G40 NoMercy(Axis) vs TerrorBane(Allies)

  • 2007 AAR League

    Germany round 5 ($62)

    Purchase:
    8 Mech ($32), 5 Arm ($30) save $0

    Combats: None

    NCM:
    10 Arm from Ger to Hun
    6 Arm from WGE to Hun
    3 Arm from Hol Ger
    1 Inf to Egypt from SZ 98
    1 Inf from RMA to Hun
    2 Inf from Ger to Hun
    2 tacs from WGE to Egypt
    3 Arm to Hol via 3 trns in SZ 110

    Placement:
    3 Mech on WGE
    5 Mech, 5 Arm on Ger

    Germany collects: $49 + $15 (NO) - $6 (Convoy) = $58

    NoMercy_vs_TerrorBane_G40_5aGer.AAM


  • No I gave up on the manual and started referring to krieghund on larry harris’s page because a lot of it isn’t in there I can try and track it down


  • Nevermind its right there… It says if you start the turn at a friendly naval base. You start the turn at an enemy naval base if you are capturing it.


  • Russia
    Purchase 36/37
    1 Tank (6)
    6 inf (18)
    2 Mech inf (8)
    1 Art (4)

    Combat
    RMA
    1 art 2 inf bes v 1 tank

    Pol
    2 art epl
    2 fighters epl v. 1 inf

    CPR
    Walkin and activate 2 inf with 1 mech NPR

    RMA
    Attack
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (6, 5)

    defend
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    Pol
    attack
    DiceRolls: 2@2 2@3; Total Hits: 12@2: (3, 3)2@3: (1, 6)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • RMA taken without losses

    Pol
    attack
    DiceRolls: 2@2 2@4; Total Hits: 32@2: (1, 6)2@4: (3, 4)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Poland taken without losses

    NCMs on map hope you don’t mind didn’t have time to write em out

    Deploy
    1 inf nod
    2 inf rus
    1 art rus
    1 tk 2 mech inf Vad
    3 inf Suk

    Collect 50 (39 tts + 11 NOs) ipcs + 1 saved

    NoMercy_vs_TerrorBane_G40_5bRus.AAM

  • 2007 AAR League

    Japan Round 5 ($47)

    Purchase: 3 Inf ($9), 3 bmb ($36) save $2

    Combats:
    Yak (empty) vs 7 Inf, 1 Art, 1 AA from Bry
    Kaz (empty) vs 1 Inf from TSI
    Nov (1 Inf) vs 1 Mech (Kan), 3 fgts & 3 tacs (SUI)
    Tim (1 Inf) vs 1 Mech (kan), 3 fgts, 2 bmb (SUI)
    She (1 Inf) vs 1 Mech (Sui), 2 fgts (1 Sha, 1 Ksu), 2 tacs (1 sha, 1 KSu)

    Nov attack (1 Mech, 3 fgts, 3 tacs)
    DiceRolls: 1@1 3@3 3@4; Total Hits: 11@1: (4)3@3: (4, 6, 6)3@4: (5, 4, 5)
    Nov Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Tim Attack vs (1 Mech , 3 fgts, 2 bmb)
    DiceRolls: 1@1 3@3 2@4; Total Hits: 21@1: (6)3@3: (5, 1, 2)2@4: (6, 5)
    Tim Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    She vs (1 Mech , 2 fgts, 2 tacs)
    DiceRolls: 1@1 2@3 2@4; Total Hits: 41@1: (3)2@3: (1, 1)2@4: (1, 1)
    She Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    Results…

    Yak, Kaz, Nov, Tim, She all taken WOL

    NCM:

    All planes from Nov and Tim to TSI
    3 Art from Kan to TSI
    2 Mech from Anh to SUI
    2 Tacs from man to Kan
    2 fgts, 2 tacs from She to TSI
    All grounds forces from my 3 small factories to Cha
    2 fgts from Sha to Japan

    Placement: 3 Inf, 3 bmb on Japan

    Japan collects $40 - $3 (Convoy) = $37

    NoMercy_vs_TerrorBane_G40_5cJap.AAM


  • You can only use bases that are friendly at the START of your turn. I think its under the unit descriptions for bases in the rulebook. Or in one of those random text boxes that they place in odd positions throughout the rule books.


