I find Ozteas playable w/o a bid. '39 hasn’t been playtested as much. Japan usually steamrolls china so you may want to give a few guys to China. It doesn’t rally take any longer as the first few turns go pretty fast. You should read the game notes if you haven’t played it.
94Canuck's Global 1940 Alpha + 2 Setup Charts and Game Aids
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Hey these charts are awesome! Thanks.
In the research chart it should be super not suber submarines.
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Both corrections made, files updated.
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Great work 94Canuck! Really nice aids.
Any chance you will be making some task force markers?
And any chance you will be making equivalent aids for the Europe 1940?
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Hey, I have given thought to Task Force markers however haven’t had the time just yet.
As for Pacific/Europe standalone charts, I also hadn’t planned on that. Bob had already completed full sets for both which I currently use, and IMO are really well done. If there was a big demand for matching charts for the stand alone games I’m sure I could however.
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But Bobs does not include alpha +2, right?
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That is correct. Bob has opted to not update until Alpha is 100% finished which I can understand completely.
In addition, Bob’s charts for NO’s etc would suffice, however as I understand it the Alpha setups are to be used for both stand alone games, but I might be wrong on that. If so you would only need one set of setups, which you could use mine for.
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Great :D
I dont understand, why these aids dont come with the game in the first place… But then it is great, someone has the ability to make some, that looks great :D
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On your tech board for jet fighters, you have fighters misspelled.
Found some more - very minor, but I am a nitpicker - especially for something as nice as what you’ve created:
On the national objectives board, ANZAC’s NO for controlling Malaya should say “its”, not “it’s”.
National objectives board again. Italy’s first objective says Souhern France, not Southern France. Additionally, the comma is missing between Egypt and Southern France. I believe it is sitting at the end of Gibraltar.
France’s unit placement card. Normandy is misspelled.
US unit placement card. Western US - Fighters is plural.
Please don’t take my notes as criticism. I love what you have done and I am excited to print them out!
Thanks,
Trevor
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Updated plus some other things I found you didn’t catch. I’m sure there are more :)
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I’m printing in color and laminating these aids as soon as possible.
This quality is better than game Quality. Any chance we can get a list of the new rules in a chart format? Or even on a page one could tape into the rulebook?
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That is on the to do list actually. I’ve been looking at a good way to format and condense the multiple pages down to just one or two. The scramble portion is so long. That will probably get done when I work on the stand alone charts for Europe/Pacific. I’m just trying to weed through the multiple posts to determine what setup is to be used for the standalones, and what NO changes there are. I don’t want to do them if I have the wrong info. I also might do a battleboard just for keep it all the same.
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COOL.
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Looking forward to seeing your upcoming work :D
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Where is the setup chart for UK Pacific and where is the UK setup for UK Europe?
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UK Europe and Pacific are combined to one chart for space saving.
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I started working on a rule change aid since I’ve had some requests from a bunch of people on it. I wanted to post my wording for you guys to confirm accuracy before posting the chart. I’m trying to keep it all to one page which is proving difficult.
Note: I did not add the IPC shift for UK, nor the reduction in AA gun cost as that is reflected in the Game Aid already completed. The text will be as follows:
1.) AA Guns are removed from play if a territory is captured.
2.) Major Industrial Complexes are reduced to Minor Complexes upon capture. Only the ORIGINAL owner may upgrade it back to a Major if the
territory is liberated. Major IC’s cannot be built on foreign territories.
3.) The Soviet Unions Neutrality is not effected on opposing maps when only at war with European, or Pacific Axis powers.
4.) Scramble Rules have been changed to the following:
1.) Takes place at the START of the Conduct Combat Phase for powers AT WAR ONLY.
2.) If there is an active Air Base a total of 3 Fighters and/or Tac Bombers located on an island or coastal territory may scrambled to the adjacent
Sea Zone. Rare Sea Zone cases that are adjacent to multiple active Air Bases can scramble 3 planes per Air Base.
3.) Can help friendly naval units under attack or to resist an Amphibious Assault even if the Amp. Assault is on a different territory.
5.) Victory Conditions are as follows: AXIS - 6 of 8 Victory Cities on Pacific Map OR 8 of 11 Victory Cities on the Europe Map
ALLIES - Control of ALL Axis Capital Cities
6.) Unites States’ Minor Industrial Complexes are upgraded to Major when the US is at War. These IC’s can be upgraded for the 20 IPC’s while Neutral.
7.) Strategic Bombing Raids now follow the following order of Combat. (Note: Strat Bombers can attack IC’s, Air or Naval Bases. Tac Bombers can
attack Air or Naval Bases):
1.) Any Escorts (Fighters) attack at 1 against any enemy Interceptors (Fighters). Casualties are removed IMMEDIATELY.
2.) Strat and/or Tac Bombers attack at 1 against any enemy Interceptors. Casualties can defend.
3.) Interceptors attack at 2 against attacker Bombers. Escorts may only be taken after ALL Bombers have been destroyed.
4.) Surviving Bombers declare which facility is to be targeted.
5.) Facility AA Gun Defense hits on 1. Roll one die for each Bomber attack the facility.
6.) Bombers attack. Strat Bombers add +2 to the dice rolled. Tac Bombers hit on dice rolled. Damage removal is on a 1:1 ratio.
8.) The United States may declare war on the Axis if London and/or any North American Territory is captured.
9.) Subs no longer can fire a ‘sneak attack’ at unescorted Transports. Transports cannot unload from a Sea Zone with an enemy Sub unless a friendly
warship was also present during Combat Movement.
10.) The United States Navy, while Neutral may only occupy Sea Zones adjacent to their territories, excluding Sea Zone 102 (No transports) on the
Europe Map. On the Pacific Map the Navy may not end movement in Sea Zones adjacent to Japanese controlled territories.
11.) Kamikaze Strikes can be used in any of the marked Sea Zones where an Allied player conducts Sea Combat or an Amphibious Assault is to take place. -
Added Rule Change Chart as per some requests.
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Hi,
These charts are really good, they look very professional. I’ve printed out many of them and put them on stiff cardboard. :-D
I spotted one typo though, on the US card for Sea zone 10, it says “Tac Fighter” instead of bomber.
I’m looking forward to using these in my first global game soon :-)
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Updated files. Added Battle Board for G40.
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Does USA get 30 ipc bonus income in this version?