Game 1 of 2025
Belochai vs Bretters Alternate Universe
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 mech_infantrys moved from C1 to C13 1 fighter and 1 tactical_bomber moved from C2 to C13 2 armour and 1 artillery moved from R21 to R25 1 tactical_bomber moved from C2 to C13 Combat - Japanese Battle in C13 Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C13, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in C13, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in C13 Japanese win, taking C13 from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in R25 Japanese attack with 2 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 artillery in R25, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in R25, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in R25 Japanese win, taking R25 from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from C13 to C17 3 mech_infantrys moved from C22 to C17 3 mech_infantrys moved from J6 to C18 4 mech_infantrys moved from C21 to C20 1 armour and 1 mech_infantry moved from C2 to C6 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 mech_infantrys moved from C2 to C3 2 tactical_bombers moved from J15 to IN13 2 infantry and 2 mech_infantrys moved from J14 to 92 Sea Zone 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to J3 1 mech_infantry moved from C5 to IN13 2 bombers moved from C5 to C3 4 carriers, 4 fighters and 4 tactical_bombers moved from 62 Sea Zone to 65 Sea Zone 2 battleships, 2 cruisers, 3 destroyers and 5 transports moved from 62 Sea Zone to 65 Sea Zone 2 tactical_bombers moved from IN13 to C5 1 fighter moved from J15 to C5 Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from J4: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to J3: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in C5 3 mech_infantrys placed in J9 3 mech_infantrys placed in J6 2 destroyers and 1 transport placed in 92 Sea Zone 3 fighters placed in J14 Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.67 Russians regular : 0.67
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from A1 to 13 Sea Zone 1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 infantry moved from 11 Sea Zone to R1 1 destroyer moved from 28 Sea Zone to 43 Sea Zone 1 infantry moved from A1 to 28 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to IN3 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone 1 armour moved from A6 to A9 ANZAC take A8 from Japanese ANZAC take A9 from Japanese 2 artilleries and 6 infantry moved from A6 to A8 1 bomber moved from R26 to R18 1 fighter moved from A4 to 43 Sea Zone 1 tactical_bomber moved from A4 to 43 Sea Zone 2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16 1 mech_infantry moved from UK18 to UK16 3 artilleries and 4 infantry moved from UK18 to UK17 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone 3 bombers moved from IN10 to 75 Sea Zone 1 mech_infantry moved from PA9 to PX5 1 mech_infantry moved from UK14 to UK13 1 mech_infantry moved from UK14 to UK13 1 bomber moved from PA5 to G15 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 transport moved from 29 Sea Zone to 58 Sea Zone 2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from A1 to 13 Sea Zone 1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 infantry moved from 11 Sea Zone to R1 1 destroyer moved from 28 Sea Zone to 43 Sea Zone 1 infantry moved from A1 to 28 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to IN3 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone 1 armour moved from A6 to A9 ANZAC take A8 from Japanese ANZAC take A9 from Japanese 2 artilleries and 6 infantry moved from A6 to A8 1 bomber moved from R26 to R18 1 fighter moved from A4 to 43 Sea Zone 1 tactical_bomber moved from A4 to 43 Sea Zone 2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16 1 mech_infantry moved from UK18 to UK16 3 artilleries and 4 infantry moved from UK18 to UK17 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone 3 bombers moved from IN10 to 75 Sea Zone 1 mech_infantry moved from PA9 to PX5 1 mech_infantry moved from UK14 to UK13 1 mech_infantry moved from UK14 to UK13 1 bomber moved from PA5 to G15 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 transport moved from 29 Sea Zone to 58 Sea Zone 2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone Combat - Americans Italians scrambles 3 units out of I1 to defend against the attack in 75 Sea Zone Strategic bombing raid in G15 Germans roll AA dice in G15 : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in G15 causes 0 damage total. Battle in R1 Battle in IN3 Battle in UK16 Americans attack with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in UK16, round 2 : 6/16 hits, 5.33 expected hits Japanese roll dice for 1 infantry in UK16, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in UK16 Americans win, taking R1 from Germans, taking IN3 from Japanese, taking UK16 from Japanese with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in R18 Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in R18, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in R18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in R18, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in R18, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in R18 Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 43 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 75 Sea Zone Americans attack with 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 6 tactical_bombers Germans defend with 1 battleship and 1 destroyer; Italians defend with 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 75 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 3 carriers owned by the Italians Americans roll dice for 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 2 : 5/21 hits, 11.83 expected hits Units damaged: 1 battleship owned by the Germans and 3 battleships owned by the Italians Italians roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 2 : 7/20 hits, 10.67 expected hits 1 submarine owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 75 Sea Zone Americans roll dice for 3 submarines in 75 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 3 : 12/21 hits, 11.83 expected hits Italians roll dice for 1 submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 3 : 8/20 hits, 10.67 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans, 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 