TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_minor and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
2 armour and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 bomber moved from Egypt to 74 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in 74 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 74 Sea Zone
Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 bomber moved from 74 Sea Zone to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Egypt
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
1 bomber and 1 tactical_bomber placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 8 infantry moved from Poland to Baltic States
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Egypt to 78 Sea Zone
1 armour moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 78 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 78 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 destroyer and 1 transport in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 78 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in Western Ukraine
Germans attack with 3 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour and 2 infantry in Western Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 3 armour and 2 infantry in Western Ukraine, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries and 8 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Baltic States, round 2 : 2/11 hits, 2.83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Baltic States, round 3 : 2/11 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Southern Belarus from Russians to Germans
EDIT: Turning off Edit Mode
6 infantry moved from Karelia to Finland
1 submarine moved from 117 Sea Zone to 115 Sea Zone
1 artillery moved from Norway to Finland
1 fighter moved from Western Germany to Finland
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 artillery moved from 115 Sea Zone to Norway
1 infantry moved from Southern France to 95 Sea Zone
1 marine moved from Southern France to 95 Sea Zone
1 artillery moved from Southern France to 95 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from 78 Sea Zone to Egypt
1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Egypt
2 aaGuns, 1 armour, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 6 infantry moved from Germany to Poland
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
6 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 carrier moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
Place Units - Germans
3 submarines placed in 95 Sea Zone
Germans undo move 1.
2 submarines placed in 95 Sea Zone
1 submarine placed in 115 Sea Zone
1 bomber placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Germans undo move 5.
1 artillery placed in Southern France
2 armour and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Smolensk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Leningrad to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 submarine moved from 113 Sea Zone to 108 Sea Zone
4 infantry moved from Vyborg to Leningrad
1 aaGun and 2 infantry moved from Northern Belarus to Leningrad
2 fighters and 1 tactical_bomber moved from Southern Belarus to Leningrad
22 infantry moved from Smolensk to Novgorod
10 infantry moved from Russia to Samara
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
2 aaGuns, 3 artilleries and 26 infantry moved from Rostov to Stalingrad
2 armour and 2 mech_infantrys moved from Northwest Persia to Southern Persia
2 infantry moved from Northwest Persia to Iraq
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
3 infantry placed in Leningrad
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Java
1 infantry moved from French Indo China to 37 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 artillery and 5 infantry moved from Yunnan to Burma
1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Java
1 fighter moved from 132 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 artillery and 8 infantry moved from Southern Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
1 artillery moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from 132 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in 43 Sea Zone
Japanese attack with 4 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters, 4 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 6/9 hits, 4.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 8 infantry in Jehol, round 2 : 1/10 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 1 artillery, 7 infantry, 1 marine and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 armour, 1 artillery, 7 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 5/14 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 7 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Shan State
1 fighter moved from Java to 132 Sea Zone
1 tactical_bomber moved from Java to 132 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
2 bombers, 2 fighters and 1 tactical_bomber moved from Java to 132 Sea Zone
1 bomber moved from 132 Sea Zone to Shan State
1 bomber moved from 132 Sea Zone to Shan State
1 artillery and 5 infantry moved from French Indo China to Shan State
1 destroyer and 3 transports moved from 37 Sea Zone to 132 Sea Zone
1 destroyer moved from 44 Sea Zone to 132 Sea Zone
2 artilleries moved from Kweichow to Yunnan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Southern Manchuria to Jehol
1 infantry moved from Korea to Southern Manchuria
1 carrier and 4 submarines moved from 7 Sea Zone to 21 Sea Zone
1 destroyer moved from 132 Sea Zone to 21 Sea Zone
1 fighter moved from 43 Sea Zone to 132 Sea Zone
2 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State
1 artillery moved from Hopei to Szechwan
Place Units - Japanese
2 artilleries and 4 infantry placed in Japan
1 destroyer and 1 transport placed in 7 Sea Zone
3 armour placed in French Indo China
