@captainwalker bd634a93-8866-4779-98a0-07ad21e97649-triplea_41695_1yam.tsvg
Vance (Allies) vs. AlexGreat (Axis), G40 Alpha +3
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Oh, OK. You don’t have to specify which escorts go with which bomber or tac. All of the attackers planes (fighters, tacs and bombers) roll and hit @1 and then all the defenders interceptors (fighters) roll and hit @1. Then the surviving bombers and tacs pick targets, AA rolls @1 fro each plane, and then bombs are dropped.
So yeah the same escorts cover the tacs and bombers.
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That is one lucky airbase!! :-D
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Vance, I dont know what happened right now, I posted my turn, I got a red warning message that there were two previous posts I had not read, and my post did not make it.
Its too late to do all again, I send you the map now and will rewrite my NCMs if you want…tomorrow.
Just pls do the damage marker thing, I am unsure how to do properly and would like to see first, thx.
2 “1s” is a probable result, among others. Unfortunately, in this case :-)
Vance_AlexGreat_2a_Germany.AAM
Vance_AlexGreat_2a_Germany.AAM -
very strange…now the map is attached twice?!?
Anyways, gn!
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OK that’s no big deal. That red message comes up if I posted a reply since the last time you loaded the page. When you see that it just go back and reload the page before you post. It is just a warning message.
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OK so now I am eagerly awaiting an invasion of England!
For the damage markers, look for the burning city in the Toolbar (5th row down toward the right)
USSR 2
PURCHASE & REPAIR
1 minor IC
6 mech
save 1COMBAT MOVES
noneNONCOMBAT MOVES
z109
1 sub from z111z114
1 cruiser from z115Baltic states
11 inf, 1 art from Belarus
2 art from Novgorod
1 AA from NovgorodEast Poland
8 inf, 1 art from North Ukraine
1 mech, 1 armor from Belarus
1 mech, 1 armor from Bryansk
1 AA from BelarusBessarabia
2 art from South UkraineBelarus
3 armor from Russia
1 tac from NovgorodNorth Ukraine
2 AA, 1 inf, 1 art from BryanskSouth Ukraine
2 inf from RostovKazakhstan
2 fig from NovgorodAmur
1 AA, 4 inf from BuryatiaSakha
4 inf from BuryatiaYakutsk
1 AA, 10 inf from BuryatiaMOBILIZE UNITS
1 minor IC in North Ukraine
3 mech in Novgorod
3 mech in South UkraineCOLLECT INCOME
USSR 2 = 37(territories) +1 saved = 38IPCs -
Japan 3 (will be on and off for the next hour, then I am free, but I start and do what I can in the meantime)
DOW all
1. R&D
Buy 1 science token (5)
Rolling 3d6:
(1, 4, 5) -
2. BUY
- MIC (12)
- 3 TT (21)
save 2
3. COMBAT MOVES
SZ 41 <– Fighter (SZ 36)
SZ 37 <-- 2 Subs (SZ 36), 1 Fighter (Kwangsi)
SZ 42 <-- 2 BB, 2 CR, 1 DD, 2 AC, 1 Fighter, 1 TAC (all SZ 36)
Java <-- 1 Transport with 1 Inf, 1 Art (Kwangsi), 1 TAC (SZ 36)
Borneo <-- 1 Transport with 1 Inf (Kwangsi)
Celebes <-- 1 Transport with 1 Inf (Kwangsi)
Guam <-- 1 Fighter, 1 Tac (SZ 36)
Burma <-- 1 Inf (Yunnan)
Shan State <-- 1 Inf, 1 Art (Yunnan), 2 Inf (Siam), 1 Arm (Kwangsi), 2 Bomber, 5 TAC, 8 Fighter (Kwangsi)
FIC <-- Arm Blitz Kwangsi via FIC to Shan StateSZ 41: Fighter vs. Transport
SZ 37
A
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (4)
D
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 42
A
Rolls: 3@4 3@3 1@2; Total Hits: 23@4: (6, 6, 5)3@3: (2, 3, 6)1@2: (3)
D
Rolls: 1@3 2@2 1@1; Total Hits: 11@3: (5)2@2: (3, 2)1@1: (5)
Java
A
Rolls: 1@3 2@2; Total Hits: 01@3: (4)2@2: (4, 5)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Guam
A
Rolls: 1@4 1@3; Total Hits: 21@4: (1)1@3: (3)
D
Rolls: 1@4; Total Hits: 01@4: (5)
Shan State
A
Rolls: 7@4 9@3 2@2 1@2; Total Hits: 97@4: (6, 4, 3, 5, 1, 1, 3)9@3: (4, 6, 1, 5, 3, 1, 5, 2, 6)2@2: (6, 4)1@2: (6)
D
Rolls: 2@4 1@3 6@2; Total Hits: 52@4: (3, 3)1@3: (2)6@2: (4, 2, 6, 1, 6, 5)
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SZ 42
A
Rolls: 3@4 3@3 1@2; Total Hits: 43@4: (4, 3, 5)3@3: (6, 4, 2)1@2: (1)
D
Rolls: 1@3 1@2; Total Hits: 11@3: (6)1@2: (2)
Java
A
Rolls: 1@3 2@2; Total Hits: 21@3: (4)2@2: (2, 2)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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4. NON-COMBAT
Fighter, TAC Guam –> Carrier SZ 21
TAC Java --> Carrier SZ 42
Fighter SZ 41 --> Carrier SZ 42
Fighter SZ --> Kwangsi
Air Shan State --> Siam
Inf Hun --> Kwangsi
Mech Ahnwe --> Kwangsi
DD SZ 36 --> SZ 37
DD SZ 36 --> SZ 41
1 Inf, 1 Art Ahnwe --> Kiangsi
5 Inf Ahnwe --> Hunan
6 Inf, 1 Art Jehol --> Manchuria
2 Inf, 1 Art Chahar --> Ahnwe5. MOBILIZE
3 TT SZ 6
MIC Kiangsu6. COLLECT
45 (terr) + 2 (saved) = 47
(not sure why the programe still gives me 10 for an NO, must the US formally declare war first to have a state of war, and is the NO still counting???
