L24 BM4 pacifiersboard (X) vs fasthard (L+20)


  • @fasthard thx again


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 tactical_bomber moved from Bryansk to Volgograd
            2 fighters moved from Bryansk to Russia
            1 bomber moved from Novgorod to Russia
            1 mech_infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Northern Italy
            EDIT: 1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Novgorod to Northern Italy
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Northern Italy
                Germans attack with 2 bombers and 3 mech_infantrys
                British defend with 1 armour, 2 artilleries and 1 factory_minor
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Northern Italy, round 2 : 1/5 hits, 1,83 expected hits
                    British roll dice for 1 armour and 2 artilleries in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Italy
                    1 artillery owned by the British lost in Northern Italy
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Italy
                    1 artillery owned by the British lost in Northern Italy
                    Germans roll dice for 2 bombers and 1 mech_infantry in Northern Italy, round 4 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Germans lost in Northern Italy
                    1 armour owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 1 bomber and 2 mech_infantrys
                Casualties for British: 1 armour and 2 artilleries
            Battle in Volgograd
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Bryansk
            1 aaGun moved from Bryansk to Rostov
            1 tactical_bomber moved from Volgograd to Bryansk
            1 infantry moved from Smolensk to Bryansk
            3 artilleries, 12 infantry and 4 mech_infantrys moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 bomber moved from Russia to Novgorod
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 aaGun moved from 114 Sea Zone to Poland
            1 bomber moved from Northern Italy to Novgorod
            1 infantry moved from Bulgaria to Yugoslavia
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 armour placed in Western Ukraine
            2 fighters and 1 tactical_bomber placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6
            Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -0,33
    British regular : 0,50
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries and 62 infantry moved from Russia to Samara
            17 infantry moved from Korea to Manchuria
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 aaGun; Italians defend with 1 armour and 1 mech_infantry
                    Germans roll AA dice in Rostov : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
                    1 aaGun owned by the Germans and 1 mech_infantry owned by the Italians lost in Rostov
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians lost in Rostov
                    1 armour owned by the Italians lost in Rostov
                Russians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 aaGun
                Casualties for Russians: 1 tactical_bomber
            Battle in Samara
                Russians attack with 3 artilleries and 62 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 62 infantry in Samara, round 2 : 14/65 hits, 11,83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 artilleries and 62 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 artillery and 9 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 : 4/10 hits, 3,33 expected hits
                    4 infantry owned by the Russians lost in Manchuria
                    2 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 13 infantry in Manchuria, round 3 : 0/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 3 : 4/8 hits, 2,67 expected hits
                    4 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 9 infantry in Manchuria, round 4 : 4/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 4 : 2/8 hits, 2,67 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    4 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 7 infantry in Manchuria, round 5 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    2 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 6 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 6 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 4 infantry in Manchuria, round 7 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Manchuria, round 8 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Manchuria, round 9 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 9 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 13 infantry
                Casualties for Japanese: 1 artillery and 9 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Korea to Manchuria
            2 armour and 1 mech_infantry moved from Russia to Kazakhstan
            2 aaGuns moved from Russia to Samara
            2 fighters moved from Rostov to Persia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,2,1
            Russians collect 16 PUs (3 lost to blockades); end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Germans AA : -0,50
    Germans regular : -0,67
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Northern Territory to South Australia
                  Japanese take South Australia from ANZAC
            1 artillery moved from Northern Territory to Western Australia
            1 infantry moved from Western Australia to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Siam
            1 armour moved from Kwangsi to Siam
                  Japanese take French Indo China from French
                  Japanese take Siam from UK_Pacific
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 fighter moved from Malaya to Szechwan
            1 artillery and 1 infantry moved from Sikang to Szechwan
            1 artillery moved from Sikang to Shensi
            1 tactical_bomber moved from Hopei to Shensi
            1 fighter moved from Chahar to Shensi
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 artillery moved from Dutch New Guinea to New Guinea
            2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in Siam
            Battle in Ceylon
            Battle in 26 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
            Battle in Korea
            Battle in Solomon Islands
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shan State from UK_Pacific, taking Korea from Russians, taking Solomon Islands from ANZAC, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                    1 infantry owned by the British lost in Szechwan
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Hopei to Chahar
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            2 carriers and 1 destroyer moved from 30 Sea Zone to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 19 Sea Zone to 37 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            1 armour and 2 infantry placed in Japan
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,17
    