  • US 77 Save 2
    Purchase
    3 transports (21)
    2 tanks (12)
    1 art (4)
    1 inf (3)
    1 cruiser (12)
    1 naval base (15)
    1 destroyer (8)
    Repair 2 battleships off coast of hko

    Combat
    1 inf 1 art load tt in sz 43 unload phil
    Walkin sib w/ 1 inf 1 art via transport from hko
    1 mech hko to ksu
    Walkin man 1 inf 1 mech inf (via transport iwo jima)
    Walkin brazil 1 art 1 mech inf eus 2 transports activate 3 infantry

    NCM
    2 destroyers, 1 cruiser, 1 carrier, 1 tac bomber, 1 fighter sz 101/eus to sz 86
    2 destroyers 1 transport w. 1 inf 1 mech inf sz 26 to sz 64
    2 fighters sz 20 to sze
    1 tac bomber caroline islands >> hko
    1 tac bomber 1 fighter sz 23 >> hko
    1 destroyer 1 carrier sz 23 to sz 26
    2 subs sz 26 to sz 6
    2 battleships, 1 cruiser, 1 carrier sz 20 to sz 33
    Deploy
    1 naval base cma
    All land units eus
    All sea units sz 101
    Collect 85 +2 saved

    NoMercy_vs_TerrorBane_G40_5dUS.AAM


  • CHina

    Purchase (11)
    1 inf
    2 art

    Combat
    She
    1 inf kwe
    1 fighter yun

    attack
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • r2 no losses
    attack
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • she taken without losses

    NCM
    plane lands in sze
    8 inf yun to sze

    Deploy
    1 inf she
    2 art sze

    NoMercy_vs_TerrorBane_G40_5eChina.AAM


  • UK Pacific Purchase 31/33 save 2
    3 mech inf
    2 tanks
    1 transport

    Combat
    IRQ
    1 transport picks up 2 inf eth unload irq
    1 tank 1 mech inf epr
    1 tac bomber npr
    1 battleship and cruiser bombard

    Kaz
    2 mech inf epr
    1 tac bomber yun

    Ksu
    1 mech inf kwa walks in

    IRQ
    DiceRolls: 3@1 2@3 2@4; Total Hits: 43@1: (3, 4, 1)2@3: (1, 4)2@4: (1, 2)

    defend
    DiceRolls: 4@2; Total Hits: 04@2: (3, 5, 6, 4)


  • IRQ cleared without losses

    Kaz
    attack
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 2)1@3: (1)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    At least 2 hits on defense wouldn’t have hurt Iraq  :-D


  • kaz talken without losses

    missed combat on otherside of map lmk if thats ok

    sz 91
    1 destroyer sz 106
    first hit wins (v sub)
    attack
    DiceRolls: 20@2; Total Hits: 820@2: (4, 2, 4, 1, 3, 2, 4, 1, 1, 4, 6, 6, 3, 4, 2, 2, 6, 2, 3, 3)

    defend
    DiceRolls: 20@1; Total Hits: 320@1: (3, 2, 5, 2, 1, 5, 5, 1, 4, 2, 4, 2, 4, 2, 2, 6, 3, 5, 1, 3)


  • provided you were ok with that

    sz 91 cleared

    NCM
    1 tac irq land npr
    1 tac kaz to vad
    1 inf bur to india
    1 aa gun yun to sze
    1 inf shm to yun
    1 mech inf hun to sze
    1 tk kwa to sze
    2 fighters hko to sze
    1 tk shm to yun
    1 sub sz 119 to sz 109
    1 inf sud to eth

    Deploy all units india/sz39

    collect 32 + 2 saved

    china collected 17

    and irq had lots of luck last round :P i got murdered there

    NoMercy_vs_TerrorBane_G40_5fUK.AAM


  • Anzac
    purchase 2 transports 1 fighter (24/24)

    Combat
    1 tank ksi blitzes through anh to sha

    Amu
    1 inf ksi loads transport unload amu

    NCM
    1 fighter hko to sze
    2 fighters sz 33 to hko
    1 sub sz 22 > sz 6
    1 cruiser 1 destroyer sz 20 to sz 33

    deploy 2 transports sz 62
    1 fighter nsw

    collect 24
    1 sub sz 33 > sz 6
    1 carrier sz 33 >> sz 35
    3 subs sz 62 >> sz 33
    1 sub sz 62 >> sz 66

    NoMercy_vs_TerrorBane_G40_5gAnz.AAM

  • 2007 AAR League

    Italy Round 5 ($40)

    Purchase:

    1 Bmb ($12), 1 Minor ($12), 4 Inf ($12), 1 Mech ($4) save 0$

    Combats:

    RMA (2 Inf, 1 Art) vs 3 Arm from NIT

    RMA Attack (3 Arm)
    DiceRolls: 3@3; Total Hits: 23@3: (5, 3, 3)
    RMA Defense (2 Inf, 1 Art)
    DiceRolls: 3@2; Total Hits: 13@2: (1, 3, 6)

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