'12L souL (Axis) v. LuckyLindy (Allies +9)


  • nwe twol

    ncm:
    2 inf blk, arm epl -> ger
    inf ita, 2 ftr bmb nwe -> fra

    mobilize:
    inf ftr fra

    collect:
    13+0=13, has 13

    souLvLLindy14eI.AAM


  • America turn 14

    Purchase

    55 IPC

    6 submarines
    IC

    save 4 IPC

    Combat Moves

    BOR (empty) v 2 infantry (Z51)
    Z61 (submarine) v destroyer, 13 fighters (z51), 3 fighters (BUR)

    dice…

    Z61
    A - destroyer, 16 fighters
    DiceRolls: 1@2 16@3; Total Hits: 101@2: (3)16@3: (2, 2, 4, 3, 6, 2, 4, 1, 3, 3, 1, 6, 1, 1, 4, 5)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Z61 taken with destroyer, 16 fighters

    Noncombat Moves

    3 fighters from Z7 to WCA
    7 destroyers, 8 ac from Z51 to Z50
    14 fighters from Z61 to Z50
    2 fighters from Z61 to PHI
    destroyer from Z51 to Z60
    9 submarines from Z56 to Z51
    destroyer from Z56 to Z53
    submarine from Z48 to Z51
    infantry from CAU to KAZ
    artillery from CAU to PER

    Mobilize

    IC in PHI
    6 submarines in Z56

    Income

    40 + 15 NO + 4 saved = 59

    souLvLLindy14fUSA.AAM


  • Ger15:
    Purchase:
    9dmg@cau, ftr 12 inf 2 arm aa

    combat:
    arm ura -> eve -> yak
    inf euk -> cau
    inf art arm rus -> nov
    inf art arm rus -> kaz
    2 inf kar, 5 ftr ger -> fin

    fin
    aDiceRolls: 2@1 5@3; Total Hits: 12@1: (6, 3)5@3: (5, 2, 6, 5, 4)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    yak first hit wins
    aDiceRolls: 10@3; Total Hits: 410@3: (5, 4, 6, 6, 6, 5, 3, 3, 3, 1)
    dDiceRolls: 10@3; Total Hits: 610@3: (1, 6, 3, 5, 6, 2, 3, 3, 5, 1)


  • yak holds, fin twol

    kaz
    aDiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (4)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • kaz twol

    nov
    aDiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 6)1@3: (1)
    dDiceRolls: 1@3; Total Hits: 01@3: (4)


  • nov twol

    ncm:
    3 arm epl, 7 inf bel -> rus
    5 inf aa pol -> bst
    8 inf art aa epl -> ukr
    4 ftr fin -> bel
    ftr fin -> ger
    arm ger -> epl
    3 inf ger -> pol

    mobilize:
    2 inf kar, 3 inf 2 arm aa rus, 7 inf ftr ger

    collect:
    44+15=59, has 59


  • souL,

    You did not send a map.

    Cheers



  • souL this is the map for Italy turn 14 right?  You just did Germany turn 15.

    I guess to move forward I will just have to do the map myself.

    Russia turn 15

    Noncombat Moves

    4 tanks from IND to BUR
    2 tanks from IND to PER
    fighter from PER to BUR

    souLvLLindy15bR.AAM


  • I forgot, there is one Combat Move, the bombing of CAU IC.

    The bomber lands back in BUR in noncombat and here is the bombing raid damage

    DiceRolls: 1@6; Total Hits: 11@6: (2)



  • Jpn15:
    Purchase:
    cv 2 ftr dd 3 inf save 2

    combat:
    ftr sum -> 49
    sub 8 inf 62 -> 61
    sub 8 inf 62 -> 60

    61
    aDiceRolls: 1@2 8@3; Total Hits: 51@2: (4)8@3: (3, 4, 6, 5, 1, 2, 1, 2)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • 61 cwlo sub

    60
    aDiceRolls: 1@2 8@3; Total Hits: 61@2: (2)8@3: (3, 5, 1, 4, 1, 3, 3, 4)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • 60 cwlo sub

    ncm:
    ftr 49 -> sum
    8 ftr 61, 8 ftr 60 -> 62
    inf sik -> nin
    inf yun -> sik
    7 inf art yun -> hup
    bmb 38 -> rus

    mobilize:
    cv 2 ftr dd 62, 3 inf jpn

    collect:
    31, has 33

    souLvLLindy15cJ.AAM


  • Britain turn 15

    Purchase

    59 IPC

    3 infantry
    tank
    3 fighters
    IC

    Combat Moves

    NWE (infantry) v infantry (GBR) unload in Z7, 3 fighters (Z7), *support shot with battleship
    CAU (infantry) v 2 infantry (PER), fighter (IND)
    KAZ (infantry, artillery, tank) v 3 infantry (PER), tank (CHI), fighter (IND)

    dice…

    NWE
    A - infantry, 3 fighters, battleship
    DiceRolls: 1@1 3@3 1@4; Total Hits: 41@1: (1)3@3: (3, 6, 2)1@4: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • NWE taken with infantry, 3 fighters

    CAU
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 4)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • CAU taken with infantry, fighter

    KAZ
    A - 3 infantry, tank, fighter
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (4, 2, 4)2@3: (2, 4)
    D - infantry, artillery, tank
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 6)1@3: (2)


  • KAZ round 2
    A - 2 infantry, tank, fighter
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (6, 4)2@3: (3, 5)
    D - artillery, tank
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6)


  • KAZ round 3
    A - 2 infantry, tank, fighter
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (4, 5)2@3: (1, 5)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (6)

Suggested Topics

  • 38
  • 35
  • 32
  • 48
  • 83
  • 110
  • 108
  • 225
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.6k

Users

40.1k

Topics

1.7m

Posts