@dawgoneit dawg v mike ptv round 7.tsvg no luck with 2.6 version so played this with 2.7 version
Spoox (Axis) vs Morph (Allies) A3 game 1
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damaged BB i take it
z111 round 2
A:
Rolls: 1@3 2@4; Total Hits: 21@3: (4)2@4: (1, 4)
D:
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3) -
z111 cwlo 1 Fig, 1 SS
z112
A:
Rolls: 3@3 2@4; Total Hits: 23@3: (1, 5, 5)2@4: (3, 5)
D:
Rolls: 2@3; Total Hits: 02@3: (6, 4) -
z112 cwol
Wfr
A:
Rolls: 3@1 2@3; Total Hits: 03@1: (5, 4, 6)2@3: (6, 4)
D:
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 1)1@3: (6)1@4: (6) -
Wfr, forgot the TacB also attacks at 4 when matched with a tank, so will reroll for the TacB if that is ok?
Rolls: 1@4; Total Hits: 11@4: (1)
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Wfr round 2
A:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 1)1@3: (4)1@4: (2)
D:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (4)1@4: (6) -
Wfr round 3
A:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (4)1@4: (4)
D:
Rolls: 1@4; Total Hits: 11@4: (3) -
Wfr twlo 3 INF
Fra
A:
Rolls: 5@1 6@2 4@3; Total Hits: 35@1: (3, 6, 4, 5, 4)6@2: (3, 2, 6, 4, 6, 3)4@3: (5, 2, 6, 1)
D:
Rolls: 8@2 2@3 1@4; Total Hits: 48@2: (5, 3, 4, 5, 4, 6, 5, 2)2@3: (1, 1)1@4: (4) -
Fra round 2
A:
Rolls: 1@1 6@2 4@3; Total Hits: 71@1: (1)6@2: (2, 6, 2, 5, 3, 3)4@3: (3, 3, 1, 2)
D:
Rolls: 5@2 2@3 1@4; Total Hits: 35@2: (6, 1, 2, 3, 4)2@3: (5, 4)1@4: (1) -
Fra round 3
A:
Rolls: 4@2 4@3; Total Hits: 24@2: (5, 6, 6, 1)4@3: (4, 2, 4, 4)
D:
Rolls: 1@4; Total Hits: 01@4: (5) -
Fra twlo 4 INF, 3 Mech
doh, and I realise I forgot the UK infantry there in the fight, I will take an extra MEch as casualty for this to even it out, ok? Terribly sorry about this
If you want me to reroll the fight, just say. For now, have taken the 4th Mech also as casualty.Yug
A:
Rolls: 7@1 4@2 4@3; Total Hits: 27@1: (6, 3, 5, 5, 6, 4, 3)4@2: (5, 1, 6, 4)4@3: (6, 5, 3, 6)
D:
Rolls: 5@2; Total Hits: 05@2: (5, 3, 6, 5, 4) -
Yug round 2
A:
Rolls: 7@1 4@2 4@3; Total Hits: 57@1: (6, 6, 2, 4, 5, 2, 6)4@2: (6, 1, 2, 5)4@3: (6, 1, 2, 2)
D:
Rolls: 3@2; Total Hits: 23@2: (6, 2, 2) -
Yug twlo 2 INF
z110
2 SS with suprise strike, 2 TacB, 1 Fig vs 1 BB, 1 CA
need scramble orders
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I scramble 3 figs in SZ110 (2UK & 1FRA).
Never mind SZ111 (scramble) and WFR (1 extra casualty is fine). -
z110
A:
2 SS surprise strikeRolls: 2@2; Total Hits: 22@2: (1, 1)
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CA destroyed, BB damaged
z110 round 1
SS can only shoot the BB, your Figs can only shoot my air right?
:A
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (2, 6)2@3: (2, 4)1@4: (4):D
BB
Rolls: 1@4; Total Hits: 01@4: (5)
Figs
Rolls: 3@4; Total Hits: 23@4: (3, 3, 6) -
I retreat
Total losses
Axis:Â 2 TacB
Allies: 1 BB, 1 CA, 2 Figs (I guess 1 French and 1 UK fighter?)–>NCM
z111: 1 StratB, 1 TacB --> Wgr
z112: 2 Fig --> Sita
Wfr: 1 TacB --> Wgr
z110: 1 Fig --> z112
Yug: 1 Fig --> Wgr
Ger: 11 INF, 3 ART --> Pol
Den: 2 INF --> TT --> Pol–>Placement
z112: 1 CV, 1 DD, 1 SS–>Income
territories: 41
no’s: 10
capture of PAris: 19
total: 41+10+19= 70 ipc in treasury -
Lose french and uk fighter indeed.
Nice attacking -
Can you attack two times in one round with subs?
I thought the rules were the following:
if you surprise strike, enemy ships can’t retaliate, but the subs can’t fire a second time during the same round of attack.
Could you check the rules pls?I will post R1 tonight, I’m sorry for the extreme delay. I’ve been rather busy in the apartment, and the fact that we don’t have a TV signal yet, doesn’t do my posting rate any good.
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You appear to be right tbh, just read it on page 18 of the Europe rulebook. Attacking units with an offensive value that fired in step 2 (surprise strike) of the combat, can’t fire during the general combat phase. Ok, so I have always played this wrong apparently.
Do you want to restart or?
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Restart isn’t necessary.
One less kill on planes, so I only lose French fighter.
We have played by the rules then.