tactical_bombers owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 3 carriers owned by the Italians lost in 75 Sea Zone Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 4 : 13/19 hits, 11.17 expected hits Italians roll dice for 4 battleships, 5 fighters and 1 transport in 75 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits 1 battleship owned by the Germans, 2 cruisers owned by the Americans, 1 transport owned by the Italians, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans, 5 fighters owned by the Italians and 3 battleships owned by the Italians lost in 75 Sea Zone Americans win, taking 75 Sea Zone from Neutral with 4 bombers, 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers Casualties for Italians: 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport Casualties for Germans: 1 battleship and 1 destroyer Non Combat Move - Americans 4 bombers, 4 fighters and 3 tactical_bombers moved from 75 Sea Zone to G21 1 aaGun moved from UK17 to UK16 1 aaGun moved from UK17 to UK16 1 fighter moved from US22 to UK17 1 aaGun moved from A1 to A3 1 aaGun moved from A1 to A3 1 fighter moved from 43 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone 1 bomber moved from R18 to R26 Place Units - Americans 5 artilleries and 5 infantry placed in US5 1 submarine placed in 71 Sea Zone 2 armour placed in G21 1 armour and 2 mech_infantrys placed in IN10 Americans undo move 4. 3 mech_infantrys placed in IN10 1 armour, 1 artillery and 2 infantry placed in US11 3 destroyers placed in 16 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -4.33 Italians regular : -4.83 Japanese regular : -0.50 Germans AA : 0.83 Germans regular : -0.67
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from A1 to 13 Sea Zone 1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 infantry moved from 11 Sea Zone to R1 1 destroyer moved from 28 Sea Zone to 43 Sea Zone 1 infantry moved from A1 to 28 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to IN3 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone 1 armour moved from A6 to A9 ANZAC take A8 from Japanese ANZAC take A9 from Japanese 2 artilleries and 6 infantry moved from A6 to A8 1 bomber moved from R26 to R18 1 fighter moved from A4 to 43 Sea Zone 1 tactical_bomber moved from A4 to 43 Sea Zone 2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16 1 mech_infantry moved from UK18 to UK16 3 artilleries and 4 infantry moved from UK18 to UK17 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone 3 bombers moved from IN10 to 75 Sea Zone 1 mech_infantry moved from PA9 to PX5 1 mech_infantry moved from UK14 to UK13 1 mech_infantry moved from UK14 to UK13 1 bomber moved from PA5 to G15 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 transport moved from 29 Sea Zone to 58 Sea Zone 2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone Combat - Americans Italians scrambles 3 units out of I1 to defend against the attack in 75 Sea Zone Strategic bombing raid in G15 Germans roll AA dice in G15 : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in G15 causes 0 damage total. Battle in R1 Battle in IN3 Battle in UK16 Americans attack with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in UK16, round 2 : 6/16 hits, 5.33 expected hits Japanese roll dice for 1 infantry in UK16, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in UK16 Americans win, taking R1 from Germans, taking IN3 from Japanese, taking UK16 from Japanese with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in R18 Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in R18, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in R18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in R18, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in R18, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in R18 Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 43 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 75 Sea Zone Americans attack with 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 6 tactical_bombers Germans defend with 1 battleship and 1 destroyer; Italians defend with 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 75 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 3 carriers owned by the Italians Americans roll dice for 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 2 : 5/21 hits, 11.83 expected hits Units damaged: 1 battleship owned by the Germans and 3 battleships owned by the Italians Italians roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 2 : 7/20 hits, 10.67 expected hits 1 submarine owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 75 Sea Zone Americans roll dice for 3 submarines in 75 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 3 : 12/21 hits, 11.83 expected hits Italians roll dice for 1 submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 3 : 8/20 hits, 10.67 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans, 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 tactical_bombers owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 3 carriers owned by the Italians lost in 75 Sea Zone Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 4 : 13/19 hits, 11.17 expected hits Italians roll dice for 4 battleships, 5 fighters and 1 transport in 75 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits 1 battleship owned by the Germans, 2 cruisers owned by the Americans, 1 transport owned by the Italians, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans, 5 fighters owned by the Italians and 3 battleships owned by the Italians lost in 75 Sea Zone Americans win, taking 75 Sea Zone from Neutral with 4 bombers, 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers Casualties for Italians: 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport Casualties for Germans: 1 battleship and 1 destroyer Non Combat Move - Americans 4 bombers, 4 fighters and 3 tactical_bombers moved from 75 Sea Zone to G21 1 aaGun moved from UK17 to UK16 1 aaGun moved from UK17 to UK16 1 fighter moved from US22 to UK17 1 aaGun moved from A1 to A3 1 aaGun moved from A1 to A3 1 fighter moved from 43 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone 1 bomber moved from R18 to R26 Place Units - Americans 5 artilleries and 5 infantry placed in US5 1 submarine placed in 71 Sea Zone 2 armour placed in G21 1 armour and 2 mech_infantrys placed in IN10 Americans undo move 4. 