@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
L24 BM4 pacifiersboard (X) vs fasthard (L+20)
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@fasthard thx again
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Germans take Tambov from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 tactical_bomber moved from Bryansk to Volgograd 2 fighters moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 1 mech_infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy EDIT: 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Western Germany to Northern Italy 1 bomber moved from Novgorod to Northern Italy Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in Northern Italy Germans attack with 2 bombers and 3 mech_infantrys British defend with 1 armour, 2 artilleries and 1 factory_minor Germans roll dice for 2 bombers and 3 mech_infantrys in Northern Italy, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 1 armour and 2 artilleries in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy 1 artillery owned by the British lost in Northern Italy Germans roll dice for 2 bombers and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,67 expected hits British roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy 1 artillery owned by the British lost in Northern Italy Germans roll dice for 2 bombers and 1 mech_infantry in Northern Italy, round 4 : 2/3 hits, 1,50 expected hits British roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Germans lost in Northern Italy 1 armour owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 bomber and 2 mech_infantrys Casualties for British: 1 armour and 2 artilleries Battle in Volgograd Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Russia to Bryansk 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Bryansk 1 aaGun moved from Bryansk to Rostov 1 tactical_bomber moved from Volgograd to Bryansk 1 infantry moved from Smolensk to Bryansk 3 artilleries, 12 infantry and 4 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 bomber moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 aaGun moved from 114 Sea Zone to Poland 1 bomber moved from Northern Italy to Novgorod 1 infantry moved from Bulgaria to Yugoslavia Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 3 armour placed in Western Ukraine 2 fighters and 1 tactical_bomber placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6 Germans collect 62 PUs (3 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -0,33 British regular : 0,50 Russians AA : -0,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 62 infantry moved from Russia to Samara 17 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 aaGun; Italians defend with 1 armour and 1 mech_infantry Germans roll AA dice in Rostov : 0/3 hits, 0,50 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits 1 aaGun owned by the Germans and 1 mech_infantry owned by the Italians lost in Rostov Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians lost in Rostov 1 armour owned by the Italians lost in Rostov Russians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Germans: 1 aaGun Casualties for Russians: 1 tactical_bomber Battle in Samara Russians attack with 3 artilleries and 62 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 62 infantry in Samara, round 2 : 14/65 hits, 11,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 artilleries and 62 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 artillery and 9 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians roll dice for 13 infantry in Manchuria, round 3 : 0/13 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 3 : 4/8 hits, 2,67 expected hits 4 infantry owned by the Russians lost in Manchuria Russians roll dice for 9 infantry in Manchuria, round 4 : 4/9 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 4 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Russians lost in Manchuria 4 infantry owned by the Japanese lost in Manchuria Russians roll dice for 7 infantry in Manchuria, round 5 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 6 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 6 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 7 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Manchuria, round 8 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Manchuria, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Manchuria, round 9 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Manchuria, round 9 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 13 infantry Casualties for Japanese: 1 artillery and 9 infantry Non Combat Move - Russians 2 aaGuns moved from Korea to Manchuria 2 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 aaGuns moved from Russia to Samara 2 fighters moved from Rostov to Persia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,2,1 Russians collect 16 PUs (3 lost to blockades); end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 Germans AA : -0,50 Germans regular : -0,67 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 artillery moved from Northern Territory to Western Australia 1 infantry moved from Western Australia to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Siam 1 armour moved from Kwangsi to Siam Japanese take French Indo China from French Japanese take Siam from UK_Pacific 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 1 fighter moved from Malaya to Szechwan 1 artillery and 1 infantry moved from Sikang to Szechwan 1 artillery moved from Sikang to Shensi 1 tactical_bomber moved from Hopei to Shensi 1 fighter moved from Chahar to Shensi 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery moved from Dutch New Guinea to New Guinea 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Siam Battle in Ceylon Battle in 26 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Battle in Korea Battle in Solomon Islands Battle in Shensi Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shan State from UK_Pacific, taking Korea from Russians, taking Solomon Islands from ANZAC, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan 1 infantry owned by the British lost in Szechwan 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Chahar 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 2 carriers and 1 destroyer moved from 30 Sea Zone to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 19 Sea Zone to 37 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 1 armour and 2 infantry placed in Japan 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,17
