R01 - DM (Axis) vs. Soul (Allies + 10)


  • pol twol

    trj
    aDiceRolls: 5@3; Total Hits: 25@3: (5, 3, 1, 5, 5)
    dDiceRolls: 2@2; Total Hits: 12@2: (4, 1)


  • trj cleared, not taken.

    ncm:
    inf fin -> kar
    4 trn 5 -> 6 load 6 inf gbr inf nwy -> 5 unload kar
    4 ftr pol -> 5
    4 ftr trj, 8 arm aa per -> ind
    arm nin -> yun

    mobilize:
    trn ca 5, 2 inf kar, 3 inf ind, inf nwy, 6 inf gbr

    collect:
    52+5=57, has 57

    DM_vs_Soul_16dU.AAM


  • Italy Round 16

    Pay 4 damage to Cauc

    Buy 1 aa, 8 inf, 1 arm

    Combat Move

    1)  Per - mt vs. 1 arm (cauc, back to cauc)

    Results

    per - taken, blitz

    Non-Combat Move

    1 inf to lib from alg
    1 inf, 1 aa to egy from ita
    1 inf to fra from ita
    1 rt to cauc from kaz
    3 inf to cauc from mos
    6 arm to mos from cauc
    2 ftrs to egy from mos
    1 aa to cauc from mos

    Placement

    4 inf on Cauc
    4 inf, 1 arm, 1 aa on Mos

    Collect 27 + 10 (NO) = 37 total

    DM_vs_Soul_16eI.AAM


  • US16:
    Purchase:
    4 inf 2 art arm 2 trn 2 ftr

    combat:

    China:
    conscript 4 inf

    combat:

    ncm:
    trn 38 load 2 inf -> 35 unload
    trn 50 load inf art -> 36 unload
    inf art sui -> nin
    4 inf man -> sui
    2 trn 62 -> 59 load 3 inf arm -> 62 unload man
    12 sub 3 cv 6 ftr 6 dd 38 -> 35
    trn 59 -> 50
    trn dd cv 2 ftr 10 -> 9
    3 inf eus -> eca
    ca 6 dd 62 -> 36
    trn 56 load 2 inf -> 57 unload
    trn 59 -> 56
    2 ca 4 dd cv 2 ftr 59 -> 62
    3 inf sik, 3 inf nin -> chi

    mobilize:
    inf art 2 ftr eus, trn 10, trn 56, inf art arm wus, 2 inf phi, 2 inf sik, 2 inf nin

    collect:
    42+15=57, has 57

    DM_vs_Soul_16fA.AAM


  • Germany Round 17

    Buy 1 dd, 1 aa, 9 inf, 1 arm

    Combat Move

    1)  Bst - mt vs. 1 arm (bel, back to bel)
    2)  Arch - mt vs. 1 arm (bel, back to bel)
    3)  Pol - 4 inf vs. 15 inf (ger), 5 rt (4 ger, 1 cze), 2 ftrs (ger)


  • Pol

    15 inf, 5 rt, 2 ftrs

    DiceRolls: 10@1 10@2 2@3; Total Hits: 710@1: (1, 4, 1, 6, 5, 6, 1, 4, 5, 6)10@2: (5, 1, 4, 5, 4, 6, 3, 6, 2, 2)2@3: (1, 6)

    4 inf

    DiceRolls: 4@2; Total Hits: 34@2: (1, 2, 6, 1)


  • Results

    bst - taken, blitz
    arch - taken, blitz
    pol - taken with 12 inf, 5 rt, 2 ftrs

    Non-Combat Move

    2 ftrs to bel
    1 aa to pol from ger
    2 inf to pol from cze
    4 inf, 1 rt to ger from nwe
    2 inf to ger from fra
    1 inf to per from cauc
    1 inf to bel from mos
    3 arm to bel from cauc

    Placement

    1 dd in Sz 5
    7 inf, 1 arm, 1 aa on Ger
    2 inf on Fra

    Collect 34 + 15 (NO) = 49 total

    DM_vs_Soul_17aG.AAM


  • 3 inf hup -> kia

    souLvLLindy14bR.AAM


  • Wrong map.

    Your russian inf were already in Kia.  Are they moving to Hup?