3 mech_infantrys placed in IN10 1 armour, 1 artillery and 2 infantry placed in US11 3 destroyers placed in 16 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from UK15 to J4 British take J4 from Japanese 1 infantry moved from G13 to G11 British take G11 from Germans 1 infantry moved from G13 to G10 British take G10 from Germans 1 artillery moved from G13 to PA5 1 infantry moved from PA5 to G13 1 mech_infantry moved from UK26 to PA13 1 infantry moved from R32 to C13 1 fighter moved from UK25 to C13 1 tactical_bomber moved from UK25 to C13 1 mech_infantry moved from UK26 to PA13 1 armour moved from UK26 to PA13 1 bomber moved from UK27 to PX7 1 infantry moved from UK26 to C21 1 artillery moved from UK26 to C21 1 armour moved from UK27 to UK26 1 fighter moved from 23 Sea Zone to G2 1 tactical_bomber moved from 23 Sea Zone to G2 1 artillery moved from PA3 to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to G2 1 artillery moved from 9 Sea Zone to G2 1 fighter moved from 23 Sea Zone to G2 1 tactical_bomber moved from 23 Sea Zone to G2 Combat - British Battle in PX7 British attack with 1 bomber Italians defend with 1 bomber 1 bomber owned by the Italians lost in PX7 British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in C21 British attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in C21, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in C21, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in C21 1 artillery owned by the British retreated to UK26 Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in C13 British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in C13, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in C13, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in C13 British win, taking C13 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in G2 British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 2 artilleries British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in G2, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 artilleries in G2, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in G2 British win, taking G2 from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in PA13 British attack with 1 armour and 2 mech_infantrys Italians defend with 2 mech_infantrys British roll dice for 1 armour and 2 mech_infantrys in PA13, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 mech_infantrys in PA13, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in PA13 British roll dice for 1 armour and 2 mech_infantrys in PA13, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in PA13, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 mech_infantrys in PA13, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in PA13, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in PA13 British win, taking PA13 from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - British 1 bomber moved from PX7 to UK26 1 carrier moved from 23 Sea Zone to 9 Sea Zone 1 carrier moved from 23 Sea Zone to 9 Sea Zone 2 fighters and 2 tactical_bombers moved from G2 to 9 Sea Zone 1 destroyer moved from 23 Sea Zone to 8 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 destroyer moved from 23 Sea Zone to 8 Sea Zone 1 aaGun and 5 infantry moved from PA3 to 23 Sea Zone 1 aaGun, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 23 Sea Zone to 39 Sea Zone 1 aaGun and 5 infantry moved from 39 Sea Zone to UK12 3 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from UK15 to UK16 1 fighter moved from C13 to UK25 1 tactical_bomber moved from C13 to UK25 Place Units - British 1 carrier placed in 39 Sea Zone 2 artilleries, 4 infantry and 1 tactical_bomber placed in UK4 1 fighter and 2 infantry placed in UK5 Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 5,6 British collect 60 PUs; end with 60 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 65 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 70 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -4.33 Italians regular : -6.17 Japanese regular : -0.17 Germans AA : 0.83 Germans regular : -1.33 British regular : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from R23 to R29 1 infantry moved from R24 to R29 2 fighters moved from I1 to 75 Sea Zone Combat - Italians Battle in 75 Sea Zone Italians attack with 2 fighters Americans defend with 1 carrier Italians roll dice for 2 fighters in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 carrier in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 75 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 carrier in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 75 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 carrier in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 75 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in R29 Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in R29, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R29, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R29 Italians win, taking R29 from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from R23 to PA12 1 armour moved from I4 to PA12 2 infantry moved from I1 to I2 2 fighters moved from 75 Sea Zone to I1 Place Units - Italians 1 artillery and 2 fighters placed in I1 Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.67 Russians regular : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from A6 to A8 4 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from A6 to A4 Place Units - ANZAC 1 artillery placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Purchase Units - French French buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 artillery, 1 infantry and 1 transport moved from 69 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to F6 1 artillery moved from 70 Sea Zone to F6 Place Units - French 3 artilleries placed in F3 1 artillery placed in F5 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 10 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Germans converts city into different units Germans converts factory_minor into different units 1 armour and 1 mech_infantry moved from G14 to G11 1 armour and 1 mech_infantry moved from G14 to G13 1 submarine moved from 24 Sea Zone to 8 Sea Zone Germans take 24 Sea Zone from Americans 1 submarine moved from 24 Sea Zone to 25 Sea Zone 2 fighters moved from 24 Sea Zone to 25 Sea Zone 2 fighters moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from R13 to R16 Germans take R16 from Russians 1 artillery