1 airfield placed in Shan State
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,5,3,3,2,6,5,4,5,4,6,2,2,4,2,6,6,1,3,5,4,2,4,6,2,1,1,4,2,4,1,4,4
Japanese collect 55 PUs (3 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.00
Japanese regular : 2.50
ANZAC regular : 0.67
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 9 Sea Zone
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 infantry and 1 transport moved from 59 Sea Zone to 43 Sea Zone
1 destroyer moved from 59 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
4 fighters and 1 tactical_bomber moved from 59 Sea Zone to Java
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 9 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 59 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Java to 56 Sea Zone
4 fighters moved from Java to Eastern India
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 9 Sea Zone to 11 Sea Zone
3 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to Leningrad
2 fighters moved from 88 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Southeast Mexico
1 battleship and 3 destroyers moved from 104 Sea Zone to 109 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
3 transports placed in 104 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Hopei
1 fighter moved from Inner Mongolia to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
2 infantry moved from Inner Mongolia to Honan
1 infantry moved from Chahar to Shansi
Place Units - Chinese
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
1 cruiser and 1 marine moved from 59 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes
Combat - British
Battle in Celebes
British attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
British win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 destroyer moved from 59 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 59 Sea Zone to 56 Sea Zone
2 fighters moved from Southern Persia to Eastern India
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from Italian Somaliland to Belgian Congo
1 infantry moved from British Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from Iraq to Southern Persia
1 fighter moved from Vyborg to Leningrad
2 fighters moved from Vyborg to Russia
2 artilleries and 5 infantry moved from Iraq to Southern Persia
1 armour moved from Southern Persia to Central India
1 armour and 1 mech_infantry moved from Southern Persia to Baluchistan
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 2 cruisers and 2 marines
EDIT: Adding units owned by Americans to 56 Sea Zone: 2 cruisers
EDIT: Adding units owned by Americans to Northern Australia: 2 marines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.00
Japanese regular : -1.00
Germans AA : -0.17
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Anglo-Egyptian Sudan
8 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Iraq
1 bomber moved from Southern Italy to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
1 infantry moved from 100 Sea Zone to Syria
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Kursk
Italians take Kursk from Russians
3 armour moved from Ukraine to Tula
Italians take Tula from Russians
1 armour moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Syria
Battle in Anglo-Egyptian Sudan
Italians attack with 1 armour, 3 artilleries and 8 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 3 artilleries and 8 infantry in Anglo-Egyptian Sudan, round 2 : 4/12 hits, 3.33 expected hits
British roll dice for 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 mech_infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Syria from British, taking Anglo-Egyptian Sudan from British with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
Italians attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Iraq
Italians roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Iraq, round 3 : 0/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Iraq
2 bombers owned by the Italians and 1 fighter owned by the Italians retreated
British win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 bombers and 1 fighter moved from Iraq to Egypt
1 infantry moved from Crete to 100 Sea Zone
1 infantry moved from Crete to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Ukraine to Kursk
1 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern Italy to Gibraltar
Place Units - Italians
3 armour placed in Egypt
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 59 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
4 submarines moved from 59 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 64 PUs;
Germans buy 3 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Southern Belarus
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Southern Belarus
5 armour and 4 mech_infantrys moved from Ukraine to Tula
2 aaGuns, 5 artilleries and 25 infantry moved from Ukraine to Kursk
3 armour moved from Western Ukraine to Kursk
1 aaGun and 8 infantry moved from Western Ukraine to Ukraine
1 artillery and 6 infantry moved from Poland to Baltic States
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
1 bomber moved from Southern Belarus to Ukraine
1 carrier, 1 cruiser and 2 transports moved from 100 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 97 Sea Zone to 83 Sea Zone
1 carrier and 2 submarines moved from 97 Sea Zone to 83 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from 100 Sea Zone to Egypt
1 bomber moved from Karelia to Baltic States
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from 116 Sea Zone to Norway
1 artillery moved from 116 Sea Zone to Norway
1 artillery and 1 infantry moved from Southern France to France
1 bomber moved from Western Germany to Southern Italy
Place Units - Germans
2 infantry placed in Western Germany
3 artilleries and 5 infantry placed in Germany
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Southern France
Germans undo move 4.