    Savegame



  • @fasthard

    darn, ya, kil the tac


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Western Germany
    
        Combat - Americans
            Battle in Morocco
            Battle in Western Germany
                Americans attack with 1 fighter
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
                    Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
                    1 aaGun owned by the Germans lost in Western Germany
                Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            3 aaGuns and 1 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 carrier and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Queensland to New South Wales
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Suiyuyan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 tactical_bomber owned by the Japanese lost in Suiyuyan
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Yugoslavia
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            3 cruisers moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia
            1 fighter moved from 95 Sea Zone to Yugoslavia
            1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Gibraltar to Northern Italy
            1 fighter moved from Malta to Northern Italy
            1 fighter moved from 99 Sea Zone to Volgograd
            2 bombers moved from Malta to Volgograd
            1 infantry moved from Szechwan to Sikang
            2 mech_infantrys moved from Yunnan to Sikang
            1 fighter moved from Yunnan to Shan State
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 mech_infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Yunnan to Kwangsi
            2 artilleries moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
    
        Combat - British
            Battle in Northern Italy
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Yugoslavia
                British attack with 1 armour, 2 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                British win, taking Yugoslavia from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                British attack with 2 bombers and 1 fighter
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 2 bombers and 1 fighter in Volgograd, round 2 : 2/3 hits, 1,83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
                    1 bomber owned by the British lost in Volgograd
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 bomber
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Sikang
                British attack with 1 fighter, 1 infantry and 3 mech_infantrys
                Japanese defend with 1 fighter and 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Sikang, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Sikang
                    1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 fighter and 1 infantry
            Battle in Kwangsi
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    British roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    1 aaGun owned by the Japanese lost in Kwangsi
                    British roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    2 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy
            3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun moved from 97 Sea Zone to Yugoslavia
            4 transports moved from 95 Sea Zone to 81 Sea Zone
            1 carrier, 4 destroyers and 3 submarines moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from Union of South Africa to 79 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 bomber and 1 fighter moved from Volgograd to Kazakhstan
            1 fighter moved from Sikang to Kazakhstan
            1 carrier moved from 95 Sea Zone to 81 Sea Zone
            1 carrier moved from 95 Sea Zone to 81 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Southern Italy
            3 mech_infantrys placed in Egypt
            1 armour, 1 fighter and 1 infantry placed in Persia
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,4
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Italians regular : -0,33
    Japanese regular : 1,83
    Germans AA : -0,17
    Germans regular : -0,17
    British regular : 2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from Queensland to South Australia
            1 fighter moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 4 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 4 fighters and 1 infantry in South Australia, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from South Australia to New South Wales
            2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
            1 infantry moved from Trans-Jordan to 81 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
            ANZAC collect 9 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Southern Italy to Kazakhstan
            2 infantry moved from Trans-Jordan to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,83
    

    Savegame


  • @pacifiersboard
    sz81:
    1anz inf in one uk transport
    2fra inf in 1 uk transport