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@pacifiersboard
Fig or Tac? -
darn, ya, kil the tac
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Western Germany Combat - Americans Battle in Morocco Battle in Western Germany Americans attack with 1 fighter Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Western Germany Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Americans 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 aaGuns and 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 destroyers moved from 110 Sea Zone to 109 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 carrier and 1 fighter moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Queensland to New South Wales Place Units - Americans 2 fighters placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 1 infantry moved from Kweichow to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 tactical_bomber owned by the Japanese lost in Suiyuyan Japanese win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Southern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 3 cruisers moved from 95 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia 1 fighter moved from 95 Sea Zone to Yugoslavia 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 2 fighters moved from Gibraltar to Northern Italy 1 fighter moved from Malta to Northern Italy 1 fighter moved from 99 Sea Zone to Volgograd 2 bombers moved from Malta to Volgograd 1 infantry moved from Szechwan to Sikang 2 mech_infantrys moved from Yunnan to Sikang 1 fighter moved from Yunnan to Shan State 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to Kwangsi 2 artilleries moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Shan State 1 fighter moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Sikang Combat - British Battle in Northern Italy British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yugoslavia British attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd British attack with 2 bombers and 1 fighter Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry British roll dice for 2 bombers and 1 fighter in Volgograd, round 2 : 2/3 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 bomber owned by the British lost in Volgograd 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 bomber Casualties for Germans: 1 armour and 1 mech_infantry Battle in Sikang British attack with 1 fighter, 1 infantry and 3 mech_infantrys Japanese defend with 1 fighter and 1 infantry British roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Sikang, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in Sikang 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 1 fighter and 1 infantry Battle in Kwangsi British attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun and 2 infantry British roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangsi 1 aaGun owned by the Japanese lost in Kwangsi British roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 aaGun moved from 97 Sea Zone to Yugoslavia 4 transports moved from 95 Sea Zone to 81 Sea Zone 1 carrier, 4 destroyers and 3 submarines moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from Union of South Africa to 79 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 bomber and 1 fighter moved from Volgograd to Kazakhstan 1 fighter moved from Sikang to Kazakhstan 1 carrier moved from 95 Sea Zone to 81 Sea Zone 1 carrier moved from 95 Sea Zone to 81 Sea Zone Place Units - British 3 mech_infantrys placed in Southern Italy 3 mech_infantrys placed in Egypt 1 armour, 1 fighter and 1 infantry placed in Persia 1 transport placed in 109 Sea Zone Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,4 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,17 Italians regular : -0,33 Japanese regular : 1,83 Germans AA : -0,17 Germans regular : -0,17 British regular : 2,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from New South Wales to South Australia 3 fighters moved from Queensland to South Australia 1 fighter moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 4 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 4 fighters and 1 infantry in South Australia, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 4 fighters moved from South Australia to New South Wales 2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales 1 infantry moved from Trans-Jordan to 81 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4 ANZAC collect 9 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Southern Italy to Kazakhstan 2 infantry moved from Trans-Jordan to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,83
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@pacifiersboard
sz81:
1anz inf in one uk transport
2fra inf in 1 uk transport -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from Neutral_Allies 2 artilleries and 5 infantry moved from Bryansk to Russia 2 bombers moved from Novgorod to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia 1 infantry moved from Bulgaria to Yugoslavia 2 fighters and 1 tactical_bomber moved from Novgorod to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 armour British roll AA dice in Yugoslavia : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 aaGun and 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter and 1 tactical_bomber in Yugoslavia, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 aaGun and 1 armour in Yugoslavia, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Yugoslavia 1 aaGun owned by the British lost in Yugoslavia Germans roll dice for 1 tactical_bomber in Yugoslavia, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in Yugoslavia British win with 1 armour remaining. Battle score for attacker is -29 Casualties for Germans: 2 fighters, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun Battle in Russia Germans attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 8 infantry Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 5/14 hits, 6,00 expected hits Russians roll dice for 1 aaGun