L23 BM4 Surfer (X) vs Sovietishcat (L+14)


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 4 infantry and 2 marines moved from Korea to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            12 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            2 bombers moved from Burma to 37 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 12 fighters
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer and 12 fighters in 25 Sea Zone, round 2 : 8/13 hits, 6.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 12 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            12 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            2 bombers moved from 37 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from Shan State to French Indo China
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
            1 aaGun, 2 artilleries, 29 infantry and 1 marine moved from Burma to Yunnan
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 fighter and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
            Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.17
    Japanese regular : 4.00
    ANZAC regular : 0.83
    

    Savegame


  • @surfer Scramble sz 97?



  • @sovietishcat No thanks.



  • @surfer sorry 4 hits…


  • Just max defend. SS, DD, CV, any one else


  • UK 14.tsvg

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    3 submarines owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/8 hits, 3.50 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits
                    2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
                    2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 37
                Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
                Casualties for Americans: 1 carrier and 2 destroyers
    
        Non Combat Move - Americans
            2 infantry moved from Algeria to 92 Sea Zone
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry moved from Algeria to Morocco
            1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from Tanganyika Territory to Egypt
            6 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 battleship, 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 destroyers placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kwangsi: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Hunan: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Anhwe to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hunan
            19 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            2 infantry placed in Anhwe
            1 infantry placed in Kweichow
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            12 infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from Algeria to Libya
                  British take Libya from Italians
            2 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            British creates battle in territory 36 Sea Zone
            Battle in Scotland
                British attack with 12 infantry
                Germans defend with 1 airfield and 6 infantry
                    British roll dice for 12 infantry in Scotland, round 2 : 0/12 hits, 2.00 expected hits
                    Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the British lost in Scotland
                    British roll dice for 10 infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
                    Germans roll dice for 6 infantry in Scotland, round 3 : 0/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans lost in Scotland
                    British roll dice for 10 infantry in Scotland, round 4 : 3/10 hits, 1.67 expected hits
                    Germans roll dice for 5 infantry in Scotland, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Scotland
                    3 infantry owned by the Germans lost in Scotland
                    British roll dice for 8 infantry in Scotland, round 5 : 0/8 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 7 infantry in Scotland, round 6 : 2/7 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    2 infantry owned by the Germans lost in Scotland
                British win, taking 36 Sea Zone from Japanese, taking Scotland from Germans with 6 infantry remaining. Battle score for attacker is 0
                Casualties for British: 6 infantry
                Casualties for Germans: 6 infantry
    
        Non Combat Move - British
            1 aaGun and 5 infantry moved from Algeria to 92 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Egypt to Alexandria
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            2 aaGuns, 9 artilleries, 32 infantry and 1 mech_infantry moved from India to West India
    
        Place Units - British
            7 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 artillery, 4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.33
    Japanese regular : -0.33
    Italians regular : 0.50
    Germans regular : -1.00
    British regular : -1.83
    

  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 fighter
                British defend with 3 transports; Americans defend with 3 transports; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    3 transports owned by the British and 3 transports owned by the Americans lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 42
                Casualties for Americans: 3 transports
                Casualties for British: 3 transports
            Battle in Alexandria
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Kazakhstan to Tsinghai
            2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,1,6,5,5,4,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
            Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 96 PUs; 
            Germans buy 1 armour, 5 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            12 armour, 8 artilleries, 1 fighter, 2 infantry, 23 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
            3 armour and 14 mech_infantrys moved from Iraq to Egypt
            4 bombers, 6 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
            6 bombers moved from Western Germany to Egypt
            3 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Archangel to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 infantry in Vologda, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 infantry in Vologda, round 3 : 2/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Germans attack with 15 armour, 8 artilleries, 10 bombers, 7 fighters, 2 infantry, 37 mech_infantrys and 2 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 24 infantry; Americans defend with 2 aaGuns, 1 artillery, 17 fighters, 4 infantry and 2 tactical_bombers; ANZAC defend with 1 fighter and 1 infantry
                    British roll AA dice in Egypt : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Egypt
                    Germans roll dice for 15 armour, 8 artilleries, 10 bombers, 5 fighters, 2 infantry, 37 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 25/79 hits, 28.50 expected hits
                    British roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 bomber, 22 fighters, 29 infantry and 2 tactical_bombers in Egypt, round 2 : 28/57 hits, 26.67 expected hits
                    2 infantry owned by the Germans and 26 mech_infantrys owned by the Germans lost in Egypt
                    1 infantry owned by the ANZAC, 2 aaGuns owned by the British, 2 aaGuns owned by the Americans, 1 bomber owned by the British, 4 infantry owned by the Americans and 15 infantry owned by the British lost in Egypt
                    Germans roll dice for 15 armour, 8 artilleries, 10 bombers, 5 fighters, 11 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 24/51 hits, 23.83 expected hits
                    British roll dice for 1 armour, 2 artilleries, 22 fighters, 9 infantry and 2 tactical_bombers in Egypt, round 3 : 23/36 hits, 19.83 expected hits
                    8 artilleries owned by the Germans, 4 armour owned by the Germans and 11 mech_infantrys owned by the Germans lost in Egypt
                    1 fighter owned by the ANZAC, 2 tactical_bombers owned by the Americans, 7 fighters owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British, 9 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 11 armour, 10 bombers, 5 fighters and 2 tactical_bombers in Egypt, round 4 : 13/28 hits, 16.00 expected hits
                    British roll dice for 12 fighters in Egypt, round 4 : 9/12 hits, 8.00 expected hits
                    1 fighter owned by the Germans, 6 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Egypt
                    10 fighters owned by the Americans and 2 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 5 armour, 10 bombers and 4 fighters remaining. Battle score for attacker is 79
                Casualties for Germans: 10 armour, 8 artilleries, 3 fighters, 2 infantry, 37 mech_infantrys and 2 tactical_bombers
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Americans: 2 aaGuns, 1 artillery, 17 fighters, 4 infantry and 2 tactical_bombers
                Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters and 24 infantry
    
        Non Combat Move - Germans
            10 bombers and 4 fighters moved from Egypt to Trans-Jordan
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 3 transports moved from 111 Sea Zone to 113 Sea Zone
            1 aaGun moved from Novosibirsk to Timguska
    
        Place Units - Germans
            3 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Caucasus
            3 infantry placed in Volgograd
            Germans undo move 3.
            3 infantry placed in Russia
            1 infantry placed in Volgograd
            5 fighters and 1 tactical_bomber placed in Western Germany
            Germans undo move 5.
            1 fighter placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,1,5,4,3,6,6,2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            Germans collect 66 PUs (6 lost to blockades); end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.00
    Russians regular : -0.67
    Germans regular : -6.33
    British regular : 5.50
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters, 7 submarines, 2 tactical_bombers and 3 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters, 7 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 fighters placed in 6 Sea Zone
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
            Japanese collect 34 PUs (3 lost to blockades); end with 34 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    

    Savegame


  • Well, I skipped the ANZAC, French and Russian turns because they can’t affect the outcome in Europe. Battle won.

    Barring an epic fail on defense of Japan, I should win. Please feel free to make all moves on the Pacific.

    GG. Signing out for a few weeks.


  • @surfer GG, well played, was fun! I will post the result.

  • S Sovietishcat referenced this topic on Jun 20, 2023, 9:26 AM
10 / 10

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