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            2 artilleries and 5 infantry moved from Bryansk to Russia
            2 bombers moved from Novgorod to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
            1 infantry moved from Bulgaria to Yugoslavia
            2 fighters and 1 tactical_bomber moved from Novgorod to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 1 armour
                    British roll AA dice in Yugoslavia : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Yugoslavia
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 aaGun and 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Yugoslavia, round 3 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 aaGun and 1 armour in Yugoslavia, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Yugoslavia
                    1 aaGun owned by the British lost in Yugoslavia
                    Germans roll dice for 1 tactical_bomber in Yugoslavia, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Yugoslavia
                British win with 1 armour remaining. Battle score for attacker is -29
                Casualties for Germans: 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun
            Battle in Russia
                Germans attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 8 infantry
                    Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 5/14 hits, 6,00 expected hits
                    Russians roll dice for 1 aaGun and 8 infantry in Russia, round 2 : 5/8 hits, 2,67 expected hits
                    5 infantry owned by the Germans lost in Russia
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/9 hits, 4,83 expected hits
                    Russians roll dice for 4 infantry in Russia, round 3 : 2/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Russia
                    4 infantry owned by the Russians lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery, 1 fighter and 5 infantry
                Casualties for Russians: 1 aaGun and 8 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 mech_infantry moved from Ukraine to Romania
            1 armour moved from Western Ukraine to Slovakia Hungary
            2 armour moved from Western Ukraine to Poland
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Poland to Germany
            2 armour moved from Ukraine to Eastern Poland
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Novgorod
            2 bombers moved from Russia to Novgorod
            10 artilleries and 29 infantry moved from Bryansk to Tambov
            4 mech_infantrys moved from Bryansk to Caucasus
            2 armour moved from Bryansk to Caucasus
            3 armour and 4 mech_infantrys moved from Bryansk to Rostov
            6 armour and 6 mech_infantrys moved from Bryansk to Tambov
            1 destroyer and 1 transport moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,5
            Germans collect 61 PUs (2 lost to blockades); end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,50
    Russians regular : 3,00
    Germans regular : -0,83
    Russians AA : -0,50
    British regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            2 artilleries and 5 infantry moved from Bryansk to Russia
            2 bombers moved from Novgorod to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
            1 infantry moved from Bulgaria to Yugoslavia
            2 fighters and 1 tactical_bomber moved from Novgorod to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 1 armour
                    British roll AA dice in Yugoslavia : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Yugoslavia
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 aaGun and 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Yugoslavia, round 3 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 aaGun and 1 armour in Yugoslavia, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Yugoslavia
                    1 aaGun owned by the British lost in Yugoslavia
                    Germans roll dice for 1 tactical_bomber in Yugoslavia, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Yugoslavia
                British win with 1 armour remaining. Battle score for attacker is -29
                Casualties for Germans: 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun
            Battle in Russia
                Germans attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 8 infantry
                    Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 5/14 hits, 6,00 expected hits
                    Russians roll dice for 1 aaGun and 8 infantry in Russia, round 2 : 5/8 hits, 2,67 expected hits
                    5 infantry owned by the Germans lost in Russia
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/9 hits, 4,83 expected hits
                    Russians roll dice for 4 infantry in Russia, round 3 : 2/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Russia
                    4 infantry owned by the Russians lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery, 1 fighter and 5 infantry
                Casualties for Russians: 1 aaGun and 8 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 mech_infantry moved from Ukraine to Romania
            1 armour moved from Western Ukraine to Slovakia Hungary
            2 armour moved from Western Ukraine to Poland
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Poland to Germany
            2 armour moved from Ukraine to Eastern Poland
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Novgorod
            2 bombers moved from Russia to Novgorod
            10 artilleries and 29 infantry moved from Bryansk to Tambov
            4 mech_infantrys moved from Bryansk to Caucasus
            2 armour moved from Bryansk to Caucasus
            3 armour and 4 mech_infantrys moved from Bryansk to Rostov
            6 armour and 6 mech_infantrys moved from Bryansk to Tambov
            1 destroyer and 1 transport moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,5
            Germans collect 61 PUs (2 lost to blockades); end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : 0,50
    Russians regular : 3,00
    Germans regular : -0,83
    Russians AA : -0,50
    British regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Kazakhstan to Russia
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            3 artilleries and 61 infantry moved from Samara to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 armour, 3 artilleries, 61 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Russians roll dice for 2 armour, 3 artilleries, 61 infantry and 1 mech_infantry in Russia, round 2 : 14/67 hits, 12,83 expected hits
                    Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 armour, 3 artilleries, 61 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 aaGuns moved from Samara to Russia
            2 fighters moved from Persia to India
            2 aaGuns and 4 infantry moved from Manchuria to Amur
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to Shan State
            1 infantry moved from Malaya to 37 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 marine moved from 37 Sea Zone to Shan State
            1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 armour and 2 infantry moved from Siam to French Indo China
            1 artillery moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 marine moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Suiyuyan to Kiangsi
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            1 artillery moved from Western Australia to South Australia
            1 submarine moved from 33 Sea Zone to 63 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 destroyer moved from 49 Sea Zone to 30 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from 49 Sea Zone to South Australia
            1 fighter and 2 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 marine
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking New Britain from ANZAC, taking Shan State from UK_Pacific with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 2 artilleries
                    Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    2 artilleries owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries
            Battle in 30 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 armour, 2 infantry and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 marine in French Indo China, round 2 : 1/4 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in South Australia
                Japanese attack with 1 artillery and 1 fighter
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in South Australia, round 2 : 2/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from South Australia to Northern Territory
            2 carriers moved from 49 Sea Zone to 47 Sea Zone
            1 tactical_bomber moved from 30 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 47 Sea Zone
            1 fighter moved from Kiangsi to Kiangsu
            1 mech_infantry moved from Korea to Jehol
            1 fighter moved from Shan State to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 47 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 2 fighters placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            2 armour, 4 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,33
    Japanese regular : 2,17
    ANZAC regular : -0,33
    UK_Pacific regular : 1,00
    

