Interesting. My very first D-Day game was as the Germans against TGC and he was already 30+ games in I think. Yet I still managed to win. So I’ll be shocked if this game is not imbalanced in favor of Germany. I’ll keep a close eye on you guys’ game.
Anchovy vs. Alsch G40 Alpha+2
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G1!
30 IPCs
1 CV (16)
1 SS (6)
1 DD (8)0 Remaining
Combat -
SZ 111 (1 BB, 1 DD, potential scramble)
1 SS 124
1 SS 118
1 Fig Hol
1 Fig Nor
1 Tac, 1 Strat GerSZ 112 (2 CA)
1 BB, 1 CA 113
1 Fig Hun
1 Tac PolSZ 106 (1 DD, 1 TT)
1 SS 117
1 SS 108SZ 91 (1 CA)
1 SS 103 -
Land Combat -
Wfr (2 Inf, 1 Arm, 1 Fig)
3 Inf, 2 Art Hol
1 Fig, 1 Tac WgrFra (7 Inf, 2 Art, 2 Arm, 1 Fig)
1 Inf, 3 Arm Hol
3 Inf, 4 Mech, 1 Art, 1 Fig, 2 Tac Wgr
2 Arm SgrYugo (5 Inf)
6 Inf, 2 Art Sgr
2 Inf, 1 Arm Hun
1 Inf, 1 Arm Rom
1 Arm PolThat’s all for combat.
Scramble in SZ 111?
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Get others out of the way before scramble decision -
112 (1 BB, 1 CA, 1 Fig, 1 Tac v 2 CA)
Attack
Rolls: 2@3 2@4; Total Hits: 42@3: (1, 1)2@4: (1, 4)Defense
Rolls: 2@3; Total Hits: 02@3: (6, 5) -
No scramble.
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No scramble, alrighty.
SZ 112 cwol
SZ 106 (2 SS v 1 DD, 1 TT)
Attack
Rolls: 2@2; Total Hits: 02@2: (6, 5)Defense
Rolls: 1@2; Total Hits: 11@2: (1) -
Try again, I guess!
Attack
Rolls: 1@2; Total Hits: 01@2: (5)Defense
Rolls: 1@2; Total Hits: 01@2: (3) -
First to hit
Attack
Rolls: 10@2; Total Hits: 410@2: (5, 2, 5, 5, 3, 6, 2, 2, 4, 1)Defense
Rolls: 10@2; Total Hits: 210@2: (5, 4, 6, 4, 1, 4, 6, 6, 2, 5) -
Phew, SZ 106 cwl of 1 SS.
SZ 91 (1 SS v 1 CA)
First to hit, SS wins in event of tie.Attack
Rolls: 10@2; Total Hits: 110@2: (5, 3, 2, 3, 4, 5, 3, 3, 5, 3)Defense
Rolls: 10@3; Total Hits: 510@3: (1, 6, 1, 5, 3, 6, 1, 5, 4, 1) -
SZ 91 holds without loss.
SZ 111 (2 SS, 2 Fig, 1 Tac, 1 Strat v 1 BB, 1 DD)
I will ask for OOL in case of two hits on offense.Attack
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (1, 3)2@3: (3, 2)2@4: (6, 4)Defense
Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5) -
SZ 111 cwl of 1 SS.
Wfr (3 Inf, 2 Art, 1 Fig, 1 Tac v 2 Inf, 1 Arm, 1 Fig)
Attack
Rolls: 1@1 4@2 1@3 1@4; Total Hits: 21@1: (6)4@2: (4, 4, 4, 6)1@3: (1)1@4: (3)Defense
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 6)1@3: (3)1@4: (5) -
Both lose 2 Inf.
Now (1 Inf, 2 Art, 1 Fig, 1 Tac v 1 Arm, 1 Fig)Attack
Rolls: 3@2 1@3 1@4; Total Hits: 23@2: (5, 4, 1)1@3: (6)1@4: (2)Defense
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5) -
Wfr twl of 2 Inf.
France (4 Inf, 4 Mech, 1 Art, 5 Arm, 1 Fig, 2 Tac v 7 Inf, 2 Art, 2 Arm, 1 Fig)
Attack
Rolls: 7@1 2@2 6@3 2@4; Total Hits: 87@1: (4, 1, 2, 6, 3, 5, 3)2@2: (6, 1)6@3: (6, 1, 3, 5, 2, 3)2@4: (4, 3)Defense
Rolls: 9@2 2@3 1@4; Total Hits: 79@2: (2, 1, 5, 1, 3, 4, 1, 2, 4)2@3: (4, 3)1@4: (2) -
Oof. Both sides hitting hard.
