2d6: 3, 1
2d6: 2, 2
G40 OOB : Yoshi (Axis) vs Functioneta (Allies) - no bid
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Hun
ARolls: 17@1 8@2 4@3; Total Hits: 717@1: (4, 5, 1, 4, 2, 3, 5, 4, 1, 1, 2, 5, 2, 5, 5, 4, 1)8@2: (3, 5, 4, 4, 3, 2, 2, 6)4@3: (5, 3, 6, 5)
DRolls: 1@2; Total Hits: 01@2: (6) -
z114
ARolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
DRolls: 1@2; Total Hits: 01@2: (4) -
z114, 2
ARolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)
DRolls: 1@2; Total Hits: 01@2: (5) -
z114 cleared, no losses
NCMs:
fig z114 to novg
1 inf novg to vyb
aa gun epol to hun
8 inf bst to epol
9 inf nukr to epol
tac rom to epol3 mech rus to nukr
fig rom to nukr1 inf, art novg to bst
5 inf tim to novo
bomb bur to yak
Deploy:
2 inf, art to novg
2 inf, art to volv
3 mech to rusIncome: 43 IPCs
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Hi Func,
While trying to manage this “I have too much to do” japan turn, a question came to my mind: are you allowed to move units into Queensland, since during the ncm the US are still not at war ?
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Hi Func,
While trying to manage this “I have too much to do” japan turn, a question came to my mind: are you allowed to move units into Queensland, since during the ncm the US are still not at war ?
Hi there.
Answer : no he’s not.
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Thx for the info, indeed found the rule in the book (didn’t read it before).
Func, how do you think we should deal with that ?
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True, I didn`t notice this (usually USA is at war by round 3). OK, I think that I’ll keep all my fleet at Hawaii SZ. Anyway, I could need minor fixes. Let me redo USA’s combat moves at Pacific Ocean. I’m not going to change my moves at Europe’s map, so this doesn’t affect Germany’s turn.
I’ll post a fixed map soon
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Fine by me :)
True, I didn`t notice this (usually USA is at war by round 3). OK, I think that I’ll keep all my fleet at Hawaii SZ. Anyway, I could need minor fixes. Let me redo USA’s combat moves at Pacific Ocean. I’m not going to change my moves at Europe’s map, so this doesn’t affect Germany’s turn.
I’ll post a fixed map soon
As long as you do not attack me :lol:
(I was thinking to make an attack on J3, but than thought that delaying us attacks from one turn could help the axis, so I changed my mind).
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(and if you need to make some minor changes for anzac in the Pacific, that’s also fine)
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OK, this is the map. Basically, I moved to NZel SZ instead of to Que SZ all the fleet plus units, and the planes that could not land at Que are now at Haw (evacuated Wake obviously). The sub stays at Que SZ. All the other stuff is unchanged
Play the fixed map and continue the struggle!
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Hi Func,
Just wanted to let you know that I need a little time to manage this japan turn. There is so much to do, hard to see what is the best option !
Worst case, I’ll play this week end.
Cheers,
Yoshi
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OK, enough thinking on this one. As the world is at war against Japan, let’s attack the world !
Japan 4:
Purchase & Repair:
1AB (15)
1 minor IC (12)
1tp (7)
1tnk (6)
1inf (3)Combat Moves:
Sikang ()
1inf SzechwanShensi (1inf)
3inf, 2art Suiyuyan
2inf Kweichow
1mech, 1tnk YunnanBuryatia (2inf)
2inf Amur
1fgt, 1tac JeholPhilippines Islands (2inf)
2inf Japan via 1tp sz6 -> sz35
2fgt FIC
2tac sz33Celebes (1inf)
1inf, 1tnk FIC via 1tp sz36 -> sz44Borneo ()
2inf Caroline Islands via tp sz33 -> sz43Java ()
2inf Caroline Islands via tp sz33 -> sz43Sumatra ()
1inf Kwangsi via 1tp sz36 -> sz41Malaya (1inf)
1inf Kiangsi, 1mech FIC via 1tp sz36 -> sz37
1fgt, 1tac FICKwangtung (1inf)
1art Kwangsi
1fgt, 2tac sz6
1fgt KwangsiSz20 (tp)
1fgt KiangsiBurma (1inf)
1inf Yunnan
1fgt, 1tac KwangsiSham State (1inf)
2inf, 1art, 1fgt YunnanSiam (1inf)
1inf, 1tac FIC
2bmb Caroline IslandsSz31 (1DD)
1SS sz33
2bmb Caroline IslandsSz30 (1DD)
1SS, 2fgt sz33Sz49 (1DD)
1SS, 1fgt, 1tac sz33Sz46 (1DD) \ New Guinea ()
2BB, 3DD, 2CA sz33, 1fgt sz6
1inf, 1art Caroline Islands via 1tp sz33 -> sz46Dice…
Sz46 rd1
A: 3DD, 2CA, 1fgt, 2BB
Rolls: 3@2 3@3 2@4; Total Hits: 33@2: (6, 6, 4)3@3: (6, 1, 6)2@4: (2, 4)D: 1DD
Rolls: 1@2; Total Hits: 11@2: (2) -
Sz46 cleared, 1BB damaged.
Philippines Islands rd1
A: 2inf, 2fgt, 2tac
Rolls: 2@1 2@3 2@4; Total Hits: 52@1: (3, 1)2@3: (2, 2)2@4: (3, 1)D: 2inf
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Philippines Islands taken, no losses.
Celebes rd1
A: 1inf, 1tnk
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Celebes rd2-11
A: 1tnk
Rolls: 10@3; Total Hits: 610@3: (3, 3, 5, 1, 6, 4, 3, 2, 3, 4)D: 1inf
Rolls: 10@2; Total Hits: 210@2: (6, 5, 1, 5, 5, 1, 4, 3, 4, 5) -
Celebes taken, 1inf lost.
Malaya rd1
A: 1inf ,1mech, 1fgt, 1tac
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (6, 4)1@3: (5)1@4: (6)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Malaya rd2
A: 1inf ,1mech, 1fgt, 1tac
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 2)1@3: (1)1@4: (4)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Malaya taken, no losses.
Shensi rd1
A: 5inf, 1mech, 2art, 1tnk
Rolls: 4@1 4@2 1@3; Total Hits: 14@1: (3, 2, 5, 6)4@2: (5, 3, 6, 3)1@3: (1)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Shensi taken, no losses.
Buryatia rd1
2inf, 1fgt, 1tac
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 2)1@3: (5)1@4: (3)D: 2inf
Rolls: 2@2; Total Hits: 02@2: (5, 4)