1 infantry placed in Western Germany
2 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Northern Caucasus to Rostov
Russians take Rostov from Italians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 5 artilleries and 16 infantry moved from Stalingrad to Samara
10 infantry moved from Samara to Russia
22 infantry moved from Novgorod to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Russia
1 aaGun, 3 artilleries and 10 infantry moved from Leningrad to Novgorod
1 armour moved from Russia to Stalingrad
2 aaGuns and 15 infantry moved from Siberia to Amur
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Place Units - Russians
1 mech_infantry placed in Stalingrad
3 artilleries and 7 infantry placed in Russia
2 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 bomber moved from Shan State to Celebes
1 artillery and 3 infantry moved from Shan State to 132 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Shan State to 132 Sea Zone
1 infantry moved from Shan State to 132 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 submarine moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from 132 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from 132 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 armour moved from French Indo China to Malaya
1 armour moved from French Indo China to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 fighter moved from Shan State to 45 Sea Zone
1 tactical_bomber moved from Shan State to Java
1 fighter moved from Shan State to Java
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 tactical_bomber moved from Shan State to Java
1 fighter moved from Shan State to Java
1 bomber moved from Shan State to Hopei
1 infantry moved from Hunan to Hopei
1 fighter moved from Shan State to Hopei
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 tactical_bomber moved from Shan State to 45 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers and 1 transport in 43 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
British defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters, 3 tactical_bombers and 2 transports in 45 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 45 Sea Zone
Japanese win with 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Japanese and 1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery, 1 infantry and 1 marine
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Celebes, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Celebes, round 3 : 0/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 marine in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 marine in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 marine owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 2 infantry
Battle in Malaya
Japanese attack with 2 armour and 1 tactical_bomber
ANZAC defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Non Combat Move - Japanese
1 infantry moved from Manilla to Davao
1 bomber moved from Celebes to Davao
1 fighter moved from 45 Sea Zone to Davao
1 fighter moved from 45 Sea Zone to Davao
1 carrier, 1 destroyer and 3 submarines moved from 21 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Shan State to 43 Sea Zone
1 fighter moved from Japan to Davao
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery moved from 21 Sea Zone to Kwangtung
1 fighter moved from Hopei to Szechwan
1 bomber moved from Hopei to Shan State
1 artillery moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Japan to Kyushu
1 artillery moved from Japan to Kyushu
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to Davao
1 tactical_bomber moved from 45 Sea Zone to Davao
1 tactical_bomber moved from 45 Sea Zone to Davao
4 armour, 1 artillery, 7 infantry, 1 marine and 1 mech_infantry moved from Burma to Shan State
1 armour moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
Place Units - Japanese
3 submarines and 1 transport placed in 7 Sea Zone
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 132 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
French regular : -0.33
Japanese regular : 0.17
UK_Pacific regular : 0.00
ANZAC regular : -0.50
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 112 Sea Zone to 94 Sea Zone
3 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 battleship and 3 destroyers moved from 109 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to 104 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 90 Sea Zone
3 infantry moved from French Guiana to 90 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 90 Sea Zone to 93 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from 11 Sea Zone to Aleutian Islands
1 bomber moved from Leningrad to Germany
1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Morocco
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
2 submarines moved from 11 Sea Zone to 9 Sea Zone
1 carrier moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from Aleutian Islands to 9 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
1 destroyer, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry and 1 marine moved from 55 Sea Zone to Queensland
2 marines moved from Northern Australia to Queensland
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from Eastern India to 55 Sea Zone
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
2 fighters placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 56 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Honan to Kiangsi
20 infantry moved from Honan to Anhwe
1 infantry moved from Shansi to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 21 infantry
Japanese defend with 1 infantry
Chinese roll dice for 21 infantry in Anhwe, round 2 : 3/21 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Honan
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 armour moved from Central India to Eastern India
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
2 fighters moved from Russia to Southern Persia
1 fighter moved from Leningrad to Russia
1 infantry moved from French Equatorial Africa to French Central Africa
1 artillery moved from French Equatorial Africa to French Central Africa
1 infantry moved from Ethiopia to Kenya
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
3 fighters moved from United Kingdom to Morocco
1 battleship, 1 carrier and 2 submarines moved from 56 Sea Zone to 55 Sea Zone
Place Units - British
2 armour and 1 infantry placed in Union of South Africa
1 submarine placed in 82 Sea Zone
2 infantry placed in Southern Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.83
Japanese regular : 0.00
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Rhodesia
2 bombers moved from Egypt to Rhodesia
1 fighter moved from Egypt to Rhodesia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
1 artillery moved from Anglo-Egyptian Sudan to Kenya
1 armour moved from Tula to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Kursk
1 armour moved from Tula to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Kursk
1 armour moved from Tula to Kursk
Combat - Italians
Battle in Rhodesia
Italians attack with 1 armour, 2 bombers and 1 fighter
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 bombers and 1 fighter in Rhodesia, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Rhodesia, round 2 : 1/3 hits, 1.17 expected hits
1 armour owned by the Italians lost in Rhodesia
1 artillery owned by the British and 1 infantry owned by the British lost in Rhodesia
Italians roll dice for 2 bombers and 1 fighter in Rhodesia, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 1 armour in Rhodesia, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Rhodesia
1 armour owned by the British lost in Rhodesia
Italians win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 fighter
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Kenya
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
2 bombers moved from Rhodesia to Egypt
2 infantry moved from Syria to Trans-Jordan
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 bomber placed in Southern Italy
1 armour placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
This is the first league community shared hot-seat game, where anyone can pop in and play a turn after requesting a turn.
