@captainwalker 36cdc3f8-e5d0-47db-838e-cc024aa5e766-triplea_41695_2IT.tsvg
The Good Captain vs Crockett36 classic
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going to set it up right now.
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Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone 1 fighter moved from West Europe to West Mediteranean Sea Zone 1 fighter moved from Germany to West Mediteranean Sea Zone 2 infantry moved from South Europe to Central Mediteranean Sea Zone 1 battleship, 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt 1 infantry moved from Libya to Anglo Sudan Egypt 1 armour moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Anglo Sudan Egypt 1 fighter moved from Ukraine S.S.R. to Anglo Sudan Egypt 1 fighter moved from East Europe to Anglo Sudan Egypt 1 bomber moved from Germany to East Mediteranean Sea Zone 1 fighter moved from Finland Norway to East Canada Sea Zone Combat - Germans Battle in West Mediteranean Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in West Mediteranean Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in West Mediteranean Sea Zone Germans roll dice for 2 fighters in West Mediteranean Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in West Mediteranean Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in West Mediteranean Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship Battle in East Canada Sea Zone Germans attack with 1 fighter British defend with 1 transport Germans roll dice for 1 fighter in East Canada Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in East Canada Sea Zone British win with 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 1 fighter Battle in East Mediteranean Sea Zone Germans attack with 1 battleship, 1 bomber and 1 transport British defend with 1 submarine Germans roll dice for 1 battleship, 1 bomber and 1 transport in East Mediteranean Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British lost in East Mediteranean Sea Zone Germans win with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in Anglo Sudan Egypt Germans attack with 1 armour, 2 fighters and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 2 fighters and 3 infantry in Anglo Sudan Egypt, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 2 fighters moved from Anglo Sudan Egypt to Libya 2 armour and 3 infantry moved from Ukraine S.S.R. to East Europe 1 fighter moved from West Mediteranean Sea Zone to East Europe 1 aaGun moved from South Europe to East Europe 1 aaGun moved from West Europe to South Europe 1 armour moved from South Europe to East Europe 2 armour moved from West Europe to East Europe 1 bomber moved from East Mediteranean Sea Zone to Libya 1 infantry moved from Algeria to French Equatorial Africa 1 armour moved from Germany to East Europe 1 armour moved from Germany to East Europe 3 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from West Europe to Germany Place Units - Germans 2 infantry placed in South Europe 8 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -2.17 British regular : 0.83
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Manchuria to China 2 infantry moved from Kwangtung to China 1 infantry moved from French Indo China to India Japanese take India from British 1 fighter moved from Manchuria to China 1 fighter moved from French Indo China to China 1 fighter moved from Japan to China 1 bomber moved from Japan to China Combat - Japanese Battle in China Japanese attack with 1 bomber, 3 fighters and 4 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in China, round 2 : 3/8 hits, 2.83 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 3 fighters moved from China to Manchuria 1 bomber moved from China to Manchuria 1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone 2 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Philippines to Manchuria 1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone 1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone Place Units - Japanese 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.17
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j1.tsvg just USA
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Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from East Europe to Ukraine S.S.R. 1 fighter moved from East Europe to Ukraine S.S.R. 1 fighter moved from Libya to Red Sea Zone 1 bomber and 1 fighter moved from Libya to Congo Combat - Germans Battle in Red Sea Zone Germans attack with 1 fighter British defend with 1 transport Germans roll dice for 1 fighter in Red Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Red Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Congo Germans attack with 1 bomber and 1 fighter Americans defend with 1 bomber Germans roll dice for 1 bomber and 1 fighter in Congo, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 bomber in Congo, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in Congo Germans roll dice for 1 bomber in Congo, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Congo, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Congo Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter Casualties for Americans: 1 bomber Battle in Ukraine S.S.R. Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Congo to East Europe 1 fighter moved from Red Sea Zone to Libya 1 fighter moved from Ukraine S.S.R. to East Europe 2 infantry moved from South Europe to East Europe 8 infantry moved from Germany to East Europe 1 infantry moved from Germany to West Europe Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17 British regular : 0.50
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 4 infantry moved from Manchuria to Yakut S.S.R. 2 infantry moved from China to Sinkiang 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 2 fighters moved from Manchuria to Sinkiang 1 fighter moved from Japan Sea Zone to Yakut S.S.R. 2 fighters moved from Manchuria to Yakut S.S.R. 1 bomber moved from Manchuria to Yakut S.S.R. Combat - Japanese Battle in French Indo China Japanese attack with 2 infantry Russians defend with 1 armour Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Sinkiang Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber, 3 fighters and 4 infantry Russians defend with 5 infantry Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Yakut S.S.R., round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 5 infantry in Yakut S.S.R., round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Yakut S.S.R., round 3 : 3/7 hits, 2.67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Russians: 5 infantry Non Combat Move - Japanese 2 fighters moved from Sinkiang to Manchuria 1 fighter moved from Yakut S.S.R. to Japan Sea Zone 2 fighters moved from Yakut S.S.R. to Manchuria 1 bomber moved from Yakut S.S.R. to Manchuria 1 transport moved from Japan Sea Zone to Borneo Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan Sea Zone to Manchuria 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 1 bomber and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.83 Russians regular : -0.67
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@The_Good_Captain back from long vacation. Tonight I think.
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@crockett36 Russia up next - no rush.
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@The_Good_Captain right!
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it’s germany’s turn
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@crockett36 Turn sequence is USA then Russia and then Germany. Your last two uploads have been USA only.
Take your Russia turn so I can then do my Germany turn. Again, the file you’re uploading has only the USA turn completed and I can’t play Germany until you play Russia.
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Hey R,
I was having some issues with play by email. So I reentered info and went from Japan forward. I hope this is okay.
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@crockett36 said in The Good Captain vs Crockett36 classic:
Hey R,
I was having some issues with play by email. So I reentered info and went from Japan forward. I hope this is okay.
I see you upgraded your TripleA. I haven’t done so yet and so cannot open this file. I will take my turn as soon as I am finished with other games. I’m not sure when that will be.
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@The_Good_Captain tonight i will try to go back and redo my turns with your version. which version are you running? 2.5somethingsomething?