and 1 infantry moved from R13 to R17 1 artillery and 1 infantry moved from R13 to R15 1 armour and 1 mech_infantry moved from R4 to R12 1 infantry moved from R30 to R31 Germans take R31 from Russians Combat - Germans Battle in R12 Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in R12, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R12, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R12 Germans win, taking R12 from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in G11 Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in G11, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in G11, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in G11 Germans win, taking G11 from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in R15 Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in R15, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R15, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in R15, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R15, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R15 Germans win, taking R15 from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in G13 Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in G13, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in G13, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in G13, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in G13 Germans roll dice for 1 armour in G13, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in G13, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in G13 British win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 infantry Battle in R17 Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in R17, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in R17, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R17 Germans win, taking R17 from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 8 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 8 Sea Zone Germans win, taking 8 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 25 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 25 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters moved from 8 Sea Zone to 25 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 4 aaGuns, 13 armour, 3 artilleries, 25 infantry and 18 mech_infantrys moved from R13 to R16 3 infantry moved from G18 to G14 1 artillery and 1 infantry moved from G4 to G5 1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry moved from R30 to R29 Place Units - Germans 1 destroyer, 1 submarine and 2 transports placed in 25 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in R4 8 infantry placed in G15 1 infantry placed in G5 Germans undo move 4. 1 infantry placed in G15 Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 71 PUs Units generate 8 PUs; Germans end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 British regular : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from R20 to R21 Russians take R21 from Japanese 7 armour and 7 mech_infantrys moved from R19 to R18 Russians take R18 from Germans 1 infantry moved from R26 to R30 Russians take R30 from Germans 1 infantry moved from R26 to C1 Chinese take C1 from Japanese 6 armour and 6 mech_infantrys moved from R18 to R25 1 armour and 1 mech_infantry moved from R18 to R24 Russians take R24 from Italians 14 artilleries, 21 infantry and 4 mech_infantrys moved from R19 to R21 2 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers moved from R26 to R29 Combat - Russians Battle in R25 Russians attack with 6 armour and 6 mech_infantrys Japanese defend with 2 armour Russians roll dice for 6 armour and 6 mech_infantrys in R25, round 2 : 0/12 hits, 4.00 expected hits Japanese roll dice for 2 armour in R25, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 6 armour and 6 mech_infantrys in R25, round 3 : 2/12 hits, 4.00 expected hits Japanese roll dice for 2 armour in R25, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 2 armour owned by the Japanese lost in R25 Russians win, taking R25 from Japanese with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 2 armour Battle in R29 Russians attack with 2 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers Germans defend with 1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry; Italians defend with 1 artillery Germans roll AA dice in R29 : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in R29 Russians roll dice for 2 artilleries, 4 fighters, 9 infantry and 3 tactical_bombers in R29, round 2 : 4/18 hits, 6.50 expected hits Italians roll dice for 1 aaGun, 5 artilleries, 7 infantry and 1 mech_infantry in R29, round 2 : 2/13 hits, 4.33 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in R29 Russians roll dice for 2 artilleries, 4 fighters, 7 infantry and 3 tactical_bombers in R29, round 3 : 6/16 hits, 6.17 expected hits Italians roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in R29, round 3 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Russians, 4 infantry owned by the Germans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in R29 Russians roll dice for 2 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers in R29, round 4 : 4/14 hits, 5.83 expected hits Italians roll dice for 4 artilleries in R29, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 artilleries owned by the Germans lost in R29 Russians win, taking R29 from Italians with 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Russians: 1 fighter and 6 infantry Casualties for Germans: 1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 1 aaGun moved from R26 to R29 4 fighters and 3 tactical_bombers moved from R29 to R26 1 aaGun moved from R19 to R21 1 aaGun moved from R19 to R21 Place Units - Russians 1 artillery and 1 infantry placed in R26 Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -3.00 Japanese regular : -1.00 Germans AA : 0.50 Russians regular : -10.50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Japanese 2 fighters moved from J14 to J4 3 infantry moved from J15 to 92 Sea Zone 3 infantry moved from J14 to 92 Sea Zone 6 infantry and 3 transports moved from 92 Sea Zone to 80 Sea Zone 6 infantry moved from 80 Sea Zone to US22 2 mech_infantrys moved from IN13 to A9 2 fighters moved from 92 Sea Zone to A9 1 fighter and 1 tactical_bomber moved from J15 to US22 2 infantry moved from J3 to J4 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 65 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from