There will be no coordination of moves among allies.
There is a combination of added and subtracted pieces at game start totaling 95 IPC’s because no coordination is a big handicap for the allies. Also, it does not matter much whether the starting set up is perfectly fair.
The main point of this (very different) community game is fun. The main idea is to give players the fun of jumping into a game they have not been playing, and make a move with the scenario given.
Scramble, casualty choices can be made by the preceding player or the subsequent player, whichever.
Use the game notes feature (View -> Show Comment log) liberally. Things like Japan or Russia breaking the pact. I guess we can see who is at war with the politics panel, but making a game note could be good, too.
The premise (such as 1 player making one turn) could be changed by me, the moderator, whenever. It’s not about a fair game, it’s about fun. For example, if the Allies are really floundering because we have 1 player playing 1 power at a time, perhaps I’ll spontaneously have 1 player do US/China/UK to coordinate better.
You are not playing your power for the duration of the game, you are taking your turn and playing your power ONCE. Again, I will influence the action some, probably, like if a player really wants to play his power the next turn too - might be granted. Yes, I am interested in being “Penelope” (from Step Up Revolution), hoping most will enjoy that. We’ll see how it goes
Round: 11
Purchase Units - British
British buy 3 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour and 2 infantry moved from Syria Jordan to Persia
3 armour moved from Anglo Sudan Egypt to Persia
7 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 bomber moved from United Kingdom to Persia
3 armour and 2 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Baltic Sea Zone to Russia
5 transports moved from Baltic Sea Zone to North Sea Zone
10 infantry moved from United Kingdom to North Sea Zone
10 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
10 infantry moved from Baltic Sea Zone to Karelia S.S.R.
Combat - British
Battle in Persia
British attack with 7 armour, 1 bomber and 2 infantry
Germans defend with 1 infantry; Japanese defend with 3 infantry
British roll dice for 7 armour, 1 bomber and 2 infantry in Persia, round 2 : 6/10 hits, 4.50 expected hits
Japanese roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Persia
3 infantry owned by the Japanese and 1 infantry owned by the Germans lost in Persia
British win, taking Persia from Japanese with 7 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 bomber moved from Persia to Syria Jordan
Place Units - British
8 infantry placed in United Kingdom
2 armour placed in Anglo Sudan Egypt
1 armour placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 16 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 5 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 16 infantry in Rostov, round 2 : 4/21 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
10 armour, 8 artilleries, 12 infantry and 12 mech_infantrys moved from Ukraine to Bryansk
2 bombers moved from Eastern Poland to Western Germany
3 fighters moved from Western Germany to Bryansk
6 armour and 12 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Romania to Bryansk
1 aaGun and 10 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns moved from France to Normandy Bordeaux
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Siam
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
4 artilleries, 3 infantry and 1 marine moved from Eastern India to 40 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 2 infantry, 2 submarines and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 22 Sea Zone to 36 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
4 artilleries, 1 battleship, 3 cruisers, 3 infantry, 1 marine and 8 transports moved from 40 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 tactical_bombers moved from Shan State to Davao
5 fighters and 5 tactical_bombers moved from Shan State to 45 Sea Zone
2 bombers moved from Burma to Davao
1 artillery and 2 infantry moved from Kiangsi to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 5 destroyers, 6 infantry, 5 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 36 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 5 carriers, 5 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 infantry moved from 36 Sea Zone to Davao
5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
4 artilleries, 3 infantry and 1 marine moved from 132 Sea Zone to Siam
Place Units - Japanese
1 carrier and 2 destroyers placed in 40 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.33