Round: 11
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Tsinghai
2 fighters and 1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
3 fighters and 2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Kweichow to Tsinghai
3 artilleries and 15 infantry moved from Novosibirsk to Timguska
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Kazakhstan
1 armour owned by the Germans lost in Kazakhstan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Timguska
Russians attack with 3 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 15 infantry in Timguska, round 2 : 5/18 hits, 4,00 expected hits
Germans roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Timguska
1 infantry owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Iraq
1 fighter moved from Tsinghai to Volgograd
4 armour and 4 mech_infantrys moved from Novosibirsk to Volgograd
1 aaGun and 21 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 fighters moved from Bryansk to Volgograd
2 fighters moved from Smolensk to Volgograd
1 fighter moved from Vologda to Volgograd
2 fighters moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Korea to Manchuria
Place Units - Russians
1 fighter placed in Russia
1 aaGun, 1 armour and 1 artillery placed in Volgograd
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from French Indo China to 80 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from French Indo China to 80 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
British scrambles 3 units out of Iraq to defend against the attack in 80 Sea Zone
Battle in Western Australia
Battle in Dutch New Guinea
Battle in 80 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 fighter; Russians defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 destroyer in 80 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
2 bombers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 80 Sea Zone
1 tactical_bomber owned by the Russians and 1 destroyer owned by the British lost in 80 Sea Zone
British win, taking Western Australia from ANZAC, taking Dutch New Guinea from Dutch with 2 fighters remaining. Battle score for attacker is -23
Casualties for Japanese: 2 bombers, 1 destroyer and 1 submarine
Casualties for British: 1 destroyer
Casualties for Russians: 1 tactical_bomber
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Moving scrambled unit from 80 Sea Zone back to originating territory: Iraq
Moving scrambled unit from 80 Sea Zone back to originating territory: Iraq
Non Combat Move - Japanese
3 infantry moved from India to West India
2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 8 fighters, 2 marines, 3 submarines and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Shantung to Kiangsu
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Japan
1 fighter moved from French Indo China to Japan
1 fighter moved from French Indo China to Japan
Place Units - Japanese
1 carrier and 1 transport placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in India
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
2 fighters and 1 infantry placed in Japan
1 infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,2,6,3,3,4,6,4,6,1,1,4,3,3,2,3,1,1,4,4,2,5,6,3,6,1,5,2,5,5,1,6,5,1,2,2,5,6,3,2,4,6,3,2,3,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.83
British regular : 1.83
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
2 fighters and 1 tactical_bomber moved from Korea to Yenisey
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Libya to Volgograd
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 carriers and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
3 transports moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Combat - Americans
Battle in Paulau Island
Battle in Jehol
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Paulau Island from Japanese, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yenisey
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Yenisey, round 2 : 3/3 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yenisey
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Yenisey to Timguska
1 infantry moved from Iraq to Northwest Persia
1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 15 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 aaGuns and 5 infantry moved from Manchuria to Jehol
1 armour moved from Hopei to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 fighter moved from Midway to Korea
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 25 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 infantry placed in Iraq
2 fighters and 1 infantry placed in Korea
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Manchuria to Anhwe
2 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Chahar to Jehol
1 artillery and 9 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 armour moved from Persia to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 fighter moved from Iraq to Volgograd
3 infantry moved from Iraq to Persia
1 fighter moved from 92 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
1 destroyer and 2 submarines placed in 109 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2,17
Americans regular : 1,33
Japanese regular : -0,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Greece
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 6 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Vologda
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Archangel to Vologda
1 fighter moved from Greece to Smolensk
1 bomber moved from Greece to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
1 bomber moved from Greece to Vologda
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 bomber moved from Japan to 34 Sea Zone
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Vologda, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Vologda to Novgorod
1 bomber moved from Vologda to Novgorod
1 bomber moved from Vologda to Novgorod
1 fighter moved from Smolensk to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 1 artillery, 8 infantry and 6 mech_infantrys moved from Rostov to Bryansk
1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
4 armour and 10 mech_infantrys moved from Belarus to Bryansk
