Ok, I’ll ask. How do you determine or play by avg dice?
VF (Germany) vs. Ragnell (Allies) | Original Europe with Balance 2.0, Game 11
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Yeah you went from bad to worse that turn
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Game History
Round: 3 Purchase Units - British British buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from British Convoy 3 Sea Zone to British Convoy 2 Sea Zone British take British Convoy 2 Sea Zone from Germans 1 armour moved from United Kingdom to Atlantic Sea Zone 1 armour and 1 transport moved from Atlantic Sea Zone to Norwegian Sea Sea Zone 1 armour moved from Norwegian Sea Sea Zone to Norway British take Norway from Germans 1 transport moved from Atlantic Sea Zone to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to Netherlands-Belgium British take Netherlands-Belgium from Germans 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 destroyer and 1 transport moved from Central Mediterranean Sea Zone to Western Mediterranean Sea Zone Combat - British Non Combat Move - British 1 armour moved from Atlantic Sea Zone to United Kingdom 1 destroyer moved from Atlantic Sea Zone to English Channel Sea Zone 1 destroyer moved from British Convoy 4 Sea Zone to Celtic Sea Sea Zone 2 fighters moved from Karelia to Leningrad 2 infantry moved from Caucasus to Stalingrad Place Units - British 1 transport placed in Celtic Sea Sea Zone 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - Americans Americans buy 4 artilleries, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from Atlantic Sea Zone to English Channel Sea Zone 1 artillery and 1 infantry moved from United Kingdom to English Channel Sea Zone 1 artillery and 1 infantry moved from English Channel Sea Zone to France Americans take France from Germans 1 destroyer moved from British Convoy 1 Sea Zone to U.S. Convoy 1 Sea Zone 1 destroyer moved from U.S. Convoy 2 Sea Zone to U.S. Convoy 1 Sea Zone 1 bomber moved from United Kingdom to U.S. Convoy 1 Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Battle in U.S. Convoy 1 Sea Zone Americans attack with 1 bomber and 2 destroyers Germans defend with 1 destroyer Americans roll dice for 1 bomber and 2 destroyers in U.S. Convoy 1 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in U.S. Convoy 1 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in U.S. Convoy 1 Sea Zone Americans win, taking U.S. Convoy 1 Sea Zone from Germans with 1 bomber and 2 destroyers remaining. Battle score for attacker is 12 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 artilleries moved from United States to U.S. Eastern Coast Sea Zone 1 fighter moved from United States to United Kingdom 2 artilleries, 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 2 artilleries moved from Celtic Sea Sea Zone to United Kingdom 1 bomber moved from U.S. Convoy 1 Sea Zone to United Kingdom Place Units - Americans 4 artilleries and 2 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -0.50
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@VictoryFirst said in VF (Germany) vs. Ragnell (Allies) | Original Europe with Balance 2.0, Game 11:
The risk did not pay off… in fact it backfired and I had to eat two fighter deaths because of Russian infantry fire… 😣
To be fair, the dice gods gave you a chance to call off the attacks when it was just your ftrs left.
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Heh heh yeah, but I was too greedy as I wanted to kill of your remaining Russian infantry too. 😅 Still, we can learn from this game because we have the numbers that give us a sense how far this game is from what an average game would be.
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TUV Differential / Net TUV Round 3
After G3
Eastern Front: -39.4 / -26
Atlantic/WA: -8.77/ +27
Africa/Med: -4.63 / -8
Total: -52.80 / -7After Allied3
Eastern Front: -39.48 / -35
Atlantic/WA: -15.33 / +15
Africa/Med: -4.63 / -8
Total: -59.44 / -28This is now even worse than my current game against TGC on the TripleA Forum, which I thought would be the worst game.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Europe Improved
Game History
Round: 4 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from East Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Belorussia 8 armour, 6 artilleries and 27 infantry moved from East Poland to Belorussia Combat - Germans Battle in Belorussia Germans attack with 9 armour, 6 artilleries and 27 infantry Russians defend with 1 infantry Germans roll dice for 9 armour, 6 artilleries and 27 infantry in Belorussia, round 2 : 12/42 hits, 12,00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 9 armour, 6 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from East Poland to Belorussia 1 artillery and 18 infantry moved from Poland to East Poland 9 armour moved from Germany to East Poland 1 fighter moved from Poland to East Poland 1 bomber moved from Poland to Germany Place Units - Germans 13 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to East Poland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00
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I really dont know why i keep doing this moving to Leningrad and giving you the inside track to Moscow. I feel like I should’ve learned from my first 4 times doing this.
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@Ragnell804 said in VF (Germany) vs. Ragnell (Allies) | Original Europe with Balance 2.0, Game 11:
I really dont know why i keep doing this moving to Leningrad and giving you the inside track to Moscow. I feel like I should’ve learned from my first 4 times doing this.
By this I mean stupid mistake lol
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I had to laugh out loud when I noticed that, and even more so after reading your comment 🤣 Sixth times the charm!
We can go again after this. Right now I am mostly interested in a game where the TUV differential is as close to 0 as possible - and then look what the odds for a German win are. However I must say, now that the main move of my German opener - attacking Ukraine - is not viable anymore, I kinda have to go back to the drawing board and test some new G1 strategies. I feel like at this point withdrawing from the EF combats is better to avoid painful Russian counter-attacks. In any case, I think we need at least 5 more games to see if Europe is balanced now.
