TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Saratov to Samara
1 infantry moved from Tambov to Rostov
1 bomber moved from Southern Italy to Rostov
1 fighter moved from Egypt to 78 Sea Zone
1 bomber moved from Southern Italy to 78 Sea Zone
1 bomber moved from Southern Italy to 78 Sea Zone
Combat - Italians
Russians scrambles 2 units out of Russia to defend against the attack in Samara
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 3 armour
Russians defend with 2 fighters and 3 infantry
Italians roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 4/5 hits, 2.33 expected hits
3 armour owned by the Italians lost in Samara
1 infantry owned by the Russians lost in Samara
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 3 armour
Casualties for Russians: 1 infantry
Battle in 78 Sea Zone
Italians attack with 2 bombers and 1 fighter
British defend with 1 destroyer
Italians roll dice for 2 bombers and 1 fighter in 78 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 78 Sea Zone
1 destroyer owned by the British lost in 78 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Moving scrambled unit from Samara back to originating territory: Russia
Moving scrambled unit from Samara back to originating territory: Russia
Non Combat Move - Italians
2 bombers moved from 78 Sea Zone to Egypt
3 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour moved from French Central Africa to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Southern Italy to Egypt
7 infantry moved from Northern Italy to Southern France
1 aaGun moved from Tambov to Rostov
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Egypt
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,1
Italians collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from South Australia to Northern Australia
1 aaGun and 9 infantry moved from Queensland to Northern Australia
1 tactical_bomber moved from New South Wales to Queensland
2 fighters moved from Eastern India to Northern Australia
1 submarine moved from 64 Sea Zone to 59 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 86 PUs;
Germans buy 3 artilleries, 2 bombers, 11 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 5 artilleries and 28 infantry moved from Saratov to Samara
10 bombers moved from Southern Italy to 94 Sea Zone
1 armour, 8 artilleries and 23 infantry moved from Novgorod to Yaroslavl
Combat - Germans
Battle in Samara
Germans attack with 4 armour, 5 artilleries and 28 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour, 5 artilleries and 28 infantry in Samara, round 2 : 11/37 hits, 9.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 4 armour, 5 artilleries and 28 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yaroslavl
Germans attack with 1 armour, 8 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 8 artilleries and 23 infantry in Yaroslavl, round 2 : 7/32 hits, 8.33 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 armour, 8 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 10 bombers
British defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the British submerged
Germans roll dice for 10 bombers in 94 Sea Zone, round 2 : 8/10 hits, 5.00 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 94 Sea Zone
1 destroyer owned by the Americans lost in 94 Sea Zone
Germans win with 9 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
9 bombers moved from 94 Sea Zone to Southern Italy
4 bombers moved from Western Germany to Southern Italy
1 fighter moved from Southern France to Western Germany
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to France
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
6 infantry moved from Western Germany to France
1 aaGun moved from Novgorod to Yaroslavl
1 infantry moved from Northern Belarus to Novgorod
1 mech_infantry moved from Baltic States to Vologda
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Baltic States to Vologda
3 artilleries and 8 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
2 infantry moved from Poland to Eastern Poland
2 aaGuns moved from Saratov to Samara
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 transport moved from 83 Sea Zone to 99 Sea Zone
1 carrier moved from 83 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Place Units - Germans
2 transports placed in 116 Sea Zone
3 artilleries and 7 infantry placed in Germany
2 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry placed in Western Germany
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 1.
Germans undo move 1.