and 8 infantry in Russia, round 2 : 5/8 hits, 2,67 expected hits 5 infantry owned by the Germans lost in Russia 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/9 hits, 4,83 expected hits Russians roll dice for 4 infantry in Russia, round 3 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery, 1 fighter and 5 infantry Casualties for Russians: 1 aaGun and 8 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Western Ukraine to Slovakia Hungary 2 armour moved from Western Ukraine to Poland 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 armour moved from Ukraine to Eastern Poland 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Novgorod 2 bombers moved from Russia to Novgorod 10 artilleries and 29 infantry moved from Bryansk to Tambov 4 mech_infantrys moved from Bryansk to Caucasus 2 armour moved from Bryansk to Caucasus 3 armour and 4 mech_infantrys moved from Bryansk to Rostov 6 armour and 6 mech_infantrys moved from Bryansk to Tambov 1 destroyer and 1 transport moved from 114 Sea Zone to 115 Sea Zone Place Units - Germans 10 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,5 Germans collect 61 PUs (2 lost to blockades); end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
British AA : 0,50 Russians regular : 3,00 Germans regular : -0,83 Russians AA : -0,50 British regular : 1,50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from Neutral_Allies 2 artilleries and 5 infantry moved from Bryansk to Russia 2 bombers moved from Novgorod to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia 1 infantry moved from Bulgaria to Yugoslavia 2 fighters and 1 tactical_bomber moved from Novgorod to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 armour British roll AA dice in Yugoslavia : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 aaGun and 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter and 1 tactical_bomber in Yugoslavia, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 aaGun and 1 armour in Yugoslavia, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Yugoslavia 1 aaGun owned by the British lost in Yugoslavia Germans roll dice for 1 tactical_bomber in Yugoslavia, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in Yugoslavia British win with 1 armour remaining. Battle score for attacker is -29 Casualties for Germans: 2 fighters, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun Battle in Russia Germans attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 8 infantry Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 5/14 hits, 6,00 expected hits Russians roll dice for 1 aaGun and 8 infantry in Russia, round 2 : 5/8 hits, 2,67 expected hits 5 infantry owned by the Germans lost in Russia 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/9 hits, 4,83 expected hits Russians roll dice for 4 infantry in Russia, round 3 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery, 1 fighter and 5 infantry Casualties for Russians: 1 aaGun and 8 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Western Ukraine to Slovakia Hungary 2 armour moved from Western Ukraine to Poland 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 armour moved from Ukraine to Eastern Poland 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Novgorod 2 bombers moved from Russia to Novgorod 10 artilleries and 29 infantry moved from Bryansk to Tambov 4 mech_infantrys moved from Bryansk to Caucasus 2 armour moved from Bryansk to Caucasus 3 armour and 4 mech_infantrys moved from Bryansk to Rostov 6 armour and 6 mech_infantrys moved from Bryansk to Tambov 1 destroyer and 1 transport moved from 114 Sea Zone to 115 Sea Zone Place Units - Germans 10 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,5 Germans collect 61 PUs (2 lost to blockades); end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0,50 Russians regular : 3,00 Germans regular : -0,83 Russians AA : -0,50 British regular : 1,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Russians 2 armour and 1 mech_infantry moved from Kazakhstan to Russia 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 3 artilleries and 61 infantry moved from Samara to Russia Combat - Russians Battle in Russia Russians attack with 2 armour, 3 artilleries, 61 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery and 1 factory_minor Russians roll dice for 2 armour, 3 artilleries, 61 infantry and 1 mech_infantry in Russia, round 2 : 14/67 hits, 12,83 expected hits Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 armour, 3 artilleries, 61 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 aaGuns moved from Samara to Russia 2 fighters moved from Persia to India 2 aaGuns and 4 infantry moved from Manchuria to Amur 1 submarine moved from 91 Sea Zone to 112 Sea Zone Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 marine moved from 37 Sea Zone to Shan State 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 armour and 2 infantry moved from Siam to French Indo China 1 artillery moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from Suiyuyan to Kiangsi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from Western Australia to South Australia 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 49 Sea Zone to South Australia 1 fighter and 2 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone Combat - Japanese Battle in New Britain Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 marine British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win, taking New Britain from ANZAC, taking Shan State from UK_Pacific with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kwangsi Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 2 artilleries Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 2 artilleries owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries Battle in 30 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in French Indo China Japanese attack with 1 armour, 2 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 marine in French Indo China, round 2 : 1/4 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in South Australia Japanese attack with 1 artillery and 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in South Australia, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from South Australia to Northern Territory 2 carriers moved from 49 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 47 Sea Zone 1 fighter moved from Kiangsi to Kiangsu 1 mech_infantry moved from Korea to Jehol 1 fighter moved from Shan State to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 47 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 2 fighters placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 2 armour, 4 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,33 Japanese regular : 2,17 ANZAC regular : -0,33 UK_Pacific regular : 1,00
