https://github.com/triplea-game/triplea/releases/tag/2.6.14748
You should be able to see a macos.dmg file to download there. The forum requires at least version 2.6 to use the play by forum or play by email.
I also don’t think an AMU bid placement offers much, Korea just gets convoyed and those units never get to help Russia again.
G1
Buy (29/30)
1 trans
1 sub
1 carrier
SZ106
1 sub sz117
1 sub sz118
1 fig, 1 tact wgr
1 strat ger
SZ110
1 sub sz103
1 sub sz108
1 tact ger
1 fig nor
1 fig hol
1 fig, 2 tact wgr
1 strat ger
SZ111
1 sub sz124
1 bsh sz113
FRA
all available land units
YUGO
6 inf, 2 art sgr
2 inf, 1 fig hun
1 inf, 1 tank rom
1 tact pol
whoops one sec
G1
Buy (29/30)
1 trans
1 sub
1 carrier
SZ106
1 sub sz117
1 sub sz118
SZ110
1 sub sz103
1 sub sz108
1 tact ger
1 fig nor
1 fig hol
1 fig, 2 tact wgr
1 strat ger
SZ111
1 sub sz124
1 bsh sz113
1 fig, 1 tact wgr
1 strat ger
FRA
all available land units
YUGO
6 inf, 2 art sgr
2 inf, 1 fig hun
1 inf, 1 tank rom
1 tact pol
Meh…you took my G1…what am i going to do now… :lol:
If you prefer I can try something like the opening that flopped in the last game due to poor dice at sea.
nah…was just kidding.
Okay, let’s rock’n roll…SCRAMBLE EVERYTHING
OOL : Kill boats first.
Here goes :evil:
SZ106
A 2 sub
Rolls: 2@2; Total Hits: 12@2: (6, 1)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (1)
SZ111
A 1 sub, 1 fig, 1 bsh, 1 tact, 1 strat
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (4)1@3: (5)3@4: (3, 3, 5)
D 1 dest, 1 cru, 1 bsh, 1 fig
Rolls: 1@2 1@3 2@4; Total Hits: 01@2: (6)1@3: (4)2@4: (6, 5)
FRA
A 7 inf, 4 mech, 3 art, 6 tank
Rolls: 8@1 6@2 6@3; Total Hits: 58@1: (2, 1, 4, 1, 2, 5, 2, 2)6@2: (4, 3, 4, 3, 1, 2)6@3: (5, 4, 4, 6, 2, 4)
D 1 aa, 6 inf, 2 art, 2 tank, 1 fig
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (6, 2, 1, 5, 5, 4, 3, 4)2@3: (2, 3)1@4: (3)
YUGO
A 9 inf, 2 art, 1 tank, 1 fig, 1 tact
Rolls: 7@1 4@2 2@3 1@4; Total Hits: 47@1: (3, 3, 6, 4, 4, 5, 5)4@2: (6, 2, 2, 3)2@3: (4, 3)1@4: (4)
D 5 inf
Rolls: 5@2; Total Hits: 55@2: (2, 1, 2, 2, 2)
SZ110
A 2 sub, 3 fig, 3 tact, 1 strat
Rolls: 2@2 3@3 4@4; Total Hits: 42@2: (6, 1)3@3: (4, 1, 6)4@4: (2, 5, 2, 6)
(defense seperate in case both subs hit)
I guess I also need to know for sure that you want to sink the battleship in SZ110 before a fighter given the ridiculous dice.
Kill all the boats in sz110
Sz111 , kill the dd and hit on BB
Wait ! you right, keep the BB in sz110 and kill an UK fgt
Who lives for round 3?
Damaged BB is ALIVE !
NCM:
per map
Mobilize:
all SZ112
Collect 37 + 10 + 19 = 66 IPC (67 total)