    Savegame


  • @pacifiersboard
    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from New South Wales to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Southern France
            Battle in Tunisia
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking Southern France from Germans, taking Tunisia from Italians with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 30 Sea Zone to Hawaiian Islands
            2 fighters moved from 30 Sea Zone to 26 Sea Zone
            4 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Brazil to 86 Sea Zone
            4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 destroyers moved from 109 Sea Zone to 112 Sea Zone
            1 cruiser moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            2 artilleries, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Anhwe
            Battle in Kwangsi
                Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                1 fighter owned by the Chinese retreated
                Japanese win, taking Shensi from Japanese, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 artilleries and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            1 armour moved from Yugoslavia to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            1 armour moved from Greater Southern Germany to Western Germany
            5 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Southern Italy to Western Germany
            1 bomber and 2 fighters moved from Kazakhstan to Caucasus
            1 fighter moved from Persia to Caucasus
            3 mech_infantrys moved from Sikang to Caucasus
            1 armour and 1 infantry moved from Persia to Northwest Persia
            3 infantry moved from Yunnan to French Indo China
            1 fighter moved from India to French Indo China
            1 armour and 1 mech_infantry moved from India to Shan State
            1 mech_infantry moved from India to Shan State
            1 fighter moved from 79 Sea Zone to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Northwest Persia, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 marine
                    British roll dice for 1 armour and 2 mech_infantrys in Shan State, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                    1 marine owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 marine
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour, 1 infantry and 1 marine
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 marine in French Indo China, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 armour owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour, 1 infantry and 1 marine
            Battle in Caucasus
                British attack with 1 bomber, 3 fighters and 3 mech_infantrys
                Germans defend with 2 armour and 4 mech_infantrys
                    British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2,67 expected hits
                    Germans roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,33 expected hits
                    3 mech_infantrys owned by the British lost in Caucasus
                    2 mech_infantrys owned by the Germans lost in Caucasus
                1 bomber owned by the British and 3 fighters owned by the British retreated
                Germans win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -4
                Casualties for British: 3 mech_infantrys
                Casualties for Germans: 2 mech_infantrys
            Battle in Western Germany
                British attack with 1 armour, 5 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
                    Germans roll AA dice in Western Germany : 2/6 hits, 1,00 expected hits
                    2 fighters owned by the British lost in Western Germany
                    British roll dice for 1 armour, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 4/13 hits, 4,50 expected hits
                    Germans roll dice for 2 aaGuns and 10 infantry in Western Germany, round 2 : 4/10 hits, 3,33 expected hits
                    1 mech_infantry owned by the British and 3 infantry owned by the British lost in Western Germany
                    2 aaGuns owned by the Germans and 2 infantry owned by the Germans lost in Western Germany
                    British roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 : 5/9 hits, 3,83 expected hits
                    Germans roll dice for 8 infantry in Western Germany, round 3 : 2/8 hits, 2,67 expected hits
                    2 mech_infantrys owned by the British lost in Western Germany
                    5 infantry owned by the Germans lost in Western Germany
                    British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 4 : 4/7 hits, 3,50 expected hits
                    Germans roll dice for 3 infantry in Western Germany, round 4 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British and 1 fighter owned by the British lost in Western Germany
                    3 infantry owned by the Germans lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -15
                Casualties for British: 3 fighters, 3 infantry and 4 mech_infantrys
                Casualties for Germans: 2 aaGuns and 10 infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Persia
            1 fighter moved from French Indo China to Szechwan
            3 aaGuns moved from Yunnan to Szechwan
            1 infantry moved from India to Burma
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            2 carriers moved from 81 Sea Zone to 79 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from Caucasus to Russia
            1 fighter moved from Northwest Persia to Persia
            1 bomber moved from Caucasus to Russia
            1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            3 cruisers moved from 97 Sea Zone to 99 Sea Zone
            3 transports moved from 97 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 submarine moved from 97 Sea Zone to 81 Sea Zone
    
