#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain


  • I think it is ready to be uploaded at Git. I will create a test branch but not merge immediately so that you can take a look at it too. Want to be completely sure I didn’t miss anything :)


  • Actually I need to figure out first how to upload files using the command prompt. Otherwise I won’t be able to upload all changes at once.



  • @VictoryFirst

    yea Idk how todo it in windows. The Dog might know


  • Hmm wondering what the best way is to upload. Should I reupload the entire global_40_expansion_uhd_boxes folder? Or just upload the folder I have made changes to and then delete those ~ files in GitHub?


  • *folders, I’ve made changes to multiple :)


  • @VictoryFirst

    way I do it, is once it’s working locally, I just replace “map” and it’ll change all the stuff that was changed


  • Perhaps I can send you my files and then you upload?


  • @VictoryFirst

    yea You’ll have todo them separate. Think 50mb all my email can handle

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    or if you have that thing that Dog uses. Cloud or something. I might be able to dl it. Elk uses it too

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    oh yea you got a Elite in your Corps. They can be AGs but not Corps


  • @barnee

    Oops, didn’t know that. I’ll get him replaced with the para. Elite has already proven its courage :)

    I will try to upload myself first using terminal. Otherwise I will never be able to learn it :) If I can’t figure it out then you can try to upload.


  • @VictoryFirst

    Actually can’t use Paras either :)

    Screenshot from 2024-08-25 11-21-39.png

    Right Arm RightArm.png

  • 2023 '22 '21 '20 '19 '18


  • VictoryFirstV VictoryFirst referenced this topic

  • @VictoryFirst

    yea saw that. He kicks ass :)


  • @barnee

    It’s gonna take some more time. I accidentally deleted my entire documents folder and I am now trying to recover what I can. Won’t do anything until I get that sorted out.


  • @VictoryFirst

    oh no :(


  • Game History

    Round: 5
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
            Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
            Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
            Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
            Americans buy 2 artilleries, 4 destroyers, 1 harbour, 4 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
            2 infantry moved from Quebec to 106 Sea Zone
            1 Heavy_BB, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 bomber and 2 usa_fighters moved from United Kingdom to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 usa_fighter moved from Yunnan to 37 Sea Zone
            1 bomber moved from Northern Territory to 37 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Gibraltar
                Americans attack with 1 bomber, 4 infantry and 2 usa_fighters
                Italians defend with 1 armour and 1 harbour
                    Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 2/3 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 armour owned by the Italians lost in Gibraltar
                Americans win, taking 22 Sea Zone from Japanese, taking Gibraltar from Italians with 1 bomber, 3 infantry and 2 usa_fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 37 Sea Zone
                Americans attack with 1 bomber and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer and 1 transport
                    Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 Japan_destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber and 1 usa_fighter remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 Japan_destroyer and 1 transport
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Americans
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
            1 usa_fighter moved from 37 Sea Zone to Yunnan
            1 bomber moved from 37 Sea Zone to Yunnan
            2 destroyers moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 Escort_Convoy, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from French Central Africa to French West Africa
            2 usa_fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to French West Africa
    
        Place Units - Americans
            1 harbour placed in Caroline Islands
            3 destroyers placed in 10 Sea Zone
            1 destroyer and 4 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
            Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
            Americans collect 52 PUs; end with 54 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            4 infantry moved from Shensi to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Chinese
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Shensi
            1 artillery placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 7 infantry, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            2 infantry moved from Yunnan to Kweichow
            1 uk_fighter moved from Yunnan to Kweichow
            1 uk_fighter and 1 uk_tactical_bomber moved from India to Kweichow
            1 infantry moved from Shan State to Siam
                  British take Siam from Japanese
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Egypt to Trans-Jordan
            1 uk_armour moved from Persia to Syria
            2 uk_fighters moved from Persia to Syria
            2 uk_fighters moved from Egypt to Syria
    
        Combat - British
            Battle in Kweichow
                British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 uk_armour and 4 uk_fighters
                Italians defend with 1 infantry and 1 italian_para
                    British roll dice for 1 uk_armour and 4 uk_fighters in Syria, round 2 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry and 1 italian_para in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    1 italian_para owned by the Italians and 1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 uk_armour and 4 uk_fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 italian_para
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
            1 bomber moved from Trans-Jordan to Gibraltar
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone
            1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 uk_armour moved from 91 Sea Zone to Gibraltar
            4 uk_fighters moved from Syria to Egypt
            1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 uk_fighter and 1 uk_tactical_bomber moved from Kweichow to Yunnan
            1 uk_fighter moved from Kweichow to Yunnan
            2 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 uk_armour moved from Egypt to Iraq
            2 Rails moved from Union of South Africa to Persia
            2 Rails and 2 infantry moved from Persia to Caucasus
    
        Place Units - British
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            1 uk_fighter placed in United Kingdom
            2 uk_armours placed in Persia
            1 destroyer placed in 106 Sea Zone
            5 infantry placed in India
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : 0.50
    Japanese regular : -1.67
    Italians regular : 0.50
    British regular : 0.50
    

    exp-game-5b-victory-UK5.tsvg


  • OK I managed to recover the majority but sadly there were also a bunch of important files lost, so I am a bit pissed…

    I am going to send you the EXP update I made via email. I am going to figure out GitHub some other time.

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