Now, I’m doing a bit of brainstorming. I have a very clear idea of what things I’m going to do, but I welcome any suggestions (specially with the setup) and maybe even a bit of playtesting. Of course, a AABattlemap module is going to be released, even if we make a testing phase. So, let’s go with the ideas I have in mind (tell me what do you think):
General rules:
- SBRs will be conducted as in the optional AA50 rules that Mr. Harris released (with the fighters involved and such). However, these rules make SBRs irrelevant … let’s make SBRs a bit more appealing:
After the dogfight phase, the aa gun will roll 1 die for each surviving bomber (still hitting at 1s). However, the attacker can choose to lose fighters if some of them survived. Also, after the aa gun shoots, each surviving attacking fighter makes 1 damage point to the IC (let’s imagine that each fighter unit has some tactical bombers or such included)
So the idea is that the defender still can improve its defenses with fighters, but the attacker risks less money (valuable bombers) and makes a bit more of damage to the defender
a) Japan has at least 6 VCs at end of USA’s turn
b) Germany + Italy have at least 7 VCs at end of USA’s turn
- Allies win if they have at least 13 VCs at end of USA’s turn
Europe:
- Dardaneles closed
- Karelia IC deleted and moved to Novosibirsk (this means that Germany has 1 IC less after round 2, and also is more historical because soviets moved the industry to east of Urals)
Both changes will aid USSR to survive a bit more … very needed because it was too easy for Germany to crush the soviets
China:
- Using AAP40 rules for China
- China plays after Italy and before USA
- Setup is the same that in China Free mod 0.2. (but there is not IC). Also, yun and nin back to their original value of 1 IPC
- China is allowed to move to any place. No limits of movement with one exception: China cannot enter at soviet controled territory (and USSR cannot enter at chinese territory). This will kill the ACME wall and also the undesirable effect of letting the chinamen escape to USSR when the ACME wall is deleted
- China should not start at war with Germany and Italy. I have to do something with this
USSR/Japan non agression pact:
- The breaker pays 15 IPCs to the bank unless it attacks a territory or SZ defended by multiple nations
- I want to link this with the deleting of the ACME wall … if the NAP ends, China can enter to USSR and viceversa. Also, if Germany or Italy attack China, the NAP should be voided, making a fully global war
UK in Asia:
- At first, I wanted to change the turn order. It’s too difficult without odd results, so I’ll let the same turn order. I’ll add a IC and 1 inf, 1 art to India. That should make India defensible but not unconquerable
The freaking Ignore-somebody strat:
- USA’s NO will be changed from ‘WUSA+CUSA+EUSA= 5 IPCs’ to ‘America free of Axis units+Hawaii+Midway = 10 IPCs’ (and when I say America, I mean America, not only the USA).
With the new VCs condition, a ignore Japan strat is impossible because of that Japan can simply hold in mainland Asia and take Hawaii and Australia to with. Also, losing a valuable USA NO will not aid to crush Germany sooner :-D
A ignore Germany strat (with USA) will be also impossible. USSR still is weaker than Germany, UK will have to spend some money at India, and also there is a chance of Germany and Italy taking Calcutta before Moscow, thus reaching to 7 VCs (potentially, it could be even a chance of taking Ottawa, who knows). And USA will colect 53 IPCs, a amount of money that Japan can hold for many time, specially if China is quickly nullified and if the NAP is still in play