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Game History
Round: 4 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine S.S.R. to Belorussia 3 infantry moved from Stalingrad to Belorussia 5 artilleries, 1 bomber, 1 fighter and 35 infantry moved from Leningrad to Belorussia Combat - Russians Battle in Belorussia Russians attack with 5 artilleries, 1 bomber, 1 fighter and 39 infantry Germans defend with 1 aaGun, 9 armour, 6 artilleries and 27 infantry Germans roll AA dice in Belorussia : 0/2 hits, 0.33 expected hits Russians roll dice for 5 artilleries, 1 bomber, 1 fighter and 39 infantry in Belorussia, round 2 : 9/46 hits, 10.17 expected hits Germans roll dice for 9 armour, 6 artilleries and 27 infantry in Belorussia, round 2 : 12/42 hits, 14.00 expected hits 12 infantry owned by the Russians lost in Belorussia 9 infantry owned by the Germans lost in Belorussia Russians roll dice for 5 artilleries, 1 bomber, 1 fighter and 27 infantry in Belorussia, round 3 : 11/34 hits, 8.17 expected hits Germans roll dice for 9 armour, 6 artilleries and 18 infantry in Belorussia, round 3 : 8/33 hits, 11.00 expected hits 8 infantry owned by the Russians lost in Belorussia 11 infantry owned by the Germans lost in Belorussia Russians roll dice for 5 artilleries, 1 bomber, 1 fighter and 19 infantry in Belorussia, round 4 : 8/26 hits, 6.83 expected hits Germans roll dice for 9 armour, 6 artilleries and 7 infantry in Belorussia, round 4 : 10/22 hits, 7.33 expected hits 10 infantry owned by the Russians lost in Belorussia 1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Belorussia Russians roll dice for 5 artilleries, 1 bomber, 1 fighter and 9 infantry in Belorussia, round 5 : 4/16 hits, 5.17 expected hits Germans roll dice for 9 armour and 5 artilleries in Belorussia, round 5 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Russians lost in Belorussia 4 artilleries owned by the Germans lost in Belorussia Russians roll dice for 5 artilleries, 1 bomber, 1 fighter and 4 infantry in Belorussia, round 6 : 5/11 hits, 4.17 expected hits Germans roll dice for 9 armour and 1 artillery in Belorussia, round 6 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Russians lost in Belorussia 1 artillery owned by the Germans and 4 armour owned by the Germans lost in Belorussia Russians roll dice for 5 artilleries, 1 bomber and 1 fighter in Belorussia, round 7 : 2/7 hits, 2.83 expected hits Germans roll dice for 5 armour in Belorussia, round 7 : 3/5 hits, 1.67 expected hits 3 artilleries owned by the Russians lost in Belorussia 2 armour owned by the Germans lost in Belorussia Russians roll dice for 2 artilleries, 1 bomber and 1 fighter in Belorussia, round 8 : 3/4 hits, 1.83 expected hits Germans roll dice for 3 armour in Belorussia, round 8 : 2/3 hits, 1.00 expected hits 1 bomber owned by the Russians and 1 artillery owned by the Russians lost in Belorussia 3 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 4 artilleries, 1 bomber and 39 infantry Casualties for Germans: 9 armour, 6 artilleries and 27 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Moscow 8 armour moved from Finland to Russia 1 aaGun moved from Russia to Moscow 1 aaGun moved from Karelia to Russia 1 aaGun moved from Stalingrad to Ukraine S.S.R. 1 transport moved from Atlantic Sea Zone to English Channel Sea Zone Place Units - Russians 8 infantry placed in Moscow Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : 1.00 Russians regular : 2.83
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Game History
Round: 4 Purchase Units - British British buy 7 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from Netherlands-Belgium to Eastern France British take Eastern France from Germans 1 infantry moved from Bulgaria to Rumania British take Rumania from Germans Combat - British Non Combat Move - British 1 transport moved from Norwegian Sea Sea Zone to English Channel Sea Zone 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 1 destroyer moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to English Channel Sea Zone 2 artilleries and 4 infantry moved from English Channel Sea Zone to Netherlands-Belgium 1 armour moved from Norway to Karelia 2 fighters moved from Leningrad to Karelia 1 destroyer and 1 transport moved from Western Mediterranean Sea Zone to Azores Sea Sea Zone 1 destroyer moved from British Convoy 2 Sea Zone to Azores Sea Sea Zone Place Units - British 7 infantry placed in United Kingdom 1 transport placed in English Channel Sea Zone Turn Complete - British British collect 35 PUs; end with 38 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Americans Americans buy 5 artilleries and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Bombing raid in Northern Italy rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Non Combat Move - Americans 1 artillery moved from Morocco to South Atlantic Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to English Channel Sea Zone 2 artilleries and 2 infantry moved from English Channel Sea Zone to Netherlands-Belgium 1 bomber moved from Northern Italy to France 1 destroyer moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 destroyers moved from U.S. Convoy 1 Sea Zone to Celtic Sea Sea Zone 1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from Celtic Sea Sea Zone to United Kingdom 1 artillery and 1 transport moved from South Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 1 artillery moved from U.S. Eastern Coast Sea Zone to United States 1 fighter moved from United Kingdom to Karelia Place Units - Americans 5 artilleries placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Stalingrad: 2 infantry EDIT: Adding units owned by British to Turkestan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
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Well it appears my ruse worked! But really though I got lucky I got those 3 more hits.