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@pacifiersboard
Game HistoryRound: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from New South Wales to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Southern France Battle in Tunisia Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Southern France from Germans, taking Tunisia from Italians with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 30 Sea Zone to Hawaiian Islands 2 fighters moved from 30 Sea Zone to 26 Sea Zone 4 fighters moved from 16 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 109 Sea Zone to 112 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone Place Units - Americans 2 fighters and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 2 artilleries, 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Anhwe Battle in Kwangsi Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Chinese lost in Kwangsi 1 artillery owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated Japanese win, taking Shensi from Japanese, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Yugoslavia to Greater Southern Germany British take Greater Southern Germany from Germans 1 armour moved from Greater Southern Germany to Western Germany 5 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Southern Italy to Western Germany 1 bomber and 2 fighters moved from Kazakhstan to Caucasus 1 fighter moved from Persia to Caucasus 3 mech_infantrys moved from Sikang to Caucasus 1 armour and 1 infantry moved from Persia to Northwest Persia 3 infantry moved from Yunnan to French Indo China 1 fighter moved from India to French Indo China 1 armour and 1 mech_infantry moved from India to Shan State 1 mech_infantry moved from India to Shan State 1 fighter moved from 79 Sea Zone to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Northwest Persia, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 marine British roll dice for 1 armour and 2 mech_infantrys in Shan State, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State 1 marine owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 marine Battle in French Indo China British attack with 1 fighter and 3 infantry Japanese defend with 1 armour, 1 infantry and 1 marine British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 marine in French Indo China, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 armour owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 1 armour, 1 infantry and 1 marine Battle in Caucasus British attack with 1 bomber, 3 fighters and 3 mech_infantrys Germans defend with 2 armour and 4 mech_infantrys British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2,67 expected hits Germans roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,33 expected hits 3 mech_infantrys owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus 1 bomber owned by the British and 3 fighters owned by the British retreated Germans win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for British: 3 mech_infantrys Casualties for Germans: 2 mech_infantrys Battle in Western Germany British attack with 1 armour, 5 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry Germans roll AA dice in Western Germany : 2/6 hits, 1,00 expected hits 2 fighters owned by the British lost in Western Germany British roll dice for 1 armour, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 4/13 hits, 4,50 expected hits Germans roll dice for 2 aaGuns and 10 infantry in Western Germany, round 2 : 4/10 hits, 3,33 expected hits 1 mech_infantry owned by the British and 3 infantry owned by the British lost in Western Germany 2 aaGuns owned by the Germans and 2 infantry owned by the Germans lost in Western Germany British roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 : 5/9 hits, 3,83 expected hits Germans roll dice for 8 infantry in Western Germany, round 3 : 2/8 hits, 2,67 expected hits 2 mech_infantrys owned by the British lost in Western Germany 5 infantry owned by the Germans lost in Western Germany British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 4 : 4/7 hits, 3,50 expected hits Germans roll dice for 3 infantry in Western Germany, round 4 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Western Germany 3 infantry owned by the Germans lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -15 Casualties for British: 3 fighters, 3 infantry and 4 mech_infantrys Casualties for Germans: 2 aaGuns and 10 infantry Non Combat Move - British 1 fighter moved from Caucasus to Persia 1 fighter moved from French Indo China to Szechwan 3 aaGuns moved from Yunnan to Szechwan 1 infantry moved from India to Burma 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 2 carriers moved from 81 Sea Zone to 79 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from Caucasus to Russia 1 fighter moved from Northwest Persia to Persia 1 bomber moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 3 cruisers moved from 97 Sea Zone to 99 Sea Zone 3 transports moved from 97 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 97 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Northern Italy 3 infantry placed in Egypt 3 artilleries placed in Persia British undo move 3. British undo move 2. 1 artillery and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia 1 armour and 2 artilleries placed in Southern Italy British undo move 4. British undo move 3. 