = 16 (36)
Tac = 11 (25)
Fgt = 10 (15)
DD = 8 (7)
TT = 7 (0)Combat:
NoneNonCombat:
TT from sz46 to sz35 unload 2 inf in Phi
SS & DD from sz23 to sz 26
CR and fgt from sz10 to sz26
fght from Eus to sz26 land on carrier
Strat from Eus to HawPlacement:
CR sz10
DD sz10
Tac & Fgt Eus
TT sz10Collect:
IPC’s = 52
NO = 0
Saved = 0
Cash = 52China
Purchase = 15
5 infCombat:
6 inf & fgt to YunRolls: 6@1 1@3; Total Hits: 16@1: (2, 6, 6, 6, 1, 2)1@3: (5)
Rolls: 3@2; Total Hits: 03@2: (4, 3, 6)
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Yun2
Rolls: 6@1 1@3; Total Hits: 16@1: (5, 1, 3, 2, 4, 2)1@3: (5)
Rolls: 2@2; Total Hits: 12@2: (2, 3)
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Rolls: 5@1 1@3; Total Hits: 05@1: (6, 4, 4, 3, 3)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
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This way to funny.
Rolls: 4@1 1@3; Total Hits: 14@1: (6, 4, 1, 6)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
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Yun twlo 2 inf
NonCom:
2 inf from She to Sik
4 inf from Sze to Sik
1 fgt from yun to SikPlacement:
5 inf Sik
Collect:
IPC’s = 6
NO = 6
Saved = 0
Cash = 12
Map
And I will work on UK and ANZAC tonight. -
Forgot to update IPC chart and round info. Here is a new map