3 artilleries and 6 infantry placed in Germany
1 transport placed in 117 Sea Zone
1 transport placed in 116 Sea Zone
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (7 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Southern Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Iraq to Southern Persia
1 infantry moved from Tula to Tambov
Russians take Tambov from Italians
1 infantry moved from Bryansk to Southern Belarus
2 fighters moved from Russia to Southern Belarus
1 infantry moved from Gorky to Samara
1 armour and 1 mech_infantry moved from Stalingrad to Saratov
Russians take Saratov from Italians
1 armour and 1 mech_infantry moved from Saratov to Samara
2 infantry moved from Penza to Samara
2 artilleries and 8 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Stalingrad to Rostov
5 artilleries and 5 infantry moved from Tula to Kursk
7 artilleries and 37 infantry moved from Stalingrad to Samara
Combat - Russians
Battle in Kursk
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Kursk, round 2 : 5/10 hits, 3.33 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Italians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 artillery owned by the Russians retreated to Stalingrad
Italians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 4 armour, 5 artilleries and 28 infantry
Russians roll dice for 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry in Samara, round 2 : 9/59 hits, 13.33 expected hits
Germans roll dice for 2 aaGuns, 4 armour, 5 artilleries and 28 infantry in Samara, round 2 : 11/37 hits, 13.00 expected hits
11 infantry owned by the Russians lost in Samara
2 aaGuns owned by the Germans and 7 infantry owned by the Germans lost in Samara
Russians roll dice for 1 armour, 9 artilleries, 37 infantry and 1 mech_infantry in Samara, round 3 : 18/48 hits, 11.50 expected hits
Germans roll dice for 4 armour, 5 artilleries and 21 infantry in Samara, round 3 : 10/30 hits, 10.67 expected hits
10 infantry owned by the Russians lost in Samara
18 infantry owned by the Germans lost in Samara
Russians roll dice for 1 armour, 9 artilleries, 27 infantry and 1 mech_infantry in Samara, round 4 : 11/38 hits, 9.83 expected hits
Germans roll dice for 4 armour, 5 artilleries and 3 infantry in Samara, round 4 : 4/12 hits, 4.67 expected hits
4 infantry owned by the Russians lost in Samara
5 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 armour owned by the Germans lost in Samara
Russians roll dice for 1 armour, 9 artilleries, 23 infantry and 1 mech_infantry in Samara, round 5 : 7/34 hits, 9.17 expected hits
Germans roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 9 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 63
Casualties for Russians: 25 infantry
Casualties for Germans: 2 aaGuns, 4 armour, 5 artilleries and 28 infantry
Non Combat Move - Russians
1 infantry moved from Southern Caucasus to Northwest Persia
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from Stalingrad to Russia
2 fighters moved from Southern Belarus to Russia
1 infantry moved from Tula to Bryansk
59 infantry moved from Tula to Russia
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5,5,6
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Removing units owned by Russians from Southern Persia: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Southern Caucasus: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Southern Persia: 1 armour
EDIT: Adding units owned by Russians to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 armour
EDIT: Adding units owned by Russians to Southern Persia: 1 armour
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Southern Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Iraq to Southern Persia
1 infantry moved from Tula to Tambov
Russians take Tambov from Italians
1 infantry moved from Bryansk to Southern Belarus
2 fighters moved from Russia to Southern Belarus
1 infantry moved from Gorky to Samara
1 armour and 1 mech_infantry moved from Stalingrad to Saratov
Russians take Saratov from Italians
1 armour and 1 mech_infantry moved from Saratov to Samara
2 infantry moved from Penza to Samara
2 artilleries and 8 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Stalingrad to Rostov
5 artilleries and 5 infantry moved from Tula to Kursk
7 artilleries and 37 infantry moved from Stalingrad to Samara
Combat - Russians
Battle in Kursk
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Kursk, round 2 : 5/10 hits, 3.33 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Italians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 artillery owned by the Russians retreated to Stalingrad
Italians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 4 armour, 5 artilleries and 28 infantry
Russians roll dice for 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry in Samara, round 2 : 9/59 hits, 13.33 expected hits
Germans roll dice for 2 aaGuns, 4 armour, 5 artilleries and 28 infantry in Samara, round 2 : 11/37 hits, 13.00 expected hits
11 infantry owned by the Russians lost in Samara
2 aaGuns owned by the Germans and 7 infantry owned by the Germans lost in Samara
Russians roll dice for 1 armour, 9 artilleries, 37 infantry and 1 mech_infantry in Samara, round 3 : 18/48 hits, 11.50 expected hits
Germans roll dice for 4 armour, 5 artilleries and 21 infantry in Samara, round 3 : 10/30 hits, 10.67 expected hits
10 infantry owned by the Russians lost in Samara
18 infantry owned by the Germans lost in Samara
Russians roll dice for 1 armour, 9 artilleries, 27 infantry and 1 mech_infantry in Samara, round 4 : 11/38 hits, 9.83 expected hits
Germans roll dice for 4 armour, 5 artilleries and 3 infantry in Samara, round 4 : 4/12 hits, 4.67 expected hits
4 infantry owned by the Russians lost in Samara
5 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 armour owned by the Germans lost in Samara
Russians roll dice for 1 armour, 9 artilleries, 23 infantry and 1 mech_infantry in Samara, round 5 : 7/34 hits, 9.17 expected hits
Germans roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 9 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 63
Casualties for Russians: 25 infantry