4 mech_infantrys moved from Poland to Western Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
2 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Germany to Western Germany
1 submarine moved from 110 Sea Zone to 126 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
3 armour and 1 mech_infantry moved from Caucasus to Bryansk
5 mech_infantrys moved from Caucasus to Bryansk
8 armour and 10 mech_infantrys moved from Caucasus to Ukraine
1 aaGun and 2 infantry moved from Western Germany to Denmark
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
2 infantry placed in Germany
3 infantry placed in France
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Round: 12
Purchase Units - Russians
Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Russia to Vologda
3 fighters and 2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Tambov
Russians take Tambov from Italians
5 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Vologda
1 fighter moved from Volgograd to Rostov
2 fighters and 1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 fighter moved from Iraq to 92 Sea Zone
Combat - Russians
Battle in Sikang
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Sikang
1 infantry owned by the Japanese lost in Sikang
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 5 infantry in Rostov, round 2 : 2/8 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Smolensk
2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 3 fighters in Smolensk, round 4 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Timguska
3 fighters moved from Smolensk to Timguska
3 fighters moved from Rostov to Volgograd
1 aaGun moved from Russia to Tambov
1 aaGun moved from Volgograd to Rostov
1 aaGun, 1 artillery and 25 infantry moved from Russia to Samara
2 fighters moved from Sikang to Kansu
5 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
1 aaGun and 1 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
16 infantry moved from Manchuria to Jehol
Place Units - Russians
2 armour and 1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 battleships and 2 marines moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 fighters and 2 tactical_bombers moved from French Indo China to Anhwe
1 infantry moved from Hunan to Anhwe
4 fighters and 2 tactical_bombers moved from Japan to 5 Sea Zone
Combat - Japanese
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Paulau Island, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 4 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
7 carriers, 1 cruiser, 6 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
4 fighters moved from 5 Sea Zone to Kiangsu
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 fighters moved from Japan to 34 Sea Zone
2 fighters moved from Japan to French Indo China
2 tactical_bombers moved from 5 Sea Zone to Japan
3 infantry moved from India to West India
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in Malaya
Japanese undo move 3.
1 infantry and 1 marine placed in French Indo China
3 infantry placed in India
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : -1.17
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 5 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Turkmenistan to Sikang
1 fighter moved from Volgograd to 96 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from Jehol to Kweichow
2 fighters moved from Timguska to Sikang
1 tactical_bomber moved from Timguska to Kweichow
1 bomber moved from Western United States to Korea
Combat - Americans
Battle in Java
Battle in Malta
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 marine
Americans roll dice for 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 marine in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Italians lost in Malta
Americans win, taking Java from Japanese, taking Malta from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Kweichow
Americans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Americans win, taking Kweichow from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Sikang
Americans roll dice for 2 fighters in Sikang, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Sikang
1 fighter owned by the Americans retreated
Germans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 fighter and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Malta to 96 Sea Zone
2 carriers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Iraq to Northwest Persia
2 aaGuns, 1 artillery and 7 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Sikang to Kazakhstan
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
1 factory_minor placed in Persia
2 submarines placed in 6 Sea Zone
1 infantry placed in Korea
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
1 artillery and 2 infantry placed in Iraq
1 armour, 1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Tsinghai
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Kweichow
1 artillery and 9 infantry moved from Hopei to Kweichow
5 infantry moved from Jehol to Anhwe
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Volgograd to 96 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Combat - British
Battle in 124 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 124 Sea Zone to Scotland
1 fighter moved from Gibraltar to 96 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 artilleries and 7 infantry moved from Persia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 armour moved from Iraq to Persia
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from United Kingdom to Scotland
Place Units - British
3 infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -2,17
Japanese regular : 0,67
Italians regular : -0,33
Germans regular : 1,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Bulgaria
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 mech_infantrys moved from Queensland to Western Australia
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Western Australia
Combat - ANZAC
Battle in Dutch New Guinea
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Australia
ANZAC attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Australia, round 2 : 3/8 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the ANZAC lost in Western Australia
