Sorry - here is the good one. That’s happened a few times, lately - I must be getting old, LOL
Eqqman (CP) Vs. Guderian (Entente) AA1914 OOB + RR
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@Eqqman yeah, but I usually press space quickly. slow enough to see what is happening, but not slow enough to react to a mistake.
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@Guderian1 Bump, still waiting for the British turn.
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War I 1914
Game History
Round: 4 Puchase Units - British Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries and 6 infantry moved from Sevastopol to Persia 3 artilleries and 4 infantry moved from India to Persia 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Belgian Congo to Angola British take Angola from Germans 1 infantry moved from Belgian Congo to French Equatorial Africa 1 artillery moved from London to SZ 9 3 infantry moved from London to SZ 9 1 artillery and 3 infantry moved from SZ 9 to Picardy 2 transports moved from SZ 8 to SZ 2 2 transports moved from SZ 28 to SZ 29 1 battleship and 1 cruiser moved from SZ 28 to SZ 29 Combat - British British creates battle in territory SZ 10 Battle in French Equatorial Africa British attack with 1 artillery and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in French Equatorial Africa, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in French Equatorial Africa Germans and British reach a stalemate . Battle score for attacker is 3 Casualties for Germans: 1 infantry Combat Move - British Turning on Edit Mode EDIT: Cleaning up during movement phase EDIT: 1 fighter moved from London to Picardy Place Units - British EDIT: 2 artilleries, 2 fighters and 5 infantry placed in India Turn Complete - British EDIT: British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : -0.67
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@Eqqman hehe, yeah, I forgot about my turn
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@Guderian1
Game HistoryRound: 4 Puchase Units - Ottomans EDIT: Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction EDIT: Ottomans buy 1 artillery and 5 infantry; Remaining resources: 2 PUs; Combat Move - Ottomans EDIT: 5 artilleries, 1 fighter and 18 infantry moved from Syrian Desert to Mesopotamia EDIT: 1 artillery and 3 infantry moved from Smyrna to Syrian Desert EDIT: 1 artillery and 5 infantry moved from Constantinople to Smyrna EDIT: 2 infantry moved from Bulgaria to Constantinople EDIT: 1 artillery and 6 infantry moved from Romania to Bulgaria Combat Move - Ottomans EDIT: Cleaning up during movement phase Place Units - Ottomans EDIT: 1 artillery and 5 infantry placed in Constantinople Turn Complete - Ottomans EDIT: Ottomans collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War I 1914
Game History
Round: 4 Puchase Units - Italians EDIT: Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction EDIT: Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians EDIT: 1 fighter moved from Rome to Venice EDIT: 2 artilleries moved from Rome to Tuscany EDIT: 5 infantry moved from Tuscany to Venice Combat Move - Italians EDIT: Cleaning up during movement phase Place Units - Italians EDIT: 2 artilleries and 1 fighter placed in Rome Turn Complete - Italians EDIT: Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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@Eqqman what if I purchase 2 artillery and no men. is that illegal? does it mean I can not move them until I get a man there?
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War I 1914
Game History
Round: 4 Puchase Units - Americans EDIT: Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction EDIT: Americans buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans EDIT: Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans EDIT: Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War EDIT: Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied EDIT: Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War EDIT: Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied EDIT: Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied EDIT: Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War EDIT: Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied EDIT: 1 artillery moved from United States of America to SZ 1 EDIT: 3 artilleries moved from United States of America to SZ 1 EDIT: 4 infantry moved from United States of America to SZ 1 EDIT: 4 artilleries, 4 infantry and 4 transports moved from SZ 1 to SZ 14 EDIT: Americans undo move 4. EDIT: 4 artilleries, 4 infantry and 4 transports moved from SZ 1 to SZ 14 EDIT: 1 battleship and 1 cruiser moved from SZ 2 to SZ 14 Combat Move - Americans EDIT: Cleaning up during movement phase Place Units - Americans EDIT: 1 transport placed in SZ 1 EDIT: 2 artilleries and 2 infantry placed in United States of America Turn Complete - Americans EDIT: Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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@Guderian1