C5 to 34 Sea Zone 2 bombers moved from C3 to 34 Sea Zone 2 mech_infantrys moved from C3 to C1 1 armour and 1 mech_infantry moved from C6 to C13 1 fighter and 1 tactical_bomber moved from C17 to C1 1 tactical_bomber moved from C17 to C13 Combat - Japanese Battle in C13 Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in C13, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in C13, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in C13 Japanese win, taking C13 from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in A9 Japanese attack with 2 fighters and 2 mech_infantrys Americans defend with 1 armour Japanese roll dice for 2 fighters and 2 mech_infantrys in A9, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 armour in A9, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in A9 Japanese win, taking A9 from ANZAC with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 armour Battle in US22 Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 city, 1 harbour and 2 infantry Americans roll AA dice in US22 : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in US22 Japanese roll dice for 6 infantry and 1 tactical_bomber in US22, round 2 : 2/7 hits, 1.50 expected hits Americans roll dice for 1 aaGun, 1 armour and 2 infantry in US22, round 2 : 0/3 hits, 1.17 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in US22 Japanese roll dice for 6 infantry and 1 tactical_bomber in US22, round 3 : 1/7 hits, 1.50 expected hits Americans roll dice for 1 armour and 1 infantry in US22, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in US22 Japanese roll dice for 5 infantry and 1 tactical_bomber in US22, round 4 : 3/6 hits, 1.33 expected hits Americans roll dice for 1 armour in US22, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in US22 Japanese converts city into different units Japanese win, taking US22 from Americans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Americans: 1 aaGun, 1 armour and 2 infantry Battle in J4 Japanese attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in J4, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in J4, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in J4 Japanese win, taking J4 from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in C1 Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in C1, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in C1 Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 tactical_bombers Americans defend with 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 6 submarines, 3 tactical_bombers and 1 transport Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 tactical_bombers in 34 Sea Zone, round 2 : 15/23 hits, 12.83 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 34 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 9/17 hits, 8.17 expected hits Units damaged: 1 carrier owned by the Japanese 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 6 submarines owned by the Americans, 4 destroyers owned by the Americans, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 34 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 5 fighters and 6 tactical_bombers in 34 Sea Zone, round 3 : 7/15 hits, 9.00 expected hits Americans roll dice for 1 battleship, 4 carriers, 5 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 3 : 7/13 hits, 6.83 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese and 4 carriers owned by the Americans lost in 34 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 fighters and 3 tactical_bombers in 34 Sea Zone, round 4 : 5/9 hits, 5.50 expected hits Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits 2 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 34 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 5 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 34 Sea Zone Japanese win, taking 34 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 6 tactical_bombers Casualties for Americans: 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 6 submarines, 3 tactical_bombers and 1 transport Non Combat Move - Japanese 2 fighters moved from A9 to IN13 2 fighters moved from J4 to C5 3 mech_infantrys moved from J9 to IN13 2 mech_infantrys moved from J3 to IN13 1 carrier and 3 destroyers moved from 92 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from US22 to 80 Sea Zone 1 fighter moved from J14 to 80 Sea Zone 1 tactical_bomber moved from J15 to C5 1 fighter and 1 tactical_bomber moved from C1 to C7 1 tactical_bomber moved from C13 to C7 2 mech_infantrys moved from C3 to C7 3 mech_infantrys moved from C18 to C7 3 mech_infantrys moved from J6 to C18 3 mech_infantrys moved from C17 to C20 4 armour moved from IN13 to C5 Place Units - Japanese 1 factory_minor placed in IN13 3 armour placed in J9 3 mech_infantrys placed in J6 1 carrier placed in 65 Sea Zone 2 fighters placed in 65 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4 Japanese collect 63 PUs; end with 63 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Units generate 5 PUs; Japanese end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.83 Japanese regular : 4.17 Americans AA : 0.67 ANZAC regular : 0.50 British regular : 0.67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from R1 to PX2 Americans take PX2 from Germans 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 bomber moved from R26 to A4 1 infantry moved from A8 to A9 1 bomber moved from A4 to A9 1 armour moved from US11 to US7 1 artillery and 2 infantry moved from US11 to US8 1 infantry moved from G17 to G18 Americans take G18 from Germans 2 mech_infantrys moved from UK13 to G17 3 mech_infantrys moved from IN10 to PA9 1 infantry moved from PX5 to G21 1 artillery moved from PX5 to G21 1 armour moved from G21 to G17 1 armour moved from G21 to G17 1 infantry moved from PX5 to G17 1 artillery moved from PX5 to G17 1 artillery moved from PX5 to G17 1 mech_infantry moved from PX5 to G17 1 armour moved from PX5 to G17 1 armour moved from PX5 to G17 1 armour moved from PX5 to G17 1 armour moved from PX5 to G17 1 armour moved from PX5 to G17 5 mech_infantrys moved from PX5 to G17 2 artilleries and 2 infantry moved from UK14 to 58 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 58 Sea Zone to 84 Sea Zone 2 artilleries and 2 infantry moved from 84 Sea Zone to UK20 1 infantry moved from PX5 to G21 1 artillery moved from PX5 to G21 Combat - Americans Battle in A9 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in