SZ106: Sub dives or fights?
Sub remains and fights
SZ111: Sub dives or fights? Scramble fighter from Scotland?
Sub dives.
No scramble.
@GeneralDisarray Have you seen the New Hebrides opener before? You seemed more prepared for it than most.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
2 armour moved from Greece to 99 Sea Zone
5 infantry moved from Bulgaria to Greece
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 marine moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
2 armour, 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 3 transports moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Malta
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Malta from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
2 armour and 2 infantry moved from 96 Sea Zone to Tunisia
Italians take Tunisia from Neutral_Axis
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
3 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
3 artilleries and 15 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Germans creates battle in territory 112 Sea Zone
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers moved from Norway to Western Germany
5 infantry moved from Norway to Finland
2 aaGuns moved from Poland to Baltic States
2 aaGuns, 6 armour, 2 infantry and 9 mech_infantrys moved from Germany to Poland
6 armour and 9 mech_infantrys moved from Poland to Baltic States
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 infantry moved from Morocco to 93 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 115 Sea Zone
3 fighters and 3 tactical_bombers moved from Southern Italy to Malta
1 artillery and 3 infantry moved from 115 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
Place Units - Germans
2 destroyers and 1 transport placed in 115 Sea Zone
1 artillery and 9 infantry placed in Germany
1 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Archangel to Karelia
1 fighter and 1 tactical_bomber moved from Leningrad to Karelia
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Yaroslavl
1 armour and 1 mech_infantry moved from Leningrad to Smolensk
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Russia to Smolensk
1 armour, 5 infantry and 1 mech_infantry moved from Bryansk to Smolensk
2 aaGuns, 3 artilleries and 16 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Archangel to Vologda
3 infantry moved from Leningrad to Vologda
1 fighter moved from Leningrad to Russia
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Kursk to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Kursk to Bryansk
2 aaGuns and 14 infantry moved from Amur to Northern Manchuria
Place Units - Russians
1 artillery and 8 infantry placed in Russia
3 armour placed in Siberia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 cruiser and 1 marine moved from 56 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
2 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
2 carriers, 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 36 Sea Zone to Manilla
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
2 bombers moved from Siam to Borneo
1 fighter, 2 infantry and 1 tactical_bomber moved from Siam to French Indo China
1 artillery and 2 infantry moved from Hunan to Kwangsi
2 artilleries and 5 infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Shansi
2 fighters and 2 tactical_bombers moved from Kiangsu to Southern Manchuria
1 artillery moved from Kiangsi to Kwangtung
1 artillery moved from Japan to Kyushu
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
3 fighters and 2 tactical_bombers moved from Caroline Islands to Kiangsu
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Sumatra
Battle in Guam
Battle in 64 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 64 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking 64 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships in Davao, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 cruisers in Manilla, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 3 artilleries and 5 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 artilleries and 5 infantry in Kwangtung, round 2 : 4/8 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Borneo, round 3 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Borneo to Hainan
1 fighter and 1 tactical_bomber moved from French Indo China to Fukien
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 aaGun moved from Kyushu to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Southern Manchuria
2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : 0.33
UK_Pacific regular : 0.33
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to New Hebrides
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from 27 Sea Zone to 17 Sea Zone
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
1 submarine moved from 81 Sea Zone to 78 Sea Zone
Combat - Americans
Battle in New Hebrides
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking New Hebrides from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Marshall Islands, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Marshall Islands, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
Americans roll dice for 1 artillery and 1 fighter in Marshall Islands, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Marshall Islands, round 5 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 marines and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Marshall Islands to 27 Sea Zone
1 fighter moved from 17 Sea Zone to 27 Sea Zone
2 marines moved from 65 Sea Zone to New Zealand
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
4 artilleries and 15 infantry moved from Szechwan to Yunnan
1 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
1 artillery and 1 infantry placed in Tsinghai
1 infantry placed in Tsinghai
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Southern Persia to Iraq
1 armour moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