  • Japan Round 17

    Buy 1 bom, 2 inf save 4

    Combat Move

    1)  con - mt vs. 1 arm (egy)
    2)  Feq - mt vs. 1 arm (egy)

    Results

    con - taken, walk-in
    feq - taken, walk-in

    Non-Combat Move

    1 ftr to sz 15 from egy
    3 ftrs to ger from egy

    Placement

    2 inf on Egy
    1 bom on Japan

    Collect 15 + 4 saved = 19 total

    DM_vs_Soul_17cJ.AAM


  • UK17:
    Purchase:
    11 inf art 4 arm

    combat:
    arm kar -> arc -> kar
    arm kar -> bst -> kar
    inf 4 ftr ind -> per
    4 trn 5 -> 6 load 6 inf gbr inf nwy -> 5 unload kar
    2 trn 3 ca cv 6 -> 7
    3 ca 4 ftr cv 2 dd bb attack 5

    5
    aDiceRolls: 2@1 2@2 7@3 1@4; Total Hits: 72@1: (3, 1)2@2: (2, 6)7@3: (2, 1, 4, 2, 4, 4, 3)1@4: (2)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • 5 cwol

    per
    aDiceRolls: 1@1 4@3; Total Hits: 31@1: (1)4@3: (1, 4, 6, 1)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • per cleared, not taken.

    ncm:
    arm yun, 4 ftr per -> ind
    2 ftr 5 -> 7

    mobilize:
    inf art arm ind, inf arm kar, inf 2 arm nwy, 8 inf gbr

    collect:
    46+5=51, has 51

    DM_vs_Soul_17dU.AAM


  • I do not think you can load inf during a combat move and then unload them in a friendly territory (Kar).
    I think you have to attack (do an amphib assualt) if you load during a combat move.

    I believe my dd prevents the reinforcing of Kar.

    You can change your turn if you need to.

    We can also get clarification if we need it.


  • I pmed gamerman01 about the situation… I will copy/paste what he sent me when I am not on my phone… but he gave me a list of 4 things I could do.  He clarified that I could ncm out of and that sz during a combat move.  I cannot load transports in the sz though or amphibious assult AND conduct combat in the sz.


  • Copied and pasted from the PM:

    Page 14 of the AA50 FAQ, Sea units starting in hostile sea zones:
    You have 4 options.

    1. Remain in the sea zone and conduct combat
    2. Leave sea zone, load units if desired, and conduct combat elsewhere
    3. Leave sea zone to load units and return to the same sea zone to conduct combat
    4. Leave sea zone and conduct no combat (this must be done during the combat movement phase, even if it does not result in combat).

  • @souL:

    Copied and pasted from the PM:

    Page 14 of the AA50 FAQ, Sea units starting in hostile sea zones:
    You have 4 options.

    1. Remain in the sea zone and conduct combat
    2. Leave sea zone, load units if desired, and conduct combat elsewhere
    3. Leave sea zone to load units and return to the same sea zone to conduct combat
    4. Leave sea zone and conduct no combat (this must be done during the combat movement phase, even if it does not result in combat).

    Those are correct options, but you cannot “unload to a friendly” territory.

    Both option 2 and 3 involve conducting combat.

    I PM’d Krieg for clarification.  Here was my layout of the situation and his response.  I can ask for further clarification and have him post in this thread if needed.

    Bolded for emphasis:

    @Krieghund:

    You thought correctly.  You can only load units onto a transport in combat movement for an amphibious assault.

    @DarthMaximus:

    Krieg, quick question.

    I didn’t think you can unload into a friendly territory during combat move.

    The situation:

    Russia was eliminated, UK owns and collects income for Kar.  UK fleet with all its trns is in Sz 5.  Germany buys and places a DD in sz 5.  On UK’s turn, can UK load inf (from London) during combat move and then unload them in a friendly Kar (during combat Move)?

    I thought if you load in combat move you have to unload in combat move (to an enemy held teritory).  So the inf would have to be used in an attack.  In other words you can’t unload to a friendly territory during combat move even though you loaded the trns in combat move.

    Thanks,
    DM


  • UK17:
    Purchase:
    trn 8 inf art 4 arm

    combat:
    4 ftr dd 5
    trn 5 -> 6 load inf gbr unload nwe
    inf 4 ftr ind -> per
    bb 3 ca cv 2 trn dd 5 -> 6
    3 ca cv 3 trn 5 -> 7

    per
    aDiceRolls: 1@1 4@3; Total Hits: 21@1: (4)4@3: (1, 5, 2, 4)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • well, I guess that battle already had a result… so cleared but not taken

    5
    aDiceRolls: 1@2 4@3; Total Hits: 31@2: (1)4@3: (6, 3, 2, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

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