A9, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in A9, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in A9 Americans win, taking A9 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in UK20 Americans attack with 2 artilleries and 2 infantry Italians defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in UK20, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in UK20, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in UK20 Americans roll dice for 2 artilleries and 1 infantry in UK20, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in UK20, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in UK20 Americans roll dice for 1 artillery in UK20, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in UK20, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in UK20 Italians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 submarine moved from 71 Sea Zone to 87 Sea Zone 1 submarine moved from 58 Sea Zone to 72 Sea Zone 1 submarine moved from 58 Sea Zone to 75 Sea Zone 2 destroyers moved from 58 Sea Zone to 71 Sea Zone 3 artilleries and 3 infantry moved from US5 to US6 2 artilleries and 2 infantry moved from US5 to 29 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 58 Sea Zone 2 artilleries and 2 infantry moved from 58 Sea Zone to IN10 1 fighter moved from UK17 to UK10 3 artilleries and 4 infantry moved from UK17 to UK16 1 transport moved from 29 Sea Zone to 1 Sea Zone 1 bomber moved from A9 to A4 1 aaGun moved from A3 to A4 1 aaGun moved from A3 to A4 1 destroyer moved from 43 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 28 Sea Zone Place Units - Americans 2 carriers and 1 transport placed in 71 Sea Zone 1 carrier and 2 submarines placed in 16 Sea Zone 1 destroyer placed in 29 Sea Zone Americans undo move 3. 1 destroyer placed in 58 Sea Zone 1 infantry placed in US5 1 fighter and 1 tactical_bomber placed in US11 Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 4,2,1,3,1,6,5,1 Americans collect 76 PUs (1 lost to blockades); end with 76 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : 2.00 Japanese regular : -0.33
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from R1 to PX2 Americans take PX2 from Germans 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 bomber moved from R26 to A4 1 infantry moved from A8 to A9 1 bomber moved from A4 to A9 1 armour moved from US11 to US7 1 artillery and 2 infantry moved from US11 to US8 1 infantry moved from G17 to G18 Americans take G18 from Germans 2 mech_infantrys moved from UK13 to G17 3 mech_infantrys moved from IN10 to PA9 1 infantry moved from PX5 to G21 1 artillery moved from PX5 to G21 1 armour moved from G21 to G17 1 armour moved from G21 to G17 1 infantry moved from PX5 to G17 1 artillery moved from PX5 to G17 1 artillery moved from PX5 to G17 1 mech_infantry moved from PX5 to G17 1 armour moved from PX5 to G17 1 armour moved from PX5 to G17 1 armour moved from PX5 to G17 1 armour moved from PX5 to G17 1 armour moved from PX5 to G17 5 mech_infantrys moved from PX5 to G17 2 artilleries and 2 infantry moved from UK14 to 58 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 58 Sea Zone to 84 Sea Zone 2 artilleries and 2 infantry moved from 84 Sea Zone to UK20 1 infantry moved from PX5 to G21 1 artillery moved from PX5 to G21 Combat - Americans Battle in A9 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in A9, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in A9, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in A9 Americans win, taking A9 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in UK20 Americans attack with 2 artilleries and 2 infantry Italians defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in UK20, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in UK20, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in UK20 Americans roll dice for 2 artilleries and 1 infantry in UK20, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in UK20, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in UK20 Americans roll dice for 1 artillery in UK20, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in UK20, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in UK20 Italians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 submarine moved from 71 Sea Zone to 87 Sea Zone 1 submarine moved from 58 Sea Zone to 72 Sea Zone 1 submarine moved from 58 Sea Zone to 75 Sea Zone 2 destroyers moved from 58 Sea Zone to 71 Sea Zone 3 artilleries and 3 infantry moved from US5 to US6 2 artilleries and 2 infantry moved from US5 to 29 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 58 Sea Zone 2 artilleries and 2 infantry moved from 58 Sea Zone to IN10 1 fighter moved from UK17 to UK10 3 artilleries and 4 infantry moved from UK17 to UK16 1 transport moved from 29 Sea Zone to 1 Sea Zone 1 bomber moved from A9 to A4 1 aaGun moved from A3 to A4 1 aaGun moved from A3 to A4 1 destroyer moved from 43 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 28 Sea Zone Place Units - Americans 2 carriers and 1 transport placed in 71 Sea Zone 1 carrier and 2 submarines placed in 16 Sea Zone 1 destroyer placed in 29 Sea Zone Americans undo move 3. 1 destroyer placed in 58 Sea Zone 1 infantry placed in US5 1 fighter and 1 tactical_bomber placed in US11 Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 4,2,1,3,1,6,5,1 Americans collect 76 PUs (1 lost to blockades); end with 76 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from G10 to G11 1 bomber moved from UK4 to G11 1 tactical_bomber moved from UK4 to G11 1 artillery moved from UK26 to C21 1 armour moved from PA13 to PX7 British take PX7 from Italians 1 armour moved from PX7 to PA13 1 mech_infantry moved from PA13 to C13 1 mech_infantry moved from PA13 to C13 1 fighter moved from UK25 to C13 1 tactical_bomber moved from UK25 to C13 1 bomber moved from UK26 to C13 1 artillery moved from UK26 to C21 3 armour and 2 mech_infantrys moved from UK16 to UK18 1 transport moved from 9 Sea Zone to 11 Sea Zone Combat - British Battle in C21 British attack with 2 artilleries Japanese defend with 1 mech_infantry British roll dice for 2 artilleries in C21, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in C21, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries in C21, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in C21, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in C21 British roll dice for 1 artillery