L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            2 fighters moved from 30 Sea Zone to 42 Sea Zone
            1 battleship moved from 55 Sea Zone to 45 Sea Zone
            1 battleship moved from 45 Sea Zone to 42 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
            1 cruiser moved from 45 Sea Zone to 44 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 cruiser moved from 55 Sea Zone to 56 Sea Zone
            1 cruiser moved from 56 Sea Zone to 42 Sea Zone
            1 carrier moved from 55 Sea Zone to 57 Sea Zone
            1 carrier moved from 57 Sea Zone to 42 Sea Zone
            3 carriers, 1 fighter and 1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 bomber and 3 fighters moved from Burma to 42 Sea Zone
            1 destroyer moved from 30 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Marshall Islands
            Battle in Southern France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Guam from Japanese, taking Marshall Islands from Japanese, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 6 fighters and 1 submarine; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers and 6 fighters in 42 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/16 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers and 6 fighters in 42 Sea Zone, round 3 : 8/11 hits, 5.83 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits
                    1 fighter owned by the ANZAC, 1 submarine owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
                    1 tactical_bomber owned by the Japanese, 4 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 3 cruisers and 5 fighters in 42 Sea Zone, round 4 : 7/10 hits, 5.33 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 4 : 3/8 hits, 4.83 expected hits
                    3 fighters owned by the Americans lost in 42 Sea Zone
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 3 cruisers and 2 fighters in 42 Sea Zone, round 5 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 42 Sea Zone
                    2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 cruisers and 1 fighter remaining. Battle score for attacker is 88
                Casualties for Americans: 4 carriers, 5 fighters and 1 submarine
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 carrier and 1 destroyer moved from 30 Sea Zone to 32 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 51 Sea Zone to 63 Sea Zone
            1 transport moved from 55 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Northern Territory to Queensland
            1 fighter moved from 42 Sea Zone to Burma
            1 bomber moved from 42 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 108 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 fighter placed in Normandy Bordeaux
            1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : -6.00
    Italians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 artillery
            EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in Kweichow
            1 infantry placed in Yunnan
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            1 infantry placed in Yunnan
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            2 fighters moved from 30 Sea Zone to 42 Sea Zone
            1 battleship moved from 55 Sea Zone to 45 Sea Zone
            1 battleship moved from 45 Sea Zone to 42 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
            1 cruiser moved from 45 Sea Zone to 44 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 cruiser moved from 55 Sea Zone to 56 Sea Zone
            1 cruiser moved from 56 Sea Zone to 42 Sea Zone
            1 carrier moved from 55 Sea Zone to 57 Sea Zone
            1 carrier moved from 57 Sea Zone to 42 Sea Zone
            3 carriers, 1 fighter and 1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 bomber and 3 fighters moved from Burma to 42 Sea Zone
            1 destroyer moved from 30 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Marshall Islands
            Battle in Southern France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Guam from Japanese, taking Marshall Islands from Japanese, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 6 fighters and 1 submarine; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers and 6 fighters in 42 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/16 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers and 6 fighters in 42 Sea Zone, round 3 : 8/11 hits, 5.83 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits
                    1 fighter owned by the ANZAC, 1 submarine owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
                    1 tactical_bomber owned by the Japanese, 4 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 3 cruisers and 5 fighters in 42 Sea Zone, round 4 : 7/10 hits, 5.33 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 4 : 3/8 hits, 4.83 expected hits
                    3 fighters owned by the Americans lost in 42 Sea Zone
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 3 cruisers and 2 fighters in 42 Sea Zone, round 5 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 42 Sea Zone
                    2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 cruisers and 1 fighter remaining. Battle score for attacker is 88
                Casualties for Americans: 4 carriers, 5 fighters and 1 submarine
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 carrier and 1 destroyer moved from 30 Sea Zone to 32 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 51 Sea Zone to 63 Sea Zone
            1 transport moved from 55 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Northern Territory to Queensland
            1 fighter moved from 42 Sea Zone to Burma
            1 bomber moved from 42 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 108 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 fighter placed in Normandy Bordeaux
            1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 artillery
            EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in Kweichow
            1 infantry placed in Yunnan
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            1 infantry placed in Yunnan
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 bomber moved from Kenya to India
            1 infantry and 2 mech_infantrys moved from Burma to Shan State
            1 armour and 3 mech_infantrys moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Burma to India
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                British attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun and 5 infantry
                    British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 5/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 5 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry
                Casualties for Germans: 1 aaGun and 5 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in India
                British attack with 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in India, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the British lost in India
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in India, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in India
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 3 mech_infantrys
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia
            4 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            EDIT: 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
            2 infantry moved from Northwest Persia to Iraq
            1 fighter and 1 mech_infantry moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 artillery and 9 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 bomber and 1 fighter moved from India to Burma
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from Burma to Yunnan
    
        Place Units - British
            3 infantry placed in Egypt
            6 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : -4.33
    Italians regular : -0.33
    Germans regular : -0.83
    British regular : 2.00
    

    Savegame


  • I ve checked the move.