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If you look along the very top of the map, there are spaces where you can put your flag to keep track of NOs. A lot of people don’t use them because the official rules for NOs haven’t been finalized yet and they seem to keep changing. Anyway, this alpha 3 map came with the flag in the spot for Japan’s USA nonaggression NO. I removed that flag so it won’t show up as “oil” in Infoview. I updated your IPCs too.
USA 2
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- USA Declares war on all axis powers * * *
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PURCHASE & REPAIR
All ICs upgraded to Majors
4 Bmb
save 5
53 totalCOMBAT MOVES
noneNONCOMBAT MOVES
z102
2 carriers, 3 fig, 1 tac from z101
1 destroyer, 1 carrier, 2 fig from z64Hawaii
2 inf, 1 art, 1 armor from Western US via 2 tt z10 to z26
1 inf, 1 art from z11 via tt z11 to z26z26
1 sub, 1 destroyer, 2 cruisers, 1 battleship from z10Eastern US
1 AA from central USMOBILIZE UNITS
4 Bmb in Eastern USCOLLECT INCOME
USA2 = 52(territories) +25(nos) +5 saved = 82IPCs -
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China 2
PURCHASE & REPAIR
2 inf
save 2
8 totalCOMBAT MOVES
noneNONCOMBAT MOVES
noneMOBILIZE UNITS
2 inf in ShensiCOLLECT INCOME
China 2 = 8 (territories) +2 saved = 10IPCs -
UK 2
PURCHASE & REPAIR
8 to repair London IC
9 inf
27 totalCOMBAT MOVES
Eastern Persia (walk in)
1 art from West India activate friendly neutralEthiopia (3 inf, 1 art)
1 inf, 1 mech from Kenya
1 inf, 1 art from Sudan
1 armor from Egypt
1 inf, 1 art from Egypt via tt z81 to z76
aRolls: 2@1, 4@2, 1@3; Total Hits: 02@1,: (3, 2)4@2,: (3, 3, 5, 5)1@3: (6)
dRolls: 4@2; Total Hits: 14@2: (5, 2, 6, 6)
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Ethiopia 2
aRolls: 1@1, 4@2, 1@3; Total Hits: 21@1,: (6)4@2,: (3, 3, 5, 1)1@3: (2)
dRolls: 4@2; Total Hits: 14@2: (4, 3, 2, 3)
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Ethiopia 3
aRolls: 4@2, 1@3; Total Hits: 14@2,: (6, 6, 3, 4)1@3: (3)
dRolls: 2@2; Total Hits: 02@2: (5, 6)
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Ethiopia 4
aRolls: 4@2, 1@3; Total Hits: 14@2,: (1, 6, 4, 3)1@3: (5)
dRolls: 1@2; Total Hits: 01@2: (3)
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Wait a second. I forgot to announce my purchases for UK Pacific
2 fighters
save 2
22 totalduh!
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NONCOMBAT MOVES
z102
1 cruiser, 1 battleship from z88Eastern US
1 inf, 1 art from Ontario
1 inf, 1 armor from QuebecEireland
1 AA, 2 inf from Scotland
1 mech from UK
1 tac from Morocco
1 Bmb from UKScotland
1 fig from Morocco
2 fig from UKSudan
1 AA, 2 inf from EgyptCongo
2 inf from Rhodesiaz39
1 destroyer, 1 carrier from z77MOBILIZE UNITS
8 inf in UK
1 inf in South Africa
1 fig in z39
1 fig in IndiaCOLLECT INCOME
convoy raid z37 (1 sub, 1 surface ship)
Rolling 3d6:
(4, 4, 6) -
UK Europe2 = 28(territories)
UK Pacific2 = 15(territories) +5(Kwangtung & Malaya NO) +2 saved -0(convoy damage) =22IPCsItaly is up
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Vance I just checked in the rules and realized that I can build MICs in areas with a value of 2 or more……I placed my MIC in such a territory, thinking FIC would not be possible. Doing Italys turn I remembered someone having a MIC in Egypt, hence my checking the rules…is it ok for you to relocate my MIC to Manchuria?
Independently of the answer, Italy now:
Italy 2
1. PURCHASE
- 1 Art (4), 3 Inf (9), 1 TT (7)
2. COMBAT MOVES
Activating Iraq with 1 Inf from T-Jor
Egypt <-- 1 Inf T-Jordan
Algeria <-- 1 Art Tunisia, 1 Inf + 1 Art Alexandria via TT SZ 98, 1 Bomber S-Italy, BB, 2 CR, DD (SZ 93 --> SZ 92, Offshore Bombardment x2)
Gibraltar <-- 1 Inf, 1 Art S-France via TT SZ 93
Morocco <-- 1 Inf S-Italy via TT SZ 97Algeria
A
Rolls: 2@4 1@3 3@2; Total Hits: 32@4: (3, 3)1@3: (4)3@2: (1, 5, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5)