Game HistoryRound: 5 Puchase Units - AustroHungarians EDIT: AustroHungarians buy 1 artillery, 8 infantry and 1 tank; Remaining resources: 0 PUs; EDIT: Game Loaded Combat Move - AustroHungarians EDIT: 4 infantry moved from Romania to Serbia EDIT: 2 artilleries and 4 infantry moved from Trieste to Albania EDIT: AustroHungarians undo move 2. EDIT: 2 artilleries and 2 infantry moved from Trieste to Albania EDIT: 1 infantry moved from Ukraine to Galicia EDIT: 2 infantry moved from Tatarstan to Ukraine EDIT: 1 infantry moved from Livonia to Poland EDIT: 1 artillery and 11 infantry moved from Vienna to Trieste Combat Move - AustroHungarians EDIT: Cleaning up during movement phase Place Units - AustroHungarians EDIT: 1 artillery, 8 infantry and 1 tank placed in Vienna Turn Complete - AustroHungarians EDIT: AustroHungarians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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@Guderian1
Game HistoryRound: 5 Puchase Units - Germans EDIT: Germans buy 1 fighter, 11 infantry and 1 tank; Remaining resources: 1 PUs; Combat Move - Germans EDIT: Germans takes German East Africa from British EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Neutral_True to French Equatorial Africa: 1 infantry EDIT: Removing units owned by Germans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Neutral_True to Belgium: 1 infantry EDIT: Removing units owned by Germans from Belgium: 1 infantry EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Poland to Livonia EDIT: Germans undo move 1. EDIT: 5 infantry moved from Poland to Livonia EDIT: 3 artilleries and 18 infantry moved from Romania to Bulgaria EDIT: 1 infantry moved from Portuguese East Africa to German East Africa 13 artilleries and 1 infantry moved from Belgium to Ruhr 1 infantry moved from Alsace to Lorraine Germans take Lorraine from French 1 artillery and 13 infantry moved from Kiel to Ruhr 11 infantry and 2 tanks moved from Berlin to Kiel 11 infantry and 2 tanks moved from Berlin to Hanover Combat - Germans Combat Move - Germans Place Units - Germans 1 fighter, 11 infantry and 1 tank placed in Berlin Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War I 1914
Game History
Round: 5 Puchase Units - French French buy 9 infantry; Remaining resources: 0 PUs; Combat Move - French Turning on Edit Mode EDIT: French takes Alsace from Germans EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Belgium to Alsace EDIT: 14 artilleries, 1 fighter and 6 infantry moved from Belgium to Lorraine 4 artilleries and 5 infantry moved from Picardy to Lorraine 2 fighters moved from Paris to Lorraine 5 infantry moved from Paris to Picardy 2 infantry and 1 transport moved from SZ 7 to SZ 8 2 infantry moved from SZ 8 to Picardy 1 transport moved from SZ 8 to SZ 14 1 infantry moved from Union of South Africa to SZ 25 1 artillery moved from Union of South Africa to SZ 25 1 artillery, 1 infantry and 1 transport moved from SZ 25 to SZ 26 1 artillery and 1 infantry moved from SZ 26 to German East Africa Combat - French Battle in German East Africa French attack with 1 artillery and 1 infantry Germans defend with 1 infantry French roll dice for 1 artillery and 1 infantry in German East Africa, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in German East Africa, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in German East Africa Germans and French reach a stalemate . Battle score for attacker is -3 Casualties for French: 1 infantry Turning on Edit Mode EDIT: Adding units owned by French to German East Africa: 1 infantry EDIT: Removing units owned by French from German East Africa: 1 artillery EDIT: Turning off Edit Mode Battle in Lorraine French attack with 18 artilleries, 3 fighters and 11 infantry Germans defend with 1 infantry French roll dice for 18 artilleries, 3 fighters and 11 infantry in Lorraine, round 2 : 22/32 hits, 18.50 expected hits Germans roll dice for 1 infantry in Lorraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Lorraine 1 infantry owned by the Germans lost in Lorraine French win, taking Lorraine from Germans with 18 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Germans: 1 infantry Combat Move - French Place Units - French 9 infantry placed in Paris Turn Complete - French French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 2.50 Germans regular : 1.00
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War I 1914
Game History