2 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
5 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
2 fighters and 4 tactical_bombers moved from Novgorod to Tambov
3 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
2 bombers moved from Novgorod to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery and 4 infantry moved from Bryansk to Rostov
9 armour and 12 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Bryansk to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 11 armour, 1 artillery, 4 infantry and 12 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 11 armour, 1 artillery, 4 infantry and 12 mech_infantrys in Rostov, round 2 : 10/28 hits, 8.67 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Rostov
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 1 artillery, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Tambov
Germans attack with 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Tambov : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Tambov, round 2 : 8/13 hits, 6.00 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Tambov
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 artilleries and 5 infantry moved from Bryansk to Rostov
1 artillery moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 artillery moved from Evenkiyskiy to Urals
9 artilleries and 3 infantry moved from Evenkiyskiy to Yenisey
1 fighter moved from Tambov to Greece
2 fighters and 4 tactical_bombers moved from Tambov to Ukraine
2 bombers moved from Tambov to Greece
1 bomber moved from Western Germany to Greece
10 armour and 30 mech_infantrys moved from Bryansk to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 9 infantry moved from Western Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 aaGun and 2 infantry moved from Denmark to Western Germany
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 60 PUs (4 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Round: 13
Combat Move - Russians
2 infantry moved from Samara to Tambov
3 fighters moved from Volgograd to Tambov
2 infantry moved from Samara to Russia
1 fighter moved from Volgograd to Russia
1 infantry moved from Samara to Vologda
1 fighter moved from Kansu to Vologda
1 infantry moved from Timguska to Urals
1 fighter moved from Kansu to Urals
1 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Timguska to Evenkiyskiy
3 fighters moved from Timguska to Yenisey
5 armour moved from Novosibirsk to Yenisey
3 artilleries and 6 infantry moved from Timguska to Yenisey
2 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Urals
1 infantry moved from Samara to Tambov
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
1 artillery owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Russia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Russians roll dice for 1 fighter and 1 infantry in Russia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Russia, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yenisey
Russians attack with 5 armour, 3 artilleries, 3 fighters and 8 infantry
Germans defend with 9 artilleries and 3 infantry
Russians roll dice for 5 armour, 3 artilleries, 3 fighters and 8 infantry in Yenisey, round 2 : 8/19 hits, 6,83 expected hits
Germans roll dice for 9 artilleries and 3 infantry in Yenisey, round 2 : 4/12 hits, 4,00 expected hits
4 infantry owned by the Russians lost in Yenisey
5 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Yenisey
Russians roll dice for 5 armour, 3 artilleries, 3 fighters and 4 infantry in Yenisey, round 3 : 8/15 hits, 6,17 expected hits
Germans roll dice for 4 artilleries in Yenisey, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Yenisey
4 artilleries owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Germans with 5 armour, 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 30
Casualties for Russians: 5 infantry
Casualties for Germans: 9 artilleries and 3 infantry
Non Combat Move - Russians
3 fighters moved from Yenisey to Kazakhstan
1 fighter moved from Evenkiyskiy to Kazakhstan
1 fighter moved from Urals to Kazakhstan
1 fighter moved from Vologda to Kazakhstan
3 mech_infantrys moved from Novosibirsk to Kazakhstan
1 aaGun, 1 artillery and 19 infantry moved from Samara to Kazakhstan
1 aaGun and 2 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Kazakhstan
3 fighters moved from Tambov to Kazakhstan
1 infantry moved from Volgograd to Caucasus
2 armour, 1 artillery and 16 infantry moved from Volgograd to Kazakhstan
1 fighter moved from 96 Sea Zone to Kazakhstan
2 infantry moved from Timguska to Novosibirsk
16 infantry moved from Jehol to Anhwe
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to New Guinea
1 fighter moved from 34 Sea Zone to 46 Sea Zone
2 destroyers moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
1 fighter, 3 submarines and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 34 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 4 submarines in 45 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in New Guinea
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 3 fighters and 3 tactical_bombers in New Guinea, round 2 : 3/6 hits, 3.50 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Java
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 3 fighters and 1 tactical_bomber in Java, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Java
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Java to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from New Guinea to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
8 carriers, 5 destroyers and 3 submarines moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
4 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 34 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,4,3,2,2,3
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.17
Japanese regular : 0.83
ANZAC regular : -0.67
“sure” meaning “not too late” I guess :-) It would be two tanks from Volgograd to NW-Persia instead of Kazakhstan and two more Inf from Volgograd to Caucasus instead of Kazakhstan. If you confirm I will edit these at beginning of US combat moevement
This is the first league community shared hot-seat game, where anyone can pop in and play a turn after requesting a turn.