Casualties for Germans: 2 aaGuns, 4 armour, 5 artilleries and 28 infantry
Non Combat Move - Russians
1 infantry moved from Southern Caucasus to Northwest Persia
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from Stalingrad to Russia
2 fighters moved from Southern Belarus to Russia
1 infantry moved from Tula to Bryansk
59 infantry moved from Tula to Russia
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5,5,6
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Removing units owned by Russians from Southern Persia: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Southern Caucasus: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Southern Persia: 1 armour
EDIT: Adding units owned by Russians to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 armour
EDIT: Adding units owned by Russians to Southern Persia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 4 submarines
EDIT: Adding units owned by ANZAC to 24 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 fighter moved from French Indo China to Eastern India
1 tactical_bomber moved from French Indo China to Eastern India
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 132 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 59 Sea Zone
1 bomber moved from French Indo China to 59 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
4 fighters moved from Japan to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 18 Sea Zone
1 armour moved from Southern Manchuria to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Eastern India
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 artilleries in Eastern India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Eastern India
2 artilleries owned by the British lost in Eastern India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Battle in 59 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 59 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 3 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 3 submarines in 18 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber, 5 fighters and 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from 18 Sea Zone to Japan
4 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Kwangtung
1 artillery, 3 infantry and 1 marine moved from Shan State to 132 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 3 infantry, 1 marine and 2 transports moved from 132 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 21 Sea Zone to Kwangtung
1 fighter moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to 21 Sea Zone
5 fighters and 9 tactical_bombers moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
2 mech_infantrys moved from Yunnan to Kwangtung
1 aaGun, 5 artilleries and 8 infantry moved from Southern Manchuria to Jehol
17 armour and 6 mech_infantrys moved from Burma to Yunnan
1 bomber moved from 59 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Shan State
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from Davao to Manilla
1 fighter moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 fighters and 8 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 4 infantry
EDIT: Adding units owned by Japanese to Kyushu: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 fighter moved from French Indo China to Eastern India
1 tactical_bomber moved from French Indo China to Eastern India
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 132 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 59 Sea Zone
1 bomber moved from French Indo China to 59 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
4 fighters moved from Japan to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 18 Sea Zone
1 armour moved from Southern Manchuria to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Eastern India
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 artilleries in Eastern India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Eastern India
2 artilleries owned by the British lost in Eastern India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Battle in 59 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 59 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 3 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 3 submarines in 18 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber, 5 fighters and 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from 18 Sea Zone to Japan
4 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Kwangtung
1 artillery, 3 infantry and 1 marine moved from Shan State to 132 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 3 infantry, 1 marine and 2 transports moved from 132 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 21 Sea Zone to Kwangtung
1 fighter moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to 21 Sea Zone
5 fighters and 9 tactical_bombers moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
2 mech_infantrys moved from Yunnan to Kwangtung
1 aaGun, 5 artilleries and 8 infantry moved from Southern Manchuria to Jehol
17 armour and 6 mech_infantrys moved from Burma to Yunnan
1 bomber moved from 59 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Shan State
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from Davao to Manilla
1 fighter moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 fighters and 8 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 4 infantry
EDIT: Adding units owned by Japanese to Kyushu: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 tactical_bombers
EDIT: Adding units owned by Japanese to 21 Sea Zone: 3 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour and 2 mech_infantrys moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 93 Sea Zone to 89 Sea Zone
2 artilleries and 5 infantry moved from French West Africa to 89 Sea Zone
1 armour, 2 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 89 Sea Zone to 84 Sea Zone
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 84 Sea Zone to French Equatorial Africa
Combat - Americans
Battle in French Equatorial Africa
Americans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 2/12 hits, 3.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 battleship and 1 transport moved from 89 Sea Zone to 93 Sea Zone