Round: 5 Puchase Units - British British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 11 artilleries and 12 infantry moved from Persia to Mesopotamia 2 fighters moved from India to Mesopotamia 2 artilleries and 2 infantry moved from India to SZ 29 2 artilleries and 2 infantry moved from SZ 29 to Mesopotamia 3 infantry moved from India to Persia 1 infantry moved from Angola to Rhodesia 2 artilleries and 2 infantry moved from Canada to SZ 2 2 artilleries, 2 infantry and 2 transports moved from SZ 2 to SZ 8 2 artilleries and 2 infantry moved from SZ 8 to Picardy 4 infantry moved from London to SZ 9 2 infantry and 1 transport moved from SZ 9 to SZ 8 2 infantry and 1 transport moved from SZ 9 to SZ 8 4 infantry moved from SZ 8 to Picardy 1 battleship moved from SZ 10 to SZ 9 Combat - British British creates battle in territory French Equatorial Africa Battle in French Equatorial Africa British attack with 1 artillery and 3 infantry British roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral_True lost in French Equatorial Africa British win, taking French Equatorial Africa from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Neutral_True: 1 infantry Air Battle in Mesopotamia British attacks with 2 units heading to Mesopotamia Ottomans launches 1 interceptors out of Mesopotamia Attackers Fire, : 0/2 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Attackers Fire, : 1/2 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the Ottomans lost in Mesopotamia Air Battle is over, the defenders have all died Battle in Mesopotamia British attack with 13 artilleries, 2 fighters and 14 infantry Ottomans defend with 5 artilleries and 20 infantry British roll dice for 1 battleship in Mesopotamia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 13 artilleries, 2 fighters and 14 infantry in Mesopotamia, round 2 : 14/29 hits, 16.17 expected hits Ottomans roll dice for 5 artilleries and 20 infantry in Mesopotamia, round 2 : 16/25 hits, 12.50 expected hits 3 artilleries owned by the British and 13 infantry owned by the British lost in Mesopotamia 15 infantry owned by the Ottomans lost in Mesopotamia Ottomans and British reach a stalemate . Battle score for attacker is -6 Casualties for British: 3 artilleries and 13 infantry Casualties for Ottomans: 15 infantry Combat Move - British Place Units - British 1 artillery and 11 infantry placed in India Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.67 Attackers Fire, : -0.33 Germans regular : -0.50 Ottomans regular : 3.50 British regular : -1.50
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@Guderian1
Game HistoryRound: 5 Puchase Units - Ottomans Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 1 artillery and 3 infantry moved from Syrian Desert to Mesopotamia 1 infantry moved from Arabia to Mesopotamia 1 artillery and 5 infantry moved from Smyrna to Syrian Desert 1 artillery and 7 infantry moved from Constantinople to Smyrna 1 artillery and 6 infantry moved from Bulgaria to Constantinople Combat - Ottomans Ottomans creates battle in territory Coastal Barrage 5 Battle in Coastal Barrage 5 Ottomans attack with 1 coastal_attacker Contested defend with 5 coastal_artillerys Ottomans roll dice for 1 coastal_attacker in Coastal Barrage 5, round 2 : 0/0 hits, 0.00 expected hits Contested roll dice for 5 coastal_artillerys in Coastal Barrage 5, round 2 : 1/5 hits, 2.50 expected hits 1 coastal_attacker owned by the Ottomans lost in Coastal Barrage 5 Contested win with 5 coastal_artillerys remaining. Battle score for attacker is 0 Casualties for Ottomans: 1 coastal_attacker Turning on Edit Mode EDIT: Removing units owned by British from Mesopotamia: 1 artillery EDIT: Turning off Edit Mode Battle in Mesopotamia Ottomans attack with 6 artilleries and 9 infantry British defend with 9 artilleries, 2 fighters and 1 infantry Ottomans roll dice for 6 artilleries and 9 infantry in Mesopotamia, round 2 : 7/15 hits, 7.00 expected hits British roll dice for 9 artilleries, 2 fighters and 1 infantry in Mesopotamia, round 2 : 8/12 hits, 7.17 expected hits 8 infantry owned by the Ottomans lost in Mesopotamia 7 artilleries owned by the British lost in Mesopotamia British and Ottomans reach a stalemate . Battle score for attacker is 4 Casualties for Ottomans: 8 infantry Casualties for British: 7 artilleries Combat Move - Ottomans Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Contested regular : -1.50 Ottomans regular : 0.00 British regular : 0.83
The attack on Mesopotamia was not handled correctly. Since you shipped in units by sea, ALL the Ottoman Artillery get a pre-battle fire, with the casualties limited to only those units that were delivered by sea. I used Edit Mode to give myself this roll that I should have had on the British turn, but knowing you could have lost 4 units before the battle even started may have changed your calculus on even doing that attack to begin with.