There will be no coordination of moves among allies.
There is a combination of added and subtracted pieces at game start totaling 95 IPC’s because no coordination is a big handicap for the allies. Also, it does not matter much whether the starting set up is perfectly fair.
The main point of this (very different) community game is fun. The main idea is to give players the fun of jumping into a game they have not been playing, and make a move with the scenario given.
Scramble, casualty choices can be made by the preceding player or the subsequent player, whichever.
Use the game notes feature (View -> Show Comment log) liberally. Things like Japan or Russia breaking the pact. I guess we can see who is at war with the politics panel, but making a game note could be good, too.
The premise (such as 1 player making one turn) could be changed by me, the moderator, whenever. It’s not about a fair game, it’s about fun. For example, if the Allies are really floundering because we have 1 player playing 1 power at a time, perhaps I’ll spontaneously have 1 player do US/China/UK to coordinate better.
You are not playing your power for the duration of the game, you are taking your turn and playing your power ONCE. Again, I will influence the action some, probably, like if a player really wants to play his power the next turn too - might be granted. Yes, I am interested in being “Penelope” (from Step Up Revolution), hoping most will enjoy that. We’ll see how it goes
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Round: 11
Purchase Units - British
British buy 3 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour and 2 infantry moved from Syria Jordan to Persia
3 armour moved from Anglo Sudan Egypt to Persia
7 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 bomber moved from United Kingdom to Persia
3 armour and 2 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Baltic Sea Zone to Russia
5 transports moved from Baltic Sea Zone to North Sea Zone
10 infantry moved from United Kingdom to North Sea Zone
10 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
10 infantry moved from Baltic Sea Zone to Karelia S.S.R.
Combat - British
Battle in Persia
British attack with 7 armour, 1 bomber and 2 infantry
Germans defend with 1 infantry; Japanese defend with 3 infantry
British roll dice for 7 armour, 1 bomber and 2 infantry in Persia, round 2 : 6/10 hits, 4.50 expected hits
Japanese roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Persia
3 infantry owned by the Japanese and 1 infantry owned by the Germans lost in Persia
British win, taking Persia from Japanese with 7 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 bomber moved from Persia to Syria Jordan
Place Units - British
8 infantry placed in United Kingdom
2 armour placed in Anglo Sudan Egypt
1 armour placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Combat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Siam
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
4 artilleries, 3 infantry and 1 marine moved from Eastern India to 40 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 2 infantry, 2 submarines and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 22 Sea Zone to 36 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
4 artilleries, 1 battleship, 3 cruisers, 3 infantry, 1 marine and 8 transports moved from 40 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 tactical_bombers moved from Shan State to Davao
5 fighters and 5 tactical_bombers moved from Shan State to 45 Sea Zone
2 bombers moved from Burma to Davao
1 artillery and 2 infantry moved from Kiangsi to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 5 destroyers, 6 infantry, 5 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 36 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 5 carriers, 5 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 infantry moved from 36 Sea Zone to Davao
5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
4 artilleries, 3 infantry and 1 marine moved from 132 Sea Zone to Siam
Place Units - Japanese
1 carrier and 2 destroyers placed in 40 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.33