2 carriers moved from 93 Sea Zone to 84 Sea Zone
2 fighters moved from 93 Sea Zone to 84 Sea Zone
1 submarine moved from 84 Sea Zone to 72 Sea Zone
10 infantry moved from Eastern United States to 104 Sea Zone
10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
3 infantry moved from 93 Sea Zone to Gibraltar
4 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 84 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 transport moved from 24 Sea Zone to 18 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
1 cruiser moved from 24 Sea Zone to 22 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
1 destroyer moved from 24 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Wake Island to 24 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 24 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
4 fighters moved from Wake Island to 35 Sea Zone
1 fighter moved from Wake Island to Queensland
3 fighters moved from Western United States to Wake Island
2 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 destroyer moved from 32 Sea Zone to 35 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 2 infantry placed in Eastern United States
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 2 artilleries and 3 transports
EDIT: Adding units owned by Americans to Caroline Islands: 2 artilleries
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Shantung
1 armour owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsu
3 infantry moved from Anhwe to Kiangsu
32 infantry moved from Kiangsi to Kiangsu
Place Units - Chinese
5 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Western India to Eastern India
2 fighters and 1 tactical_bomber moved from Southern Persia to Eastern India
1 artillery moved from Nigeria to French Central Africa
British take French Central Africa from Italians
Combat - British
Battle in Eastern India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern India, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Eastern India
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern India, round 3 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Eastern India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from Western India to Baluchistan
2 fighters and 1 tactical_bomber moved from Eastern India to Baluchistan
1 infantry moved from Northwest Persia to Iraq
2 artilleries and 1 infantry moved from Northwest Persia to Southern Persia
3 fighters moved from Gibraltar to Morocco
1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 24 Sea Zone to 35 Sea Zone
1 fighter moved from Southern Persia to French Equatorial Africa
Place Units - British
3 infantry placed in Southern Persia
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6,5,2
British collect 20 PUs (2 lost to blockades); end with 20 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.17
Japanese regular : -0.50
Italians regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
6 armour, 2 bombers, 1 fighter and 2 mech_infantrys moved from Egypt to French Equatorial Africa
1 infantry moved from Rostov to Stalingrad
1 bomber moved from Ukraine to Stalingrad
Combat - Italians
Americans scrambles 2 units out of 84 Sea Zone to defend against the attack in French Equatorial Africa
Battle in Stalingrad
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Stalingrad
1 bomber owned by the Italians retreated
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
Italians attack with 7 armour, 2 bombers, 1 fighter, 2 infantry and 2 mech_infantrys
British defend with 1 fighter; Americans defend with 1 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
Italians roll dice for 7 armour, 2 bombers, 1 fighter, 2 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 4/14 hits, 6.00 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 5/15 hits, 6.33 expected hits
2 mech_infantrys owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in French Equatorial Africa
4 infantry owned by the Americans lost in French Equatorial Africa
Italians roll dice for 6 armour, 2 bombers and 1 fighter in French Equatorial Africa, round 3 : 6/9 hits, 4.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys in French Equatorial Africa, round 3 : 4/11 hits, 5.00 expected hits
4 armour owned by the Italians lost in French Equatorial Africa
3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in French Equatorial Africa
Italians roll dice for 2 armour, 2 bombers and 1 fighter in French Equatorial Africa, round 4 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in French Equatorial Africa, round 4 : 1/5 hits, 3.00 expected hits
1 armour owned by the Italians lost in French Equatorial Africa
1 armour owned by the Americans, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in French Equatorial Africa
Italians roll dice for 1 armour, 2 bombers and 1 fighter in French Equatorial Africa, round 5 : 2/4 hits, 2.00 expected hits
Americans roll dice for 2 fighters in French Equatorial Africa, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Italians lost in French Equatorial Africa
2 fighters owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 13
Casualties for Italians: 6 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
Casualties for British: 1 fighter
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Cleaning up during movement phase
2 bombers moved from French Equatorial Africa to Egypt
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 fighter moved from Southern Italy to Egypt
1 transport moved from 83 Sea Zone to 99 Sea Zone
1 aaGun moved from Rostov to Ukraine
1 bomber moved from Stalingrad to Leningrad
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
7 infantry moved from Southern France to France
2 infantry moved from Northern Italy to Yugoslavia
EDIT: 1 infantry moved from Egypt to Anglo-Egyptian Sudan
EDIT: 1 infantry moved from Egypt to Anglo-Egyptian Sudan
EDIT: 1 artillery moved from Egypt to Anglo-Egyptian Sudan
Place Units - Italians
EDIT: 1 bomber and 2 infantry placed in Southern Italy
EDIT: 1 artillery and 2 mech_infantrys placed in Egypt
EDIT: 2 artilleries placed in Northern Italy
EDIT: Italians undo move 1.
