@surfer thanks for that clarification
Permanent?
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I dont think it would sell as well….in the US.
I would still like to see a Stalingrad game, and view it as one of only 3 major battles (and by that I mean known of by the average joe) that has not had an A&A game made about it yet.
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I dont think it would sell as well….in the US.
I would still like to see a Stalingrad game, and view it as one of only 3 major battles (and by that I mean known of by the average joe) that has not had an A&A game made about it yet.
What are the other 2?
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Now… a Midway game would be cool in theory. But I have thought about it before, and I question the dynamics it may be able to take on.
As it was historically, the battle went just about as perfectly as it could for the United States. Besides losing Yorktown, the Americans came away with everything they wanted to accomplish… and probably more than they hoped they could do. The Japanese on the other hand, lost everything that mattered and accomplished very, very little. The odds against the US were huge, and yet they won, primarily due to factors that you cannot (or cannot easily) model in a board game.
What I do not see, is how you could realistically model the battle, at least in typical A&A fashion. Anyone who has read the history, will know how the battle was won by the Americans and how to avoid that if they are Japan. If this game were created, and the starting units for the battle remained as they historically were, there is no way the United States would win… ever. Each time you played would see Japan as the victor… unless there was some freak rolling going on or something. Japan’s numerical superiority would tell every time. This for the simple reason that in a board game, where everyone sees the pieces on the board, there is no element of surprise… no coming out from behind a storm front, no catching the enemy with “bombs stacked all over their flight deck”, if you will. In the real battle, Japan did not know if the Americans even had carriers at Midway. In this board game, it is obvious that there will be. And Japan will prepare for it and not make the mistakes they did in 1942. It would be kind of dumb for the creators to rig the senario so Japan can only do the certain things that they did historically… it would detract from the fun of the game and put the Japanese player in a box they really don’t want to be in… Every game would then be a recreation of history, and that isn’t what people want to see either.
I guess the only way to “accurately” model the situation would be to have the game play something like Battleship… the board game with the pegs… You’d need two different boards and a divider so your opponent cannot see where your ships are. Even so, there would be no reinforcements… so the whole game for the Americans would boil down to a single crapshot with the planes you have. After that, there would be little point in continuing, because the superior Japanese fleet would wipe them out and take the Island.
It could work I guess… It would just have to be radically different than any other Axis and Allies game yet created. And it might involve a lot of thought. As long as it wasn’t rigged, I don’t think the game would ever, ever turn out like history though.
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I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.
The factions would be Germany, France, Benelux, Italy, and the UK.
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UN Spacey…thats an AMAZING idea!!! WOW I would love to play a Blitzkrieg game. You know France Actually had a chance right?
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UN Spacey…thats an AMAZING idea!!! WOW I would love to play a Blitzkrieg game. You know France Actually had a chance right?
We didn’t have a chance the moment our Minister of Defense André Maginot came to power.
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@UN:
We didn’t have a chance the moment our Minister of Defense André Maginot came to power.
I am not familiar with him. Was he an imbecile or something? I guess he must have been if the French defenses evaporated like they did when the Germans came.
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The French were divided politically. I LOVE reading about the political situation in France before dur furhur boot scooted into France.
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@UN:
I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.
The factions would be Germany, France, Benelux, Italy, and the UK.
Who are Benelux?
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@Dylan:
@UN:
I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.
The factions would be Germany, France, Benelux, Italy, and the UK.
Who are Benelux?
BElgium, NEtherlands, and LUXembourg
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@Dylan:
@UN:
I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.
The factions would be Germany, France, Benelux, Italy, and the UK.
Who are Benelux?
BElgium, NEtherlands, and LUXembourg
Is that like ANZAC, or something like that.
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@Dylan:
@Dylan:
@UN:
I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.
The factions would be Germany, France, Benelux, Italy, and the UK.
Who are Benelux?
BElgium, NEtherlands, and LUXembourg
Is that like ANZAC, or something like that.
ANZAC is Australia and New Zealand Army Corps. They merge countries that are small and colse together to make it easier
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@Dylan:
@Dylan:
@UN:
I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.
The factions would be Germany, France, Benelux, Italy, and the UK.
Who are Benelux?
BElgium, NEtherlands, and LUXembourg
Is that like ANZAC, or something like that.
ANZAC is Australia and New Zealand Army Corps. They merge countries that are small and colse together to make it easier
For the game or for life.
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@Dylan:
@Dylan:
@Dylan:
@UN:
I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.
The factions would be Germany, France, Benelux, Italy, and the UK.
Who are Benelux?
BElgium, NEtherlands, and LUXembourg
Is that like ANZAC, or something like that.
ANZAC is Australia and New Zealand Army Corps. They merge countries that are small and colse together to make it easier
For the game or for life.
Game
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That would be really cool it would feel like a full scale AA game but there would still be some cool new rules like the other theater games.
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That would be really cool it would feel like a full scale AA game but there would still be some cool new rules like the other theater games.
Do you think a good bonus would be, to hold an control the Magoint Line
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@Dylan:
Do you think a good bonus would be, to hold an control the Magoint Line
Personally… no I don’t think so. It would effectively be a border between the countries, right? And it had little tactical impact on the war, also correct? It would seem kind of pointless, especially as a bonus, since the Line was not a source of income… but was it a French morale booster?
Who would this bonus be for? France I assume.
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yes, France, but where would Britain be located, in their island, or just through France?
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@Dylan:
yes, France, but where would Britain be located, in their island, or just through France?
Huh?
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@Dylan:
yes, France, but where would Britain be located, in their island, or just through France?
I guess that depends on the scale determined for the game. If the scale is large enough that UK forces in Great Britain would have an impact on the game, then the map should be large enough to include the British Isles. However, if the scale is smaller since the whole blitzkrieg attack happened relatively rapidly (14 days from when they were at the line to when the fighting stopped), then it would be irrelevant, as the scaled movement of troops wouldn’t allow for any British forces from the Isles to make it to the battleground in time. In that case the map would be smaller. All that has to be determined in game development.