@all-encompassing-goose
you can use different colored chips underneath your G40 sculpts to represent different unit types. i do this. you will also need ports (minor, major port, minor major dockyard, minor and major shipyard, airfields, fortifications, coastal guns, in port markers, rail roads, damage markers, and many others to pay the game though.
Why can't movement be a single phase?
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Why have a combat and non-combat movement phase? Axis & Allies: 1914 used this method, and I think it simplifies the game in many helpful ways, as well as eliminates many seemingly “gamey” maneuvers. This would be a big change, so I’d love to hear some feedback.
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@captainnapalm Mainly, it allows to see what your combats are before you move, so you can respond to the results.
Also, it allows you to break blockades of sea zones and then move through them. -
@trig Yes, and those are two things I don’t like, and would like to eliminate.
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@trig It’s not really needed in my opinion. My thought on this originally was that it was to better track aircraft movement to prevent accidently cheating but as far as I can tell, I don’t see a good reason to not have com and non com go together.