Map improved again not that good (Compared to Holden’s maps) has Territory names, Seazones, Vc names and IPC values.
There is 10 VC’s
You need 30 points to win
You gain 1 point per VC held per turn
1 point per territory captured
1 point per capital ship sunk
Set Up
Note territories without names are named after the VC that is in them
Western Australia (Yellow)
Starting IC’S 25
Western Australia: 3 INF, 1 ARM, 1 ART, IC, AA and 1 FIGHTER
South Western Australia: 3 INF
North Western Australia: 3 INF
Alice springs: 5 INF, 2 ART
Northen Territory: 3 INF, 2 Art, 1 ARM, AA and 1 FIGHTER
South Australia: 3 INF, 2 ARM, AA, IC and 1 FIGHTER
Eastern Australia (Red)
Starting IC’S 31
Gold Coast: AA, IC, 1 FIGHTER, 3 INF and 1 ARM
Queensland: 5 INF
Sydeny: AA, IC, 3 INF, 3ARM, 3 ART and 1 FIGHTER
New South Whales: 5 INF
Victoria: AA, IC, 3 INF, 2 ART, 2 ARM and 1 FIGHTER
Tasmania: 4 INF
New Zealand (Green)
Starting IC’S 20
Auckland: IC, AA 5 INF, 2ART, 3ARM, 2 Fighter
Wellington: AA, 5 INF, 2 ART, 1 ARM and 1 FIGHTER
Canterbury: IC,AA 5 INF, 3 ART and 1 FIGHTER
Otago: 5 INF, 2 ART
Units that can’t be bought are:
Tactical Bombers
Heavy Bombers
Mech Inf
Cruisers
Sea Unit placements to come soon
This has not been play tested
New Zealand start weak economically but strong military
W Australia is half n half
E Australia strong economy weak military
No alliances can be formed
No capitals