in C21, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in C21, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in C21 Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries Battle in G11 British attack with 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in G11, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in G11, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in G11 British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in G11, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in G11, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in G11 British win, taking G11 from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in C13 British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in C13, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in C13, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in C13 British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - British 1 bomber moved from C13 to UK26 1 tactical_bomber moved from C13 to UK25 1 fighter moved from C13 to UK25 1 aaGun, 7 artilleries and 9 infantry moved from PA5 to G13 1 tactical_bomber moved from G11 to G13 1 bomber moved from G11 to PA5 3 artilleries and 3 infantry moved from UK4 to 39 Sea Zone 1 aaGun and 5 infantry moved from UK12 to PX4 3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone 3 artilleries and 3 infantry moved from 40 Sea Zone to PA5 1 fighter moved from UK5 to G13 2 fighters and 2 tactical_bombers moved from 9 Sea Zone to UK5 1 carrier moved from 9 Sea Zone to 7 Sea Zone 1 carrier moved from 9 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 40 Sea Zone Place Units - British 3 infantry placed in UK27 1 fighter and 2 infantry placed in UK10 2 carriers and 1 destroyer placed in 40 Sea Zone 1 artillery and 2 infantry placed in UK5 Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 2,4,2,4,2,4,4,6,2,5,6,5,4,3,1,6 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,6 British collect 55 PUs (4 lost to blockades); end with 55 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 60 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 65 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : 2.00 Japanese regular : 1.83 Germans regular : -1.33 British regular : -0.50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 6 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from I2 to I4 2 armour moved from PA12 to I4 Place Units - Italians 3 armour placed in I1 Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 75 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,1 Italians collect 17 PUs (3 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 armour and 6 mech_infantrys moved from A4 to A8 Place Units - ANZAC 1 submarine placed in 43 Sea Zone 1 infantry placed in A4 Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 1,3,5,5,3,6,1,6 ANZAC collect 5 PUs (4 lost to blockades); end with 5 PUs Purchase Units - French French buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 carrier moved from 69 Sea Zone to 70 Sea Zone 1 tactical_bomber moved from 69 Sea Zone to 70 Sea Zone 1 fighter moved from 69 Sea Zone to 70 Sea Zone Place Units - French 1 armour and 1 fighter placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Germans Germans buy 11 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from R16 to R20 Germans take R20 from Russians 1 infantry moved from R15 to R18 Germans take R18 from Russians 1 infantry moved from R16 to R19 Germans take R19 from Russians 1 infantry moved from R31 to R32 Germans take R32 from Russians 1 tactical_bomber moved from R4 to 11 Sea Zone 2 artilleries and 2 infantry moved from G5 to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from G5 to G2 2 submarines moved from 25 Sea Zone to 10 Sea Zone 1 fighter moved from R4 to PX2 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 mech_infantry moved from R12 to R14 Germans take R14 from Russians 2 infantry moved from G15 to G11 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to PX2 1 artillery and 1 infantry moved from 25 Sea Zone to G2 2 fighters moved from 25 Sea Zone to 10 Sea Zone 1 fighter moved from 25 Sea Zone to 7 Sea Zone 1 fighter moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 armour moved from G14 to G11 Combat - Germans Battle in 11 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 11 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in G11 Germans attack with 1 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in G11, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in G11, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in G11 Germans win, taking G11 from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 23 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Germans win, taking 23 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 7 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 carrier Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 carrier in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 carrier in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 carrier in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 7 Sea Zone Germans win, taking 7 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in PX2 Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in PX2, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in PX2, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in PX2 Germans win, taking PX2 from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in G2 Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in G2, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 3 fighters and 1 infantry in G2, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 artillery and 1 infantry in G2, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in G2 Germans win, taking G2 from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 10 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 carrier Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 2 fighters in 10 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 carrier in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 10 Sea Zone Germans win, taking 10 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Non Combat Move - Germans 2 fighters moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from G2 to G5 1 fighter moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from 23 Sea Zone to 25 Sea Zone 1 fighter moved from PX2 to R4 1 tactical_bomber moved from 11 Sea Zone to R4 2 armour and 2 mech_infantrys moved from R4 to R13 1 artillery moved from R15 to R16 1 artillery moved from R17 to R16 1 armour moved from R12 to R16 3 infantry and 21 mech_infantrys moved from G14 to G15 Place Units - Germans 10 armour placed in G15 3 infantry placed in R16 1 armour and 1 mech_infantry placed in R4 Germans undo move 3. 1 armour and 1 mech_infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6 Germans collect 69 PUs (2 lost to blockades); end with 69 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 0.17 British regular : -1.33