1 artillery moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
Combat - British
British creates battle in territory 112 Sea Zone
Battle in Syria
Battle in Iraq
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 2/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Syria from Neutral_Axis, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to 100 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 aaGun moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 artilleries moved from Eastern India to Burma
1 aaGun moved from Burma to Eastern India
2 infantry moved from Burma to Eastern India
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
3 submarines moved from 112 Sea Zone to 109 Sea Zone
Place Units - British
1 carrier and 2 destroyers placed in 100 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -2.33
Italians regular : -0.33
Japanese regular : 0.00
Neutral_Axis regular : -1.33
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 armour and 3 infantry moved from Tunisia to Algeria
1 marine moved from Malta to 96 Sea Zone
1 battleship, 2 cruisers, 1 marine and 3 transports moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 2.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 99 Sea Zone
1 battleship placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.33
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 27 Sea Zone to 54 Sea Zone
1 cruiser moved from 27 Sea Zone to 65 Sea Zone
2 aaGuns, 3 artilleries, 3 fighters and 9 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,1
ANZAC collect 9 PUs (1 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Malta to Alexandria
1 fighter and 1 tactical_bomber moved from Malta to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour and 2 mech_infantrys moved from Baltic States to Bessarabia
1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
6 armour and 6 mech_infantrys moved from Baltic States to Eastern Poland
3 artilleries and 15 infantry moved from Baltic States to Leningrad
1 artillery and 3 infantry moved from Norway to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 115 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Eire
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 infantry moved from Poland to Baltic States
1 artillery and 9 infantry moved from Germany to Poland
1 infantry moved from Southern France to France
Combat - Germans
Combat Hit Differential Summary :
@GeneralDisarray intercept?
@Daaras No Intercept
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Malta to Alexandria
1 fighter and 1 tactical_bomber moved from Malta to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 artilleries and 9 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour and 2 mech_infantrys moved from Baltic States to Bessarabia
1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
6 armour and 6 mech_infantrys moved from Baltic States to Eastern Poland
3 artilleries and 15 infantry moved from Baltic States to Leningrad
1 artillery and 3 infantry moved from Norway to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 115 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Eire
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 infantry moved from Poland to Baltic States
1 artillery and 9 infantry moved from Germany to Poland
1 infantry moved from Southern France to France
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: factory_major = 10, airfield = 1
Battle in Eire
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Eire from Neutral_Allies, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Baltic States to Leningrad
Place Units - Germans
4 destroyers placed in 115 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : -0.33
Germans regular : 0.17
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Siberia to Northern Manchuria
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Russians take 109 Sea Zone from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Southern Belarus
2 aaGuns, 3 armour, 4 artilleries, 24 infantry and 3 mech_infantrys moved from Smolensk to Southern Belarus
8 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia
1 aaGun, 3 artilleries and 12 infantry moved from Ukraine to Kursk
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
2 infantry moved from Vologda to Gorky
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 armour and 1 mech_infantry placed in Stalingrad
1 armour placed in Stalingrad
1 artillery and 9 infantry placed in Russia
1 mech_infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,2,1
Russians collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to Hunan
3 artilleries and 3 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shansi to Chahar
1 mech_infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Fukien to Hunan
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
2 infantry moved from Java to 43 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
2 infantry moved from 55 Sea Zone to Solomon Islands
2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
1 armour moved from Davao to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Davao to Manilla
2 bombers moved from Hainan to Davao
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 64 Sea Zone
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 64 Sea Zone
ANZAC defend with 1 destroyer
Battle in Hunan
Japanese attack with 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Hunan, round 2 : 4/11 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese winANZAC win with 1 destroyer remaining, taking Hunan from Chinese with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 armour, 1 artillery and 6 infantry moved from 21 Sea Zone to Kwangtung
2 infantry moved from Japan to Kyushu
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Southern Manchuria
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Japanese undo move 4.
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Japanese regular : 0.17