Attack loses 4 Inf, 3 Mech.
Defense loses 7 Inf, 1 ArtRound 2
Attack
Rolls: 2@2 6@3 2@4; Total Hits: 62@2: (5, 1)6@3: (1, 6, 1, 1, 2, 6)2@4: (3, 5)Defense
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (5, 6)1@4: (4) -
France twl of 4 Inf, 3 Mech, 1 Art. 19 IPCs plundered.
Yugo (9 Inf, 2 Art, 3 Arm v 5 Inf)
Attack
Rolls: 7@1 4@2 3@3; Total Hits: 77@1: (2, 4, 5, 6, 5, 6, 1)4@2: (1, 2, 5, 1)3@3: (1, 2, 2)Defense
Rolls: 5@2; Total Hits: 45@2: (1, 1, 1, 3, 2) -
Yugo twl of 4 Inf.
Non-combat -
1 Fig Fra, 1 Fig Wfr to Sita.
1 Tac Wfr; 2 Tac Fra; 1 Strat, 2 Fig SZ 111; 1 Tac 112 all to Wgr.
1 Tac 111 to 112.
2 Inf Norway activate Finland.
1 Inf Romania activate Bulgaria
1 TT in 113 to 112, bring 2 Inf Den to Nor.
Major IC in France downgraded to Minor.
1 Inf Ger to Wgr.Place 1 CV, 1 SS, 1 DD in 112.
Convey established in 106.Germany collects
41 + 10 NO + 19 Plunder = 70 IPCs.Map
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R1
IPC=37
Purchases: 7 inf, 4 rtlCombat
noneNCM
2 inf kar > nov
3 inf vyb > nov
3 inf bal > bel
2 inf epl > bal
2 inf bes > nukr
3 inf ukr > nukr
6 inf, 1 rtl nov > bel
1 inf arc > bel
2 inf cau > ros
1 mec, 1 arm volgo > bry
1 inf, 1 rtl, 1 aa mos > bry
1 mec, 1 arm mos > bry
1 ftr, 1 tac mos > nov
6 inf, 1 aa sak > bury
6 inf amu > bury
1 ss z127 > z125
1 bb z115 > z114Place
2 inf, 1 rtl ukr
1 inf, 2 rtl nov
4 inf, 1 rtl mosCollects
37 -
J1
26 IPCs
2 TT (14)
2 SS (12)0 Remaining
Combat
2 Inf, 1 Art Jeh to Cha (mt)
3 Inf Sha, 3 Inf Ksu to Anh (mt)
3 Inf, 1 Art Ksi to Hun
2 Fig, 2 Tac Man to Hun
1 Fig For to Hun3 Inf, 1 Art Kwa to Yun
1 Fig, 1 Tac Ksu to Yun
2 Strat Jap to Yun -
Hun (3 Inf, 1 Art, 3 Fig, 2 Tac v 2 Inf)
Attack
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 52@1: (2, 4)2@2: (4, 2)3@3: (3, 3, 4)2@4: (2, 3)Defense
Rolls: 2@2; Total Hits: 02@2: (6, 3)Yun (3 Inf, 1 Art, 1 Fig, 1 Tac, 2 Strat v 4 Inf)
Attack
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (2, 5)2@2: (2, 3)1@3: (4)3@4: (4, 5, 2)Defense
Rolls: 4@2; Total Hits: 34@2: (4, 1, 2, 2) -
Oof.
Hun twol
Yun R2
Attack
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (5)1@3: (6)3@4: (2, 2, 5)Defense
Rolls: 1@2; Total Hits: 01@2: (3) -
Yun twl of 3 Inf.
Non-com
1 Fig, 1 Tac, 2 Strat Yun to Kwa
3 Fig, 2 Tac to Kwa
1 Fig Oki to Kwa
1 Mech Man to Anh
1 Art Ksu to Ksi
1 Art Sha to Anh
4 Inf Kor to Man
1 Fig Kor to Ksi
1 TT SZ 20 - SZ 19 - SZ 20 Take 2 Inf Man to Ksi
1 TT SZ 19 - SZ 36 Take 1 Inf Man, 1 Inf Oki to Kwa
1 BB, 1 DD, 1 SS SZ 19 to SZ 36
1 CA SZ 20 to SZ 36
Navy SZ 6 to SZ 33Place 2 TT, 2 SS In SZ 6
Collect 30 + 10 NO = 40 IPCs