Funcioneta (Axis) vs Yoshi (Allies) - G40 OOB (game 2)


  • only 7inf and 1SS killed… doesn’t look like a great defense :lol:

    Russia later on ; my play should be slow at the beginning since I’m discovering :)


  • ok, does not looks like there are so many option for R1… guess the main part is what to buy…

    Russia 1:

    Purchase & Repair:

    4art (16)
    7inf (21)

    NCM:

    2inf Karelia -> Novgorod
    2inf Vyborg -> Novgorod
    6inf, 1art, 1AA Novgorod -> Bel
    3inf BST -> Bel
    3inf Epl -> N. Ukranie
    2inf Bessarabia -> N. Ukranie
    1inf Caucasus -> Rostov
    1mech, 1tnk Volgograd -> Bryansk
    2inf, 1art, 1AA Russia -> Bryansk
    1fgt, 1tac Russia -> Novgorod
    1inf Archangel -> Bel
    6inf Buryatia -> Yakut
    6inf Sakha -> Buryatia
    6inf Amur -> Buryatia
    1mech, 1tnk Russia -> Bel
    1BB sz115 -> sz114
    1SS sz127 -> sz124

    Place Units:

    3art Novgorod
    1art, 7inf Russia

    Collect $37

    G40-OOB-FuncAx-YoshiAll-01Br.aam


  • Yep, is as you say. And there are many variations in what to buy. Your purchase seems a good one

    And now the pain … making a Japanses turn!  :lol:

    Japan 1

    Buys: 3 tra, save 5 IPCs

    Combat moves:

    Japan declares war on France!  8-)

    2 inf, art bei to cha

    mech man to anh
    inf sha, inf nan to anh

    3 inf, art kia to hun
    3 fig, 2 tac man to hun
    fig for to hun

    3 inf, art kwa to yun
    fig, tac, bomb nan to yun
    bomb man to yun
    2 bomb jap to yun

    2 inf Siam to FIC

    Combat:

    Hunan

    ADiceRolls: 2@1 2@2 4@3 2@4; Total Hits: 42@1: (1, 1)2@2: (2, 3)4@3: (6, 4, 6, 6)2@4: (4, 5)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)


  • hun, fic, anh, cha taken, no losses

    Yunnan

    ADiceRolls: 2@1 2@2 1@3 5@4; Total Hits: 62@1: (4, 3)2@2: (1, 2)1@3: (4)5@4: (5, 3, 2, 1, 1)
    DDiceRolls: 3@2; Total Hits: 03@2: (4, 3, 5)


  • yun taken, no losses

    NCMs:

    5 fig, 3 tac, 4 bomb (yun, hun) to kwa
    fig oki to kwa
    4 fig, 3 tac jap to kwa

    bb, fig, tac, ac, tra z33 to z36
    cru, dd, sub z19 to z36
    2 tra z6 to z36
    inf oki, 1 inf 1 art 1 tank jap to fic by tra
    inf car, in pau to fic by tra

    4 inf, art, aa gun man to bei

    inf kor to man

    bb, 2 fig, 2 tac, 2 ac, cru, 1 dd, sub z6 to z33

    Deploy: 3 tra to z6

    Income: 32 + 5 = 37 IPCs

    fun_yos_jap1.AAM


  • ok… let’s see what an attack on the italian fleet does…

    I believe there is a better move if you want to reduce the odds of sea lion, but I’m not sure 100% defense is the best.UK 1:

    Purchase & Repair:

    London

    9inf (27)

    save 2

    Calcutta

    5inf (15)

    save 1

    Combat moves:

    Sz95 (1tp, 1CA, 1BB)
    1DD, 1tac sz91
    1CA sz98
    1fgt Alexandria

    Dice…

    Sz95 rd1
    A: 1DD, 1CA, 1fgt, 1tac
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (4, 3)1@4: (6)

    D: 1CA, 1BB
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2)


  • Sz95 rd2
    A: 1fgt, 1tac
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)

    D: 1dBB
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • Results:

    Sz95 cleared, 1DD, 1CA lost.

    NCM:

    1inf Malaya -> Dutch New Guinea via 1tp sz37 -> sz45
    1inf Malaya -> Java via 1tp sz37 -> sz42
    1inf, 1art Egypt -> C. Persia via 1tp sz98 -> sz80 (2inf join Churchill)
    1inf, 1tnk Alexandria -> Egypt
    1inf Sud -> Egypt
    1DD sz39 -> sz36
    4inf, 1art, 1AA India -> Burma
    1fgt Burma -> India
    2inf Malaya -> Sham State
    1BB sz37 -> sz54
    1DD sz71 -> sz81
    2inf SAF -> Rhodesia
    1CA sz85 -> sz88
    1inf W. India -> India
    1inf Ontario -> Quebec
    1fgt, 1tac sz95 -> sz93
    1CV sz91 -> sz93

    Place Units:

    9inf England

    Collect

    London $31+5+2=38

    Calcutta $20+1=21

    Anzac 1:

    Purchase & Repair:

    1fgt (10)

    NCM:

    1inf Egypt -> Alexandria
    1SS sz47 -> sz54
    1tp sz62 -> sz63
    1inf New South Wales -> Queensland
    3fgt New Zealand -> Java
    1fgt Queensland -> Java

    Place Units:

    1fgt New South Wales

    Collect $10+8=18

    G40-OOB-FuncAx-YoshiAll-01Dba.aam


  • Mmmm… note that the dd at z36 doesn’t prevent Japan’s trannies z36 from loading units and doing anphibious assaults in Japan declares war on UK and ANZAC.  Check the rulebook

    You can change your move for that dd if needed


  • Anyway, I’m not going to change my move for Italy, so I’ll continue

    Italy 1

    Buys: 1 dd, save 2 IPCs

    Combat moves:

    1 inf eth to sud

    1 inf eth to ken

    1 inf isom to bsom

    4 inf, art, 2 mech tob to ale

    2 inf lib to tun
    tank tob to tun

    2 inf, tank alb to gre
    2 inf sita to gre by tra
    2 fig (nita, sita) to gre
    cru z97 support gre

    2 inf, 2 art, tank nita to sfra

    Combat:

    Greece

    ADiceRolls: 4@1 4@3; Total Hits: 24@1: (3, 1, 3, 4)4@3: (4, 4, 4, 1)
    DDiceRolls: 4@2; Total Hits: 24@2: (5, 3, 1, 1)


  • Gre 2

    ADiceRolls: 2@1 3@3; Total Hits: 22@1: (1, 3)3@3: (5, 4, 1)
    DDiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • gre taken, 3 inf lost

    SFra

    ADiceRolls: 4@2 1@3; Total Hits: 24@2: (5, 1, 5, 1)1@3: (4)
    DDiceRolls: 2@2; Total Hits: 02@2: (6, 6)


  • sfra, sud, bsom, ken taken, no losses

    tun

    ADiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 6)1@3: (1)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)


  • tun taken, no losses

    ale

    ADiceRolls: 5@1 2@2; Total Hits: 15@1: (2, 6, 5, 6, 2)2@2: (2, 3)
    DDiceRolls: 1@2; Total Hits: 01@2: (5)


  • ale taken, no losses

    NCMs:

    2 fig gre to nita
    aa gun sita to nita

    aa gun nita to wger

    Deploy: dd to z97

    Income: 14 + 2 = 16 IPCs

    fun_yos_ita1.AAM


  • @Funcioneta:

    Mmmm… note that the dd at z36 doesn’t prevent Japan’s trannies z36 from loading units and doing anphibious assaults in Japan declares war on UK and ANZAC.� Check the rulebook

    You can change your move for that dd if needed

    and I had a look on the rules before, but missed one part :lol:

    Well… putting the DD in sz43 and the CA in sz37 (from sz39) would do what I had in mind then if it’s find by you.


  • Yep, that secures that I cannot take Sumatra nor Java. Good move. You can continue with USA1

    New map

    fun_yos_ita1.AAM


  • US 1:

    Purchase & Repair:

    1CV (16)
    1fgt (10)
    1DD (8)
    3SS (18)

    NCM:

    2inf Philippine Islands -> sz49 via 1tp sz35 -> sz49
    1DD sz35 -> sz48
    1tp sz26 -> sz10
    1inf, 1art W. US -> Hawaian Islands via fleet sz10 -> sz26
    1fgt, 1tac sz10 -> Hawaian Islands
    1fgt Philippines Islands -> Guam
    1bmb Philippines Islands -> Hawaian Islands
    1bmb C. US -> Hawaian Islands
    1fgt, 1tac, 1bmb W. US -> Hawaian Islands
    1fgt E. US -> W. US
    1mech, 1AA W. US -> C. US
    1inf, 1tnk W. US -> sz106 via fleet sz101 -> sz106

    Place Units:

    2SS, 1CV sz110
    1DD, 1SS sz10
    1fgt W. US

    Collect $52

    China 1:

    Purchase:

    4inf (12)

    Combat moves:

    Yunnan (3inf, 1art)
    4inf, 1fgt Szwechan
    1inf Kweichow

    Dice…

    Yunnan rd1
    A: 5inf, 1fgt
    DiceRolls: 5@1 1@3; Total Hits: 05@1: (3, 3, 6, 5, 5)1@3: (6)

    D: 3inf, 1art
    DiceRolls: 4@2; Total Hits: 24@2: (2, 5, 2, 5)


  • great… oh well, nothing to loose here

    Yunnan rd2
    A: 3inf, 1fgt
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (2, 5, 5)1@3: (4)

    D: 3inf, 1art
    DiceRolls: 4@2; Total Hits: 14@2: (4, 1, 4, 3)


  • Well… dices have not been great since the beggining…

    Yunnan rd3
    A: 2inf, 1fgt
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (6)

    D: 3inf, 1art
    DiceRolls: 4@2; Total Hits: 14@2: (3, 1, 5, 5)

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