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Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory_upgrade, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 2 mech_infantrys moved from IN13 to A9 2 fighters moved from IN13 to A9 1 tactical_bomber moved from C5 to A10 1 tactical_bomber moved from A10 to A9 2 mech_infantrys moved from C7 to C1 1 fighter and 2 tactical_bombers moved from C7 to C1 Combat - Japanese Battle in A9 Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in A9, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in A9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in A9 Japanese win, taking A9 from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in C1 Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in C1 Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier and 2 fighters moved from 65 Sea Zone to 42 Sea Zone 2 battleships, 2 carriers, 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 5 transports moved from 65 Sea Zone to 91 Sea Zone 4 infantry moved from J14 to 91 Sea Zone 1 artillery and 3 infantry moved from J3 to IN13 3 armour moved from J9 to IN13 1 artillery and 4 infantry moved from C5 to IN13 4 infantry moved from US22 to 80 Sea Zone 1 carrier, 2 infantry and 2 transports moved from 80 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from J10 to 93 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 92 Sea Zone 1 carrier moved from 93 Sea Zone to 92 Sea Zone 4 destroyers moved from 80 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from A9 to C5 1 fighter and 2 tactical_bombers moved from C1 to C7 3 mech_infantrys moved from C18 to C7 3 mech_infantrys moved from J6 to C14 1 aaGun and 5 infantry moved from 92 Sea Zone to J3 3 aaGuns moved from J14 to 91 Sea Zone 3 aaGuns and 4 infantry moved from 91 Sea Zone to J9 Place Units - Japanese 3 mech_infantrys placed in J9 Units in J9 being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in J9 3 infantry placed in IN13 3 mech_infantrys placed in C5 1 bomber placed in J14 Japanese undo move 4. 3 submarines placed in 53 Sea Zone 3 mech_infantrys placed in J6 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.00 ANZAC regular : -0.33
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Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from I1 to G19 4 fighters moved from I1 to G19 1 armour moved from I4 to PA13 Italians take PX7 from British Italians take PA13 from British Combat - Italians Battle in G19 Italians attack with 1 artillery, 4 fighters and 1 infantry Americans defend with 1 airfield, 1 factory_minor_plundered, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 4 fighters and 1 infantry in G19, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in G19, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in G19 Italians win, taking G19 from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 4 fighters moved from G19 to I1 3 armour moved from I1 to I4 Place Units - Italians 2 fighters and 1 infantry placed in I1 Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 75 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,5 Italians collect 14 PUs (7 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.67
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Game History
Round: 14 Purchase Units - Germans Germans repair damage of 3x factory_major, 3x factory_minor_plundered; Remaining resources: 65 PUs; Germans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from PX2 to R1 Germans take R1 from Russians 1 artillery and 1 infantry moved from G5 to G4 3 fighters moved from G5 to G4 1 infantry moved from R19 to R18 1 mech_infantry moved from R14 to R18 1 armour moved from R13 to R18 1 mech_infantry moved from G15 to G18 Germans take G18 from Americans 1 armour and 1 infantry moved from G15 to G14 1 infantry moved from G15 to G14 1 infantry moved from R32 to UK25 Germans take UK25 from British Combat - Germans Battle in R18 Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in R18, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in R18, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R18 Germans win, taking R18 from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in G14 Germans attack with 1 armour and 2 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 armour and 2 infantry in G14, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in G14, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in G14 Germans win, taking G14 from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in G4 Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in G4, round 2 : 0/5 hits, 2.17 expected hits British roll dice for 1 infantry in G4, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 3 fighters and 1 infantry in G4, round 3 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in G4, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in G4 Germans win, taking G4 from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 fighters moved from G4 to G5 1 artillery moved from G2 to PX2 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 26 Sea Zone to 25 Sea Zone 4 aaGuns, 14 armour, 5 artilleries, 27 infantry and 18 mech_infantrys moved from R16 to R19 1 armour and 2 mech_infantrys moved from R13 to R19 1 submarine moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 10 mech_infantrys moved from G15 to I1 1 armour and 1 mech_infantry moved from G5 to PA4 1 fighter and 1 tactical_bomber moved from R4 to R19 3 infantry moved from G5 to G7 Place Units - Germans 1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 25 Sea Zone 5 infantry and 1 mech_infantry placed in G15 Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3 Germans collect 64 PUs (5 lost to blockades); end with 64 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.67 Germans regular : -3.00 British regular : -0.67