        Place Units - British
            3 infantry placed in Northern Italy
            3 infantry placed in Egypt
            3 artilleries placed in Persia
            British undo move 3.
            British undo move 2.
            1 artillery and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            1 armour and 2 artilleries placed in Southern Italy
            British undo move 4.
            British undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Persia
            3 artilleries placed in Southern Italy
    
        Turn Complete - British
            British collect 49 PUs; end with 49 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,3,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,4
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : 1,33
    Japanese regular : 1,33
    Germans AA : 1,00
    Germans regular : 1,00
    British regular : 2,33
    

    triplea_40914_7uk_.tsvg


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Yugoslavia
                  Italians take Yugoslavia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 16 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 4 fighters
                Japanese defend with 1 fighter
                    ANZAC roll dice for 4 fighters in Northern Territory, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 fighter in Northern Territory, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Northern Territory
                ANZAC win with 4 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
            Battle in South Australia
                ANZAC attack with 2 artilleries and 3 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 artilleries and 3 infantry in South Australia, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                    1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            4 fighters moved from Northern Territory to New South Wales
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
            ANZAC collect 4 PUs (5 lost to blockades); end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Kazakhstan to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Tambov to Novosibirsk
                  Germans take Novosibirsk from Russians
            3 armour, 10 artilleries, 27 infantry and 5 mech_infantrys moved from Tambov to Bryansk
            1 mech_infantry moved from Bryansk to Smolensk
            1 armour and 1 tactical_bomber moved from Tambov to Volgograd
            1 armour moved from Tambov to Bryansk
            2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Romania to Northern Italy
            1 armour moved from Slovakia Hungary to Northern Italy
            1 armour and 1 mech_infantry moved from Germany to Northern Italy
                  Germans take Greater Southern Germany from British
            3 mech_infantrys moved from Germany to Western Germany
            2 armour moved from Poland to Western Germany
            1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
            1 armour moved from Rostov to Northwest Persia
            1 armour moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                British defend with 2 destroyers and 1 transport; Americans defend with 2 destroyers; Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 4 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                    1 destroyer owned by the British and 1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
                    British roll dice for 3 destroyers and 1 transport in 112 Sea Zone, round 3 : 3/3 hits, 1,00 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    1 destroyer owned by the British, 1 transport owned by the British and 2 destroyers owned by the Americans lost in 112 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer, 2 fighters and 1 tactical_bomber
                Casualties for British: 2 destroyers and 1 transport
                Casualties for Russians: 1 submarine
                Casualties for Americans: 2 destroyers
            Battle in Volgograd
                Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 5 armour and 5 mech_infantrys
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 5 armour and 5 mech_infantrys in Northwest Persia, round 2 : 1/10 hits, 3,33 expected hits
                    British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 5 armour and 4 mech_infantrys in Northwest Persia, round 3 : 6/9 hits, 3,17 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour and 1 infantry
            Battle in Northern Italy
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Italy
                    2 infantry owned by the British lost in Northern Italy
                    Germans roll dice for 2 armour and 1 mech_infantry in Northern Italy, round 3 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Northern Italy, round 4 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Western Germany
                Germans attack with 2 armour and 3 mech_infantrys
                British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 armour and 3 mech_infantrys in Western Germany, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Western Germany
                    1 armour owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from 112 Sea Zone to France
            1 tactical_bomber moved from Volgograd to Bryansk
            1 mech_infantry moved from Tambov to Vologda
            1 mech_infantry moved from Germany to Western Germany
            3 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Western Germany to France
            1 mech_infantry moved from Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
            2 fighters placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,2,5,5,4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -0,50
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_minor; Remaining resources: 20 PUs; 
            Russians buy 3 artilleries; Remaining resources: 8 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 4 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 3 fighters, 8 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 63 Sea Zone to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 17 Sea Zone
            1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Kiangsu to Anhwe
            1 armour moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to French Indo China
            1 mech_infantry moved from Kiangsi to French Indo China
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Indo China
                Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier, 1 cruiser and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 47 Sea Zone to 6 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to Japan
            1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
            2 carriers moved from 47 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from Shan State to Malaya
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 mech_infantry moved from Jehol to Hopei
            1 infantry moved from Manchuria to Jehol
            2 armour, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            2 armour, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 fighter placed in 6 Sea Zone
            1 bomber, 2 fighters, 5 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,67
    Japanese regular : 1,00
    UK_Pacific regular : 0,17
    

    Savegame

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