G40 Alpha 2 carry on game for fun

  • '18 '17 '16 '11 Moderator

    You didn’t miss many on the SZ 7 attack… progress with submarines, destoryers then dmg carriers and sink corresponding aircraft in units.  after you dmg battleships of course.  If we get down to like 5 units in SZ 7 for me, I might have to start dedicating specifically…


  • @Cmdr:

    You didn’t miss many on the SZ 7 attack… progress with submarines, destoryers then dmg carriers and sink corresponding aircraft in units.  after you dmg battleships of course.  If we get down to like 5 units in SZ 7 for me, I might have to start dedicating specifically…

    Don’t you take first hit on both BB before all?
    Also, a single hit on Carrier will cause 2 planes to crash if I retreat.

    In clear, here how I would expect you to allocate 10 first hits :
    A. BB danted (so from BB to BB*)
    B. 3Sub
    C. 3DD
    D. 1 Tac
    E. Sink 1Carrier, so if I stay you have Ftr, but if I retreat 1 Ftr sinks.

    Is it Ok?

    Note : With, 54CV, 9 was my normal, so I did 1 extra hit.


  • Don’t you take first hit on both BB before all?

    I mean “the”… while typing, I thought you had 2 BB, but I doubled check and overlook to correct my sentence.

  • '18 '17 '16 '11 Moderator

    Yes, I meant the battleships get dmged then follow the ool I listed. Sorry, I thought that was clear, but I guess it was not.


  • #11 z7 - Round 1, defence rolls
    z6 : 2DD, 7Ftr, 5Tac, 2BB
    Total Hits: 10
    DEF : 3Sub, 3DD, 2Cr, BB, 3AC, Tac, 5Ftr (Normal = 8)
    DiceRolls: 3@1 3@2 2@3 1@4 3@2 1@3 5@4; Total Hits: 83@1: (5, 3, 3)3@2: (5, 6, 3)2@3: (4, 3)1@4: (6)3@2: (2, 2, 1)1@3: (2)5@4: (5, 1, 5, 4, 2)


  • lol… forgot that 8 and ) makes  8)… I wrot (Normal = 8.), which is what happened.
    I loose both DD, both AC and first hits on both BB.

    #11 z7 - Round 2
    ATT : 7Ftr, 5Tac, 2BB* (Normal : 8.1 hits)
    DiceRolls: 7@3 5@4 2@4; Total Hits: 67@3: (2, 2, 4, 6, 5, 5, 1)5@4: (5, 3, 5, 5, 1)2@4: (5, 2)
    DEF : 2AC, 2Cr, 5Ftr, BB* (Normal : 5.7)
    To be rolled after hit allocation.


  • Waiting for you. To many options and you didn’t specify for Cruisers in your order.
    With my poor 2nd round, you may expect me to retreat and make sure not to drop a fighter… or not. So really up to you. I’ll wait since it’s major battle.

  • '18 '17 '16 '11 Moderator

    Round 1: you got 10 hits

    1: BB - dmg
    2: BB - dmg
    3: SS
    4: SS
    5: SS
    6: DD
    7: DD
    8: DD
    9: AC
    10: AC - Sunk

    Round 2: you got 6 hits

    1: Hit to Tac
    2: Hit to Fig
    3: Hit to AC
    4: Hit to AC (sunk)
    5: Hit to CA
    6: Hit to CA

    I should have TWO Battleships left, you only have one listed for some reason.

    Defense Dice:
    DiceRolls: 2@2 2@3 7@4; Total Hits: 62@2: (2, 1)2@3: (4, 5)7@4: (2, 6, 4, 6, 3, 2, 5)

  • '18 '17 '16 '11 Moderator

    Clarify, retreat now and two American fighters splash in the water.

    From what I can tell, you have 6 planes, 2 dmged battleships.  I have 4 planes, 1 carrier, 2 damaged battleships, 2 transports.  OOL next round: CA, CA, Fig, Fig, Fig, Fig, dBB, dBB, Trn, Trn


  • @Cmdr:

    I should have TWO Battleships left, you only have one listed for some reason.

    But you started the battle with only 1. I reopened your France map from previous turn and there’s only 1 BB. I don’t have the link where this game started with the other player.

    Are you sure you had 2 BB?
    Perhaps I confused you with one of my post where I mistype 2BB, but I just see 1 on the map.

  • '18 '17 '16 '11 Moderator

    Let us just run it as one.  It’s a screwy game anyway and I doubt either of us want a permanent record for our transcripts, we just want to see “how things would go.”  Leave it as one.  I am pretty sure my round 1 build was BB, 2 AC, but it might not have been, and I am way too lazy to deal with going to find out. lol.

    drop the last “@4” which was a 5 and splash another fighter in the water.  So if you retreat, only one American fighter would be lost at sea, not two.


  • #11 z7
    Retreat.
    US forces in z7 : AC, 2Ftr, 2BB, 2Tr(2Inf, Art, Arm)
    Japan forces retreat to z6 : 3Ftr, 3Tac, 2BB*
    Ftr+Tac land in Japan
    2Ftr+2Tac will land on 2AC to be, z6

    #12 z37
    ATT : 3Ftr, 2Tac, 2SB, AC also present – C’mon I need those 5 hits on first round!
    DiceRolls: 3@3 4@4; Total Hits: 43@3: (4, 1, 1)4@4: (5, 1, 5, 3)
    DEF : DD, 2Cr, AC, 2Ftr, BB*
    To be rolled after hit allocation.

  • '18 '17 '16 '11 Moderator

    Dmg carrier
    dmg battleship
    sink dd
    sink cru

    Defender:
    DiceRolls: 2@2 2@3 3@4; Total Hits: 42@2: (4, 4)2@3: (1, 1)3@4: (4, 5, 3)


  • Battleship is already danted.
    So one more hit need to be assigned amoung : Cruiser, Danted AC, 2Ftr, Danted BB.

  • '18 '17 '16 '11 Moderator

    I should have a pristine carrier to land the fighters on.  That was always the plan.

    3 Carriers, 1 Sunk, 1 Damaged next round 1 carrier was sunk.  Leaves me 1 full carrier.


  • You’re mixing the 2 battles Jen, please have a close look at past posts.

    We are now fighting battle #12 (not #11)
    At round 1 of #12 You have 4 hits to assign amoung : DD, 2Cr, AC, 2Ftr, BB*
    But you said : DD, Cr, danted AC and Danted BB… to which I replied you the BB is already danted, so you assignation was not correct.

  • '18 '17 '16 '11 Moderator

    Carrier, Detroyer, 2 Cruisers…


  • #12 z37 - Round 2
    ATT : 2Ftr, Tac, 2SB
    DiceRolls: 2@3 3@4; Total Hits: 42@3: (1, 2)3@4: (4, 5, 4)

    DEF : Cr, 2Ftr, BB*
    To be rolled after hit allocation.


  • #12 z37 - Round 2
    DEF : Cr, 2Ftr, BB*
    DiceRolls: 1@3 3@4; Total Hits: 21@3: (6)3@4: (5, 3, 4)


  • #12 z37
    CWL : 3Ftr, Tac, AC

    Remaining planes (Tac, 2SB) land in HUN

    NON COMBAT MOVES
    z33 > z6  : AC
    CHA > ANH : Inf
    KWE > ANH : 2Inf
    YUN > KWE : 2Inf
    YUN > FIC : AA

    PLACES NEW UNITS
    z6 : AC, Tr, 2Sub

    COLLECT : 51 + 1saved = 52

    Jenn_v_BBB_04cJAP.AAM

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