1 armour, 1 artillery and 1 infantry placed in Persia 3 artilleries placed in Southern Italy Turn Complete - British British collect 49 PUs; end with 49 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,4 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : 1,33 Japanese regular : 1,33 Germans AA : 1,00 Germans regular : 1,00 British regular : 2,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Bulgaria to Yugoslavia Italians take Yugoslavia from British Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 16 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Northern Territory ANZAC attack with 4 fighters Japanese defend with 1 fighter ANZAC roll dice for 4 fighters in Northern Territory, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 fighter in Northern Territory, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Northern Territory ANZAC win with 4 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Battle in South Australia ANZAC attack with 2 artilleries and 3 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 artilleries and 3 infantry in South Australia, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in South Australia 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 4 fighters moved from Northern Territory to New South Wales 1 infantry moved from New South Wales to Queensland 1 infantry moved from Libya to Tobruk Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3 ANZAC collect 4 PUs (5 lost to blockades); end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Kazakhstan to Russia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 1,50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 3 armour, 10 artilleries, 27 infantry and 5 mech_infantrys moved from Tambov to Bryansk 1 mech_infantry moved from Bryansk to Smolensk 1 armour and 1 tactical_bomber moved from Tambov to Volgograd 1 armour moved from Tambov to Bryansk 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 mech_infantry moved from Romania to Northern Italy 1 armour moved from Slovakia Hungary to Northern Italy 1 armour and 1 mech_infantry moved from Germany to Northern Italy Germans take Greater Southern Germany from British 3 mech_infantrys moved from Germany to Western Germany 2 armour moved from Poland to Western Germany 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 armour moved from Rostov to Northwest Persia 1 armour moved from Eastern Poland to Bryansk Combat - Germans Battle in 112 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 2 destroyers and 1 transport; Americans defend with 2 destroyers; Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 4 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the Russians lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits British roll dice for 3 destroyers and 1 transport in 112 Sea Zone, round 3 : 3/3 hits, 1,00 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the British, 1 transport owned by the British and 2 destroyers owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for British: 2 destroyers and 1 transport Casualties for Russians: 1 submarine Casualties for Americans: 2 destroyers Battle in Volgograd Germans attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 5 armour and 5 mech_infantrys British defend with 1 armour and 1 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Northwest Persia, round 2 : 1/10 hits, 3,33 expected hits British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 5 armour and 4 mech_infantrys in Northwest Persia, round 3 : 6/9 hits, 3,17 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour and 1 infantry Battle in Northern Italy Germans attack with 2 armour and 2 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy 2 infantry owned by the British lost in Northern Italy Germans roll dice for 2 armour and 1 mech_infantry in Northern Italy, round 3 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Northern Italy, round 4 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Western Germany Germans attack with 2 armour and 3 mech_infantrys British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 3 mech_infantrys in Western Germany, round 2 : 2/5 hits, 1,50 expected hits British roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Western Germany 1 armour owned by the British lost in Western Germany Germans win, taking Western Germany from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 2 bombers moved from 112 Sea Zone to France 1 tactical_bomber moved from Volgograd to Bryansk 1 mech_infantry moved from Tambov to Vologda 1 mech_infantry moved from Germany to Western Germany 3 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Germany to France Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone 1 artillery and 2 infantry placed in Novgorod 2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany 2 fighters placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,2,5,5,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -0,50 British regular : 2,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 2x factory_minor; Remaining resources: 20 PUs; Russians buy 3 artilleries; Remaining resources: 8 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 4 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 bomber, 3 fighters, 8 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 17 Sea Zone 1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Hopei to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 armour moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to French Indo China 1 mech_infantry moved from Kiangsi to French Indo China 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Shan State Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Japanese attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/4 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Shan State 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier, 1 cruiser and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 47 Sea Zone to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to Japan 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone 2 carriers moved from 47 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Shan State to Malaya 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 mech_infantry moved from Jehol to Hopei 1 infantry moved from Manchuria to Jehol 2 armour, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 2 armour, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 1 fighter placed in 6 Sea Zone 1 bomber, 2 fighters, 5 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,67 Japanese regular : 1,00 UK_Pacific regular : 0,17