    All good.

    Italy may go when ready.

    Take ur time.

    Cheers


  • @Amon-Sul Hi, I had a view at the map, but unfortunately I could not found a good move for the axis. So I’m afraid that I have to give up: Congrats!


  • @Amon-Sul I hope it’s ok. I don’t like to end the game early, but I feel that there are no options to win the game.

    On the Europe side (even if the hail mary to Moscow would success) there is to few support to conquer the russians. Italy looks fine, but can’t threaten anything.
    The Japs are toast, no possibilies to get to the money, no land units to make progress in the main land. Anzac will go to Malaya, Russia enters the North. Eighter I pump up the factories to have units on the main land or I’ll build up a new navi, but both is not really possible…

  • fasthardF fasthard referenced this topic on

  • Hey,

    I was busy,

    and still am.

    But I will post the move sometimes today.

    I also need parts of the day for rest.

    I ll comment the last game of ours now

    and post the move till the end of the day

    cheers


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:

    @Amon-Sul I hope it’s ok. I don’t like to end the game early, but I feel that there are no options to win the game.

    On the Europe side (even if the hail mary to Moscow would success) there is to few support to conquer the russians. Italy looks fine, but can’t threaten anything.
    The Japs are toast, no possibilies to get to the money, no land units to make progress in the main land. Anzac will go to Malaya, Russia enters the North. Eighter I pump up the factories to have units on the main land or I’ll build up a new navi, but both is not really possible…

    I agree with U. U could continue, but it would be uneasy to escape the fall of the axis.

    I am on one side feeling little bad for winning because of the dices in sz 42, but i think i overall played a really good game with all the nations on board.

    I am especially proud on Russia for keeping so much money for so long, for defending both Novgorod and Bryansk, defending Rostov, deadzoning (exchanching ownership of) Ukraine, Western Ukraine, Eastern Poland and Baltic States for so long.

    I also think I surprised U (even myself :D) with buying all that inf, and not sending a single unit to Yunnan.

    On the other hand it helped Japan taking India, all though i was clumsy with USA going for Carolines and making an empty threat to Japan and Korea (with no subs and enough air).

    Dices aside , I am glad how I came up with the idea of the Java attack on rd 6.

    I think i played a really good and balanced game and deserved this win.

    I also think , that concerning our four games , a score of 2-2 is somewhere realistic too.

    I had to admit i had luck in this game (not just sz 42, but some small battles earlier) but i was also unlucky sometimes (1 / 4, 1/5 hits with air brought along) but i had a plan of reducing the risk outcomes to minimum (after that Java disaster with ANZAC in the last game , and some others i forgot them ).

    I made a mistake of attacking Italians too early in Eastern Africa,

    Of what I am not sure is your attack on UK navy with Germany.

    On one hand it helped Italy become a little godzilla, and put UK at bay for 4-5 rounds, but on the other, it reduced Germany`s capabilities in the East.

    It is hard to evaluate it for me, but i would say it did not had much effect on the game outcome, since in that battle both sides lost a lot.

    Concerning pure IPCs, i think the axis pulled more from that (+TUV from that battle , and the IPC that Italy took in a few rounds, and UK did not).


  • I look forward to or 5th and 6th game :)

    Godspeed :)

    and of course, feel free to comment the 4th game as well :)


  • @Amon-Sul totally agree, the india bombing and attack was a little bit despreate but i wanted to get rid of the yunnan stack (at least for 1 round). In order to that I lost one aircraft more than I calculated (i also wanted scramble options at the Phillies and def in FIC as well, so I thought I could stand in 42. But as the attacker you have the choice to remain or retreat. So you challenged it and got the reward.
    I also agree to the europe side. I wanted to threaten a possible 2 carrier taranto attack UK1 with 3 new fighter and got carried away sinking the UK fleet in 92. All the money spent and lost there was missing at the russian boarder at costs of a strong italy. But it’s imo to difficult to secure the italian navy and the main land against US+UK. They got lots of money but can’t use it as efficient as germany could.
    Therefore your win is totally ok. Next time I might not build 3 extra planes with germany (as I was wanted to do… ;-))

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