triplea_40572_5otto.tsvg -
@Eqqman ok. I didnt do bombardment. I mistakenly thought I could avoid the artillery that way
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@Guderian1
The only avoidance you get is that if you move troops by sea into a territory that was contested at the start of your turn, it is an amphibious reinforcement and not an amphibious attack, so you don’t keep facing the free Artillery rolls over and over and your BBs also don’t bombard again. -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War I 1914
Game History
Round: 5 Puchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Tuscany to Venice 1 fighter moved from Rome to Venice 2 artilleries moved from Rome to Tuscany Combat Move - Italians Place Units - Italians 2 artilleries and 2 infantry placed in Rome Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War I 1914
Game History
Round: 5 Puchase Units - Americans Americans buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from United States of America to SZ 1 2 infantry and 1 transport moved from SZ 1 to SZ 14 4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from SZ 14 to SZ 8 4 infantry moved from SZ 8 to Picardy 4 artilleries moved from SZ 8 to Picardy Combat Move - Americans Place Units - Americans 1 transport placed in SZ 1 2 artilleries and 2 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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@Guderian1
Game HistoryRound: 6 Puchase Units - AustroHungarians AustroHungarians buy 1 artillery, 1 fighter, 6 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - AustroHungarians 1 artillery, 8 infantry and 1 tank moved from Vienna to Trieste 4 infantry moved from Serbia to Trieste 4 artilleries moved from Albania to Trieste 2 infantry moved from Ukraine to Galicia 1 infantry moved from Galicia to Vienna 1 infantry moved from Poland to Galicia Combat Move - AustroHungarians Place Units - AustroHungarians 1 artillery, 1 fighter, 6 infantry and 1 tank placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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@Guderian1
Game HistoryRound: 6 Puchase Units - Germans Germans buy 1 fighter, 10 infantry and 1 tank; Remaining resources: 2 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Neutral_True to German East Africa: 1 infantry EDIT: Removing units owned by Germans from German East Africa: 1 infantry EDIT: Turning off Edit Mode 14 artilleries, 2 fighters and 27 infantry moved from Ruhr to Alsace 11 infantry and 2 tanks moved from Hanover to Ruhr 1 fighter moved from Berlin to Ruhr 11 infantry and 1 tank moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Bulgaria to Constantinople Combat - Germans Battle in Alsace Germans attack with 14 artilleries, 2 fighters and 27 infantry French defend with 1 infantry Germans roll dice for 14 artilleries, 2 fighters and 27 infantry in Alsace, round 2 : 21/43 hits, 21.33 expected hits French roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Alsace 1 infantry owned by the French lost in Alsace Germans win, taking Alsace from French with 14 artilleries, 2 fighters and 26 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Combat Move - Germans Place Units - Germans 1 fighter, 10 infantry and 1 tank placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 44 PUs
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : -0.33
Combat declined in Africa.
triplea_40572_6ger.tsvg -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War I 1914
Game History
Round: 6 Puchase Units - British British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Mesopotamia 1 artillery and 3 infantry moved from India to SZ 29 1 artillery and 3 infantry moved from SZ 29 to Mesopotamia 8 infantry moved from India to Persia 11 infantry moved from Picardy to Belgium 1 fighter moved from Picardy to Belgium 5 artilleries moved from Picardy to Belgium 2 transports moved from SZ 8 to SZ 2 4 infantry moved from Canada to SZ 2 3 infantry moved from Wales to SZ 8 3 infantry and 2 transports moved from SZ 8 to SZ 9 3 infantry moved from SZ 9 to Belgium 1 infantry moved from Rhodesia to Portuguese East Africa British take Portuguese East Africa from Germans 1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - British Battle in Mesopotamia British attack with 3 artilleries, 2 fighters and 7 infantry Ottomans defend with 6 artilleries and 1 infantry British roll dice for 3 artilleries, 2 fighters and 7 infantry in Mesopotamia, round 2 : 6/12 hits, 5.50 expected hits Ottomans roll dice for 6 artilleries and 1 infantry in Mesopotamia, round 2 : 3/7 hits, 3.50 expected hits 3 infantry owned by the British lost in Mesopotamia 6 artilleries owned by the Ottomans lost in Mesopotamia Ottomans and British reach a stalemate . Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Ottomans: 6 artilleries Combat Move - British Place Units - British 4 infantry placed in London 3 artilleries and 4 infantry placed in India British undo move 1. 4 infantry placed in India Turn Complete - British British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Ottomans regular : -0.50 British regular : 0.50