EDIT: 1 bomber and 1 infantry placed in Southern Italy
EDIT: Italians undo move 2.
EDIT: 1 artillery and 1 infantry placed in Northern Italy
EDIT: 1 artillery placed in Southern Italy
Turn Complete - Italians
EDIT: Total Cost from Convoy Blockades: 3
EDIT: Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1
EDIT: Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
EDIT: Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,6
EDIT: Italians collect 23 PUs (3 lost to blockades); end with 23 PUs
EDIT: Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
EDIT: Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from French Equatorial Africa: 1 armour
EDIT: Adding units owned by Italians to Egypt: 1 fighter
EDIT: Changing ownership of French Equatorial Africa from Italians to British
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to Northern Australia
1 fighter moved from 35 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 24 Sea Zone: 4 submarines
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 94 Sea Zone
13 bombers moved from Southern Italy to 94 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Libya
1 fighter moved from 99 Sea Zone to Libya
1 fighter moved from 99 Sea Zone to Libya
1 fighter moved from 99 Sea Zone to Libya
Combat - Germans
Germans creates battle in territory 82 Sea Zone
Battle in 94 Sea Zone
Germans attack with 15 bombers
British defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the British submerged
Germans roll dice for 15 bombers in 94 Sea Zone, round 2 : 8/15 hits, 7.50 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Germans win with 15 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Libya
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Germans win, taking Libya from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Libya to 99 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Germany to 117 Sea Zone
1 artillery moved from Germany to 117 Sea Zone
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Germany to 117 Sea Zone
1 artillery moved from Germany to 117 Sea Zone
1 infantry moved from Southern Belarus to Northern Belarus
1 aaGun, 1 armour, 8 artilleries and 22 infantry moved from Yaroslavl to Novgorod
2 infantry and 2 mech_infantrys moved from Vologda to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
4 artilleries and 11 infantry moved from Northern Belarus to Novgorod
1 aaGun moved from Novgorod to Northern Belarus
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Germany to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Germany to Poland
1 armour moved from Novgorod to Northern Belarus
1 mech_infantry moved from Novgorod to Northern Belarus
15 bombers moved from 94 Sea Zone to Southern Italy
1 submarine moved from 116 Sea Zone to 115 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Northern Belarus
Place Units - Germans
1 armour and 2 infantry placed in Union of South Africa
1 destroyer placed in 116 Sea Zone
2 bombers placed in Western Germany
2 artilleries and 4 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 5.
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Germans collect 52 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries and 5 infantry moved from Kursk to Ukraine
1 infantry moved from Northern Caucasus to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
Combat - Russians
Russians creates battle in territory 82 Sea Zone
Battle in Ukraine
Russians attack with 5 artilleries and 5 infantry
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Ukraine, round 2 : 6/10 hits, 3.33 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 artillery moved from Stalingrad to Rostov
1 armour and 2 mech_infantrys moved from Southern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Samara to Rostov
2 aaGuns, 7 artilleries and 61 infantry moved from Russia to Smolensk
1 aaGun moved from Gorky to Yaroslavl
9 artilleries and 23 infantry moved from Samara to Russia
Place Units - Russians
9 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4,5,3
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
1 infantry moved from Saratov to Tambov
1 armour moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Nenetsia to Archangel
1 mech_infantry moved from Nenetsia to Archangel
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
2 fighters moved from Russia to Archangel
Combat - Russians
Battle in Tambov
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
1 tactical_bomber owned by the Russians retreated
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Kirov
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Penza
1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Kazakhstan to Samara
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
2 fighters moved from 94 Sea Zone to Tunisia
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 mech_infantrys in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tunisia
1 mech_infantry owned by the British and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bryansk
2 armour moved from Rostov to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Greece to Romania
2 fighters moved from Tunisia to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Place Units - Italians
1 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Urals
1 armour moved from Sikang to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Urals
1 infantry moved from Novosibirsk to Urals
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour and 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Urals to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs