Interesting. My very first D-Day game was as the Germans against TGC and he was already 30+ games in I think. Yet I still managed to win. So I’ll be shocked if this game is not imbalanced in favor of Germany. I’ll keep a close eye on you guys’ game.
Anchovy vs. Alsch G40 Alpha+2
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Sure. The purchase change is fine.
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Thanks. I’ll try to avoid silly mix-ups like that as much as possible.
Place 1 SS SZ 97.
Italy collects
15 - 1 + 4 saved = 18 IPCs -
I’ve updated Italy’s cash on the map.
F1
Combat
wfr
1 inf, 1 rtl sfra
1 ftr engwfr
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (5)
D: 1 inf, 2 rtl
Rolls: 3@2; Total Hits: 03@2: (3, 6, 6) -
wfr rnd2
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (1)
D: 1 inf, 2 rtl
Rolls: 3@2; Total Hits: 03@2: (6, 6, 3) -
wfr rnd3
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 5)1@3: (1)
D: 2 rtl
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
wfr lwol.
NCM
1 ftr wfr > eng
1 inf alg > mor
1 inf fwa > fca
1 inf syr > trj
1 dd z72 > z58 -
G2
70 IPCs
1 TT (7)
1 SS (6)
13 Inf (39)
3 Art (12)
1 Arm (6)0 Remaining
Combat
1 Arm Fra to Sfr (mt)
1 Mech, 2 Arm Fra to Wfr
2 Fig, 1 Tac Wgr to Wfr1 Strat Wgr to UK (strategic bombing of IC)
1 Tac SZ 112 to Sco (strategic bombing of Air Base)
1 Tac Wgr to Eng (strategic bombing of Naval Base)
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Wfr (1 Mech, 2 Arm, 2 Fig, 1 Tac v 1 Inf, 1 Art)
Attack
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (3)4@3: (6, 2, 1, 3)1@4: (1)Defense
Rolls: 2@2; Total Hits: 02@2: (5, 6)AA fire for Tac in Scotland
Rolls: 1@1; Total Hits: 01@1: (2)AA fire for Strat in UK
Rolls: 1@1; Total Hits: 01@1: (2)AA fire for Tac in UK
Rolls: 1@1; Total Hits: 01@1: (3)crosses fingers
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Phew.
Wfr twol
Tac damage on Scotland airbase
Rolls: 1@6; Total Hits: 11@6: (3)
Tac damage on UK naval base
Rolls: 1@6; Total Hits: 11@6: (5)
Strat damage on UK IC
Rolls: 1@6; Total Hits: 11@6: (4)
+2 -
Results -
Wfr twol
Sfr twol3 damage on Scotland airbase
5 damage on UK naval base
6 damage on UK ICNon-com
1 Strat UK to Wgr
1 Fig SZ 112 to Wgr
1 Tac Sco to SZ 112
1 Tac UK to SZ 112
2 Fig, 1 Tac Wfr to Wgr
2 Tac Wgr to Alx
2 Fig Sita to Alx
2 Inf Nor to Fin
1 SS SZ 111 to SZ 119
2 Arm Fra to Ger
10 Inf, 2 Art Ger, 1 AA gun to Hun
5 Inf, 2 Art, 3 Arm Yugo to Hun
5 Inf Bul to Rom
1 Art Ger to Nor via TT SZ 112 - 113 - 112Place
8 Inf, 2 Art in Ger
1 TT, 1 SS SZ 112
2 Inf Fra
3 Inf, 1 Art, 1 Arm WgrCollect
44 + 10 = 54 IPCs -
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Technically, I could have intercepted the sbr’s in eng with the French ftr, but I will keep it on the ground.
R2
IPC=37
Purchases: 5 inf, 2 mec, 2 rtl, 1 armCombat
noneNCM
3 inf, 1 rtl, 1 aa nov > bel
2 inf, 1 rtl ukr > nuk
1 inf, 1 rtl bry > bel
2 inf ros > bry
4 inf, 1 rtl rus > bryPlace
2 inf, 1 rtl nov
2 inf, 1 rtl ukr
1 inf, 2 mec, 1 arm rusCollects
37 -
Ug, I’m really sorry about that.
I only noticed the lack of British planes and totally forgot about that.J2
40 IPCs
1 CV (16)
2 DD (16)
1 TT (7)1 Remaining
DOW on USA
DOW on UK
DOW on ANZAC
DOW on FranceCombat
2 Inf Cha to Sui (mt)
1 Inf Cha to Hop (mt)
1 Mech Anh to Hop6 Inf, 1 Art Anh to Kwe (mt)
1 Art Hun to Kwe1 Inf Kwa to Fic (mt)
2 Inf, 1 Art, 1 Fig Ksi to Hon
1 Fig Kwa to Hon2 Inf Sia to Shn
2 Fig, 2 Tac, 1 Strat Kwa to Shn1 Strat Kwa to SZ 41
3 Inf Hun to Yun
2 Fig, 1 Tac Kwa to Yun1 TT SZ 33 - SZ 46 - SZ 49 take 1 Inf Car, 1 Inf Pau to Sol (mt)
1 DD SZ 33 to SZ 62
1 DD SZ 33 to SZ 23
1 Fig, 1 Tac Jap to SZ 231 TT SZ 20 - SZ 19 - SZ 21 take 2 Inf Man to Gua
1 Fig, 1 Tac SZ 33 to Gua1 DD, 1 CV SZ 33 to SZ 21
1 Fig, 1 Tac Jap to SZ 212 TT SZ 6 to SZ 35, take 3 Inf, 1 Art to Phi
1 BB, 1 CA SZ 33 to SZ 35 for bombard1 SS, 1 Fig, 1 Tac SZ 33 to SZ 48
1 Fig SZ 33 to SZ 42
1 TT SZ 36 to SZ 43, take 1 Inf Kwa to Bor
I think that’s everything.
Scramble in Guam?
Attached map.
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Mistyped on the Hopei movements, it’s 1 Mech, 1 Art.
Sui, Hop, Kwe, Fic, Bor, Sol all twol,
TT in SZ 41 and SZ 42 both destroyed.Yunnan (3 Inf, 2 Fig, 1 Tac v 3 Inf)
Attack
Rolls: 3@1 2@3 1@4; Total Hits: 43@1: (3, 1, 3)2@3: (1, 1)1@4: (1)Defense
Rolls: 3@2; Total Hits: 13@2: (4, 2, 3)Shan State (2 Inf, 2 Fig, 2 Tac, 1 Strat v 3 Inf)
Attack
Rolls: 2@1 2@3 3@4; Total Hits: 22@1: (5, 3)2@3: (5, 2)3@4: (6, 5, 3)Defense
Rolls: 3@2; Total Hits: 13@2: (1, 6, 3)Hong Kong (2 Inf, 1 Art, 2 Fig v 2 Inf)
Attack
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (3)2@2: (4, 1)2@3: (1, 5)Defense
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
Yunnan twlo 1 Inf
Hong Kong twlo 1 InfShan State R2
(1 Inf, 2 Fig, 2 Tac, 1 Strat v 1 Inf)Attack
Rolls: 1@1 2@3 3@4; Total Hits: 21@1: (3)2@3: (4, 2)3@4: (5, 4, 5)Defense
Rolls: 1@2; Total Hits: 01@2: (5) -
Shan State twlo 1 Inf
Phil (3 Inf, 1 Art, 1 CA, 1 BB v 2 Inf)
Attack
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 42@1: (2, 1)2@2: (5, 1)1@3: (1)1@4: (4)Defense
Rolls: 2@2; Total Hits: 12@2: (2, 6)SZ 23 (1 DD, 1 Fig, 1 Tac v 1 SS)
Attack
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (2)1@4: (5)Defense
Rolls: 1@1; Total Hits: 01@1: (3)SZ 48 (1 SS, 1 Fig, 1 Tac v 1 DD)
Attack
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (4)1@4: (2)Defense
Rolls: 1@2; Total Hits: 11@2: (1)SZ 62 (1 DD v 1 SS)
Attack
Rolls: 1@2; Total Hits: 01@2: (4)Defense
Rolls: 1@1; Total Hits: 11@1: (1) -
Phil twlo 1 Inf
SZ 23 cwol
SZ 48 cwlo 1 SS
SZ 62 holds wlo 1 DDOnly Guam remains, potential scramble.
1 DD, 1 CV, 1 Fig, 1 Tac in Sea Zone,
2 Inf, 1 Fig, 1 Tac on Island. -
Keep the ftr on the ground.
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Alrighty
Guam (2 Inf, 1 Fig, 1 Tac v 1 Fig)
Attack
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 2)1@3: (3)1@4: (1)Defense
Rolls: 1@4; Total Hits: 11@4: (3) -
Guam twlo 1 Inf, 5 of 7 NO established.
Non-com
5 Inf, 1 Art, 1 AA gun Man to Jeh
2 Fig, 1 Tac Yun to Kwa
2 Fig, 2 Tac, 1 Strat Shn to Kwa
1 Strat SZ 41 to Kwa
2 Fig Hon to Kwa1 Fig SZ 42 to SZ 43
1 CV, 1 Tac SZ 33 to SZ 43
1 BB, 1 CA, SZ 36 to SZ 431 SS SZ 36 to SZ 37
2 SS SZ 6 to SZ 35
1 CV SZ 33 to SZ 35
1 Fig, 1 Tac SZ 48 to SZ 35
1 DD SZ 36 to SZ 351 Fig, 1 Tac SZ 21 to Ksi
1 Fig, 1 Tac Guam to SZ 21
1 Fig, 1 Tac SZ 23 to SZ 6
Place 1 CV, 2 DD, 1 TT in SZ 6
Collect 45 + 5 NO + 1 Left over = 51 IPCs